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158 Commits

Author SHA1 Message Date
Jedd Morgan dabb65427a Added defaults to converter settings so converter can be used without connector 2023-10-18 15:48:31 +01:00
Jedd Morgan 57ece17e8b Merge pull request #177 from specklesystems/jrm/chore/comments
chore: fixed some mistakes in code comments
2023-10-16 11:43:58 +01:00
Jedd Morgan 4362f737d0 chore: fixed some mistakes in code comments 2023-10-16 11:43:36 +01:00
Jedd Morgan b55df58313 Merge pull request #176 from specklesystems/jrm/blender/automate
Extracted some functions for automate
2023-10-13 13:02:28 +01:00
Jedd Morgan afa6722253 Extracted some functions for automate 2023-10-13 12:56:30 +01:00
Jedd Morgan a3d4881578 Merge pull request #175 from specklesystems/jrm/properties/depth
fix(custom_properties): Set max depth of properties to 64 to align with newtonsoft limit
2023-10-08 18:45:50 +01:00
JR-Morgan 1af158a5e0 poetry lock 2023-10-08 18:44:18 +01:00
JR-Morgan 47857a9db0 Aligned json depth cap with newtonsofts reader at 64 levels of depth 2023-10-08 18:40:43 +01:00
Jedd Morgan 3b026e6027 Merge pull request #173 from specklesystems/jrm/fix-py-indent-error
Update users.py
2023-09-22 13:03:32 +01:00
Jedd Morgan d572609f75 Update users.py 2023-09-22 13:03:06 +01:00
Jedd Morgan 37032cc7aa Merge pull request #172 from specklesystems/jrm/deps/specklepy216
better error message when user has no valid accounts
2023-09-12 12:35:03 +01:00
Jedd Morgan 6027325878 better error message when user has no valid accounts 2023-09-12 11:59:39 +01:00
Jedd Morgan 5ddb2aa052 Merge pull request #171 from specklesystems/jrm/deps/specklepy216
fix(receive)!: Fixed issue with collection name conflicts
2023-09-12 10:50:15 +01:00
Jedd Morgan 67a18821cc fix(receive)!: Collections will no longer update 2023-09-12 10:36:22 +01:00
Jedd Morgan 2688a69286 Merge pull request #169 from specklesystems/jrm/deps/specklepy216
Jrm/deps/specklepy216
2023-09-08 16:04:08 +01:00
Jedd Morgan 56216a6137 bump specklepy 2023-09-08 15:39:25 +01:00
Jedd Morgan 319cbf8960 Specklepy 2.16 2023-09-08 13:41:14 +01:00
Jedd Morgan d7ac6c0b95 Updated to new core metrics 2023-09-04 19:51:39 +01:00
Jedd Morgan 201ca5f26e Update blender_commit_object_builder.py 2023-07-22 01:02:23 +01:00
Jedd Morgan 89528437b1 Merge pull request #167 from specklesystems/vertex-color-uint
Fixed issue with uint32 vertex colours not parsing
2023-07-17 21:51:18 +01:00
Jedd Morgan 91bde24fe9 Fixed issue with uint32 vertex colors not parsing 2023-07-17 21:21:28 +01:00
Jedd Morgan 991b0f9ff1 Merge pull request #166 from specklesystems/2.15-deps-update
Fixed issue with hosted elements on nested instances not receiving or receiving twice
2023-07-06 15:20:58 +01:00
Jedd Morgan ee1715ff8a fixed circular import 2023-07-06 15:12:34 +01:00
Jedd Morgan 70ee09b9bb Fixed issue with non-convertable revit definitions 2023-07-06 13:57:44 +01:00
Jedd Morgan 83dd62d03f deps update 2023-07-06 13:16:50 +01:00
Jedd Morgan 94cc0ac3f7 fix(instance): Fixed issues with hosted and nested instances 2023-07-06 13:14:20 +01:00
Jedd Morgan 36cb94d3d7 fix(converter): ToSpeckle instances 2023-07-03 16:59:53 +01:00
Jedd Morgan c60baf78c5 deps: updated to specklepy 2.15.0 2023-06-27 16:09:04 +01:00
Jedd Morgan d72cfd3522 feat(view): Added support for receiving/sending view objects 2023-05-31 01:12:17 +01:00
Jedd Morgan a26618a4f7 Merge pull request #164 from specklesystems/2.14/bug-fixes
2.14/bug fixes
2023-05-29 13:39:06 +01:00
Jedd Morgan eaf370407d Updated lock 2023-05-29 13:37:49 +01:00
Jedd Morgan a2b50fe5a1 Added support for sending diffuse BSDF shader materials 2023-05-29 13:33:53 +01:00
Jedd Morgan 7e62f76841 fix: fixed bug with imperial units scaling on send 2023-05-29 12:40:54 +01:00
Jedd Morgan fc804f16d3 Fixed bug with circular referenced custom props 2023-05-29 12:40:34 +01:00
Jedd Morgan 6c7da24595 Merge pull request #163 from specklesystems/collections
Collections
2023-05-27 13:44:19 +01:00
Jedd Morgan b284d39328 removed normal re-calculation 2023-05-27 13:43:42 +01:00
Jedd Morgan 907185c9bb Object naming tweaks 2023-05-26 18:58:42 +01:00
Jedd Morgan a189a2e1c0 Various cleanup and bug fixes 2023-05-26 18:18:10 +01:00
Jedd Morgan 1fad926275 Remove empty collections from send 2023-05-25 21:01:34 +01:00
Jedd Morgan 99c147fe2f Sending collections (all collections regardless of contents) 2023-05-25 17:45:31 +01:00
Jedd Morgan e2adf710b3 commit object builder 2023-05-25 00:22:09 +01:00
Jedd Morgan 9509344533 Added traversal refactor and support for receiving collections 2023-05-18 22:15:35 +01:00
Jedd Morgan 6fabc6cae6 feat(converter): implemented view to native 2023-05-10 17:31:18 +01:00
Jedd Morgan c39298687d Merge pull request #160 from specklesystems/jrm/ismultiplayer
Added `isMultiplayer` property
2023-04-13 14:26:29 +01:00
Jedd Morgan bcdddbf930 Added isMultiplayer property 2023-04-13 14:24:17 +01:00
Jedd Morgan b5684e34f6 Merge pull request #159 from specklesystems/jrm/curve-fix
Removed merge vertices by distance from clean mesh
2023-04-05 12:51:27 +01:00
Jedd Morgan 2203fe98f8 Removed merge vertices by distance from clean mesh 2023-04-05 12:47:03 +01:00
Jedd Morgan bbfdf2863b Merge pull request #158 from specklesystems/jrm/curve-fix
Using new installer.py
2023-04-04 20:22:48 +01:00
Jedd Morgan f25f6cb16c Fixed some misc issues 2023-04-04 20:21:20 +01:00
Jedd Morgan 9e4e533ba8 Using new installer.py 2023-03-28 17:06:40 +01:00
Jedd Morgan 8db12ca9b9 Merge pull request #157 from specklesystems/jrm/curve-fix
Mesh area calc + minor cleanup
2023-03-28 16:47:59 +01:00
Jedd Morgan 366c864247 Mesh area calc + minor cleanup 2023-03-28 16:47:07 +01:00
Jedd Morgan 52136d3ef6 Merge pull request #155 from specklesystems/jrm/instances
Implemented support for new instances
2023-03-21 22:01:46 +00:00
Jedd Morgan fe764d7f0c removed old comment 2023-03-21 21:58:07 +00:00
Jedd Morgan 669dd67521 Added option to receive instances as linked duplicates 2023-03-21 21:45:53 +00:00
Jedd Morgan f74b2c37f0 Implemented support for new instances 2023-03-19 03:08:57 +00:00
Jedd Morgan ebb4e32fff Merge pull request #151 from specklesystems/jrm/curve-fix
Fixes many bugs with curves
2023-03-09 14:52:28 +00:00
Jedd Morgan 25903baf83 Set default mesh smoothing to True 2023-02-21 19:19:31 +00:00
Jedd Morgan cb6d6d7ad8 feat(converter): Added support for Ellipse and Circles 2023-02-21 19:17:14 +00:00
Jedd Morgan fd2687aa3c All non-bezier nurbs curves now work perfectly rhino->blend->rhino 2023-02-20 22:26:11 +00:00
Jedd Morgan f5c65068de feat(converter): Better curve support 2023-02-18 02:23:41 +00:00
Jedd Morgan 235b49d8c6 Merge pull request #150 from specklesystems/hotfix-authtoken
fix(auth): hotfix for serializing authTokens in blender file
2023-02-15 18:00:53 +00:00
Jedd Morgan a1ec137c67 minor cleanup 2023-02-15 16:40:49 +00:00
Jedd Morgan b95f621272 Aligned nurbs knot multiplicities with rhino curves 2023-02-15 16:37:48 +00:00
Jedd Morgan a1fcdad0e3 fix(auth): hotfix for serializing authTokens in blender file 2023-02-15 15:41:36 +00:00
Gergő Jedlicska 584e543964 makes sure to insert a path string into the sys path not a path object (#149) 2023-02-08 12:45:29 +01:00
Jedd Morgan ef20c5240c Merge pull request #148 from specklesystems/jrm/converter/fix
Custom Properties overflow fix
2023-02-05 17:20:17 +00:00
Jedd Morgan 9fe12a018a fix(ToNative): fixed issue with attaching custom properties that exceed int32 max value 2023-02-05 15:30:55 +00:00
JR-Morgan 8411c01f1b Merge branch 'main' of https://github.com/specklesystems/speckle-blender 2023-02-02 15:06:25 +00:00
JR-Morgan 63b82a30cb bumped specklepy 2.12.0 2023-02-02 15:05:59 +00:00
Jedd Morgan 0b6e39cf38 Merge pull request #147 from specklesystems/jrm/converter/multi-mesh
Fixed misalgined uv error message
2023-02-02 13:56:21 +00:00
JR-Morgan b7efcec517 uv experimentation 2023-02-02 13:45:57 +00:00
Jedd Morgan 0ab0096aac Merge pull request #142 from specklesystems/jrm/converter/multi-mesh
Jrm/converter/multi mesh
2023-02-01 14:00:11 +00:00
JR-Morgan cbd8fc99bb Merge remote-tracking branch 'origin' into jrm/converter/multi-mesh 2023-02-01 14:00:00 +00:00
JR-Morgan 2a9287e762 final polish 2023-02-01 13:52:20 +00:00
Jedd Morgan 98c70f237c Merge pull request #146 from specklesystems/gergo/alwaysInstall
fix(installer): make sure to always install specklepy dependencies
2023-02-01 13:10:22 +00:00
Gergő Jedlicska 048047cf05 fix(installer): make sure to always install specklepy dependencies
Co-authored-by: Jedd Morgan <45512892+JR-Morgan@users.noreply.github.com>
2023-01-31 10:57:05 +02:00
Jedd Morgan 6118215cae Experimentation with receive modes 2023-01-26 14:58:53 +00:00
Jedd Morgan 8e06432fe6 relock poetry 2023-01-23 23:50:42 +00:00
Jedd Morgan cb8620ff8a Merge branch 'main' into jrm/converter/multi-mesh
Signed-off-by: Jedd Morgan <45512892+JR-Morgan@users.noreply.github.com>
2023-01-23 23:49:12 +00:00
Jedd Morgan e0eddea8ab Fixed regression of null elements 2023-01-23 19:59:49 +00:00
Jedd Morgan 8497d0c195 Merge pull request #144 from specklesystems/jrm/ifc/fix
fixed IFC commits with empty lists
2023-01-20 17:00:04 +00:00
Jedd Morgan 1ce394c08f fixed issue with IFC commits with empty lists 2023-01-20 15:31:44 +00:00
Jedd Morgan aabbf87dda fix(ci): signing cert for iss 2023-01-16 17:12:39 +00:00
Jedd Morgan 7e31787d37 Updated config.yml 2023-01-16 16:29:13 +00:00
Jedd Morgan f1259587fd Bumped speckle py to 2.11.4 2023-01-16 15:00:10 +00:00
Jedd Morgan 7f913e3af0 Merge pull request #141 from specklesystems/gergo/ciContextUpdate
clone ci tools with ssh, use circleci context for env vars
2023-01-16 13:42:24 +00:00
Jedd Morgan 5433c34a4d Merge pull request #140 from specklesystems/jrm/manual-installer
Manual Installer
2023-01-16 13:39:50 +00:00
Alan Rynne 2c52e93660 ci: Updated github actions to use new actions repo 2023-01-09 20:41:22 +01:00
Gergő Jedlicska 3c3b24cf98 use innosetup context in the windows build 2023-01-06 14:01:56 +01:00
Gergő Jedlicska 3012b0ebcb clone ci tools with ssh, use circleci context for env vars 2023-01-06 12:17:19 +01:00
Jedd Morgan 35b96eaa4e feat(converter): meshes with multiple materials ToSpeckle 2022-12-19 13:42:35 +00:00
Jedd Morgan c229bb2414 materials 2022-12-15 18:04:31 +00:00
Jedd Morgan 318bd086c0 feat(converter): convert displayValues ToNative as a single mesh 2022-12-15 16:00:44 +00:00
Jedd Morgan e3eb29daa4 fiX(ci): fixed mistake in manual installer ci 2022-12-15 14:17:29 +00:00
Jedd Morgan 3359c8f275 feat(ci): Added manual instaler deploy 2022-12-14 17:01:45 +00:00
Gergő Jedlicska cfc5007d00 update tag fiter for numbered alpha and beta 2022-12-14 11:20:00 +01:00
Jedd Morgan 0a630457be Jrm/accounts reload (#138)
* add new installer mechanism

* ci(circleci): add new package connector step

* ci(circleci): install dependencies before packaging

* chore(deps): remove local specklepy dep

* chore(deps): relock again

* feat(connector): Added reload operation to user account selection

* Zero restart installation

Co-authored-by: Gergő Jedlicska <gergo@jedlicska.com>
2022-12-14 11:09:57 +01:00
Gergő Jedlicska fa124c2312 gergo/newInstaller (#136)
* add new installer mechanism

* ci(circleci): add new package connector step

* ci(circleci): install dependencies before packaging

* chore(deps): remove local specklepy dep

* chore(deps): relock again

* ci(circleci): rewrite full ci WIP

* fix(installer): ensure pip call was commented outy

* ci(circleci): updates

* ci(circleci): fix naming

* ci(circleci): update filters

* ci(circleci): update semver location

* ci(circleci): update dependency graph

* getting the specific installer branch

* get proper ci tools

* force remove new lines from installer tags

* fix installer patch pathing

* properly saving packaged zip

* add python to dotnet installer

* add zip again

* only zip the published isntaller

* publish only usefull stuff

* ci(circleci): update details in deploy

* ci(circleci): fix filters

* ci(cirleci): fix mac  build triggers

* make sure semver is set

* ci(circleci): fix env var restore in deploy

* ci(circleci): fix missing semver in files

* ci(circleci): wtf is microsoft doing with env vars in net6 containers?

