Jedd Morgan
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e674b4970a
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Update README.md
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2022-08-11 02:44:56 +01:00 |
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Jedd Morgan
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fc5e4828b8
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Update README.md
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2022-08-11 02:41:27 +01:00 |
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JR-Morgan
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f3bb67fda1
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Conversion Bug fixes and category parenting
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2022-08-08 20:05:13 +01:00 |
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JR-Morgan
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7a915262fc
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ToSpeckle refactor
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2022-07-19 03:40:33 +01:00 |
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JR-Morgan
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40541bfec6
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Merge branch 'main' of https://github.com/specklesystems/speckle-unity into unity-to-bim
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2022-07-18 20:15:40 +01:00 |
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JR-Morgan
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32db50d03b
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Updated speckle properties to support selection of Base type
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2022-07-18 20:13:59 +01:00 |
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JR-Morgan
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dca1908a1e
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Fixed issue with generating material asset for materials with invalid chars
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2022-05-23 20:48:16 +01:00 |
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Jedd Morgan
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dab592bb0a
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Merge pull request #61 from specklesystems/2.5.0-beta
2.5.0 Update
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2022-05-23 01:59:05 +01:00 |
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JR-Morgan
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672865ed87
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Refactored ToNative converter to aligh with UE
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2022-05-23 01:51:35 +01:00 |
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JR-Morgan
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10f0c244ff
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Re-added commit creation when sending.
Also replaced ParallelExtensionsExtras.dll with source file for cross platform building
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2022-05-18 01:00:02 +01:00 |
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Jedd Morgan
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26f611380c
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Merge pull request #63 from haitheredavid/fix-send-dispose
Fix send dispose
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2022-05-04 14:52:34 +01:00 |
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David Morgan
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cd42a3b5dd
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format
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2022-04-28 01:25:07 -04:00 |
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David Morgan
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a9c39f7bb3
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looks like I used notepad
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2022-04-28 01:24:53 -04:00 |
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David Morgan
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815bebf7a0
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removed cancellation token
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2022-04-28 01:24:06 -04:00 |
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David Morgan
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fe4b6fc163
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switched to operations
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2022-04-28 01:13:30 -04:00 |
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David Morgan
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9a22673e47
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Merge remote-tracking branch 'upstream/2.5.0-beta' into fix-send-dispose
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2022-04-28 01:08:18 -04:00 |
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David Morgan
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ef0ba750d9
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dispose toggle set to true
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2022-04-28 01:07:20 -04:00 |
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JR-Morgan
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561ad1029e
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Bumped core to 2.5.0-beta
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2022-04-07 01:42:59 +01:00 |
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JR-Morgan
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8412d2e425
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Clean-up
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2022-04-07 01:12:28 +01:00 |
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Jedd Morgan
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899fe0edc1
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Merge pull request #55 from specklesystems/origin/texture-coordinates-fix
Updates to Mesh conversion - Texcoords, N-gons, displayValue, Normals
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2022-02-24 18:56:26 +01:00 |
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JR-Morgan
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a60763e02d
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Updated objects to 2.4.0
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2022-02-24 17:50:28 +00:00 |
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JR-Morgan
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764fd1e45a
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Merge branch 'pr/58' into 2.4.0-update
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2022-02-23 13:06:43 +00:00 |
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JR-Morgan
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17d81ef20f
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Bumped core 2.4.0
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2022-02-23 13:00:02 +00:00 |
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Philip Belesky
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6024556001
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Add macOS-compatible SQLite dependency
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2022-02-03 14:52:06 +11:00 |
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JR-Morgan
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6437c3b20b
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Updated ToNative conversion to accept multiple displayValue meshes
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2022-02-03 00:39:36 +00:00 |
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Jedd Morgan
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5401886b04
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Merge pull request #50 from specklesystems/speckle-properties3
SpeckleProperties observable dictionary implementation
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2021-12-13 18:12:46 +00:00 |
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JR-Morgan
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8b44834934
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Speckle shader magic!
