dev: Lil bit of clean up

This commit is contained in:
David Morgan
2021-05-27 12:29:12 -04:00
parent 5fa0416bf9
commit 799ca6228c
26 changed files with 3441 additions and 108 deletions
+3
View File
@@ -71,3 +71,6 @@ crashlytics-build.properties
/[Aa]ssets/[Ss]treamingAssets/aa/*
.idea/
*.meta
# Unity Plugins
/[Aa]ssets/[Pp]lugins/
@@ -0,0 +1,6 @@
This software includes third-party software subject to the associated copyrights, as follows:
Name: Unity-Reorderable-List
Repo: https://github.com/cfoulston/Unity-Reorderable-List
License: MIT (https://github.com/cfoulston/Unity-Reorderable-List/blob/master/LICENSE)
Copyright (c) 2017 Chris Foulston
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+14 -7
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@@ -37,6 +37,8 @@ namespace Speckle.ConnectorUnity {
EditorCoroutine m_LoggerCoroutine;
public static bool Ownerless { get; set; }
public static Dispatcher Instance { get; set; }
// public static Dispatcher Instance {
// get {
@@ -86,13 +88,18 @@ namespace Speckle.ConnectorUnity {
public void Enqueue( IEnumerator action )
{
lock ( _executionQueue ) {
#if UNITY_EDITOR
_executionQueue.Enqueue( ( ) => { EditorCoroutineUtility.StartCoroutine( action, this ); } );
#endif
// if ( Application.isPlaying ) {
// Debug.Log( "Calling from Play" );
// _executionQueue.Enqueue( ( ) => { StartCoroutine( action ); } );
// }
if ( Application.isEditor ) {
Debug.Log( "Calling from Editor" );
_executionQueue.Enqueue( ( ) => {
if ( Ownerless )
EditorCoroutineUtility.StartCoroutineOwnerless( action );
else
EditorCoroutineUtility.StartCoroutine( action, this );
} );
} else {
Debug.Log( "Calling from Play" );
_executionQueue.Enqueue( ( ) => { StartCoroutine( action ); } );
}
}
}
+2
View File
@@ -95,10 +95,12 @@ namespace Speckle.ConnectorUnity {
try {
Debug.Log( $"Trying for Branch: {BranchName} on Stream: {StreamId} " );
var mainBranch = await Client.BranchGet( StreamId, BranchName, 1 );
if ( !mainBranch.commits.items.Any( ) )
throw new Exception( "This branch has no commits" );
var commit = mainBranch.commits.items[ 0 ];
// TODO send info for what objects are being converted
GetAndConvertObject( commit.referencedObject, commit.id );
}
catch ( Exception e ) {
@@ -1,10 +1,5 @@
using System;
using System.Collections;
using System.Linq;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using Unity.EditorCoroutines.Editor;
using UnityEditor;
using UnityEngine;
@@ -16,37 +11,20 @@ namespace Speckle.ConnectorUnity {
[CanEditMultipleObjects]
public class BabyStreamManagerEditor : Editor {
private int _listValue = 10;
private bool _auto,_foldOutAccount, _foldOutStreams;
private string[ ] _streamNames,_accountNames;
private int _selectedStreamIndex, _selectedBranchIndex, _selectedCommitIndex, _selectedAccountIndex, _selectedServerIndex;
private string[ ] _streamNames;
private int _listValue = 10;
public string[ ] branchNames { private get; set; }
public string[ ] commitIds { private get; set; }
private bool _auto, _processing;
private bool _foldOutAccount, _foldOutStreams;
private string[ ] accountNames;
[InitializeOnLoadMethod]
private static void Initialize( ) => EditorApplication.update += ExecuteContinuations;
private static void Initialize( ) => EditorApplication.update += Ayuda.ExecuteContinuations;
private void OnEnable( )
{
BabyStreamManager script = (BabyStreamManager) target;
accountNames = script.Fetch.Accounts.GetNames( ).ToArray( );
