Manually added required shaders to build, potential fix for #38

This commit is contained in:
JR-Morgan
2021-09-28 11:15:01 +01:00
parent f8b3511656
commit 8f3dc3543e
+2
View File
@@ -35,6 +35,8 @@ GraphicsSettings:
- {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 30, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}