* ci(circleci): fix persist to workspace pathing

* fix zipping dir

* mkdir for the zip folder

* mkdir -p

* force copy

* copy 101

* mkdir 101

* top level cp operation

* pipe the zip

* no CD

* only parameter

* build for osx 13 for arm

* moving back to a mac build machine

* fixc arm mac runtime

* remove old linux installer build

* allow alpha numbered version

* remove ci tools branch
2022-12-14 10:55:44 +01:00
Jedd Morgan 977994e141 feat(converter): initial refactor of mesh traversal 2022-12-13 19:02:43 +00:00
Jedd Morgan d9cbc80ee7 Zero restart installation 2022-12-09 15:00:44 +00:00
Jedd Morgan 45038fad79 feat(connector): Added reload operation to user account selection 2022-12-09 03:26:21 +00:00
Gergő Jedlicska cda621d735 chore(deps): relock again 2022-12-07 14:46:09 +01:00
Gergő Jedlicska 2d052d1379 chore(deps): remove local specklepy dep 2022-12-07 14:44:20 +01:00
Gergő Jedlicska 46ce2bc0df ci(circleci): install dependencies before packaging 2022-12-07 14:38:06 +01:00
Gergő Jedlicska 80e2216aa0 ci(circleci): add new package connector step 2022-12-07 14:32:48 +01:00
Gergő Jedlicska 10d69aa44b add new installer mechanism 2022-12-07 13:52:22 +01:00
Jedd Morgan b1481bd259 Merge pull request #135 from specklesystems/jrm/2.10-fixes
Jrm/2.10 fixes
2022-11-30 20:40:01 +00:00
Jedd Morgan e19fc9ef4e fix(deployment): potential fix for mac releases 2022-11-30 20:38:43 +00:00
Jedd Morgan 448eb856b2 Bumped dependencies 2022-11-30 20:36:07 +00:00
Jedd Morgan 06a7d416c7 Merge pull request #134 from specklesystems/jrm/2.10-fixes
fix(converter): fixed issue with meshes with very high number of vert…
2022-11-30 20:32:42 +00:00
Jedd Morgan 0753436899 fix(converter): fixed issue with meshes with very high number of verts taking an eternity to send
Changed from using sum to extend list functions
2022-11-29 23:54:28 +00:00
Jedd Morgan 40e0a49b11 Merge pull request #130 from specklesystems/jrm/clean-mesh-fix
fix(receive): Fixed issue with Clean Mesh creating duplicated collection
2022-11-17 16:05:56 +00:00
JR-Morgan b17b9c9de4 fix(receive): Fixed issue with Clean Mesh creating duplicated collection 2022-11-17 14:45:17 +00:00
Jedd Morgan f035111ffa Merge pull request #128 from specklesystems/fix-py39
Fixed issue with connector failing to load on Blender 2.93
2022-11-11 12:09:55 +00:00
JR-Morgan fa073f754f Merge remote-tracking branch 'origin' into fix-py39 2022-11-11 02:23:50 +00:00
Jedd Morgan 83919375f9 Merge pull request #129 from specklesystems/jrm/ci/macos
MacOS CI
2022-11-11 02:22:49 +00:00
JR-Morgan defb11bc89 fix: Fixed issue with connector on Blender 2.93 failing due to accidental use of unsupported python features 2022-11-11 02:13:19 +00:00
JR-Morgan 548b3ad352 CI fix for macos slugs 2022-10-24 21:48:25 +01:00
JR-Morgan d2deecf099 added deploy steps for macos 2022-10-24 21:27:38 +01:00
JR-Morgan fbda0110cd fix(connector): 2.9.0 update 2022-10-11 18:43:36 +01:00
Jedd Morgan ba9ad9ac07 Merge pull request #118 from specklesystems/gergo/workflowMetrics
add workflow tracking to receive operations
2022-10-11 17:56:40 +01:00
Jedd Morgan d13db2b44a Merge pull request #117 from specklesystems/jrm/receive-script-update
Jrm/receive script update
2022-10-11 17:54:33 +01:00
JR-Morgan 2c127c85f3 feat: Updated recieve scripts to use context rather than scene 2022-10-07 16:03:10 +01:00
Gergő Jedlicska cc099c0ff1 add workflow tracking to receive operations 2022-10-07 16:08:27 +02:00
JR-Morgan 448ab70c3b Merge remote-tracking branch 'origin/jrm/clean-mesh' into jrm/receive-script-update 2022-10-04 18:28:57 +01:00
JR-Morgan 020eba2727 Merge remote-tracking branch 'origin/main' into jrm/receive-script-update 2022-10-04 17:53:01 +01:00
JR-Morgan d8117e2c30 feat(converter): Updated Recieve Script callback functions to allow for access to Base object, and for callback on ToNative completion 2022-10-04 17:50:57 +01:00
Matteo Cominetti 57a6d88e6b ci 2022-09-27 10:27:50 +01:00
Matteo Cominetti 74cb3e5f85 ci: change shell 2022-09-27 10:15:58 +01:00
Matteo Cominetti d0aeecc863 Update README.md 2022-09-27 10:08:55 +01:00
Matteo Cominetti 2803308c5e Update README.md 2022-09-27 10:08:06 +01:00
Matteo Cominetti 326f04f67d ci: adds signtool param 2022-09-27 10:07:01 +01:00
JR-Morgan 68972ba8f9 Merge remote-tracking branch 'origin' into jrm/clean-mesh 2022-09-23 13:58:07 +01:00
Alan Rynne 73a028b56f Merge pull request #112 from specklesystems/ci/force-run
ci: Activated both mac runs on build
2022-09-23 14:56:02 +02:00
Alan Rynne 33890ef0ee fix: went too far 2022-09-23 14:28:51 +02:00
Alan Rynne 53fe676ab6 ci: Prettified steps 2022-09-23 14:27:50 +02:00
Alan Rynne f027c7eca4 ci: Activated both mac runs on build 2022-09-23 14:11:19 +02:00
JR-Morgan ea2b6dfb0e feat(connector): Added clean mesh option to recieve geometry with limited disolve + merge verts 2022-09-23 12:36:55 +01:00
JR-Morgan 83610cec38 Added type hinting to codebase 2022-09-21 22:22:07 +01:00
izzy lyseggen 2ed0685b10 fix(ci): soz just me clowning w regex (#108) 2022-08-26 12:09:51 +01:00
izzy lyseggen 877e616188 ci: temp remove mac steps and clean tags (#107) 2022-08-26 12:04:14 +01:00
izzy lyseggen 2e3e258a9a ci: deploy to manager 2 (#106)
* ci: add manager 2 feed

* ci: update manager2 requirements
2022-08-26 11:47:50 +01:00
izzy lyseggen 1e1c790eb4 ci: blender mac pt 2 electric boogaloo (#100)
* ci: build mac installers for both intel & arm

* ci: fix conditional logic?

* ci: final cleanup
2022-06-29 17:04:49 +01:00
izzy lyseggen 2148fe8dee ci: fix deploy job names 2022-06-29 15:07:47 +01:00
izzy lyseggen 41c87a8661 ci: clean up config and add blender 3.2 (#99)
* chore: remove unused stuff

* ci: split out pip install win job

* ci: fix modules path

* ci: try reusable command instead

* ci: fix shell specify syntax

* ci: try only mior ver for upgrade py

* ci: specify full py version

* ci: separate mac and build w tags

* ci: fix branch filter

* ci: rename deploy jobs
2022-06-29 15:05:40 +01:00
izzy lyseggen 96c9add526 ci: update version patch script 2022-06-21 16:20:25 +01:00
izzy lyseggen f425316e60 fix(converter): pass brep materials to displayvals (#96)
* chore: bump py version to >=3.8

no need for old versions, and gives us some nice syntax

* refactor(ui): remove some superficial units stuff

* fix(converter): pass brep materials to displayvals

this only passes the `renderMaterial` and it assumes all items in the brep's `displayValue` are meshes
2022-06-17 12:40:52 +01:00
izzy lyseggen abf363894e fix(ci): relax regex on the script 2022-06-15 14:46:44 +01:00
izzy lyseggen 8fc8b97b7a fix(ci): another patching fix oop 2022-06-15 14:38:04 +01:00
izzylys 64b4175585 fix(ci): patch version script 2022-06-15 12:02:56 +01:00
izzy lyseggen 4eefda3305 ci: tag deploy trigger 2022-06-15 11:47:04 +01:00
izzy lyseggen f7275140d5 ci: initial mac install ci (#95)
* ci: initial mac install ci

* ci: blender 3.1 mac support

* ci: update brew

so this worked on ssh let's see if it's ok now o.o

* ci(mac): retry py3.10 symlink

* ci: fix installer paths

* ci: tags and patch ver

* ci: mac syntax for python3! argh
2022-06-15 11:43:41 +01:00
izzy lyseggen 17a36f4fc2 ci: fix version tags again oops 2022-04-22 16:34:05 +01:00
izzy lyseggen ba931e8205 fix(installer/metrics): updates and cleanup (#92)
* ci: use semver tag instead of full circle tag

* chore: update deps

* chore: update specklepy

* feat(metrics): add blender version
2022-04-22 11:58:47 +01:00
izzy lyseggen 572925cfbb feat(convert): temps custom props patch (#89)
* chore: bump specklepy and fix deps

* feat(convert): wip attached props

* feat(convert): wip custom props
2022-04-04 12:10:57 +01:00
izzy lyseggen 03f94d6371 fix(convert): breps and dates (#87) 2022-03-28 15:03:27 +01:00
izzy lyseggen c220337aec chore: upgrade specklepy and add Blender v3.1 to ci (#86)
* chore(specklepy): upgrade to 2.6.3