_accountNames = script.Fetch.Accounts.GetNames( ).ToArray( );
script.GetSpeckleAccountData( );
}
// EditorCoroutine m_LoggerCoroutine;
// private IEnumerator LogTimeSinceCall( )
// {
// while ( true ) {
// Debug.Log("Running");
// yield return null;
// }
// }
public override async void OnInspectorGUI( )
{
@@ -55,44 +33,14 @@ namespace Speckle.ConnectorUnity {
BabyStreamManager script = (BabyStreamManager) target;
_processing = script.InProcess;
#region Async Test GUI
// if ( GUILayout.Button( "Do time consuming stuff" ) ) {
// Debug.Log( "before: " + Thread.CurrentThread.ManagedThreadId );
// if ( _processing ) {
// Debug.Log( "In process, block dropped..." );
// } else {
// script.InProcess = true;
// await Task.Run( DoTimeConsumingStuff );
// script.InProcess = false;
//
// Debug.Log( "after: " + Thread.CurrentThread.ManagedThreadId );
// return;
// }
// }
//
// GUILayout.BeginHorizontal( );
//
// if ( GUILayout.Button( "Post" ) ) {
// SynchronizationContext.Current.Post( _ => Debug.Log( "Submitted via Post" ), null );
// }
//
// if ( GUILayout.Button( "Send" ) ) {
// SynchronizationContext.Current.Send( _ => Debug.Log( "Submitted via Send" ), null );
// }
//
// GUILayout.EndHorizontal( );
#endregion
#region Account GUI
EditorGUILayout.BeginHorizontal( );
_selectedAccountIndex = EditorGUILayout.Popup( "Accounts", _selectedAccountIndex, accountNames, GUILayout.ExpandWidth( true ), GUILayout.Height( 20 ) );
_selectedAccountIndex = EditorGUILayout.Popup( "Accounts", _selectedAccountIndex, _accountNames, GUILayout.ExpandWidth( true ), GUILayout.Height( 20 ) );
if ( GUILayout.Button( "Load", GUILayout.Width( 60 ), GUILayout.Height( 20 ) ) || accountNames == null ) {
if ( GUILayout.Button( "Load", GUILayout.Width( 60 ), GUILayout.Height( 20 ) ) || _accountNames == null ) {
await Task.Run( ( ) => script.GetSpeckleAccountData( ) );
accountNames = script.Fetch.Accounts.GetNames( ).ToArray( );
_accountNames = script.Fetch.Accounts.GetNames( ).ToArray( );
return;
}
@@ -135,11 +83,6 @@ namespace Speckle.ConnectorUnity {
#region Stream List
var items = script.Fetch.StreamsByName.ToArray( );
// if ( items.Length <= 0 ) {
// Debug.LogWarning( "No Streams available in this account, please create some streams yo" );
// return;
// }
EditorGUILayout.BeginHorizontal( );
_selectedStreamIndex = EditorGUILayout.Popup( "Streams",
@@ -195,19 +138,5 @@ namespace Speckle.ConnectorUnity {
serializedObject.ApplyModifiedProperties( );
}
private void DoTimeConsumingStuff( )
{
Debug.Log( "doing..." );
Thread.Sleep( 1000 );
Debug.Log( "done: " + Thread.CurrentThread.ManagedThreadId );
}
private static void ExecuteContinuations( )
{
var context = SynchronizationContext.Current;
var execMethod = context.GetType( ).GetMethod( "Exec", BindingFlags.NonPublic | BindingFlags.Instance );
execMethod.Invoke( context, null );
}
}
}
@@ -0,0 +1,109 @@
using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Speckle.Core.Api;
using Speckle.Core.Credentials;
using UnityEditor;
using UnityEngine;
namespace Speckle.ConnectorUnity.GUI {
public class FunBatch {
public Action<bool> MightHaveWork;
public async void Init( )
{
var speckleAccount = AccountManager.GetAccounts( ).FirstOrDefault( );
if ( speckleAccount == null ) {
Debug.Log( "Please set a default account in SpeckleManager" );
return;
}
var client = new Client( speckleAccount );
var streams = await client.StreamsGet( 10 );
