JR-Morgan
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6437c3b20b
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Updated ToNative conversion to accept multiple displayValue meshes
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2022-02-03 00:39:36 +00:00 |
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JR-Morgan
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11a154a98e
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Speckle shader
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2021-12-11 00:35:49 +00:00 |
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Matteo Cominetti
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19a7cbff76
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fix: missing scripts in playground scene
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2021-08-11 14:11:33 +01:00 |
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Matteo Cominetti
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4241e4a619
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feat: tutorial - finish
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2021-04-17 19:25:53 +01:00 |
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Matteo Cominetti
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f2337f6e6b
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feat: applies renderMaterial when set on parent object
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2021-04-13 18:14:29 +01:00 |
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Matteo Cominetti
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0691256054
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feat: updates core, disables line and curves to native, disables rigidbody
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2021-03-11 18:07:12 +00:00 |
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Matteo Cominetti
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dcb81351d1
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feat: various improvements in the SpecklePlayGround scene, including support for nested data structures in & out
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2021-02-19 17:32:11 +00:00 |
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Matteo Cominetti
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acf7a7b11f
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feat: receiver class supports multiple clients
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2021-02-19 11:17:55 +00:00 |
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Matteo Cominetti
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ecd44b14d1
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feat: improves ui and basic commands
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2021-02-15 20:08:26 +00:00 |
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Matteo Cominetti
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3f1e34788a
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feat: adds (basic) material support Speckle > Unity
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2021-02-12 17:30:50 +00:00 |
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Matteo Cominetti
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57b51affc0
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feat(sender): makes sender async and reporting progress
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2021-02-11 20:07:33 +00:00 |
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Matteo Cominetti
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fcaa65e7ae
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feat(receiver): makes receiver properly async and adds progress reporting
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2021-02-10 20:17:07 +00:00 |
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Matteo Cominetti
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a4e0f06013
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feat: adds scriptableobject example
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2021-01-12 18:45:43 +00:00 |
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Matteo Cominetti
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43c6643d1a
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feat: restores borked scene
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2021-01-12 17:56:51 +00:00 |
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Matteo Cominetti
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9482563f4a
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feat: adds previously excluded unity garbage
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2021-01-05 16:03:37 +00:00 |
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