* ci: add py 3.10 for blender 3.1
2022-03-28 11:47:56 +01:00
29 changed files with 3818 additions and 2695 deletions
+271 -107
View File
@@ -1,143 +1,307 @@
version: 2.1
orbs:
python: circleci/python@1.3.2
# Using windows for builds
win: circleci/windows@2.4.0
# Upload artifacts to s3
aws-s3: circleci/aws-s3@2.0.0
win: circleci/windows@5.0.0
jobs:
build-connector: # Reusable job for basic connectors
executor:
name: win/default # comes with python 3.7.3
shell: cmd.exe
parameters:
slug:
type: string
default: ""
package-connector:
docker:
- image: cimg/python:3.11.0
steps:
- checkout
- run:
name: Setup SEMVER value
command: |
SEMVER=$(if [ "${CIRCLE_TAG}" ]; then echo $CIRCLE_TAG; else echo "0.0.0"; fi;)
echo $SEMVER > ./SEMVER
python3 patch_version.py $SEMVER
- run:
name: install dependencies
command: poetry install --only main
- run:
name: export package dependencies
command: ./export_dependencies.sh
- persist_to_workspace:
root: ./
paths:
- bpy_speckle
- patch_installer.py
- SEMVER
build-connector-zip:
docker:
- image: cimg/python:3.11.0
steps:
- attach_workspace:
at: ./
- run:
name: Install specklepy with python 3.7
shell: powershell.exe
command: |
$pyarr=(python --version).split(' ')[1].split('.')
$pyver=($pyarr[0..1] -join '.')
echo "using python version:" $pyver
$specklepy=(python patch_version.py)
python -m pip install --target=./modules-$pyver specklepy==$specklepy
- run:
name: Install python 3.9 and specklepy
shell: powershell.exe
command: |
choco upgrade python --version=3.9.7
refreshenv
$pyarr=(py --version).split(' ')[1].split('.')
$pyver=($pyarr[0..1] -join '.')
echo "using python version:" $pyver
$specklepy=(python patch_version.py)
py -m pip install --target=./modules-$pyver specklepy==$specklepy
- run: &restore_semver
name: Restore Semver
command: SEMVER=$(cat ./SEMVER) && echo $SEMVER
- run:
name: Patch
shell: powershell.exe
command:
| # If no tag, use 0.0.0.1 and don't make any YML (for testing only!)
$tag = if([string]::IsNullOrEmpty($env:CIRCLE_TAG)) { "0.0.1" } else { $env:CIRCLE_TAG }
$semver = $tag.replace("-beta","")
$version = "$($semver).$($env:CIRCLE_BUILD_NUM)"
$channel = "latest"
if($tag -like "*-beta") { $channel = "beta" }
# only create the yml if we have a tag
New-Item -Force "speckle-sharp-ci-tools/Installers/blender/$channel.yml" -ItemType File -Value "version: $version"
echo $version
ls
python patch_version.py $version
speckle-sharp-ci-tools\InnoSetup\ISCC.exe speckle-sharp-ci-tools\blender.iss
name: Package to Zip
command: zip -r bpy_speckle.zip bpy_speckle
- persist_to_workspace:
root: ./
paths:
- speckle-sharp-ci-tools/Installers
install-specklepy: # due to ujson dep, we need to match the py version to the install
docker:
- image: "cimg/python:<<parameters.tag>>"
parameters:
tag:
default: "3.9"
type: string
steps:
- checkout
- run:
name: upgrade pip and install specklepy
command: |
specklepyver=$(python patch_version.py)
echo installing specklepy $specklepyver
python -m pip install --target=./modules-<<parameters.tag>> specklepy==$specklepyver
- persist_to_workspace:
root: ./
paths:
- modules-*
- bpy_speckle.zip
get-ci-tools: # Clones our ci tools and persists them to the workspace
docker:
- image: cimg/base:2021.01
steps:
- run: # Could not get ssh to work, so using a personal token
- add_ssh_keys:
fingerprints:
- "77:64:03:93:c5:f3:1d:a6:fd:bd:fb:d1:05:56:ca:e9"
- run:
name: I know Github as a host
command: |
mkdir ~/.ssh
touch ~/.ssh/known_hosts
ssh-keyscan github.com >> ~/.ssh/known_hosts
- run:
name: Clone
command: git clone https://$GITHUB_TOKEN@github.com/specklesystems/speckle-sharp-ci-tools.git speckle-sharp-ci-tools
command: git clone git@github.com:specklesystems/speckle-sharp-ci-tools.git speckle-sharp-ci-tools
- run:
command: cd speckle-sharp-ci-tools
- persist_to_workspace:
root: ./
paths:
- speckle-sharp-ci-tools
deploy: # Uploads all installers found to S3
docker:
- image: cimg/base:2021.01
build-installer-win:
executor:
name: win/default
shell: cmd.exe
steps:
- attach_workspace:
at: ./
- run:
name: List contents
command: ls -R speckle-sharp-ci-tools/Installers
- aws-s3/copy:
arguments: "--recursive --endpoint=https://$SPACES_REGION.digitaloceanspaces.com --acl public-read"
aws-access-key-id: SPACES_KEY
aws-region: SPACES_REGION
aws-secret-access-key: SPACES_SECRET
from: '"speckle-sharp-ci-tools/Installers/"'
to: s3://speckle-releases/installers/
name: Patch installer
shell: powershell.exe
command: python patch_installer.py (Get-Content -Raw SEMVER)
- run:
name: Create Innosetup signing cert
shell: powershell.exe
command: |
echo $env:PFX_B64 > "speckle-sharp-ci-tools\SignTool\AEC Systems Ltd.txt"
certutil -decode "speckle-sharp-ci-tools\SignTool\AEC Systems Ltd.txt" "speckle-sharp-ci-tools\SignTool\AEC Systems Ltd.pfx"
- run:
name: Installer
shell: cmd.exe #does not work in powershell
command: speckle-sharp-ci-tools\InnoSetup\ISCC.exe speckle-sharp-ci-tools\blender.iss /Sbyparam=$p
- persist_to_workspace:
root: ./
paths:
- speckle-sharp-ci-tools/Installers/blender/blender-*.exe
build-installer-mac:
macos:
xcode: 12.5.1
parameters:
runtime:
type: string
slug:
type: string
installer_path:
type: string
default: speckle-sharp-ci-tools/Mac/SpeckleBlenderInstall
steps:
- checkout
- attach_workspace:
at: ./
- run:
name: Install mono
command: |
HOMEBREW_NO_AUTO_UPDATE=1 brew install mono
# Compress build files
- run:
name: Install dotnet
command: curl -sSL https://dot.net/v1/dotnet-install.sh | bash /dev/stdin
- run: *restore_semver
- run:
name: Copy connector files to installer
command: |
mkdir -p <<parameters.installer_path >>/.installationFiles/
cp bpy_speckle.zip << parameters.installer_path >>/.installationFiles
- run:
name: Build Mac installer
command: ~/.dotnet/dotnet publish << parameters.installer_path >>/SpeckleBlenderInstall.sln -r << parameters.runtime >> -c Release
- run:
name: Zip installer
command: |
SEMVER=$(cat ./SEMVER)
echo $SEMVER
mkdir -p speckle-sharp-ci-tools/Installers/blender
(cd <<parameters.installer_path>>/bin/Release/net6.0/<< parameters.runtime >>/publish/ && zip -r - ./) > << parameters.slug >>-${SEMVER}.zip
cp << parameters.slug >>-${SEMVER}.zip speckle-sharp-ci-tools/Installers/blender/
- persist_to_workspace:
root: ./
paths:
- speckle-sharp-ci-tools/Installers/blender/<< parameters.slug >>*.zip
build-installer-manual:
docker:
- image: cimg/base:2021.01
parameters:
slug:
type: string
default: bpy_speckle
steps:
- attach_workspace:
at: ./
- run: *restore_semver
- run:
name: Copy zip with semver
command: |
SEMVER=$(cat ./SEMVER)
mkdir -p speckle-sharp-ci-tools/Installers/blender
cp bpy_speckle.zip speckle-sharp-ci-tools/Installers/blender/<< parameters.slug >>-${SEMVER}.zip
- persist_to_workspace:
root: ./
paths:
- speckle-sharp-ci-tools/Installers/blender/<< parameters.slug >>*.zip
deploy-connector:
docker:
- image: mcr.microsoft.com/dotnet/sdk:6.0
parameters:
file_slug:
type: string
os:
type: string
extension:
type: string
arch:
type: string
default: Any
steps:
- checkout
- attach_workspace:
at: ./
- run:
name: Install Manager Feed CLI
command: dotnet tool install --global Speckle.Manager.Feed
- run: *restore_semver
- run:
name: Upload new version
# this is where the installer gets the semver baked into the file name
command: |
SEMVER=$(cat ./SEMVER)
echo $SEMVER
/root/.dotnet/tools/Speckle.Manager.Feed deploy \
-s blender \
-v ${SEMVER} \
-u https://releases.speckle.dev/installers/blender/<< parameters.file_slug >>-${SEMVER}.<< parameters.extension >> \
-o << parameters.os >> \
-a << parameters.arch >> \
-f speckle-sharp-ci-tools/Installers/blender/<< parameters.file_slug >>-${SEMVER}.<< parameters.extension >>
workflows:
main:
build: # build the installers, but don't persist to workspace for deployment
jobs:
- package-connector:
filters: &build_filters
tags:
only: /([0-9]+)\.([0-9]+)\.([0-9]+)(?:-\w+)?(?:\.[0-9]+)?/
- build-connector-zip:
requires:
- package-connector
filters: *build_filters
- get-ci-tools:
filters:
tags:
only: /.*/
filters: *build_filters
- build-installer-win:
context: innosetup
name: Windows Installer Build
requires:
- package-connector
- get-ci-tools
filters: *build_filters
- deploy-connector:
context: do-spaces-speckle-releases
name: deploy-windows
file_slug: blender
os: WIN
arch: Any
extension: exe
requires:
- Manual Installer Build
- Windows Installer Build
- Mac Intel Build
- Mac ARM Build
filters: &deploy_filters
branches:
only:
- main
- /ci\/.*/
- build-connector:
slug: blender
ignore: /.*/
tags:
only: /([0-9]+)\.([0-9]+)\.([0-9]+)(?:-\w+)?(?:\.[0-9]+)?/
- build-installer-mac:
name: Mac ARM Build
slug: blender-mac-arm
runtime: osx-arm64
requires:
- get-ci-tools
filters:
tags:
only: /.*/
branches:
only:
- main
- /ci\/.*/
- deploy:
- build-connector-zip
filters: *build_filters
- deploy-connector:
context: do-spaces-speckle-releases
name: deploy-mac-arm
file_slug: blender-mac-arm
os: OSX
arch: Arm
extension: zip
requires:
- Manual Installer Build
- Windows Installer Build
- Mac Intel Build
- Mac ARM Build
filters: *deploy_filters
- build-installer-mac:
name: Mac Intel Build
slug: blender-mac-intel
runtime: osx-x64
requires:
- get-ci-tools
- build-connector
filters:
tags:
only: /[0-9]+(\.[0-9]+)*/
branches:
ignore: /.*/ # For testing only! /ci\/.*/
- build-connector-zip
filters: *build_filters
- deploy-connector:
context: do-spaces-speckle-releases
name: deploy-mac-intel
file_slug: blender-mac-intel
os: OSX
arch: Intel
extension: zip
requires:
- Manual Installer Build
- Windows Installer Build
- Mac Intel Build
- Mac ARM Build
filters: *deploy_filters
- build-installer-manual:
name: Manual Installer Build
requires:
- get-ci-tools
- build-connector-zip
filters: *build_filters
- deploy-connector:
context: do-spaces-speckle-releases
name: deploy-manual
file_slug: bpy_speckle
os: Any
arch: Any
extension: zip
requires:
- Manual Installer Build
- Windows Installer Build
- Mac Intel Build
- Mac ARM Build
filters: *deploy_filters
+4 -70
View File
@@ -6,73 +6,7 @@ on:
jobs:
update_issue:
runs-on: ubuntu-latest
steps:
- name: Get project data
env:
GITHUB_TOKEN: ${{secrets.GHPROJECT_TOKEN}}
ORGANIZATION: specklesystems
PROJECT_NUMBER: 9
run: |
gh api graphql --header 'GraphQL-Features: projects_next_graphql' -f query='
query($org: String!, $number: Int!) {
organization(login: $org){
projectNext(number: $number) {
id
fields(first:20) {
nodes {
id
name
settings
}
}
}
}
}' -f org=$ORGANIZATION -F number=$PROJECT_NUMBER > project_data.json
echo 'PROJECT_ID='$(jq '.data.organization.projectNext.id' project_data.json) >> $GITHUB_ENV
echo 'STATUS_FIELD_ID='$(jq '.data.organization.projectNext.fields.nodes[] | select(.name== "Status") | .id' project_data.json) >> $GITHUB_ENV
echo "$PROJECT_ID"
echo "$STATUS_FIELD_ID"
echo 'DONE_ID='$(jq '.data.organization.projectNext.fields.nodes[] | select(.name== "Status") | .settings | fromjson | .options[] | select(.name== "Done") | .id' project_data.json) >> $GITHUB_ENV
echo "$DONE_ID"
- name: Add Issue to project #it's already in the project, but we do this to get its node id!
env:
GITHUB_TOKEN: ${{secrets.GHPROJECT_TOKEN}}
ISSUE_ID: ${{ github.event.issue.node_id }}
run: |
item_id="$( gh api graphql --header 'GraphQL-Features: projects_next_graphql' -f query='
mutation($project:ID!, $id:ID!) {
addProjectNextItem(input: {projectId: $project, contentId: $id}) {
projectNextItem {
id
}
}
}' -f project=$PROJECT_ID -f id=$ISSUE_ID --jq '.data.addProjectNextItem.projectNextItem.id')"
echo 'ITEM_ID='$item_id >> $GITHUB_ENV
- name: Update Status
env:
GITHUB_TOKEN: ${{secrets.GHPROJECT_TOKEN}}
ISSUE_ID: ${{ github.event.issue.node_id }}
run: |
gh api graphql --header 'GraphQL-Features: projects_next_graphql' -f query='
mutation($project:ID!, $status:ID!, $id:ID!, $value:String!) {
set_status: updateProjectNextItemField(
input: {
projectId: $project
itemId: $id
fieldId: $status
value: $value
}
) {
projectNextItem {
id
}
}
}' -f project=$PROJECT_ID -f status=$STATUS_FIELD_ID -f id=$ITEM_ID -f value=${{ env.DONE_ID }}
uses: specklesystems/github-actions/.github/workflows/project-add-issue.yml@main
secrets: inherit
with:
issue-id: ${{ github.event.issue.node_id }}
+4 -42
View File
@@ -6,45 +6,7 @@ on:
jobs:
track_issue:
runs-on: ubuntu-latest
steps:
- name: Get project data
env:
GITHUB_TOKEN: ${{secrets.GHPROJECT_TOKEN}}
ORGANIZATION: specklesystems
PROJECT_NUMBER: 9
run: |
gh api graphql --header 'GraphQL-Features: projects_next_graphql' -f query='
query($org: String!, $number: Int!) {
organization(login: $org){
projectNext(number: $number) {
id
fields(first:20) {
nodes {
id
name
settings
}
}
}
}
}' -f org=$ORGANIZATION -F number=$PROJECT_NUMBER > project_data.json
echo 'PROJECT_ID='$(jq '.data.organization.projectNext.id' project_data.json) >> $GITHUB_ENV
echo 'STATUS_FIELD_ID='$(jq '.data.organization.projectNext.fields.nodes[] | select(.name== "Status") | .id' project_data.json) >> $GITHUB_ENV
- name: Add Issue to project
env:
GITHUB_TOKEN: ${{secrets.GHPROJECT_TOKEN}}
ISSUE_ID: ${{ github.event.issue.node_id }}
run: |
item_id="$( gh api graphql --header 'GraphQL-Features: projects_next_graphql' -f query='
mutation($project:ID!, $id:ID!) {
addProjectNextItem(input: {projectId: $project, contentId: $id}) {
projectNextItem {
id
}
}
}' -f project=$PROJECT_ID -f id=$ISSUE_ID --jq '.data.addProjectNextItem.projectNextItem.id')"
echo 'ITEM_ID='$item_id >> $GITHUB_ENV
uses: specklesystems/github-actions/.github/workflows/project-add-issue.yml@main
secrets: inherit
with:
issue-id: ${{ github.event.issue.node_id }}
+4 -1
View File
@@ -10,4 +10,7 @@ __pycache__/
# dev
.venv
Installers/
modules/
modules/
.tool-versions
requirements.txt
SEMVER
+2 -2
View File
@@ -3,7 +3,7 @@
Speckle | Blender
</h1>
<h3 align="center">
Connector for Blender 2.92 & 2.93
Connector for Blender
</h3>
<p align="center"><b>Speckle</b> is the data infrastructure for the AEC industry.</p><br/>
@@ -91,4 +91,4 @@ The Speckle Community hangs out on [the forum](https://discourse.speckle.works),
Unless otherwise described, the code in this repository is licensed under the Apache-2.0 License. Please note that some modules, extensions or code herein might be otherwise licensed. This is indicated either in the root of the containing folder under a different license file, or in the respective file's header. If you have any questions, don't hesitate to get in touch with us via [email](mailto:hello@speckle.systems).
## Notes
SpeckleBlender is written and maintained by [Tom Svilans](http://tomsvilans.com) ([Github](https://github.com/tsvilans)).
Thanks to [Tom Svilans](http://tomsvilans.com) ([Github](https://github.com/tsvilans)) for the original v1 contribution!