var stream = streams.FirstOrDefault( s => s.name.Equals( "WhiteDoe" ) );
var instance = new GameObject( stream.name ).AddComponent<Receiver>( );
instance.Init( stream.id, false, false, speckleAccount,
onDataReceivedAction: go => { go.transform.SetParent( instance.transform ); },
onTotalChildrenCountKnown: count => { instance.TotalChildrenCount = count; },
onProgressAction: dict => { Dispatcher.Instance.Enqueue( ( ) => { Debug.Log( dict.Values.Average( ) / instance.TotalChildrenCount ); } ); } );
instance.ReceiveCompleteAction += ( ) => {
MightHaveWork?.Invoke( true );
Debug.Log( "Receive Complete" );
};
instance.Receive( "main" );
}
}
[CustomEditor( typeof( Dispatcher ) )]
public class DispatcherEditor : Editor {
[InitializeOnLoadMethod]
private static void Initialize( ) => EditorApplication.update += Ayuda.ExecuteContinuations;
public override async void OnInspectorGUI( )
{
DrawDefaultInspector( );
serializedObject.Update( );
Dispatcher script = (Dispatcher) target;
GUILayout.BeginHorizontal( );
if ( GUILayout.Button( "Owner Batch" ) ) {
Dispatcher.Ownerless = false;
// await Task.Run(script.EnqueueAsync( DoTimeConsumingStuff ) );
Ayuda.SyncCall( _ => script.Enqueue( DoTimeConsumingStuff ) );
}
if ( GUILayout.Button( "Ownerless Batch" ) ) {
Dispatcher.Ownerless = true;
Ayuda.SyncCall( _ => script.Enqueue( DoTimeConsumingStuff ) );
}
GUILayout.EndHorizontal( );
// GUILayout.BeginHorizontal( );
//
// if ( GUILayout.Button( "Async Owner Batch" ) ) {
// if ( !_doingThings ) {
// Dispatcher.Ownerless = false;
// await script.EnqueueAsync( DoTimeConsumingStuff );
// return;
// }
//
// Debug.Log( "Doing Things!" );
// }
//
// if ( GUILayout.Button( "Async Ownerless Batch" ) ) {
// if ( !_doingThings ) {
// Dispatcher.Ownerless = true;
// await script.EnqueueAsync( DoTimeConsumingStuff );
// return;
// }
//
// Debug.Log( "Doing Things!" );
// }
//
// GUILayout.EndHorizontal( );
serializedObject.ApplyModifiedProperties( );
}
private void DoTimeConsumingStuff( )
{
Debug.Log( "doing..." );
Thread.Sleep( 200 );
Debug.Log( "done: " + Thread.CurrentThread.ManagedThreadId );
// force refresh
Repaint( );
}
}
}
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@@ -1,5 +1,7 @@
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Threading;
using Speckle.Core.Api;
namespace Speckle.ConnectorUnity {
@@ -16,6 +18,14 @@ namespace Speckle.ConnectorUnity {
public static class Ayuda {
public static void SyncCall( SendOrPostCallback post ) => SynchronizationContext.Current.Post( post, null );
public static void ExecuteContinuations( )
{
var context = SynchronizationContext.Current;
var execMethod = context.GetType( ).GetMethod( "Exec", BindingFlags.NonPublic | BindingFlags.Instance );
execMethod.Invoke( context, null );
}
public static List<SpeckleSimpleInfo> GetInfo( this IEnumerable<Stream> input )
{
@@ -264,12 +264,7 @@ namespace Speckle.ConnectorUnity {
onTotalChildrenCountKnown: count => { instance.TotalChildrenCount = count; },
onProgressAction: dict => { Dispatcher.Enqueue( ( ) => { Debug.Log( dict.Values.Average( ) / instance.TotalChildrenCount ); } ); } );
instance.ReceiveCompleteAction += ( ) => {
Debug.Log( "Receive Complete" );
// InProcess = false;
};
// InProcess = true;
instance.ReceiveCompleteAction += ( ) => { Debug.Log( "Receive Complete" ); };
instance.Receive( branchName );
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