* Handled #711. New arc converter for viewer. Original issues fixed, still needs more testing
* #711. Added some documenting comments
* Working on parsing the displayValue when no direct conversion exists. Seems to working now. Justs need some additional info
* Worked on #723
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Prioritized 'displayValue' over 'displayMesh' properties when fetching displayValue data as per Claire's suggestion. Removed the builint lineWidth assignment since it will only add confusion and it's also incorrect
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Fixed some issues with npm scripts on Windows systems
* Made the example script run the dev build with wtch in parralel with running a http server. Handled #443
* #443. Added lineweigth to the rendered lines. However this will not work on most systems. More information about this in the issue
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Reverted the changes to the npm scripts
* Restored package.lock files from packages outside of viewer to their original state
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
this was a really fustrating debug session: because we're setting `display:none` on the renderer dom
element if the vue renderer comp is destroyed (to keep one instance alive always), this would
trigger the on window resize function. In turn, this would set the camera aspect ratio from a div
thats 0x0px. Needless to say, things would refuse to work thereafterwards and a full page refresh
would be needed to reinstantiate the renderer.
note: this is a bit of a wider change as extra scaling flags needed to be added to prevent it when
not needed - namely inside block instances, which get transformed anyway later; otherwise double
scaling would happen.