Commit Graph

133 Commits

Author SHA1 Message Date
JR-Morgan 7cf05003dd attempted fix for macos editor not picking up core DLL 2022-10-14 13:31:31 +01:00
JR-Morgan 2822a6b8c3 fix(core): added native dlls for MacOS, Linux 2022-10-14 12:45:09 +01:00
JR-Morgan 38b73d48f8 feat(core): Bumped core to 2.9 2022-10-14 12:21:16 +01:00
JR-Morgan abe721a323 feat(converter): Added native asset cache to converter to allow for loading/saving assets in an abstract way 2022-10-11 14:55:26 +01:00
JR-Morgan 837794f6e9 feat(converter): Refactor to enable Block conversion 2022-10-05 21:31:44 +01:00
Jedd Morgan d8d46be6b3 Merge pull request #78 from specklesystems/2.8.0-package-bump
2.8.0 Update
2022-09-20 18:15:18 +01:00
Jedd Morgan 57c5307c8c 2.8.0 Update 2022-09-20 18:14:42 +01:00
Jedd Morgan e0e0c42a14 Merge pull request #75 from specklesystems/unity-to-bim
Unity To Bim Features
2022-09-20 18:10:10 +01:00
JR-Morgan 6e6e53a3b1 feature(core): Bumped core 2022-09-20 18:08:15 +01:00
JR-Morgan de1e154065 feat(EditorUI): Added "Edit mode" toggle (and experimental warning) to SpeckleProperties editor
fix(Converter): Fixed issue with ToNative conversion of `Objects.Geometry` objects leading to unparented `GameObject`speckle
2022-08-29 21:11:36 +01:00
JR-Morgan 74a75538f9 Merge branch 'main' into unity-to-bim 2022-08-29 18:54:48 +01:00
Jedd Morgan 8aaec04705 Merge pull request #72 from haitheredavid/recenter-mesh
Fix for setting mesh center
2022-08-29 18:40:47 +01:00
JR-Morgan 2c910136c6 Bumped core + BIM properties editor UI 2022-08-18 22:52:33 +01:00
David Morgan 8f64e7fcb3 set mesh center 2022-08-16 17:49:34 -04:00
Jedd Morgan e674b4970a Update README.md 2022-08-11 02:44:56 +01:00
Jedd Morgan fc5e4828b8 Update README.md 2022-08-11 02:41:27 +01:00
JR-Morgan f3bb67fda1 Conversion Bug fixes and category parenting 2022-08-08 20:05:13 +01:00
JR-Morgan 7a915262fc ToSpeckle refactor 2022-07-19 03:40:33 +01:00
JR-Morgan 40541bfec6 Merge branch 'main' of https://github.com/specklesystems/speckle-unity into unity-to-bim 2022-07-18 20:15:40 +01:00
JR-Morgan 32db50d03b Updated speckle properties to support selection of Base type 2022-07-18 20:13:59 +01:00
JR-Morgan dca1908a1e Fixed issue with generating material asset for materials with invalid chars 2022-05-23 20:48:16 +01:00
Jedd Morgan dab592bb0a Merge pull request #61 from specklesystems/2.5.0-beta
2.5.0 Update
2022-05-23 01:59:05 +01:00
JR-Morgan 672865ed87 Refactored ToNative converter to aligh with UE 2022-05-23 01:51:35 +01:00
JR-Morgan 10f0c244ff Re-added commit creation when sending.
Also replaced ParallelExtensionsExtras.dll with source file for cross platform building
2022-05-18 01:00:02 +01:00
Jedd Morgan 26f611380c Merge pull request #63 from haitheredavid/fix-send-dispose
Fix send dispose
2022-05-04 14:52:34 +01:00
David Morgan cd42a3b5dd format 2022-04-28 01:25:07 -04:00
David Morgan a9c39f7bb3 looks like I used notepad 2022-04-28 01:24:53 -04:00
David Morgan 815bebf7a0 removed cancellation token 2022-04-28 01:24:06 -04:00
David Morgan fe4b6fc163 switched to operations 2022-04-28 01:13:30 -04:00
David Morgan 9a22673e47 Merge remote-tracking branch 'upstream/2.5.0-beta' into fix-send-dispose 2022-04-28 01:08:18 -04:00
David Morgan ef0ba750d9 dispose toggle set to true 2022-04-28 01:07:20 -04:00
JR-Morgan 561ad1029e Bumped core to 2.5.0-beta 2022-04-07 01:42:59 +01:00
JR-Morgan 8412d2e425 Clean-up 2022-04-07 01:12:28 +01:00
Jedd Morgan 899fe0edc1 Merge pull request #55 from specklesystems/origin/texture-coordinates-fix
Updates to Mesh conversion - Texcoords, N-gons, displayValue, Normals
2022-02-24 18:56:26 +01:00
JR-Morgan a60763e02d Updated objects to 2.4.0 2022-02-24 17:50:28 +00:00
JR-Morgan 764fd1e45a Merge branch 'pr/58' into 2.4.0-update 2022-02-23 13:06:43 +00:00
JR-Morgan 17d81ef20f Bumped core 2.4.0 2022-02-23 13:00:02 +00:00
Philip Belesky 6024556001 Add macOS-compatible SQLite dependency 2022-02-03 14:52:06 +11:00
JR-Morgan 6437c3b20b Updated ToNative conversion to accept multiple displayValue meshes 2022-02-03 00:39:36 +00:00
Jedd Morgan 5401886b04 Merge pull request #50 from specklesystems/speckle-properties3
SpeckleProperties observable dictionary implementation
2021-12-13 18:12:46 +00:00
JR-Morgan 8b44834934 Speckle shader magic! 2021-12-11 17:44:34 +00:00
JR-Morgan 11a154a98e Speckle shader 2021-12-11 00:35:49 +00:00
JR-Morgan 59ec7af536 Merge branch 'main' into origin/texture-coordinates-fix 2021-12-10 17:08:44 +00:00
JR-Morgan 451471a6bc Changed default number of streams, branches, and commits that will be fetched by the StreamManager 2021-12-10 17:07:03 +00:00
JR-Morgan 3de01bdf4e To Native mesh conversion now correctly converts vertex colors and PBR properties 2021-12-10 17:06:16 +00:00
JR-Morgan 37c128cf1c Merge remote-tracking branch 'origin/main' into speckle-properties3 2021-12-02 20:09:46 +00:00
Jedd Morgan 781e35c76f Merge pull request #52 from specklesystems/package
Created embedded package for Speckle Connector
2021-12-02 17:31:15 +00:00
JR-Morgan 7ad76b5c6c Deleted unnecessary meta file 2021-12-02 13:46:35 +00:00
JR-Morgan ecb7af44b3 Moved connector into Package 2021-12-02 13:26:32 +00:00
JR-Morgan b8cb1ca97a Experimenting with texture-coordinate conversion 2021-12-02 13:23:29 +00:00