+17 -46
View File
@@ -1,25 +1,15 @@
# MIT License
import bpy
from bpy_speckle.installer import ensure_dependencies
# Copyright (c) 2018-2021 Tom Svilans
ensure_dependencies(f"Blender {bpy.app.version[0]}.{bpy.app.version[1]}")
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
from specklepy.logging import metrics
from bpy_speckle.ui import *
from bpy_speckle.properties import *
from bpy_speckle.operators import *
from bpy_speckle.callbacks import *
from bpy.app.handlers import persistent
bl_info = {
"name": "SpeckleBlender 2.0",
@@ -33,45 +23,26 @@ bl_info = {
"category": "Scene",
}
import bpy
"""
Import PySpeckle and attempt install if not found
"""
try:
import specklepy
except ModuleNotFoundError as error:
print("Speckle not found.")
# TODO: Implement automatic installation of speckle and dependencies
# to the local Blender module folder
# from .install_dependencies import install_dependencies
# install_dependencies()
"""
Import SpeckleBlender classes
"""
from specklepy.api.client import SpeckleClient # , SpeckleCache
from specklepy.logging import metrics
from bpy_speckle.ui import *
from bpy_speckle.properties import *
from bpy_speckle.operators import *
from bpy_speckle.callbacks import *
from bpy.app.handlers import persistent
"""
Add load handler to initialize Speckle when
loading a Blender file
"""
@persistent
def load_handler(dummy):
bpy.ops.speckle.users_load()
pass
# Calling users_load is an expensive operation, one that force users to wait a good 10s every time blender loads.
# Until we can do this non-blocking, we will make the user hit the refresh button each time.
#bpy.ops.speckle.users_load()
# Instead, we shall just reset the user selection to an uninitiailised state
bpy.ops.speckle.users_reset()
"""
Permanent handle on callbacks
@@ -95,7 +66,7 @@ def register():
for cls in speckle_classes:
register_class(cls)
metrics.set_host_app("Blender")
metrics.set_host_app("blender", f"blender {bpy.app.version_string}")
"""
Register all new properties
@@ -0,0 +1,120 @@
from typing import Dict, Optional, Tuple, Union
import bpy
from bpy.types import Object, Collection, ID
from specklepy.objects.base import Base
from bpy_speckle.functions import _report
from specklepy.objects.graph_traversal.commit_object_builder import CommitObjectBuilder, ROOT
from specklepy.objects import Base
from specklepy.objects.other import Collection as SCollection
from attrs import define
ELEMENTS = "elements"
def _id(native_object: ID) -> str:
#NOTE: to avoid naming collisions, we prefix collections and objects differently
return f"{type(native_object).__name__}:{native_object.name_full}"
def _try_id(native_object: Optional[Union[Collection, Object]]) -> Optional[str]:
return _id(native_object) if native_object else None
def convert_collection_to_speckle(col: Collection) -> SCollection:
converted_collection = SCollection(name = col.name_full, collectionType = "Blender Collection", elements = [])
converted_collection.applicationId = _id(col)
color_tag = col.color_tag
if color_tag and color_tag != "NONE":
converted_collection["colorTag"] = col.color_tag
return converted_collection
@define(slots=True)
class BlenderCommitObjectBuilder(CommitObjectBuilder[Object]):
_collections: Dict[str, SCollection]
def __init__(self) -> None:
super().__init__()
self._collections = {}
def include_object(self, conversion_result: Base, native_object: Object) -> None:
# Set the Child -> Parent relationships
parent = native_object.parent
parent_collections: Tuple[Collection] = native_object.users_collection # type: ignore
parent_collection = parent_collections[0] if len(parent_collections) > 0 else None #NOTE: we don't support objects appearing in more than one collection, for now, we will just take the zeroth one
app_id = _id(native_object)
conversion_result.applicationId = app_id
self.converted[app_id] = conversion_result
# in order or priority, direct parent, direct parent collection, root
self.set_relationship(app_id, (_try_id(parent), ELEMENTS), (_try_id(parent_collection), ELEMENTS), (ROOT, ELEMENTS))
# if parent_collection:
# self._include_collection(parent_collection)
def ensure_collection(self, col: Collection) -> SCollection:
id = _id(col)
if id in self._collections:
return self._collections[id] # collection already converted!
# Set the Parent -> Children relationships
for c in col.children:
#NOTE: There's no falling back to the grandparent, if the direct parent collection wasn't converted, then we we fallback to the root
self.set_relationship(_id(c), (id, ELEMENTS), (ROOT, ELEMENTS))
# Set Child -> Parent relationship
# parent = self.find_collection_parent(col)
# self.set_relationship(id, (_try_builder_id(parent), ELEMENTS), (ROOT, ELEMENTS))
converted_collection = convert_collection_to_speckle(col)
self.converted[id] = converted_collection
self._collections[id] = converted_collection
return converted_collection
def build_commit_object(self, root_commit_object: Base) -> None:
assert(root_commit_object.applicationId in self.converted)
# Create all collections
root_col = self.ensure_collection(bpy.context.scene.collection)
root_col.collectionType = "Scene Collection"
for col in bpy.context.scene.collection.children_recursive: #type: ignore
self.ensure_collection(col)
objects_to_build = set(self.converted.values())
objects_to_build.remove(root_commit_object)
self.apply_relationships(objects_to_build, root_commit_object)
assert(isinstance(root_commit_object, SCollection))
# Kill unused collections
def should_remove_unuseful_collection(col: SCollection) -> bool: #TODO: this maybe could be optimised
elements = col.elements
if not elements: return True
should_remove_this_col = True
i = 0
while i < len(elements):
c = elements[i]
if not isinstance(c, SCollection):
# col has objects (c)
should_remove_this_col = False
i += 1
continue
if should_remove_unuseful_collection(c):
# c is not useful, kill it
del elements[i]
else:
# col has a child (c) with objects
should_remove_this_col = False
i += 1
continue
return should_remove_this_col
if should_remove_unuseful_collection(root_commit_object):
_report("WARNING: Only empty collections have been converted!") #TODO: consider raising exception here, to halt the send operation
+4 -1
View File
@@ -1,4 +1,7 @@
"""
Permanent handle on all user clients
"""
speckle_clients = []
from specklepy.core.api.client import SpeckleClient
speckle_clients: list[SpeckleClient] = []
-27
View File
@@ -1,27 +0,0 @@
from bpy_speckle.convert.to_native import convert_to_native
def get_speckle_subobjects(attr, scale, name):
subobjects = []
for key in attr.keys():
if isinstance(attr[key], dict):
subtype = attr[key].get("type", None)
if subtype:
name = f"{name}.{key}"
subobject = convert_to_native(attr[key], name)
subobjects.append(subobject)
props = attr[key].get("properties", None)
if props:
subobjects.extend(get_speckle_subobjects(props, scale, name))
elif hasattr(attr[key], "type"):
subtype = attr[key].type
if subtype:
name = "{}.{}".format(name, key)
subobject = convert_to_native(attr[key], name)
subobjects.append(subobject)
props = attr[key].get("properties", None)
if props:
subobjects.extend(get_speckle_subobjects(props, scale, name))
return subobjects
+22
View File
@@ -0,0 +1,22 @@
IGNORED_PROPERTY_KEYS = {
"id",
"elements",
"displayMesh",
"displayValue",
"speckle_type",
"parameters",
"faces",
"colors",
"vertices",
"renderMaterial",
"textureCoordinates",
"totalChildrenCount"
}
DISPLAY_VALUE_PROPERTY_ALIASES = {"displayValue", "@displayValue"}
ELEMENTS_PROPERTY_ALIASES = {"elements", "@elements"}
OBJECT_NAME_MAX_LENGTH = 62
SPECKLE_ID_LENGTH = 32
OBJECT_NAME_SPECKLE_SEPARATOR = " -- "
OBJECT_NAME_NUMERAL_SEPARATOR = '.'
File diff suppressed because it is too large Load Diff
+379 -165
View File
@@ -1,114 +1,184 @@
from typing import Dict, Iterable, List, Optional, Tuple, Union, cast
import bpy
from specklepy.objects.geometry import Mesh, Curve, Interval, Box, Point, Polyline
from specklepy.objects.other import *
from bpy_speckle.functions import _report
from bpy.types import (
Depsgraph,
MeshPolygon,
Object,
Curve as NCurve,
Mesh as NMesh,
Camera as NCamera,
)
from deprecated import deprecated
from mathutils.geometry import interpolate_bezier
from mathutils import (
Matrix as MMatrix,
Vector as MVector,
)
from specklepy.objects import Base
from specklepy.objects.other import BlockInstance, BlockDefinition, RenderMaterial, Transform
from specklepy.objects.geometry import (
Mesh, Curve, Interval, Box, Point, Vector, Polyline,
)
from bpy_speckle.blender_commit_object_builder import BlenderCommitObjectBuilder
from bpy_speckle.convert.constants import OBJECT_NAME_SPECKLE_SEPARATOR, SPECKLE_ID_LENGTH
from bpy_speckle.convert.util import (
ConversionSkippedException,
get_blender_custom_properties,
make_knots,
nurb_make_curve,
to_argb_int,
)
UNITS = "m"
CAN_CONVERT_TO_SPECKLE = ("MESH", "CURVE", "EMPTY")
from bpy_speckle.functions import _report
def convert_to_speckle(blender_object, scale, desgraph=None):
blender_type = blender_object.type
Units: str = "m" # The desired final units to send
UnitsScale: float = 1 # The scale factor conversions need to apply to position data to get to the desired units
CAN_CONVERT_TO_SPECKLE = ("MESH", "CURVE", "EMPTY", "CAMERA")
def convert_to_speckle(raw_blender_object: Object, units_scale: float, units: str, depsgraph: Optional[Depsgraph]) -> Base:
"""
Converts supported 1 blender objects to 1 speckle object (potentially with children)
:param raw_blender_object: the blender object (unevaluated by a Depsgraph) to convert
:param units_scale: The scale factor conversions need to apply to position data to get to the desired units
:param units: The desired final units to send
:param depsgraph: Optional depsgraph if provided will evaluate modifiers on geometry data
:return: The Converted blender object
"""
global Units, UnitsScale
Units = units
UnitsScale = units_scale
blender_type = raw_blender_object.type
if blender_type not in CAN_CONVERT_TO_SPECKLE:
return
raise ConversionSkippedException(f"Objects of type {blender_type} are not supported")
speckle_objects = []
speckle_material = material_to_speckle(blender_object)
if desgraph:
blender_object = blender_object.evaluated_get(desgraph)
converted = None
blender_object = cast(Object, (
raw_blender_object.evaluated_get(depsgraph)
if depsgraph
else raw_blender_object
))
converted: Optional[Base] = None
if blender_type == "MESH":
converted = mesh_to_speckle(blender_object, blender_object.data, scale)
converted = mesh_to_speckle(blender_object, cast(NMesh, blender_object.data))
elif blender_type == "CURVE":
converted = icurve_to_speckle(blender_object, blender_object.data, scale)
converted = curve_to_speckle(blender_object, cast(NCurve, blender_object.data))
elif blender_type == "EMPTY":
converted = empty_to_speckle(blender_object, scale)
converted = empty_to_speckle(blender_object)
elif blender_type == "CAMERA":
converted = camera_to_speckle_view(blender_object, cast(NCamera, blender_object.data))
if not converted:
return None
raise Exception("Conversion returned None")
if isinstance(converted, list):
speckle_objects.extend([c for c in converted if c != None])
else:
speckle_objects.append(converted)
for so in speckle_objects:
so.properties = get_blender_custom_properties(blender_object)
so.applicationId = so.properties.pop("applicationId", None)
converted["properties"] = get_blender_custom_properties(raw_blender_object) #NOTE: Depsgraph copies don't have custom properties so we use the raw version
if speckle_material:
so["renderMaterial"] = speckle_material
# Set object transform #TODO: this could be deprecated once we add proper geometry instancing support
if blender_type != "EMPTY":
converted["properties"]["transform"] = transform_to_speckle(
blender_object.matrix_world
)
# Set object transform
if blender_type != "EMPTY":
so.properties["transform"] = transform_to_speckle(
blender_object.matrix_world
)
return converted
return speckle_objects
def mesh_to_speckle(blender_object: Object, data: bpy.types.Mesh) -> Base:
b = Base()
b["name"] = to_speckle_name(blender_object)
b["@displayValue"] = mesh_to_speckle_meshes(blender_object, data)
return b
def mesh_to_speckle_meshes(blender_object: Object, data: bpy.types.Mesh) -> List[Mesh]:
# Categorise polygons by material index
submesh_data: Dict[int, List[MeshPolygon]] = {}
for p in data.polygons:
if p.material_index not in submesh_data:
submesh_data[p.material_index] = []
submesh_data[p.material_index].append(p)
transform = cast(MMatrix, blender_object.matrix_world)
scaled_vertices = [tuple(transform @ x.co * UnitsScale) for x in data.vertices] # type: ignore
# Create Speckle meshes for each material
submeshes = []
index_counter = 0
for i in submesh_data:
index_mapping: Dict[int, int] = {}
#Loop through each polygon, and map indices to their new index in m_verts
mesh_area = 0
m_verts: List[float] = []
m_faces: List[int] = []
m_texcoords: List[float] = []
for face in submesh_data[i]:
u_indices = face.vertices
m_faces.append(len(u_indices))
mesh_area += face.area
for u_index in u_indices:
if u_index not in index_mapping:
# Create mapping between index in blender mesh, and new index in speckle submesh
index_mapping[u_index] = len(m_verts) // 3
vert = scaled_vertices[u_index]
m_verts.append(vert[0])
m_verts.append(vert[1])
m_verts.append(vert[2])
if data.uv_layers.active:
vt = data.uv_layers.active.data[index_counter]
uv = cast(MVector, vt.uv)
m_texcoords.extend([uv.x, uv.y])
m_faces.append(index_mapping[u_index])
index_counter += 1
speckle_mesh = Mesh(
vertices=m_verts,
faces=m_faces,
colors=[],
textureCoordinates=m_texcoords,
units=Units,
area = mesh_area,
bbox=Box(area=0.0, volume=0.0),
)
if i < len(data.materials):
material = data.materials[i]
if material is not None:
speckle_mesh["renderMaterial"] = material_to_speckle(material)
submeshes.append(speckle_mesh)
return submeshes
def mesh_to_speckle(blender_object, data, scale=1.0):
if data.loop_triangles is None or len(data.loop_triangles) < 1:
data.calc_loop_triangles()
mat = blender_object.matrix_world
verts = [tuple(mat @ x.co * scale) for x in data.vertices]
faces = [p.vertices for p in data.polygons]
unit_system = bpy.context.scene.unit_settings.system
sm = Mesh(
name=blender_object.name,
vertices=list(sum(verts, ())),
faces=[],
colors=[],
textureCoordinates=[],
units="m" if unit_system == "METRIC" else "ft",
bbox=Box(area=0.0, volume=0.0),
)
if data.uv_layers.active:
for vt in data.uv_layers.active.data:
sm.textureCoordinates.extend([vt.uv.x, vt.uv.y])
for f in faces:
n = len(f)
if n == 3:
sm.faces.append(0)
elif n == 4:
sm.faces.append(1)
else:
sm.faces.append(n)
sm.faces.extend(f)
return [sm]
def bezier_to_speckle(matrix, spline, scale, name=None):
def bezier_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, name: Optional[str] = None) -> Curve:
degree = 3
closed = spline.use_cyclic_u
points = []
points: List[Tuple[MVector]] = []
for i, bp in enumerate(spline.bezier_points):
if i > 0:
points.append(tuple(matrix @ bp.handle_left * scale))
points.append(tuple(matrix @ bp.co * scale))
points.append(tuple(matrix @ bp.handle_left * UnitsScale)) # type: ignore
points.append(tuple(matrix @ bp.co * UnitsScale)) # type: ignore
if i < len(spline.bezier_points) - 1:
points.append(tuple(matrix @ bp.handle_right * scale))
points.append(tuple(matrix @ bp.handle_right * UnitsScale)) # type: ignore
if closed:
points.append(tuple(matrix @ spline.bezier_points[-1].handle_right * scale))
points.append(tuple(matrix @ spline.bezier_points[0].handle_left * scale))
points.append(tuple(matrix @ spline.bezier_points[0].co * scale))
points.extend(
(
tuple(matrix @ spline.bezier_points[-1].handle_right * UnitsScale), # type: ignore
tuple(matrix @ spline.bezier_points[0].handle_left * UnitsScale), # type: ignore
tuple(matrix @ spline.bezier_points[0].co * UnitsScale), # type: ignore
)
)
num_points = len(points)
flattened_points = []
for row in points: flattened_points.extend(row)
knot_count = num_points + degree - 1
knots = [0] * knot_count
@@ -121,93 +191,187 @@ def bezier_to_speckle(matrix, spline, scale, name=None):
name=name,
degree=degree,
closed=spline.use_cyclic_u,
periodic=spline.use_cyclic_u,
points=list(sum(points, ())), # magic (flatten list of tuples)
periodic= not spline.use_endpoint_u,
points=flattened_points,
weights=[1] * num_points,
knots=knots,
rational=False,
rational=True,
area=0,
volume=0,
length=length,
domain=domain,
units=UNITS,
units=Units,
bbox=Box(area=0.0, volume=0.0),
displayValue = bezier_to_speckle_polyline(matrix, spline, length),
)
def nurbs_to_speckle(matrix, spline, scale, name=None):
knots = make_knots(spline)
points = [tuple(matrix @ pt.co.xyz * scale) for pt in spline.points]
def nurbs_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, name: Optional[str] = None) -> Curve:
degree = spline.order_u - 1
knots = make_knots(spline)
length = spline.calc_length()
domain = Interval(start=0, end=length, totalChildrenCount=0)
weights = [pt.weight for pt in spline.points]
is_rational = all(w == weights[0] for w in weights)
points = [tuple(matrix @ pt.co.xyz * UnitsScale) for pt in spline.points] # type: ignore
flattened_points = []
for row in points: flattened_points.extend(row)
if spline.use_cyclic_u:
for i in range(0, degree * 3, 3):
# Rhino expects n + degree number of points (for closed curves). So we need to add an extra point for each degree
flattened_points.append(flattened_points[i + 0])
flattened_points.append(flattened_points[i + 1])
flattened_points.append(flattened_points[i + 2])
for i in range(0, degree):
weights.append(weights[i])
return Curve(
name=name,
degree=degree,
closed=spline.use_cyclic_u,
periodic=spline.use_cyclic_u,
points=list(sum(points, ())), # magic (flatten list of tuples)
weights=[pt.weight for pt in spline.points],
periodic= not spline.use_endpoint_u,
points=flattened_points,
weights=weights,
knots=knots,
rational=False,
rational=is_rational,
area=0,
volume=0,
length=length,
domain=domain,
units=UNITS,
units=Units,
bbox=Box(area=0.0, volume=0.0),
displayValue=nurbs_to_speckle_polyline(matrix, spline, length),
)
def nurbs_to_speckle_polyline(matrix: MMatrix, spline: bpy.types.Spline, length: Optional[float] = None) -> Polyline:
"""
Samples a nurbs curve with resolution_u creating a polyline
"""
points: List[float] = []
sampled_points = nurb_make_curve(spline, spline.resolution_u, 3)
for i in range(0, len(sampled_points), 3):
scaled_point = cast(Vector, matrix @ MVector((
sampled_points[i + 0],
sampled_points[i + 1],
sampled_points[i + 2])) * UnitsScale)
def poly_to_speckle(matrix, spline, scale, name=None):
points = [tuple(matrix @ pt.co.xyz * scale) for pt in spline.points]
points.append(scaled_point.x)
points.append(scaled_point.y)
points.append(scaled_point.z)
length = length or spline.calc_length()
domain = Interval(start=0, end=length, totalChildrenCount=0)
return Polyline(value=points, closed = spline.use_cyclic_u, domain=domain, area=0, len=length)
#Inspired by https://blender.stackexchange.com/a/689 (CC BY-SA 3.0)
def bezier_to_speckle_polyline(matrix: MMatrix, spline: bpy.types.Spline, length: Optional[float] = None) -> Optional[Polyline]:
"""
Samples a Bézier curve with resolution_u creating a polyline
"""
segments = len(spline.bezier_points)
if segments < 2: return None
R = spline.resolution_u + 1
points = []
if not spline.use_cyclic_u:
segments -= 1
points: List[float] = []
for i in range(segments):
inext = (i + 1) % len(spline.bezier_points)
knot1 = spline.bezier_points[i].co
handle1 = spline.bezier_points[i].handle_right
handle2 = spline.bezier_points[inext].handle_left
knot2 = spline.bezier_points[inext].co
_points = interpolate_bezier(knot1, handle1, handle2, knot2, R)
for p in _points:
scaled_point = matrix @ p * UnitsScale
points.append(scaled_point.x)
points.append(scaled_point.y)
points.append(scaled_point.z)
length = length or spline.calc_length()
domain = Interval(start=0, end=length, totalChildrenCount=0)
return Polyline(value=points, closed = spline.use_cyclic_u, domain=domain, area=0, len=length)
_QUICK_TEST_NAME_LENGTH = SPECKLE_ID_LENGTH + len(OBJECT_NAME_SPECKLE_SEPARATOR)
def to_speckle_name(blender_object: bpy.types.ID) -> str:
does_name_contain_id = len(blender_object.name) > _QUICK_TEST_NAME_LENGTH and OBJECT_NAME_SPECKLE_SEPARATOR in blender_object.name
if does_name_contain_id:
return blender_object.name.rsplit(OBJECT_NAME_SPECKLE_SEPARATOR, 1)[0]
else:
return blender_object.name
def poly_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, name: Optional[str] = None) -> Polyline:
points = [tuple(matrix @ pt.co.xyz * UnitsScale) for pt in spline.points] # type: ignore
flattened_points = []
for row in points: flattened_points.extend(row)
length = spline.calc_length()
domain = Interval(start=0, end=length, totalChildrenCount=0)
return Polyline(
name=name,
closed=spline.use_cyclic_u,
value=list(sum(points, ())), # magic (flatten list of tuples)
closed=bool(spline.use_cyclic_u),
value=list(flattened_points),
length=length,
domain=domain,
bbox=Box(area=0.0, volume=0.0),
area=0,
units=UNITS,
units=Units,
)
def icurve_to_speckle(blender_object, data, scale=1.0):
UNITS = "m" if bpy.context.scene.unit_settings.system == "METRIC" else "ft"
def curve_to_speckle(blender_object: Object, data: bpy.types.Curve) -> Base:
b = Base()
(meshes, curves) = curve_to_speckle_geometry(blender_object, data)
if meshes:
b["@displayValue"] = meshes
if blender_object.type != "CURVE":
return None
b["name"] = to_speckle_name(blender_object)
b["@elements"] = curves
return b
blender_object = blender_object.evaluated_get(bpy.context.view_layer.depsgraph)
def curve_to_speckle_geometry(blender_object: Object, data: bpy.types.Curve) -> Tuple[List[Mesh], List[Base]]:
assert(blender_object.type == "CURVE")
mat = blender_object.matrix_world
blender_object = cast(Object, blender_object.evaluated_get(bpy.context.view_layer.depsgraph))
curves = []
matrix = cast(MMatrix, blender_object.matrix_world)
meshes: List[Mesh] = []
curves: List[Base] = []
#TODO: Could we support this better?
if data.bevel_mode == "OBJECT" and data.bevel_object != None:
mesh = mesh_to_speckle(blender_object, blender_object.to_mesh(), scale)
curves.extend(mesh)
meshes = mesh_to_speckle_meshes(blender_object, blender_object.to_mesh())
for spline in data.splines:
if spline.type == "BEZIER":
curves.append(bezier_to_speckle(mat, spline, scale, blender_object.name))
curves.append(bezier_to_speckle(matrix, spline, to_speckle_name(blender_object)))
elif spline.type == "NURBS":
curves.append(nurbs_to_speckle(mat, spline, scale, blender_object.name))
curves.append(nurbs_to_speckle(matrix, spline, to_speckle_name(blender_object)))
elif spline.type == "POLY":
curves.append(poly_to_speckle(mat, spline, scale, blender_object.name))
curves.append(poly_to_speckle(matrix, spline, to_speckle_name(blender_object)))
return curves
return (meshes, curves)
def ngons_to_speckle_polylines(blender_object, data, scale=1.0):
@deprecated
def ngons_to_speckle_polylines(blender_object: Object, data: bpy.types.Mesh) -> Optional[List[Polyline]]:
UNITS = "m" if bpy.context.scene.unit_settings.system == "METRIC" else "ft"
if blender_object.type != "MESH":
@@ -220,13 +384,13 @@ def ngons_to_speckle_polylines(blender_object, data, scale=1.0):
for i, poly in enumerate(data.polygons):
value = []
for v in poly.vertices:
value.extend(mat @ verts[v].co * scale)
value.extend(mat @ verts[v].co * UnitsScale) # type: ignore
domain = Interval(start=0, end=1)
poly = Polyline(
name="{}_{}".format(blender_object.name, i),
closed=True,
value=value, # magic (flatten list of tuples)
value=value,
length=0,
domain=domain,
bbox=Box(area=0.0, volume=0.0),
@@ -239,79 +403,129 @@ def ngons_to_speckle_polylines(blender_object, data, scale=1.0):
return polylines
def material_to_speckle(blender_object) -> RenderMaterial:
"""Create and return a render material from a blender object"""
if not getattr(blender_object.data, "materials", None):
return
blender_mat = blender_object.data.materials[0]
if not blender_mat:
return
def material_to_speckle(blender_mat: bpy.types.Material) -> RenderMaterial:
speckle_mat = RenderMaterial()
speckle_mat.name = blender_mat.name
if blender_mat.use_nodes is True and blender_mat.node_tree.nodes.get(
"Principled BSDF"
):
inputs = blender_mat.node_tree.nodes["Principled BSDF"].inputs
speckle_mat.diffuse = to_argb_int(inputs["Base Color"].default_value)
speckle_mat.emissive = to_argb_int(inputs["Emission"].default_value)
speckle_mat.roughness = inputs["Roughness"].default_value
speckle_mat.metalness = inputs["Metallic"].default_value
speckle_mat.opacity = inputs["Alpha"].default_value
if blender_mat.use_nodes:
if blender_mat.node_tree.nodes.get("Principled BSDF"):
inputs = blender_mat.node_tree.nodes["Principled BSDF"].inputs
speckle_mat.diffuse = to_argb_int(inputs["Base Color"].default_value) # type: ignore
speckle_mat.emissive = to_argb_int(inputs["Emission"].default_value) # type: ignore
speckle_mat.roughness = inputs["Roughness"].default_value # type: ignore
speckle_mat.metalness = inputs["Metallic"].default_value # type: ignore
speckle_mat.opacity = inputs["Alpha"].default_value # type: ignore
return speckle_mat
elif blender_mat.node_tree.nodes.get("Diffuse BSDF"):
inputs = blender_mat.node_tree.nodes["Diffuse BSDF"].inputs
speckle_mat.diffuse = to_argb_int(inputs["Color"].default_value) # type: ignore
speckle_mat.roughness = inputs["Roughness"].default_value # type: ignore
return speckle_mat
#TODO: Support more shaders
else:
speckle_mat.diffuse = to_argb_int(blender_mat.diffuse_color)
speckle_mat.metalness = blender_mat.metallic
speckle_mat.roughness = blender_mat.roughness
# fallback to standard material props
speckle_mat.diffuse = to_argb_int(blender_mat.diffuse_color) # type: ignore
speckle_mat.metalness = blender_mat.metallic
speckle_mat.roughness = blender_mat.roughness
return speckle_mat
def camera_to_speckle_view(blender_object: Object, data: NCamera) -> Base:
if data.type != 'PERSP':
raise Exception(f"Cameras of type {data.type} are not currently supported")
matrix = cast(MMatrix, blender_object.matrix_world)
up = matrix.col[1].xyz # type: ignore
forwards = -matrix.col[2].xyz # type: ignore
translation = matrix.translation
def transform_to_speckle(blender_transform, scale=1.0):
units = "m" if bpy.context.scene.unit_settings.system == "METRIC" else "ft"
value = [y for x in blender_transform for y in x]
view = Base.of_type("Objects.BuiltElements.View:Objects.BuiltElements.View3D") #HACK: views are not in specklepy yet!
view.name = to_speckle_name(blender_object)
view.origin = vector_to_speckle_point(translation)
view.upDirection = vector_to_speckle(up)
view.forwardDirection = vector_to_speckle(forwards)
view.target = vector_to_speckle_point(forwards) #TODO: do these need to be scaled?
view.units = Units
view.isOrthogonal = False
return view
def vector_to_speckle_point(xyz: MVector) -> Point:
return Point(
x = xyz.x * UnitsScale,
y = xyz.y * UnitsScale,
z = xyz.z * UnitsScale,
units = Units,
)
def vector_to_speckle(xyz: MVector) -> Vector:
return Vector(
x = xyz.x * UnitsScale,
y = xyz.y * UnitsScale,
z = xyz.z * UnitsScale,
units = Units,
)
def transform_to_speckle(blender_transform: Union[Iterable[Iterable[float]], MMatrix]) -> Transform:
iterable_transform = cast(Iterable[Iterable[float]], blender_transform) #NOTE: Matrix are iterable, even if type hinting says they are not
value = [y for x in iterable_transform for y in x]
# scale the translation
for i in (3, 7, 11):
value[i] *= scale
value[i] *= UnitsScale
return Transform(value=value, units=units)
return Transform(value=value, units=Units)
def block_def_to_speckle(blender_definition, scale=1.0):
geometry = []
def block_def_to_speckle(blender_definition: bpy.types.Collection) -> BlockDefinition:
geometryBuilder = BlenderCommitObjectBuilder()
for geo in blender_definition.objects:
geometry.extend(convert_to_speckle(geo, scale))
try:
c = convert_to_speckle(geo, UnitsScale, Units, None)
geometryBuilder.include_object(c, geo)
except ConversionSkippedException as ex:
_report(f"Skipped converting '{geo.name_full}' inside collection instance: '{ex}")
except Exception as ex:
_report(f"Failed to converted '{geo.name_full}' inside collection instance: '{ex}'")
dummyRoot = Base()
geometryBuilder.apply_relationships(geometryBuilder.converted.values(), dummyRoot)
block_def = BlockDefinition(
units=UNITS,
name=blender_definition.name,
geometry=geometry,
basePoint=Point(units=UNITS),
units=Units,
name=to_speckle_name(blender_definition),
geometry=dummyRoot["@elements"],
basePoint=Point(units=Units),
)
blender_props = get_blender_custom_properties(blender_definition)
block_def.applicationId = blender_props.pop("applicationId", None)
# blender_props = get_blender_custom_properties(blender_definition)
# block_def.applicationId = blender_props.pop("applicationId", None) #TODO: remove?
return block_def
def block_instance_to_speckle(blender_instance, scale=1.0):
def block_instance_to_speckle(blender_instance: Object) -> BlockInstance:
return BlockInstance(
blockDefinition=block_def_to_speckle(
blender_instance.instance_collection, scale
blender_instance.instance_collection
),
transform=transform_to_speckle(blender_instance.matrix_world),
name=blender_instance.name,
units=UNITS,
