Commit Graph

15 Commits

Author SHA1 Message Date
JR-Morgan 6437c3b20b Updated ToNative conversion to accept multiple displayValue meshes 2022-02-03 00:39:36 +00:00
JR-Morgan 11a154a98e Speckle shader 2021-12-11 00:35:49 +00:00
Matteo Cominetti 19a7cbff76 fix: missing scripts in playground scene 2021-08-11 14:11:33 +01:00
Matteo Cominetti 4241e4a619 feat: tutorial - finish 2021-04-17 19:25:53 +01:00
Matteo Cominetti f2337f6e6b feat: applies renderMaterial when set on parent object 2021-04-13 18:14:29 +01:00
Matteo Cominetti 0691256054 feat: updates core, disables line and curves to native, disables rigidbody 2021-03-11 18:07:12 +00:00
Matteo Cominetti dcb81351d1 feat: various improvements in the SpecklePlayGround scene, including support for nested data structures in & out 2021-02-19 17:32:11 +00:00
Matteo Cominetti acf7a7b11f feat: receiver class supports multiple clients 2021-02-19 11:17:55 +00:00
Matteo Cominetti ecd44b14d1 feat: improves ui and basic commands 2021-02-15 20:08:26 +00:00
Matteo Cominetti 3f1e34788a feat: adds (basic) material support Speckle > Unity 2021-02-12 17:30:50 +00:00
Matteo Cominetti 57b51affc0 feat(sender): makes sender async and reporting progress 2021-02-11 20:07:33 +00:00
Matteo Cominetti fcaa65e7ae feat(receiver): makes receiver properly async and adds progress reporting 2021-02-10 20:17:07 +00:00
Matteo Cominetti a4e0f06013 feat: adds scriptableobject example 2021-01-12 18:45:43 +00:00
Matteo Cominetti 43c6643d1a feat: restores borked scene 2021-01-12 17:56:51 +00:00
Matteo Cominetti 9482563f4a feat: adds previously excluded unity garbage 2021-01-05 16:03:37 +00:00