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2021-12-11 17:44:34 +00:00 |
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JR-Morgan
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11a154a98e
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Speckle shader
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2021-12-11 00:35:49 +00:00 |
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JR-Morgan
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59ec7af536
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Merge branch 'main' into origin/texture-coordinates-fix
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2021-12-10 17:08:44 +00:00 |
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JR-Morgan
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451471a6bc
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Changed default number of streams, branches, and commits that will be fetched by the StreamManager
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2021-12-10 17:07:03 +00:00 |
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JR-Morgan
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3de01bdf4e
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To Native mesh conversion now correctly converts vertex colors and PBR properties
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2021-12-10 17:06:16 +00:00 |
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JR-Morgan
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37c128cf1c
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Merge remote-tracking branch 'origin/main' into speckle-properties3
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2021-12-02 20:09:46 +00:00 |
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Jedd Morgan
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781e35c76f
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Merge pull request #52 from specklesystems/package
Created embedded package for Speckle Connector
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2021-12-02 17:31:15 +00:00 |
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JR-Morgan
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7ad76b5c6c
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Deleted unnecessary meta file
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2021-12-02 13:46:35 +00:00 |
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JR-Morgan
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ecb7af44b3
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Moved connector into Package
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2021-12-02 13:26:32 +00:00 |
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JR-Morgan
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b8cb1ca97a
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Experimenting with texture-coordinate conversion
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2021-12-02 13:23:29 +00:00 |
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Jedd Morgan
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2e73558cde
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Merge pull request #51 from specklesystems/bump-core-2.2.4
Bumped core to 2.2.4 and added read receipts
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2021-11-30 17:40:14 +00:00 |
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JR-Morgan
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3f9bc06dfb
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Bumped core and added read receipts
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2021-11-26 00:11:35 +00:00 |
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JR-Morgan
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19da51c40b
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SpeckleProperties observable dictionary
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2021-11-24 20:33:49 +00:00 |
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Jedd Morgan
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c3de6a49a8
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Merge pull request #48 from specklesystems/playground-send-fix
Fix playground sending.
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2021-10-30 00:24:09 +01:00 |
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JR-Morgan
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97c017998a
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Fixed bug with object selection in speckle playground that caused an exception to be thrown on send
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2021-10-29 17:23:50 +01:00 |
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Jedd Morgan
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d949a0f650
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Merge pull request #42 from specklesystems/shader-build-fix
Fix for #38
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2021-10-07 20:17:33 +01:00 |
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JR-Morgan
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46d33dc3f7
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Fixed issue with Editor Progress bar being updated from non-unity thread.
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2021-10-07 20:10:35 +01:00 |
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JR-Morgan
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c0bc7d0805
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Updated core to a9ee8e5a1689d865e8d6e69c42221385c9ad3e56
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2021-10-07 17:28:24 +01:00 |
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Matteo Cominetti
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8d4e390db9
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Create close-issue.yml
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2021-10-02 17:10:51 +01:00 |
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Matteo Cominetti
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123e87f554
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Create open-issue.yml
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2021-10-02 17:10:39 +01:00 |
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JR-Morgan
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8f3dc3543e
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Manually added required shaders to build, potential fix for #38
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2021-09-28 11:15:01 +01:00 |
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Jedd Morgan
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f8b3511656
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Merge pull request #41 from specklesystems/assemblies
Assemblies and Broken Scene References fixed
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2021-09-15 11:54:50 +01:00 |
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JR-Morgan
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d8d2d3f574
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Fixed broken scene references (hopefully for good now)
- Removed `.meta` from `.gitignore`
- Fixed broken scene references
- Upgraded project to 2020.3.17
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2021-09-15 11:43:25 +01:00 |
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JR-Morgan
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0e357a9198
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Fixed broken scene references (hopefully for good now)
- Removed `.meta` from `.gitignore`
- Fixed broken scene references
- Upgraded project to 2020.3.17
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2021-09-15 11:23:06 +01:00 |
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