name=to_speckle_name(blender_instance),
units=Units,
)
def empty_to_speckle(blender_object, scale=1.0):
def empty_to_speckle(blender_object: Object) -> Union[BlockInstance, Base]:
# probably an instance collection (block) so let's try it
try:
geo = blender_object.instance_collection.objects.items()
return block_instance_to_speckle(blender_object, scale)
except AttributeError as err:
_report(
f"No instance collection found in empty. Skipping object {blender_object.name}"
)
return None
if blender_object.instance_collection and blender_object.instance_type == "COLLECTION":
# Empty -> Block
return block_instance_to_speckle(blender_object)
else:
# Empty -> Point
wrapper = Base()
wrapper["@displayValue"] = matrix_to_speckle_point(cast(MMatrix, blender_object.matrix_world))
return wrapper
def matrix_to_speckle_point(matrix: MMatrix, units_scale: float = 1.0) -> Point:
transformed_pos = cast(MVector, matrix @ MVector((0,0,0)) * units_scale)
return Point(x = transformed_pos.x,
y = transformed_pos.y,
z = transformed_pos.z)
+326 -126
View File
@@ -1,12 +1,21 @@
import base64
from typing import Tuple
import bpy, struct, idprop
import math
from typing import Any, Dict, Optional, Tuple, Union, cast
from bmesh.types import BMesh
import bpy, idprop
from specklepy.serialization.base_object_serializer import BaseObjectSerializer
from specklepy.objects.base import Base
from specklepy.objects.geometry import Mesh
from specklepy.objects.other import RenderMaterial
from bpy_speckle.convert.constants import IGNORED_PROPERTY_KEYS
from bpy_speckle.functions import _report
from bpy.types import Material, Object, Collection as BCollection, Node, ShaderNodeVertexColor
from specklepy.objects.graph_traversal.traversal import TraversalContext
def to_rgba(argb_int: int) -> Tuple[float]:
class ConversionSkippedException(Exception):
pass
def to_rgba(argb_int: int) -> Tuple[float, float, float, float]:
"""Converts the int representation of a colour into a percent RGBA tuple"""
alpha = ((argb_int >> 24) & 255) / 255
red = ((argb_int >> 16) & 255) / 255
@@ -16,51 +25,61 @@ def to_rgba(argb_int: int) -> Tuple[float]:
return (red, green, blue, alpha)
def to_argb_int(diffuse_colour) -> int:
def to_argb_int(rgba_color: list[float]) -> int:
"""Converts an RGBA array to an ARGB integer"""
diffuse_colour = diffuse_colour[-1:] + diffuse_colour[:3]
diffuse_colour = [int(val * 255) for val in diffuse_colour]
argb_color = rgba_color[-1:] + rgba_color[:3]
int_color = [int(val * 255) for val in argb_color]
return int.from_bytes(diffuse_colour, byteorder="big", signed=True)
return int.from_bytes(int_color, byteorder="big", signed=True)
def set_custom_property(key: str, value: Any, blender_object: Object) -> None:
try:
#Expected c types: float, int, string, float[], int[]
blender_object[key] = value
except (OverflowError, TypeError) as ex:
print(f"Skipping setting property ({key}={value}) on {blender_object.name_full}, Reason: {ex}")
except Exception as ex:
#TODO: Log this as it's unexpected!!!
print(f"Skipping setting property ({key}={value}) on {blender_object.name_full}, Reason: {ex}")
def add_custom_properties(speckle_object, blender_object):
def add_custom_properties(speckle_object: Base, blender_object: Object):
if blender_object is None:
return
serializer = BaseObjectSerializer()
blender_object["_speckle_type"] = type(speckle_object).__name__
app_id = getattr(speckle_object, "applicationId", None)
if app_id:
blender_object["applicationId"] = speckle_object.applicationId
keys = speckle_object.get_dynamic_member_names() if "Geometry" in speckle_object.speckle_type else (set(speckle_object.get_member_names()) - IGNORED_PROPERTY_KEYS)
for key in keys:
val = getattr(speckle_object, key, None)
if val is None:
continue
for key in speckle_object.get_dynamic_member_names():
if isinstance(speckle_object[key], (int, str, float)):
blender_object[key] = speckle_object[key]
elif isinstance(speckle_object[key], (dict, list)):
blender_object[key] = serializer.traverse_value(speckle_object[key])
if isinstance(val, (int, str, float)):
set_custom_property(key, val, blender_object)
elif key == "properties" and isinstance(val, Base):
val["applicationId"] = None
add_custom_properties(val, blender_object)
elif isinstance(val, list):
items = [item for item in val if not isinstance(item, Base)]
if items:
set_custom_property(key, items, blender_object)
elif isinstance(val,dict):
for (k,v) in val.items():
if not isinstance(v, Base):
set_custom_property(k, v, blender_object)
def add_blender_material(speckle_object, blender_object) -> None:
"""Add material to a blender object if the corresponding speckle object has a render material"""
if blender_object.data is None:
return
speckle_mat = getattr(
speckle_object,
"renderMaterial",
getattr(speckle_object, "@renderMaterial", None),
)
if not speckle_mat:
return
mat_name = getattr(speckle_mat, "name", None) or speckle_mat.__dict__.get("@name")
def render_material_to_native(speckle_mat: RenderMaterial) -> Material:
mat_name = speckle_mat.name
if not mat_name:
mat_name = speckle_mat.applicationId or speckle_mat.id or speckle_mat.get_id()
blender_mat = bpy.data.materials.get(mat_name)
if not blender_mat:
if blender_mat is None:
blender_mat = bpy.data.materials.new(mat_name)
# for now, we're not updating these materials. as per tom's suggestion, we should have a toggle
@@ -68,19 +87,57 @@ def add_blender_material(speckle_object, blender_object) -> None:
blender_mat.use_nodes = True
inputs = blender_mat.node_tree.nodes["Principled BSDF"].inputs
inputs["Base Color"].default_value = to_rgba(speckle_mat.diffuse)
inputs["Emission"].default_value = to_rgba(speckle_mat.emissive)
inputs["Roughness"].default_value = speckle_mat.roughness
inputs["Metallic"].default_value = speckle_mat.metalness
inputs["Alpha"].default_value = speckle_mat.opacity
inputs["Base Color"].default_value = to_rgba(speckle_mat.diffuse) # type: ignore
inputs["Emission"].default_value = to_rgba(speckle_mat.emissive) # type: ignore
inputs["Roughness"].default_value = speckle_mat.roughness # type: ignore
inputs["Metallic"].default_value = speckle_mat.metalness # type: ignore
inputs["Alpha"].default_value = speckle_mat.opacity # type: ignore
if speckle_mat.opacity < 1:
if speckle_mat.opacity < 1.0:
blender_mat.blend_method = "BLEND"
blender_object.data.materials.append(blender_mat)
return blender_mat
_vertex_color_material: Optional[Material] = None
def get_vertex_color_material() -> Material:
global _vertex_color_material
#see https://stackoverflow.com/a/69807985
if not _vertex_color_material:
_vertex_color_material = bpy.data.materials.new("Vertex Color Material")
_vertex_color_material.use_nodes = True
nodes = _vertex_color_material.node_tree.nodes
principled_bsdf_node = cast(Node, nodes.get("Principled BSDF"))
if not "VERTEX_COLOR" in [node.type for node in nodes]:
vertex_color_node = cast(ShaderNodeVertexColor, nodes.new(type = "ShaderNodeVertexColor"))
else:
vertex_color_node = cast(ShaderNodeVertexColor, nodes.get("Vertex Color"))
vertex_color_node.layer_name = "Col"
links = _vertex_color_material.node_tree.links
link = links.new(vertex_color_node.outputs[0], principled_bsdf_node.inputs[0])
return _vertex_color_material
def get_render_material(speckle_object: Base) -> Optional[RenderMaterial]:
"""Trys to get a RenderMaterial on given speckle_object"""
speckle_mat = getattr(
speckle_object,
"renderMaterial",
getattr(speckle_object, "@renderMaterial", None),
)
if isinstance(speckle_mat, RenderMaterial):
return speckle_mat
return None
def add_vertices(speckle_mesh, blender_mesh, scale=1.0):
def add_vertices(speckle_mesh: Mesh, blender_mesh: BMesh, scale=1.0):
sverts = speckle_mesh.vertices
if sverts and len(sverts) > 0:
@@ -93,12 +150,11 @@ def add_vertices(speckle_mesh, blender_mesh, scale=1.0):
)
)
blender_mesh.verts.ensure_lookup_table()
def add_faces(speckle_mesh, blender_mesh, smooth=False):
def add_faces(speckle_mesh: Mesh, blender_mesh: BMesh, indexOffset: int, materialIndex: int = 0, smooth:bool = True):
sfaces = speckle_mesh.faces
if sfaces and len(sfaces) > 0:
i = 0
while i < len(sfaces):
@@ -109,18 +165,16 @@ def add_faces(speckle_mesh, blender_mesh, smooth=False):
i += 1
try:
f = blender_mesh.faces.new(
[blender_mesh.verts[int(x)] for x in sfaces[i : i + n]]
[blender_mesh.verts[x + indexOffset] for x in sfaces[i : i + n]] # type: ignore
)
f.material_index = materialIndex
f.smooth = smooth
except Exception as e:
_report(f"Failed to create face for mesh {speckle_mesh.id} \n{e}")
i += n
blender_mesh.faces.ensure_lookup_table()
blender_mesh.verts.index_update()
def add_colors(speckle_mesh, blender_mesh):
def add_colors(speckle_mesh: Mesh, blender_mesh: BMesh):
scolors = speckle_mesh.colors
@@ -129,10 +183,8 @@ def add_colors(speckle_mesh, blender_mesh):
if len(scolors) > 0:
for i in range(len(scolors)):
col = int(scolors[i])
(a, r, g, b) = [
int(x) for x in struct.unpack("!BBBB", struct.pack("!i", col))
]
argb = int(scolors[i])
(a, r, g, b) = argb_split(argb)
colors.append(
(
float(r) / 255.0,
@@ -143,118 +195,114 @@ def add_colors(speckle_mesh, blender_mesh):
)
# Make vertex colors
if len(scolors) == len(blender_mesh.verts):
if len(scolors) == len(blender_mesh.verts): # type: ignore
color_layer = blender_mesh.loops.layers.color.new("Col")
for face in blender_mesh.faces:
for face in blender_mesh.faces: # type: ignore
for loop in face.loops:
loop[color_layer] = colors[loop.vert.index]
def argb_split(argb: int) -> Tuple[int, int, int, int]:
alpha = (argb >> 24) & 0xFF
red = (argb >> 16) & 0xFF
green = (argb >> 8) & 0xFF
blue = argb & 0xFF
def add_uv_coords(speckle_mesh, blender_mesh):
if not hasattr(speckle_mesh, "properties"):
return (alpha, red, green, blue)
def add_uv_coords(speckle_mesh: Mesh, blender_mesh: BMesh):
s_uvs = speckle_mesh.textureCoordinates
if not s_uvs:
return
try:
uv = []
sprops = speckle_mesh.properties
if sprops:
texKey = ""
if "texture_coordinates" in sprops.keys():
texKey = "texture_coordinates"
elif "TextureCoordinates" in sprops.keys():
texKey = "TextureCoordinates"
if len(s_uvs) // 2 == len(blender_mesh.verts): # type: ignore
uv.extend(
(float(s_uvs[i]), float(s_uvs[i + 1]))
for i in range(0, len(s_uvs), 2)
)
else:
_report(
f"Failed to match UV coordinates to vert data. Blender mesh verts: {len(blender_mesh.verts)}, Speckle UVs: {len(s_uvs) // 2}" # type: ignore
)
return
if texKey != "":
# Make UVs
uv_layer = blender_mesh.loops.layers.uv.verify()
try:
decoded = base64.b64decode(sprops[texKey]).decode("utf-8")
s_uvs = decoded.split()
uv = []
if len(s_uvs) // 2 == len(blender_mesh.verts):
for i in range(0, len(s_uvs), 2):
uv.append((float(s_uvs[i]), float(s_uvs[i + 1])))
else:
_report(
f"Failed to match UV coordinates to vert data. Blender mesh verts: {len(blender_mesh.verts)}, Speckle UVs * 2: {len(s_uvs) * 2}"
)
# Make UVs
uv_layer = blender_mesh.loops.layers.uv.verify()
for f in blender_mesh.faces:
for l in f.loops:
luv = l[uv_layer]
luv.uv = uv[l.vert.index]
except:
_report("Failed to decode texture coordinates.")
raise
del speckle_mesh.properties[texKey]
for f in blender_mesh.faces: # type: ignore
for l in f.loops:
luv = l[uv_layer]
luv.uv = uv[l.vert.index]
except:
_report("Failed to decode texture coordinates.")
raise
ignored_keys = (
ignored_keys = {
"id",
"speckle",
"speckle_type"
"_speckle_type",
"_speckle_name",
"_speckle_transform",
"_RNA_UI",
"elements",
"transform",
"_units",
"_chunkable",
)
}
def get_blender_custom_properties(obj, max_depth=1000):
if max_depth < 0:
def get_blender_custom_properties(obj, max_depth: int = 63):
"""Recursively grabs custom properties on blender objects. Max depth is determined by the max allowed by Newtonsoft.NET, don't exceed unless you know what you're doing"""
if max_depth <= 0:
return obj
if hasattr(obj, "keys"):
keys = set(obj.keys()) - ignored_keys
return {
key: get_blender_custom_properties(obj[key], max_depth - 1)
for key in obj.keys()
if key not in ignored_keys and not key.startswith("_")
for key in keys
if not key.startswith("_")
}
elif isinstance(obj, (list, tuple, idprop.types.IDPropertyArray)):
return [get_blender_custom_properties(o, max_depth - 1) for o in obj]
else:
return obj
if isinstance(obj, (list, tuple, idprop.types.IDPropertyArray)):
return [get_blender_custom_properties(o, max_depth - 1) for o in obj] # type: ignore
return obj
"""
Python implementation of Blender's NURBS curve generation for to Speckle conversion
from: https://blender.stackexchange.com/a/34276
based on https://projects.blender.org/blender/blender/src/branch/main/source/blender/blenkernel/intern/curve.cc (check old version)
"""
def macro_knotsu(nu):
def macro_knotsu(nu: bpy.types.Spline) -> int:
return nu.order_u + nu.point_count_u + (nu.order_u - 1 if nu.use_cyclic_u else 0)
def macro_segmentsu(nu):
def macro_segmentsu(nu: bpy.types.Spline) -> int:
return nu.point_count_u if nu.use_cyclic_u else nu.point_count_u - 1
def make_knots(nu):
knots = [0.0] * (4 + macro_knotsu(nu))
def make_knots(nu: bpy.types.Spline) -> list[float]:
knots = [0.0] * macro_knotsu(nu)
flag = nu.use_endpoint_u + (nu.use_bezier_u << 1)
if nu.use_cyclic_u:
calc_knots(knots, nu.point_count_u, nu.order_u, 0)
makecyclicknots(knots, nu.point_count_u, nu.order_u)
else:
calc_knots(knots, nu.point_count_u, nu.order_u, flag)
return knots
def calc_knots(knots, point_count, order, flag):
def calc_knots(knots: list[float], point_count: int, order: int, flag: int) -> None:
pts_order = point_count + order
if flag == 1:
if flag == 1: # CU_NURB_ENDPOINT
k = 0.0
for a in range(1, pts_order + 1):
knots[a - 1] = k
if a >= order and a <= point_count:
k += 1.0
elif flag == 2:
elif flag == 2: # CU_NURB_BEZIER
if order == 4:
k = 0.34
for a in range(pts_order):
@@ -267,24 +315,176 @@ def calc_knots(knots, point_count, order, flag):
k += 0.5
knots[a] = math.floor(k)
else:
for a in range(pts_order):
knots[a] = a
for a in range(1, len(knots) - 1):
knots[a] = a - 1
knots[-1] = knots[-2]
def makecyclicknots(knots, point_count, order):
order2 = order - 1
def basis_nurb(t: float, order: int, point_count: int, knots: list[float], basis: list[float], start: int, end: int) -> Tuple[int, int]:
i1 = i2 = 0
orderpluspnts = order + point_count
opp2 = orderpluspnts - 1
# this is for float inaccuracy
if t < knots[0]:
t = knots[0]
elif t > knots[opp2]:
t = knots[opp2]
if order > 2:
b = point_count + order2
for a in range(1, order2):
if knots[b] != knots[b - a]:
# this part is order '1'
o2 = order + 1
for i in range(opp2):
if knots[i] != knots[i + 1] and t >= knots[i] and t <= knots[i + 1]:
basis[i] = 1.0
i1 = i - o2
if i1 < 0:
i1 = 0
i2 = i
i += 1
while i < opp2:
basis[i] = 0.0
i += 1
break
else:
basis[i] = 0.0
