feat: adds scriptableobject example

This commit is contained in:
Matteo Cominetti
2021-01-12 18:45:43 +00:00
parent 43c6643d1a
commit a4e0f06013
8 changed files with 131 additions and 8 deletions
+47 -3
View File
@@ -1696,6 +1696,50 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1560746816}
m_CullTransparentMesh: 1
--- !u!1 &1677020035
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1677020036}
- component: {fileID: 1677020037}
m_Layer: 0
m_Name: ScriptableObjectExample
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1677020036
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1677020035}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 25.700481, y: -28.98249, z: 44.967052}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1677020037
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1677020035}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e96d566d63ea69b48805295c46718ab0, type: 3}
m_Name:
m_EditorClassIdentifier:
receiver: {fileID: 11400000, guid: dd0ca65e78b26414a8b4196e921fdcb9, type: 2}
--- !u!1 &1707872729
GameObject:
m_ObjectHideFlags: 0
@@ -1839,7 +1883,7 @@ GameObject:
m_Component:
- component: {fileID: 1729237656}
m_Layer: 0
m_Name: SampleGeometry
m_Name: Cubes
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -1928,7 +1972,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1939550651
GameObject:
@@ -2449,7 +2493,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2098155187
GameObject: