attempted fix for macos editor not picking up core DLL

This commit is contained in:
JR-Morgan
2022-10-14 13:31:31 +01:00
parent 2822a6b8c3
commit 7cf05003dd
12 changed files with 8 additions and 272 deletions
-45
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@@ -1,45 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Speckle.ConnectorUnity;
using UnityEngine;
[RequireComponent(typeof(SpeckleProperties)), ExecuteAlways]
public class SpecklePropertiesViewer : MonoBehaviour, ISerializationCallbackReceiver
{
[SerializeField]
private List<KVP> Data;
[SerializeField]
private int count;
private SpeckleProperties properties;
public void Awake()
{
properties = GetComponent<SpeckleProperties>();
}
public void OnBeforeSerialize()
{
Data = properties.Data.Select(x => new KVP(x.Key.ToString(), x.Value?.ToString())).ToList();
count = properties.Data.Count;
}
public void OnAfterDeserialize()
{
Data.Clear();
}
}
[Serializable]
struct KVP
{
public string key, value;
public KVP(string k, string v)
{
key = k;
value = v;
}
}
@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: d6e625eb3c7bf324eb113aadb026a201
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
-87
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@@ -1,87 +0,0 @@
using System;
using Speckle.ConnectorUnity;
using UnityEditor;
using UnityEngine;
using Object = UnityEngine.Object;
//Serialized wrapper around a Base object
[RequireComponent(typeof(SpeckleProperties)), ExecuteAlways]
public class SpeckleObject : MonoBehaviour, ISerializationCallbackReceiver
{
private SpeckleProperties properties;
public void Awake()
{
properties = GetComponent<SpeckleProperties>();
}
public void OnBeforeSerialize()
{
}
public void OnAfterDeserialize()
{
}
#if UNITY_EDITOR
void OnGUI()
{
GUILayout.Label("Value: ");
foreach (var kvp in properties.Data)
{
//var newKey = GUILayout.TextField(kvp.Key, GUILayout.rea);
GUILayout.Label(kvp.Key);
var existingValue = kvp.Value;
var newValue = CreateField(kvp.Value);
if(newValue != existingValue)
properties.Data[kvp.Key] = newValue;
GUILayout.Space(10);
}
}
private static object CreateField(object v)
{
const string label = "Value";
GUILayoutOption[] options = { GUILayout.ExpandWidth(true) };
return v switch
{
int i => EditorGUILayout.IntField(i, options),
long l => EditorGUILayout.LongField(l, options),
float f => EditorGUILayout.FloatField(f, options),
double d => EditorGUILayout.DoubleField(d, options),
string s => EditorGUILayout.TextField(s, options),
bool b => GUILayout.Toggle(b, label, options),
Enum e => EditorGUILayout.EnumPopup(e, options),
Object o => EditorGUILayout.ObjectField(label, o, o.GetType(), true, options),
_ => v
};
}
#endif
}
// public class SpeckleObject<T> : SpeckleObject where T : Base
// {
//
// public SpeckleObject(T value)
// : base(value)
// {
//
// }
// //What I want this to look like
// /*
// * SubclassOf<Base> SpeckleType; //enforced type
// * int area
// * int prop... //explicit props defined here
// * Map<string, object> DynamicProps...
// *
// */
//
//
// }
-11
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@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 7bb07d1449c8af34c8531fc28e235d33
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
-8
View File
@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: ce81e5a5736f823438609569e7ff3d83
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 84a088f07f8c2e94b82b01c307a2c122
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -1,96 +0,0 @@
fileFormatVersion: 2
guid: e942b66bab168a34cacdb027f02d3245
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -47,7 +47,7 @@ PluginImporter:
second:
enabled: 1
settings:
CPU: x86_64
CPU: AnyCPU
- first:
Standalone: OSXUniversal
second:
@@ -14,16 +14,16 @@ namespace Speckle.ConnectorUnity
#elif UNITY_2021
return HostAppVersion.v2021;
#elif UNITY_2022
return HostAppVersion.v202;
return HostAppVersion.v2022;
#elif UNITY_2023
return HostAppVersion.v2023;
#elif UNITY_2024
return HostAppVersion.v2024;
#elif UNITY_2025
return HostAppVersion.v2025;
#endif
#else
return HostAppVersion.v;
#endif
}
}
@@ -5,8 +5,10 @@
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"overrideReferences": true,
"precompiledReferences": [
"SpeckleCore2.dll"
],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],