basis[i] = 0.0 #type: ignore
# this is order 2, 3, ...
for j in range(2, order + 1):
if i2 + j >= orderpluspnts:
i2 = opp2 - j
for i in range(i1, i2 + 1):
if basis[i] != 0.0:
d = ((t - knots[i]) * basis[i]) / (knots[i + j - 1] - knots[i])
else:
d = 0.0
if basis[i + 1] != 0.0:
e = ((knots[i + j] - t) * basis[i + 1]) / (knots[i + j] - knots[i + 1])
else:
e = 0.0
basis[i] = d + e
start = 1000
end = 0
for i in range(i1, i2 + 1):
if basis[i] > 0.0:
end = i
if start == 1000:
start = i
return start, end
def nurb_make_curve(nu: bpy.types.Spline, resolu: int, stride: int = 3) -> list[float]:
""""BKE_nurb_makeCurve"""
EPS = 1e-6
coord_index = istart = iend = 0
coord_array = [0.0] * (3 * nu.resolution_u * macro_segmentsu(nu))
sum_array = [0] * nu.point_count_u
basisu = [0.0] * macro_knotsu(nu)
knots = make_knots(nu)
resolu = resolu * macro_segmentsu(nu)
ustart = knots[nu.order_u - 1]
uend = knots[nu.point_count_u + nu.order_u - 1] if nu.use_cyclic_u else \
knots[nu.point_count_u]
ustep = (uend - ustart) / (resolu - (0 if nu.use_cyclic_u else 1))
cycl = nu.order_u - 1 if nu.use_cyclic_u else 0
u = ustart
while resolu:
resolu -= 1
istart, iend = basis_nurb(u, nu.order_u, nu.point_count_u + cycl, knots, basisu, istart, iend)
#/* calc sum */
sumdiv = 0.0
sum_index = 0
pt_index = istart - 1
for i in range(istart, iend + 1):
if i >= nu.point_count_u:
pt_index = i - nu.point_count_u
else:
pt_index += 1
sum_array[sum_index] = basisu[i] * nu.points[pt_index].co[3] #type: ignore
sumdiv += sum_array[sum_index]
sum_index += 1
if (sumdiv != 0.0) and (sumdiv < 1.0 - EPS or sumdiv > 1.0 + EPS):
sum_index = 0
for i in range(istart, iend + 1):
sum_array[sum_index] /= sumdiv #type: ignore
sum_index += 1
coord_array[coord_index: coord_index + 3] = (0.0, 0.0, 0.0)
sum_index = 0
pt_index = istart - 1
for i in range(istart, iend + 1):
if i >= nu.point_count_u:
pt_index = i - nu.point_count_u
else:
pt_index += 1
if sum_array[sum_index] != 0.0:
for j in range(3):
coord_array[coord_index + j] += sum_array[sum_index] * nu.points[pt_index].co[j]
sum_index += 1
coord_index += stride
u += ustep
return coord_array
def link_object_to_collection_nested(obj: Object, col: BCollection):
if obj.name not in col.objects: #type: ignore
col.objects.link(obj)
for child in obj.children: #type: ignore
link_object_to_collection_nested(child, col)
def add_to_hierarchy(converted: Union[Object, BCollection], traversalContext : 'TraversalContext', converted_objects: Dict[str, Union[Object, BCollection]], preserve_transform: bool) -> None:
nextParent = traversalContext.parent
# Traverse up the tree to find a direct parent object, and a containing collection
parent_collection: Optional[BCollection] = None
parent_object: Optional[Object] = None
while nextParent:
if nextParent.current.id in converted_objects:
c = converted_objects[nextParent.current.id]
if isinstance(c, BCollection):
parent_collection = c
break
else: #isinstance(c, Object):
parent_object = parent_object or c
if a == order2:
knots[point_count + order - 2] += 1.0
nextParent = nextParent.parent
b = order
c = point_count + order + order2
for a in range(point_count + order2, c):
knots[a] = knots[a - 1] + (knots[b] - knots[b - 1])
b -= 1
# If no containing collection is found, fall back to the scene collection
if not parent_collection:
parent_collection = bpy.context.scene.collection
if isinstance(converted, Object):
if parent_object:
set_parent(converted, parent_object, preserve_transform)
link_object_to_collection_nested(converted, parent_collection)
elif converted.name not in parent_collection.children.keys():
parent_collection.children.link(converted)
def set_parent(child: Object, parent: Object, preserve_transform: bool = False) -> None:
if preserve_transform :
previous = child.matrix_world.copy() # type: ignore
child.parent = parent
child.matrix_world = previous
else:
child.parent = parent
+27 -54
View File
@@ -1,72 +1,45 @@
from bpy_speckle.clients import speckle_clients
from typing import Callable
from specklepy.objects.base import Base
from bpy_speckle.convert.constants import ELEMENTS_PROPERTY_ALIASES
"""
Speckle functions
"""
unit_scale = {
"meters": 1.0,
"centimeters": 0.01,
"millimeters": 0.001,
"inches": 0.0254,
"feet": 0.3048,
"kilometers": 1000.0,
"mm": 0.001,
"cm": 0.01,
"m": 1.0,
"km": 1000.0,
"in": 0.0254,
"ft": 0.3048,
"yd": 0.9144,
"mi": 1609.340,
}
"""
Utility functions
"""
from specklepy.objects.graph_traversal.traversal import GraphTraversal, TraversalRule
from specklepy.objects.units import get_scale_factor_to_meters, get_units_from_string
def _report(msg):
def _report(msg: object) -> None:
"""
Function for printing messages to the console
"""
print("SpeckleBlender: {}".format(msg))
def get_scale_length(units):
if units.lower() in unit_scale.keys():
return unit_scale[units]
_report("Units <{}> are not supported.".format(units))
return 1.0
def get_scale_length(units: str) -> float:
"""Returns a scalar to convert distance values from one unit system to meters"""
return get_scale_factor_to_meters(get_units_from_string(units))
"""
Client, user, and stream functions
"""
def _check_speckle_client_user_stream(scene):
def get_default_traversal_func(can_convert_to_native: Callable[[Base], bool]) -> GraphTraversal:
"""
Verify that there is a valid user and stream
Traversal func for traversing a speckle commit object
"""
speckle = scene.speckle
user = (
speckle.users[int(speckle.active_user)]
if len(speckle.users) > int(speckle.active_user)
else None
ignore_rule = TraversalRule(
[
lambda o: "Objects.Structural.Results" in o.speckle_type, #Sadly, this one is necessary to avoid double conversion...
lambda o: "Objects.BuiltElements.Revit.Parameter" in o.speckle_type, #This one is just for traversal performance of revit commits
],
lambda _: [],
)
if user is None:
print("No users loaded.")
stream = (
user.streams[user.active_stream]
if len(user.streams) > user.active_stream
else None
convertible_rule = TraversalRule(
[can_convert_to_native],
lambda _: ELEMENTS_PROPERTY_ALIASES,
)
if stream is None:
print("Account contains no streams.")
return (user, stream)
default_rule = TraversalRule(
[lambda _: True],
lambda o: o.get_member_names(), #TODO: avoid deprecated members
)
return GraphTraversal([ignore_rule, convertible_rule, default_rule])
-104
View File
@@ -1,104 +0,0 @@
import os, sys, bpy
import ctypes, sys
import os, sys
def modules_path():
# set up addons/modules under the user
# script path. Here we'll install the
# dependencies
modulespath = os.path.normpath(
os.path.join(bpy.utils.script_path_user(), "addons", "modules")
)
if not os.path.exists(modulespath):
os.makedirs(modulespath)
# set user modules path at beginning of paths for earlier hit
if sys.path[1] != modulespath:
sys.path.insert(1, modulespath)
return modulespath
def install_dependencies():
import sys
import os
try:
try:
import pip
except:
print("Installing pip... "),
from subprocess import run as sprun
res = sprun([bpy.app.binary_path_python, "-m", "ensurepip"])
if res.returncode == 0:
import pip
else:
raise Exception("Failed to install pip.")
modulespath = modules_path()
if not os.path.exists(modulespath):
os.makedirs(modulespath)
print("Installing speckle to {}... ".format(modulespath)),
from subprocess import run as sprun
res = sprun(
[
bpy.app.binary_path_python,
"-m",
"pip",
"install",
"-q",
"-t",
"{}".format(modulespath),
"--no-deps",
"pydantic",
]
)
res = sprun(
[
bpy.app.binary_path_python,
"-m",
"pip",
"install",
"-q",
"-t",
"{}".format(modulespath),
"specklepy",
]
)
except:
raise Exception(
"Failed to install dependencies. Please make sure you have pip installed."
)
if __name__ == "__main__":
try:
import specklepy
except:
print("Failed to load speckle.")
from sys import platform
if platform == "win32":
if ctypes.windll.shell32.IsUserAnAdmin():
install_dependencies()
import specklepy
else:
ctypes.windll.shell32.ShellExecuteW(
None, "runas", sys.executable, __file__, None, 1
)
else:
print(
"Platform {} cannot automatically install dependencies.".format(
platform
)
)
raise
+207
View File
@@ -0,0 +1,207 @@
"""
Provides uniform and consistent path helpers for `specklepy`
"""
import os
import sys
from pathlib import Path
from typing import Optional
from importlib import import_module, invalidate_caches
_user_data_env_var = "SPECKLE_USERDATA_PATH"
def _path() -> Optional[Path]:
"""Read the user data path override setting."""
path_override = os.environ.get(_user_data_env_var)
if path_override:
return Path(path_override)
return None
_application_name = "Speckle"
def override_application_name(application_name: str) -> None:
"""Override the global Speckle application name."""
global _application_name
_application_name = application_name
def override_application_data_path(path: Optional[str]) -> None:
"""
Override the global Speckle application data path.
If the value of path is `None` the environment variable gets deleted.
"""
if path:
os.environ[_user_data_env_var] = path
else:
os.environ.pop(_user_data_env_var, None)
def _ensure_folder_exists(base_path: Path, folder_name: str) -> Path:
path = base_path.joinpath(folder_name)
path.mkdir(exist_ok=True, parents=True)
return path
def user_application_data_path() -> Path:
"""Get the platform specific user configuration folder path"""
path_override = _path()
if path_override:
return path_override
try:
if sys.platform.startswith("win"):
app_data_path = os.getenv("APPDATA")
if not app_data_path:
raise Exception(
"Cannot get appdata path from environment."
)
return Path(app_data_path)
else:
# try getting the standard XDG_DATA_HOME value
# as that is used as an override
app_data_path = os.getenv("XDG_DATA_HOME")
if app_data_path:
return Path(app_data_path)
else:
return _ensure_folder_exists(Path.home(), ".config")
except Exception as ex:
raise Exception(
"Failed to initialize user application data path.", ex
)
def user_speckle_folder_path() -> Path:
"""Get the folder where the user's Speckle data should be stored."""
return _ensure_folder_exists(user_application_data_path(), _application_name)
def user_speckle_connector_installation_path(host_application: str) -> Path:
"""
Gets a connector specific installation folder.
In this folder we can put our connector installation and all python packages.
"""
return _ensure_folder_exists(
_ensure_folder_exists(user_speckle_folder_path(), "connector_installations"),
host_application,
)
print("Starting module dependency installation")
print(sys.executable)
PYTHON_PATH = sys.executable
def connector_installation_path(host_application: str) -> Path:
connector_installation_path = user_speckle_connector_installation_path(host_application)
connector_installation_path.mkdir(exist_ok=True, parents=True)
# set user modules path at beginning of paths for earlier hit
if sys.path[0] != connector_installation_path:
sys.path.insert(0, str(connector_installation_path))
print(f"Using connector installation path {connector_installation_path}")
return connector_installation_path
def is_pip_available() -> bool:
try:
import_module("pip") # noqa F401
return True
except ImportError:
return False
def ensure_pip() -> None:
print("Installing pip... ")
from subprocess import run
completed_process = run([PYTHON_PATH, "-m", "ensurepip"])
if completed_process.returncode == 0:
print("Successfully installed pip")
else:
raise Exception(f"Failed to install pip, got {completed_process.returncode} return code")
def get_requirements_path() -> Path:
# we assume that a requirements.txt exists next to the __init__.py file
path = Path(Path(__file__).parent, "requirements.txt")
assert path.exists()
return path
def install_requirements(host_application: str) -> None:
# set up addons/modules under the user
# script path. Here we'll install the
# dependencies
path = connector_installation_path(host_application)
print(f"Installing Speckle dependencies to {path}")
from subprocess import run
completed_process = run(
[
PYTHON_PATH,
"-m",
"pip",
"install",
"-t",
str(path),
"-r",
str(get_requirements_path()),
],
capture_output=True,
text=True,
)
if completed_process.returncode != 0:
m = f"Failed to install dependenices through pip, got {completed_process.returncode} return code"
print(m)
raise Exception(m)
def install_dependencies(host_application: str) -> None:
if not is_pip_available():
ensure_pip()
install_requirements(host_application)
def _import_dependencies() -> None:
import_module("specklepy")
# the code above doesn't work for now, it fails on importing graphql-core
# despite that, the connector seams to be working as expected
# But it would be nice to make this solution work
# it would ensure that all dependencies are fully loaded
# requirements = get_requirements_path().read_text()
# reqs = [
# req.split(" ; ")[0].split("==")[0].split("[")[0].replace("-", "_")
# for req in requirements.split("\n")
# if req and not req.startswith(" ")
# ]
# for req in reqs:
# print(req)
# import_module("specklepy")
def ensure_dependencies(host_application: str) -> None:
try:
install_dependencies(host_application)
invalidate_caches()
_import_dependencies()
print("Successfully found dependencies")
except ImportError:
raise Exception(f"Cannot automatically ensure Speckle dependencies. Please try restarting the host application {host_application}!")
+2 -3
View File
@@ -1,4 +1,4 @@
from .users import LoadUsers, LoadUserStreams
from .users import LoadUsers, LoadUserStreams, ResetUsers
from .object import (
UpdateObject,
ResetObject,
@@ -15,7 +15,6 @@ from .streams import (
SelectOrphanObjects,
)
from .streams import (
UpdateGlobal,
AddStreamFromURL,
CreateStream,
CopyStreamId,
@@ -27,6 +26,7 @@ from .misc import OpenSpeckleGuide, OpenSpeckleTutorials, OpenSpeckleForum
operator_classes = [
LoadUsers,
ResetUsers,
ReceiveStreamObjects,
SendStreamObjects,
LoadUserStreams,
@@ -53,7 +53,6 @@ operator_classes.extend(
ViewStreamDataApi,
DeleteStream,
SelectOrphanObjects,
UpdateGlobal,
AddStreamFromURL,
CreateStream,
OpenSpeckleGuide,
+31 -19
View File
@@ -3,13 +3,15 @@ Commit operators
"""
import bpy
from bpy.props import BoolProperty
from bpy_speckle.functions import _check_speckle_client_user_stream
from bpy_speckle.clients import speckle_clients
from bpy_speckle.properties.scene import get_speckle
from specklepy.logging import metrics
class DeleteCommit(bpy.types.Operator):
"""
Delete stream
Deletes the selected commit from the selected stream.
To execute from code, call: `bpy.ops.speckle.delete_commit(are_you_sure=True)`
"""
bl_idname = "speckle.delete_commit"
@@ -28,36 +30,46 @@ class DeleteCommit(bpy.types.Operator):
col.prop(self, "are_you_sure")
def invoke(self, context, event):
speckle = get_speckle(context)
wm = context.window_manager
