219 Commits

Author SHA1 Message Date
Jedd Morgan e674b4970a Update README.md 2022-08-11 02:44:56 +01:00
Jedd Morgan fc5e4828b8 Update README.md 2022-08-11 02:41:27 +01:00
JR-Morgan f3bb67fda1 Conversion Bug fixes and category parenting 2022-08-08 20:05:13 +01:00
JR-Morgan 7a915262fc ToSpeckle refactor 2022-07-19 03:40:33 +01:00
JR-Morgan 40541bfec6 Merge branch 'main' of https://github.com/specklesystems/speckle-unity into unity-to-bim 2022-07-18 20:15:40 +01:00
JR-Morgan 32db50d03b Updated speckle properties to support selection of Base type 2022-07-18 20:13:59 +01:00
JR-Morgan dca1908a1e Fixed issue with generating material asset for materials with invalid chars 2022-05-23 20:48:16 +01:00
Jedd Morgan dab592bb0a Merge pull request #61 from specklesystems/2.5.0-beta
2.5.0 Update
2022-05-23 01:59:05 +01:00
JR-Morgan 672865ed87 Refactored ToNative converter to aligh with UE 2022-05-23 01:51:35 +01:00
JR-Morgan 10f0c244ff Re-added commit creation when sending.
Also replaced ParallelExtensionsExtras.dll with source file for cross platform building
2022-05-18 01:00:02 +01:00
Jedd Morgan 26f611380c Merge pull request #63 from haitheredavid/fix-send-dispose
Fix send dispose
2022-05-04 14:52:34 +01:00
David Morgan cd42a3b5dd format 2022-04-28 01:25:07 -04:00
David Morgan a9c39f7bb3 looks like I used notepad 2022-04-28 01:24:53 -04:00
David Morgan 815bebf7a0 removed cancellation token 2022-04-28 01:24:06 -04:00
David Morgan fe4b6fc163 switched to operations 2022-04-28 01:13:30 -04:00
David Morgan 9a22673e47 Merge remote-tracking branch 'upstream/2.5.0-beta' into fix-send-dispose 2022-04-28 01:08:18 -04:00
David Morgan ef0ba750d9 dispose toggle set to true 2022-04-28 01:07:20 -04:00
JR-Morgan 561ad1029e Bumped core to 2.5.0-beta 2022-04-07 01:42:59 +01:00
JR-Morgan 8412d2e425 Clean-up 2022-04-07 01:12:28 +01:00
Jedd Morgan 899fe0edc1 Merge pull request #55 from specklesystems/origin/texture-coordinates-fix
Updates to Mesh conversion - Texcoords, N-gons, displayValue, Normals
2022-02-24 18:56:26 +01:00
JR-Morgan a60763e02d Updated objects to 2.4.0 2022-02-24 17:50:28 +00:00
JR-Morgan 764fd1e45a Merge branch 'pr/58' into 2.4.0-update 2022-02-23 13:06:43 +00:00
JR-Morgan 17d81ef20f Bumped core 2.4.0 2022-02-23 13:00:02 +00:00
Philip Belesky 6024556001 Add macOS-compatible SQLite dependency 2022-02-03 14:52:06 +11:00
JR-Morgan 6437c3b20b Updated ToNative conversion to accept multiple displayValue meshes 2022-02-03 00:39:36 +00:00
Jedd Morgan 5401886b04 Merge pull request #50 from specklesystems/speckle-properties3
SpeckleProperties observable dictionary implementation
2021-12-13 18:12:46 +00:00
JR-Morgan 8b44834934 Speckle shader magic! 2021-12-11 17:44:34 +00:00
JR-Morgan 11a154a98e Speckle shader 2021-12-11 00:35:49 +00:00
JR-Morgan 59ec7af536 Merge branch 'main' into origin/texture-coordinates-fix 2021-12-10 17:08:44 +00:00
JR-Morgan 451471a6bc Changed default number of streams, branches, and commits that will be fetched by the StreamManager 2021-12-10 17:07:03 +00:00
JR-Morgan 3de01bdf4e To Native mesh conversion now correctly converts vertex colors and PBR properties 2021-12-10 17:06:16 +00:00
JR-Morgan 37c128cf1c Merge remote-tracking branch 'origin/main' into speckle-properties3 2021-12-02 20:09:46 +00:00
Jedd Morgan 781e35c76f Merge pull request #52 from specklesystems/package
Created embedded package for Speckle Connector
2021-12-02 17:31:15 +00:00
JR-Morgan 7ad76b5c6c Deleted unnecessary meta file 2021-12-02 13:46:35 +00:00
JR-Morgan ecb7af44b3 Moved connector into Package 2021-12-02 13:26:32 +00:00
JR-Morgan b8cb1ca97a Experimenting with texture-coordinate conversion 2021-12-02 13:23:29 +00:00
Jedd Morgan 2e73558cde Merge pull request #51 from specklesystems/bump-core-2.2.4
Bumped core to 2.2.4 and added read receipts
2021-11-30 17:40:14 +00:00
JR-Morgan 3f9bc06dfb Bumped core and added read receipts 2021-11-26 00:11:35 +00:00
JR-Morgan 19da51c40b SpeckleProperties observable dictionary 2021-11-24 20:33:49 +00:00
Jedd Morgan c3de6a49a8 Merge pull request #48 from specklesystems/playground-send-fix
Fix playground sending.
2021-10-30 00:24:09 +01:00
JR-Morgan 97c017998a Fixed bug with object selection in speckle playground that caused an exception to be thrown on send 2021-10-29 17:23:50 +01:00
Jedd Morgan d949a0f650 Merge pull request #42 from specklesystems/shader-build-fix
Fix for #38
2021-10-07 20:17:33 +01:00
JR-Morgan 46d33dc3f7 Fixed issue with Editor Progress bar being updated from non-unity thread. 2021-10-07 20:10:35 +01:00
JR-Morgan c0bc7d0805 Updated core to a9ee8e5a1689d865e8d6e69c42221385c9ad3e56 2021-10-07 17:28:24 +01:00
Matteo Cominetti 8d4e390db9 Create close-issue.yml 2021-10-02 17:10:51 +01:00
Matteo Cominetti 123e87f554 Create open-issue.yml 2021-10-02 17:10:39 +01:00
JR-Morgan 8f3dc3543e Manually added required shaders to build, potential fix for #38 2021-09-28 11:15:01 +01:00
Jedd Morgan f8b3511656 Merge pull request #41 from specklesystems/assemblies
Assemblies and Broken Scene References fixed
2021-09-15 11:54:50 +01:00
JR-Morgan d8d2d3f574 Fixed broken scene references (hopefully for good now)
- Removed `.meta` from `.gitignore`
- Fixed broken scene references
- Upgraded project to 2020.3.17
2021-09-15 11:43:25 +01:00
JR-Morgan 0e357a9198 Fixed broken scene references (hopefully for good now)
- Removed `.meta` from `.gitignore`
- Fixed broken scene references
- Upgraded project to 2020.3.17
2021-09-15 11:23:06 +01:00