JR-Morgan
|
7cf05003dd
|
attempted fix for macos editor not picking up core DLL
|
2022-10-14 13:31:31 +01:00 |
|
JR-Morgan
|
38b73d48f8
|
feat(core): Bumped core to 2.9
|
2022-10-14 12:21:16 +01:00 |
|
JR-Morgan
|
abe721a323
|
feat(converter): Added native asset cache to converter to allow for loading/saving assets in an abstract way
|
2022-10-11 14:55:26 +01:00 |
|
JR-Morgan
|
6e6e53a3b1
|
feature(core): Bumped core
|
2022-09-20 18:08:15 +01:00 |
|
JR-Morgan
|
de1e154065
|
feat(EditorUI): Added "Edit mode" toggle (and experimental warning) to SpeckleProperties editor
fix(Converter): Fixed issue with ToNative conversion of `Objects.Geometry` objects leading to unparented `GameObject`speckle
|
2022-08-29 21:11:36 +01:00 |
|
JR-Morgan
|
2c910136c6
|
Bumped core + BIM properties editor UI
|
2022-08-18 22:52:33 +01:00 |
|
JR-Morgan
|
f3bb67fda1
|
Conversion Bug fixes and category parenting
|
2022-08-08 20:05:13 +01:00 |
|
JR-Morgan
|
7a915262fc
|
ToSpeckle refactor
|
2022-07-19 03:40:33 +01:00 |
|
JR-Morgan
|
32db50d03b
|
Updated speckle properties to support selection of Base type
|
2022-07-18 20:13:59 +01:00 |
|
JR-Morgan
|
672865ed87
|
Refactored ToNative converter to aligh with UE
|
2022-05-23 01:51:35 +01:00 |
|
David Morgan
|
815bebf7a0
|
removed cancellation token
|
2022-04-28 01:24:06 -04:00 |
|
JR-Morgan
|
8412d2e425
|
Clean-up
|
2022-04-07 01:12:28 +01:00 |
|
JR-Morgan
|
a60763e02d
|
Updated objects to 2.4.0
|
2022-02-24 17:50:28 +00:00 |
|
JR-Morgan
|
6437c3b20b
|
Updated ToNative conversion to accept multiple displayValue meshes
|
2022-02-03 00:39:36 +00:00 |
|
JR-Morgan
|
8b44834934
|
Speckle shader magic!
|
2021-12-11 17:44:34 +00:00 |
|
JR-Morgan
|
11a154a98e
|
Speckle shader
|
2021-12-11 00:35:49 +00:00 |
|
JR-Morgan
|
59ec7af536
|
Merge branch 'main' into origin/texture-coordinates-fix
|
2021-12-10 17:08:44 +00:00 |
|
JR-Morgan
|
451471a6bc
|
Changed default number of streams, branches, and commits that will be fetched by the StreamManager
|
2021-12-10 17:07:03 +00:00 |
|
JR-Morgan
|
3de01bdf4e
|
To Native mesh conversion now correctly converts vertex colors and PBR properties
|
2021-12-10 17:06:16 +00:00 |
|
JR-Morgan
|
ecb7af44b3
|
Moved connector into Package
|
2021-12-02 13:26:32 +00:00 |
|
JR-Morgan
|
b8cb1ca97a
|
Experimenting with texture-coordinate conversion
|
2021-12-02 13:23:29 +00:00 |
|
JR-Morgan
|
3f9bc06dfb
|
Bumped core and added read receipts
|
2021-11-26 00:11:35 +00:00 |
|
JR-Morgan
|
97c017998a
|
Fixed bug with object selection in speckle playground that caused an exception to be thrown on send
|
2021-10-29 17:23:50 +01:00 |
|
JR-Morgan
|
46d33dc3f7
|
Fixed issue with Editor Progress bar being updated from non-unity thread.
