diff --git a/.gitignore b/.gitignore index d1f9514..14a42a9 100644 --- a/.gitignore +++ b/.gitignore @@ -71,3 +71,6 @@ crashlytics-build.properties /[Aa]ssets/[Ss]treamingAssets/aa/* .idea/ *.meta + +# Unity Plugins +/[Aa]ssets/[Pp]lugins/ \ No newline at end of file diff --git a/Assets/Plugins/RainbowAssets/!Core/Assemblies/RainbowCore.dll b/Assets/Plugins/RainbowAssets/!Core/Assemblies/RainbowCore.dll new file mode 100644 index 0000000..5819119 Binary files /dev/null and b/Assets/Plugins/RainbowAssets/!Core/Assemblies/RainbowCore.dll differ diff --git a/Assets/Plugins/RainbowAssets/!Core/NOTICES.txt b/Assets/Plugins/RainbowAssets/!Core/NOTICES.txt new file mode 100644 index 0000000..510b3f4 --- /dev/null +++ b/Assets/Plugins/RainbowAssets/!Core/NOTICES.txt @@ -0,0 +1,6 @@ +This software includes third-party software subject to the associated copyrights, as follows: + +Name: Unity-Reorderable-List +Repo: https://github.com/cfoulston/Unity-Reorderable-List +License: MIT 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Speckle.ConnectorUnity { public void Enqueue( IEnumerator action ) { lock ( _executionQueue ) { -#if UNITY_EDITOR - _executionQueue.Enqueue( ( ) => { EditorCoroutineUtility.StartCoroutine( action, this ); } ); -#endif - // if ( Application.isPlaying ) { - // Debug.Log( "Calling from Play" ); - // _executionQueue.Enqueue( ( ) => { StartCoroutine( action ); } ); - // } + if ( Application.isEditor ) { + Debug.Log( "Calling from Editor" ); + _executionQueue.Enqueue( ( ) => { + if ( Ownerless ) + EditorCoroutineUtility.StartCoroutineOwnerless( action ); + else + EditorCoroutineUtility.StartCoroutine( action, this ); + } ); + } else { + Debug.Log( "Calling from Play" ); + _executionQueue.Enqueue( ( ) => { StartCoroutine( action ); } ); + } } } diff --git a/Assets/Speckle Connector/Receiver.cs b/Assets/Speckle Connector/Receiver.cs index 882371f..64950d1 100644 --- a/Assets/Speckle Connector/Receiver.cs +++ b/Assets/Speckle Connector/Receiver.cs @@ -95,10 +95,12 @@ namespace Speckle.ConnectorUnity { try { Debug.Log( $"Trying for Branch: {BranchName} on Stream: {StreamId} " ); var mainBranch = await Client.BranchGet( StreamId, BranchName, 1 ); + if ( !mainBranch.commits.items.Any( ) ) throw new Exception( "This branch has no commits" ); var commit = mainBranch.commits.items[ 0 ]; + // TODO send info for what objects are being converted GetAndConvertObject( commit.referencedObject, commit.id ); } catch ( Exception e ) { diff --git a/Assets/Speckle Connector/dmo/Editor/BabyStreamManagerEditor.cs b/Assets/Speckle Connector/dmo/Editor/BabyStreamManagerEditor.cs index aa151a8..b3c26f5 100644 --- a/Assets/Speckle Connector/dmo/Editor/BabyStreamManagerEditor.cs +++ b/Assets/Speckle Connector/dmo/Editor/BabyStreamManagerEditor.cs @@ -1,10 +1,5 @@ -using System; -using System.Collections; using System.Linq; -using System.Reflection; -using System.Threading; using System.Threading.Tasks; -using Unity.EditorCoroutines.Editor; using UnityEditor; using UnityEngine; @@ -16,37 +11,20 @@ namespace Speckle.ConnectorUnity { [CanEditMultipleObjects] public class BabyStreamManagerEditor : Editor { + private int _listValue = 10; + private bool _auto,_foldOutAccount, _foldOutStreams; + private string[ ] _streamNames,_accountNames; private int _selectedStreamIndex, _selectedBranchIndex, _selectedCommitIndex, _selectedAccountIndex, _selectedServerIndex; - private string[ ] _streamNames; - - private int _listValue = 10; - - public string[ ] branchNames { private get; set; } - public string[ ] commitIds { private get; set; } - - private bool _auto, _processing; - - private bool _foldOutAccount, _foldOutStreams; - private string[ ] accountNames; - [InitializeOnLoadMethod] - private static void Initialize( ) => EditorApplication.update += ExecuteContinuations; + private static void Initialize( ) => EditorApplication.update += Ayuda.ExecuteContinuations; private void OnEnable( ) { BabyStreamManager script = (BabyStreamManager) target; - accountNames = script.Fetch.Accounts.GetNames( ).ToArray( ); + _accountNames = script.Fetch.Accounts.GetNames( ).ToArray( ); script.GetSpeckleAccountData( ); } - // EditorCoroutine m_LoggerCoroutine; - // private IEnumerator LogTimeSinceCall( ) - // { - // while ( true ) { - // Debug.Log("Running"); - // yield return null; - // } - // } public override async void OnInspectorGUI( ) { @@ -55,44 +33,14 @@ namespace Speckle.ConnectorUnity { BabyStreamManager script = (BabyStreamManager) target; - _processing = script.InProcess; - - #region Async Test GUI - // if ( GUILayout.Button( "Do time consuming stuff" ) ) { - // Debug.Log( "before: " + Thread.CurrentThread.ManagedThreadId ); - // if ( _processing ) { - // Debug.Log( "In process, block dropped..." ); - // } else { - // script.InProcess = true; - // await Task.Run( DoTimeConsumingStuff ); - // script.InProcess = false; - // - // Debug.Log( "after: " + Thread.CurrentThread.ManagedThreadId ); - // return; - // } - // } - // - // GUILayout.BeginHorizontal( ); - // - // if ( GUILayout.Button( "Post" ) ) { - // SynchronizationContext.Current.Post( _ => Debug.Log( "Submitted via Post" ), null ); - // } - // - // if ( GUILayout.Button( "Send" ) ) { - // SynchronizationContext.Current.Send( _ => Debug.Log( "Submitted via Send" ), null ); - // } - // - // GUILayout.EndHorizontal( ); - #endregion - #region Account GUI EditorGUILayout.BeginHorizontal( ); - _selectedAccountIndex = EditorGUILayout.Popup( "Accounts", _selectedAccountIndex, accountNames, GUILayout.ExpandWidth( true ), GUILayout.Height( 20 ) ); + _selectedAccountIndex = EditorGUILayout.Popup( "Accounts", _selectedAccountIndex, _accountNames, GUILayout.ExpandWidth( true ), GUILayout.Height( 20 ) ); - if ( GUILayout.Button( "Load", GUILayout.Width( 60 ), GUILayout.Height( 20 ) ) || accountNames == null ) { + if ( GUILayout.Button( "Load", GUILayout.Width( 60 ), GUILayout.Height( 20 ) ) || _accountNames == null ) { await Task.Run( ( ) => script.GetSpeckleAccountData( ) ); - accountNames = script.Fetch.Accounts.GetNames( ).ToArray( ); + _accountNames = script.Fetch.Accounts.GetNames( ).ToArray( ); return; } @@ -135,11 +83,6 @@ namespace Speckle.ConnectorUnity { #region Stream List var items = script.Fetch.StreamsByName.ToArray( ); - // if ( items.Length <= 0 ) { - // Debug.LogWarning( "No Streams available in this account, please create some streams yo" ); - // return; - // } - EditorGUILayout.BeginHorizontal( ); _selectedStreamIndex = EditorGUILayout.Popup( "Streams", @@ -195,19 +138,5 @@ namespace Speckle.ConnectorUnity { serializedObject.ApplyModifiedProperties( ); } - private void DoTimeConsumingStuff( ) - { - Debug.Log( "doing..." ); - Thread.Sleep( 1000 ); - Debug.Log( "done: " + Thread.CurrentThread.ManagedThreadId ); - } - - private static void ExecuteContinuations( ) - { - var context = SynchronizationContext.Current; - var execMethod = context.GetType( ).GetMethod( "Exec", BindingFlags.NonPublic | BindingFlags.Instance ); - execMethod.Invoke( context, null ); - } - } } \ No newline at end of file diff --git a/Assets/Speckle Connector/dmo/Editor/DispatcherEditor.cs b/Assets/Speckle Connector/dmo/Editor/DispatcherEditor.cs new file mode 100644 index 0000000..29d344b --- /dev/null +++ b/Assets/Speckle Connector/dmo/Editor/DispatcherEditor.cs @@ -0,0 +1,109 @@ +using System; +using System.Linq; +using System.Threading; +using System.Threading.Tasks; +using Speckle.Core.Api; +using Speckle.Core.Credentials; +using UnityEditor; +using UnityEngine; + +namespace Speckle.ConnectorUnity.GUI { + public class FunBatch { + + public Action MightHaveWork; + public async void Init( ) + { + var speckleAccount = AccountManager.GetAccounts( ).FirstOrDefault( ); + + if ( speckleAccount == null ) { + Debug.Log( "Please set a default account in SpeckleManager" ); + return; + } + var client = new Client( speckleAccount ); + + var streams = await client.StreamsGet( 10 ); + var stream = streams.FirstOrDefault( s => s.name.Equals( "WhiteDoe" ) ); + + var instance = new GameObject( stream.name ).AddComponent( ); + + instance.Init( stream.id, false, false, speckleAccount, + onDataReceivedAction: go => { go.transform.SetParent( instance.transform ); }, + onTotalChildrenCountKnown: count => { instance.TotalChildrenCount = count; }, + onProgressAction: dict => { Dispatcher.Instance.Enqueue( ( ) => { Debug.Log( dict.Values.Average( ) / instance.TotalChildrenCount ); } ); } ); + + instance.ReceiveCompleteAction += ( ) => { + MightHaveWork?.Invoke( true ); + Debug.Log( "Receive Complete" ); + }; + instance.Receive( "main" ); + } + + } + + [CustomEditor( typeof( Dispatcher ) )] + public class DispatcherEditor : Editor { + + [InitializeOnLoadMethod] + private static void Initialize( ) => EditorApplication.update += Ayuda.ExecuteContinuations; + + + public override async void OnInspectorGUI( ) + { + DrawDefaultInspector( ); + serializedObject.Update( ); + + Dispatcher script = (Dispatcher) target; + + GUILayout.BeginHorizontal( ); + + if ( GUILayout.Button( "Owner Batch" ) ) { + Dispatcher.Ownerless = false; + // await Task.Run(script.EnqueueAsync( DoTimeConsumingStuff ) ); + Ayuda.SyncCall( _ => script.Enqueue( DoTimeConsumingStuff ) ); + } + + if ( GUILayout.Button( "Ownerless Batch" ) ) { + Dispatcher.Ownerless = true; + Ayuda.SyncCall( _ => script.Enqueue( DoTimeConsumingStuff ) ); + } + + GUILayout.EndHorizontal( ); + + // GUILayout.BeginHorizontal( ); + // + // if ( GUILayout.Button( "Async Owner Batch" ) ) { + // if ( !_doingThings ) { + // Dispatcher.Ownerless = false; + // await script.EnqueueAsync( DoTimeConsumingStuff ); + // return; + // } + // + // Debug.Log( "Doing Things!" ); + // } + // + // if ( GUILayout.Button( "Async Ownerless Batch" ) ) { + // if ( !_doingThings ) { + // Dispatcher.Ownerless = true; + // await script.EnqueueAsync( DoTimeConsumingStuff ); + // return; + // } + // + // Debug.Log( "Doing Things!" ); + // } + // + // 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void ExecuteContinuations( ) + { + var context = SynchronizationContext.Current; + var execMethod = context.GetType( ).GetMethod( "Exec", BindingFlags.NonPublic | BindingFlags.Instance ); + execMethod.Invoke( context, null ); + } public static List GetInfo( this IEnumerable input ) { diff --git a/Assets/Speckle Connector/dmo/BabyBase.cs b/Assets/Speckle Connector/dmo/dScripts/BabyBase.cs similarity index 100% rename from Assets/Speckle Connector/dmo/BabyBase.cs rename to Assets/Speckle Connector/dmo/dScripts/BabyBase.cs diff --git a/Assets/Speckle Connector/dmo/BabyStreamManager.cs b/Assets/Speckle Connector/dmo/dScripts/BabyStreamManager.cs similarity index 97% rename from Assets/Speckle Connector/dmo/BabyStreamManager.cs rename to Assets/Speckle Connector/dmo/dScripts/BabyStreamManager.cs index 7157b2d..9b0bd3b 100644 --- a/Assets/Speckle Connector/dmo/BabyStreamManager.cs +++ b/Assets/Speckle Connector/dmo/dScripts/BabyStreamManager.cs @@ -264,12 +264,7 @@ namespace 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a/Assets/Speckle Connector/dmo/GUI/StringInListDrawer.cs b/Assets/Speckle Connector/dmo/dScripts/dGUI/StringInListDrawer.cs similarity index 100% rename from Assets/Speckle Connector/dmo/GUI/StringInListDrawer.cs rename to Assets/Speckle Connector/dmo/dScripts/dGUI/StringInListDrawer.cs diff --git a/Assets/Speckle Connector/dmo/ScriptableObj/AccountSO.cs b/Assets/Speckle Connector/dmo/dScripts/dScriptableObj/AccountSO.cs similarity index 100% rename from Assets/Speckle Connector/dmo/ScriptableObj/AccountSO.cs rename to Assets/Speckle Connector/dmo/dScripts/dScriptableObj/AccountSO.cs diff --git a/Assets/Speckle Connector/dmo/ScriptableObj/StreamSO.cs b/Assets/Speckle Connector/dmo/dScripts/dScriptableObj/StreamSO.cs similarity index 100% rename from Assets/Speckle Connector/dmo/ScriptableObj/StreamSO.cs rename to Assets/Speckle Connector/dmo/dScripts/dScriptableObj/StreamSO.cs diff --git a/Assets/Speckle Connector/dmo/Streams/SpeckleStream.asset b/Assets/Speckle 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