|
2021-10-07 20:10:35 +01:00 |
|
JR-Morgan
|
c0bc7d0805
|
Updated core to a9ee8e5a1689d865e8d6e69c42221385c9ad3e56
|
2021-10-07 17:28:24 +01:00 |
|
JR-Morgan
|
d8d2d3f574
|
Fixed broken scene references (hopefully for good now)
- Removed `.meta` from `.gitignore`
- Fixed broken scene references
- Upgraded project to 2020.3.17
|
2021-09-15 11:43:25 +01:00 |
|
JR-Morgan
|
0e357a9198
|
Fixed broken scene references (hopefully for good now)
- Removed `.meta` from `.gitignore`
- Fixed broken scene references
- Upgraded project to 2020.3.17
|
2021-09-15 11:23:06 +01:00 |
|
Jedd Morgan
|
67e0efeb18
|
Merge pull request #39 from psarras/assemblies
added assemblies in preparation for creating a Package #7
|
2021-09-14 16:31:59 +01:00 |
|
David Morgan
|
f13ff5519e
|
forgot endif
|
2021-08-12 10:12:31 -05:00 |
|
David Morgan
|
73f9ebec65
|
wrapped unity editor name space
|
2021-08-12 07:24:41 -05:00 |
|
spsarras
|
d1a7623cc9
|
added assemblies in preparation for creating a Package #7
|
2021-08-12 10:57:14 +01:00 |
|
Matteo Cominetti
|
19a7cbff76
|
fix: missing scripts in playground scene
|
2021-08-11 14:11:33 +01:00 |
|
Peter Krattenmacher
|
aa3ce05498
|
fix: actually apply found material.
|
2021-08-08 20:33:45 +02:00 |
|
Matteo Cominetti
|
c0ce0d3a97
|
Merge pull request #34 from specklesystems/material-assets
Material assets
|
2021-08-01 13:35:16 +01:00 |
|
Matteo Cominetti
|
62e98a3f93
|
refractor: unity is updating some stuff
|
2021-08-01 14:33:11 +02:00 |
|
Matteo Cominetti
|
4ae838bdc6
|
fix: checks for empty material names
|
2021-08-01 14:32:19 +02:00 |
|
Matteo Cominetti
|
f0b2c7f151
|
feat: updates objects library
|
2021-08-01 14:08:30 +02:00 |
|
Peter Krattenmacher
|
52133c15fc
|
feat: generate material assets if not present
|
2021-07-22 11:08:32 +02:00 |
|
Matteo Cominetti
|
4dfd26f730
|
feat: updates playground
|
2021-07-08 16:00:09 +01:00 |
|
Matteo Cominetti
|
b071f87d48
|
refractor: restores 2 space indent
|
2021-07-08 15:54:32 +01:00 |
|
Matteo Cominetti
|
0ba69b311b
|
Merge remote-tracking branch 'david/editorDM' into main
# Conflicts:
# Assets/Speckle Connector/Editor/StreamManagerEditor.cs
|
2021-07-08 15:53:01 +01:00 |
|
Matteo Cominetti
|
1e0d533fab
|
feat: updates playground
|
2021-07-08 15:31:53 +01:00 |
|
Matteo Cominetti
|
4ad1387de8
|
feat: updates playground scene
|
2021-07-08 15:21:25 +01:00 |
|
Matteo Cominetti
|
b090a881a5
|
feat: updates core
|
2021-07-08 14:56:58 +01:00 |
|
Dimitrie Stefanescu
|
1fd0ea9873
|
fix: one more call fixed
|
2021-07-05 07:53:25 +01:00 |
|
Dimitrie Stefanescu
|
ccde4ed9a2
|
feat(core): dispose transport flag for receiving
re https://github.com/specklesystems/speckle-sharp/pull/557 (not essential; default behaviour still
ok, but this is to keep things aligned)
|
2021-07-05 07:42:25 +01:00 |
|
David Morgan
|
5ae2893733
|
fix: checking for bbox
Issue with bbox not being set on all mesh objects of Base
|
2021-07-01 10:17:50 -05:00 |
|
David Morgan
|
5922e373eb
|
feat: Basic UV support
Added simple logic for creating UV's during mesh creation.
|
2021-06-30 19:11:08 -05:00 |
|
David Morgan
|
97125e251f
|
fix: Removed Newtonsoft.Json.dll
Seems like this .dll is already referenced in the packages-lock.json
|
2021-06-30 17:45:57 -05:00 |
|
David Morgan
|
bc2c8269ed
|
fix: Stream Manager Editor account info display
Changed StreamManagerEditor.cs to use account email rather than username since the popup utility will squash similar string values
|
2021-06-30 17:44:32 -05:00 |
|