if len(context.scene.speckle.users) > 0:
if len(speckle.users) > 0:
return wm.invoke_props_dialog(self)
return {"CANCELLED"}
def execute(self, context):
try:
self.delete_commit(context)
return {"FINISHED"}
except Exception as ex:
print(f"{self.bl_idname}: failed: {ex}")
return {"CANCELLED"}
def delete_commit(self, context: bpy.types.Context) -> None:
if not self.are_you_sure:
return {"CANCELLED"}
raise Exception("Cancelled by user")
self.are_you_sure = False
speckle = context.scene.speckle
speckle = get_speckle(context)
check = _check_speckle_client_user_stream(context.scene)
if check is None:
return {"CANCELLED"}
(_, stream, _, commit) = speckle.validate_commit_selection()
user, stream = check
client = speckle_clients[int(context.scene.speckle.active_user)]
stream = user.streams[user.active_stream]
if len(stream.branches) < 1:
return {"CANCELLED"}
branch = stream.branches[int(stream.branch)]
if len(branch.commits) < 1:
return {"CANCELLED"}
commit = branch.commits[int(branch.commit)]
client = speckle_clients[int(speckle.active_user)]
deleted = client.commit.delete(stream_id=stream.id, commit_id=commit.id)
return {"FINISHED"}
metrics.track(
"Connector Action",
client.account,
custom_props={
"name": "delete_commit"
},
)
if not deleted:
raise Exception("Delete operation failed")
print(f"{self.bl_idname}: succeeded - commit {commit.id} ({commit.message}) has been deleted from stream {stream.id}")
+22
View File
@@ -1,5 +1,6 @@
import bpy
import webbrowser
from specklepy.logging import metrics
class OpenSpeckleGuide(bpy.types.Operator):
@@ -10,6 +11,13 @@ class OpenSpeckleGuide(bpy.types.Operator):
def execute(self, context):
webbrowser.open("https://speckle.guide/user/blender.html")
metrics.track(
"Connector Action",
None,
custom_props={
"name": "OpenSpeckleGuide"
},
)
return {"FINISHED"}
@@ -21,6 +29,13 @@ class OpenSpeckleTutorials(bpy.types.Operator):
def execute(self, context):
webbrowser.open("https://speckle.systems/tutorials/")
metrics.track(
"Connector Action",
None,
custom_props={
"name": "OpenSpeckleTutorials"
},
)
return {"FINISHED"}
@@ -32,4 +47,11 @@ class OpenSpeckleForum(bpy.types.Operator):
def execute(self, context):
webbrowser.open("https://speckle.community/")
metrics.track(
"Connector Action",
None,
custom_props={
"name": "OpenSpeckleForum"
},
)
return {"FINISHED"}
+54 -6
View File
@@ -4,13 +4,14 @@ Object operators
import bpy
from bpy.props import BoolProperty, EnumProperty
from deprecated import deprecated
from bpy_speckle.convert.to_speckle import (
convert_to_speckle,
ngons_to_speckle_polylines,
)
from bpy_speckle.functions import get_scale_length, _report
from bpy_speckle.clients import speckle_clients
from specklepy.logging import metrics
class UpdateObject(bpy.types.Operator):
"""
@@ -28,7 +29,6 @@ class UpdateObject(bpy.types.Operator):
def execute(self, context):
user = context.scene.speckle.users[int(context.scene.speckle.active_user)]
client = speckle_clients[int(context.scene.speckle.active_user)]
stream = user.streams[user.active_stream]
active = context.active_object
_report(active)
@@ -56,6 +56,13 @@ class UpdateObject(bpy.types.Operator):
_report("Updating object {}".format(sm["_id"]))
client.objects.update(active.speckle.object_id, sm)
metrics.track(
"Connector Action",
None,
custom_props={
"name": "UpdateObject"
},
)
return {"FINISHED"}
return {"CANCELLED"}
@@ -79,6 +86,14 @@ class ResetObject(bpy.types.Operator):
context.object.speckle.enabled = False
context.view_layer.update()
metrics.track(
"Connector Action",
None,
custom_props={
"name": "ResetObject"
},
)
return {"FINISHED"}
@@ -125,9 +140,17 @@ class DeleteObject(bpy.types.Operator):
active.speckle.enabled = False
context.view_layer.update()
metrics.track(
"Connector Action",
None,
custom_props={
"name": "DeleteObject"
},
)
return {"FINISHED"}
@deprecated
class UploadNgonsAsPolylines(bpy.types.Operator):
"""
Upload mesh ngon faces as polyline outlines
@@ -151,9 +174,10 @@ class UploadNgonsAsPolylines(bpy.types.Operator):
client = speckle_clients[int(context.scene.speckle.active_user)]
stream = user.streams[user.active_stream]
scale = context.scene.unit_settings.scale_length / get_scale_length(
stream.units
)
# scale = context.scene.unit_settings.scale_length / get_scale_length(
# stream.units
# )
scale = 1.0
sp = ngons_to_speckle_polylines(active, scale)
@@ -196,6 +220,13 @@ class UploadNgonsAsPolylines(bpy.types.Operator):
context.view_layer.update()
_report("Done.")
metrics.track(
"Connector Action",
None,
custom_props={
"name": "UploadNgonsAsPolylines"
},
)
return {"FINISHED"}
def invoke(self, context, event):
@@ -266,6 +297,14 @@ class SelectIfSameCustomProperty(bpy.types.Operator):
else:
obj.select_set(False)
metrics.track(
"Connector Action",
None,
custom_props={
"name": "SelectIfSameCustomProperty"
},
)
return {"FINISHED"}
@@ -314,4 +353,13 @@ class SelectIfHasCustomProperty(bpy.types.Operator):
else:
obj.select_set(False)
metrics.track(
"Connector Action",
None,
custom_props={
"name": "SelectIfHasCustomProperty"
},
)
return {"FINISHED"}
File diff suppressed because it is too large Load Diff
+142 -56
View File
@@ -1,12 +1,48 @@
"""
User account operators
"""
from typing import cast
import bpy
from bpy.types import Context
from bpy_speckle.functions import _report
from bpy_speckle.clients import speckle_clients
from specklepy.api.client import SpeckleClient
from specklepy.api.credentials import get_local_accounts
from bpy_speckle.properties.scene import SpeckleCommitObject, SpeckleSceneSettings, SpeckleStreamObject, SpeckleUserObject, get_speckle
from specklepy.core.api.client import SpeckleClient
from specklepy.core.api.models import Stream
from specklepy.core.api.credentials import get_local_accounts, Account
from specklepy.logging import metrics
class ResetUsers(bpy.types.Operator):
"""
Reset loaded users
"""
bl_idname = "speckle.users_reset"
bl_label = "Reset users"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
self.reset_ui(context)
metrics.track(
"Connector Action",
None,
custom_props={
"name": "ResetUsers"
},
)
bpy.context.view_layer.update()
if context.area:
context.area.tag_redraw()
return {"FINISHED"}
@staticmethod
def reset_ui(context: Context):
speckle = get_speckle(context)
speckle.users.clear()
speckle_clients.clear()
class LoadUsers(bpy.types.Operator):
"""
@@ -21,45 +57,78 @@ class LoadUsers(bpy.types.Operator):
_report("Loading users...")
users = context.scene.speckle.users
speckle = cast(SpeckleSceneSettings, context.scene.speckle) #type: ignore
users_list = speckle.users
context.scene.speckle.users.clear()
speckle_clients.clear()
ResetUsers.reset_ui(context)
profiles = get_local_accounts()
active_user_index = 0
metrics.track(
"Connector Action",
None,
custom_props={
"name": "LoadUsers",
},
)
if not profiles:
raise Exception("Zero accounts were found, please add one through Speckle Manager or a local account")
for profile in profiles:
user = users.add()
user.server_name = profile.serverInfo.name or "Speckle Server"
user.server_url = profile.serverInfo.url
user.name = profile.userInfo.name
user.email = profile.userInfo.email
user.company = profile.userInfo.company or ""
user.authToken = profile.token
try:
client = SpeckleClient(
host=profile.serverInfo.url,
use_ssl="https" in profile.serverInfo.url,
)
client.authenticate(user.authToken)
speckle_clients.append(client)
add_user_account(profile, speckle)
except Exception as ex:
_report(ex)
users.remove(len(users) - 1)
if profile.isDefault:
context.scene.speckle.active_user = str(len(users) - 1)
_report(f"Failed to authenticate user account {profile.userInfo.email} with server {profile.serverInfo.url}: {ex}")
users_list.remove(len(users_list) - 1)
continue
if profile.isDefault:
active_user_index = len(users_list) - 1
_report(f"Authenticated {len(users_list)}/{len(profiles)} accounts")
if active_user_index < len(users_list):
speckle.active_user = str(active_user_index)
context.scene.speckle.active_user_index = int(context.scene.speckle.active_user)
bpy.ops.speckle.load_user_streams()
bpy.context.view_layer.update()
if context.area:
context.area.tag_redraw()
if not users_list:
raise Exception("Zero valid user accounts were found, please ensure account is valid and the server is running")
return {"FINISHED"}
def add_user_account(account: Account, speckle: SpeckleSceneSettings) -> SpeckleUserObject:
"""Creates a new new SpeckleUserObject for the provided user Account and adds it to the SpeckleSceneSettings"""
users_list = speckle.users
def add_user_stream(user, stream):
s = user.streams.add()
URL = account.serverInfo.url
user = cast(SpeckleUserObject, users_list.add())
user.server_name = account.serverInfo.name or "Speckle Server"
user.server_url = URL
user.id = account.userInfo.id
user.name = account.userInfo.name
user.email = account.userInfo.email
user.company = account.userInfo.company or ""
assert(URL)
client = SpeckleClient(
host=URL,
use_ssl="https" in URL,
)
client.authenticate_with_account(account)
speckle_clients.append(client)
return user
def add_user_stream(user: SpeckleUserObject, stream: Stream):
"""Adds the provided Stream (with branch & commits) to the SpeckleUserObject"""
s = cast(SpeckleStreamObject, user.streams.add())
s.name = stream.name
s.id = stream.id
s.description = stream.description
@@ -76,23 +145,24 @@ def add_user_stream(user, stream):
continue
for c in b.commits.items:
commit = branch.commits.add()
commit: SpeckleCommitObject = branch.commits.add()
commit.id = commit.name = c.id
commit.message = c.message or ""
commit.author_name = c.authorName
commit.author_id = c.authorId
commit.created_at = c.createdAt
commit.created_at = c.createdAt.strftime("%Y-%m-%d %H:%M:%S.%f%Z") if c.createdAt else ""
commit.source_application = str(c.sourceApplication)
commit.referenced_object = c.referencedObject
if hasattr(s, "baseProperties"):
s.units = stream.baseProperties.units
s.units = stream.baseProperties.units # type: ignore
else:
s.units = "Meters"
class LoadUserStreams(bpy.types.Operator):
"""
Load all available streams for active user user
Load all available streams for active user
"""
bl_idname = "speckle.load_user_streams"
@@ -100,34 +170,50 @@ class LoadUserStreams(bpy.types.Operator):
bl_options = {"REGISTER", "UNDO"}
bl_description = "(Re)load all available user streams"
stream_limit: int = 20
branch_limit: int = 20
def execute(self, context):
speckle = context.scene.speckle
if len(speckle.users) > 0:
user = speckle.users[int(context.scene.speckle.active_user)]
client = speckle_clients[int(context.scene.speckle.active_user)]
try:
streams = client.stream.list(stream_limit=20)
except Exception as e:
_report("Failed to retrieve streams: {}".format(e))
return
if not streams:
_report("Failed to retrieve streams.")
return
user.streams.clear()
default_units = "Meters"
for s in streams:
sstream = client.stream.get(id=s.id)
add_user_stream(user, sstream)
bpy.context.view_layer.update()
try:
self.load_user_stream(context)
return {"FINISHED"}
except Exception as ex:
_report(f"{self.bl_idname} failed: {ex}")
return {"CANCELLED"}
def load_user_stream(self, context: Context) -> None:
speckle = get_speckle(context)
user = speckle.validate_user_selection()
client = speckle_clients[int(speckle.active_user)]
try:
streams = client.stream.list(stream_limit=self.stream_limit)
except Exception as ex:
raise Exception(f"Failed to retrieve streams") from ex
if not streams:
raise Exception("Zero streams found")
return
user.streams.clear()
for s in streams:
assert(s.id)
sstream = client.stream.get(id=s.id, branch_limit=self.branch_limit)
add_user_stream(user, sstream)
bpy.context.view_layer.update()
if context.area:
context.area.tag_redraw()
return {"CANCELLED"}
metrics.track(
"Connector Action",
client.account,
custom_props={
"name": "LoadUserStreams"
},
)
+72 -10
View File
@@ -1,6 +1,7 @@
"""
Scene properties
"""
from typing import Optional, Tuple
import bpy
from bpy.props import (
StringProperty,
@@ -12,18 +13,18 @@ from bpy.props import (
PointerProperty,
)
class SpeckleSceneObject(bpy.types.PropertyGroup):
name: bpy.props.StringProperty(default="")
class SpeckleCommitObject(bpy.types.PropertyGroup):
id: StringProperty(default="abc")
message: StringProperty(default="A simple commit")
author_name: StringProperty(default="Author name")
author_id: StringProperty(default="Author ID")
created_at: StringProperty(default="Today")
source_application: StringProperty(default="Unknown")
id: StringProperty(default="")
message: StringProperty(default="")
author_name: StringProperty(default="")
author_id: StringProperty(default="")
created_at: StringProperty(default="")
source_application: StringProperty(default="")
referenced_object: StringProperty(default="")
class SpeckleBranchObject(bpy.types.PropertyGroup):
@@ -42,6 +43,12 @@ class SpeckleBranchObject(bpy.types.PropertyGroup):
description="Active commit",
items=get_commits,
)
def get_active_commit(self) -> Optional[SpeckleCommitObject]:
selected_index = int(self.commit)
if 0 <= selected_index < len(self.commits):
return self.commits[selected_index]
return None
class SpeckleStreamObject(bpy.types.PropertyGroup):
@@ -66,17 +73,28 @@ class SpeckleStreamObject(bpy.types.PropertyGroup):
items=get_branches,
)
def get_active_branch(self) -> Optional[SpeckleBranchObject]:
selected_index = int(self.branch)
if 0 <= selected_index < len(self.branches):
return self.branches[selected_index]
return None
class SpeckleUserObject(bpy.types.PropertyGroup):
server_name: StringProperty(default="SpeckleXYZ")
server_url: StringProperty(default="https://speckle.xyz")
id: StringProperty(default="")
name: StringProperty(default="Speckle User")
email: StringProperty(default="user@speckle.xyz")
company: StringProperty(default="SpeckleSystems")
authToken: StringProperty(default="")
streams: CollectionProperty(type=SpeckleStreamObject)
active_stream: IntProperty(default=0)
def get_active_stream(self) -> Optional[SpeckleStreamObject]:
selected_index = int(self.active_stream)
if 0 <= selected_index < len(self.streams):
return self.streams[selected_index]
return None
class SpeckleSceneSettings(bpy.types.PropertyGroup):
def get_scripts(self, context):
@@ -104,8 +122,8 @@ class SpeckleSceneSettings(bpy.types.PropertyGroup):
active_user: EnumProperty(
items=get_users,
name="User",
description="Select user",
name="Account",
description="Select account",
update=set_user,
get=None,
set=None,
@@ -132,3 +150,47 @@ class SpeckleSceneSettings(bpy.types.PropertyGroup):
description="Script to run when sending stream objects.",
items=get_scripts,
)
def get_active_user(self) -> Optional[SpeckleUserObject]:
selected_index = int(self.active_user)
if 0 <= selected_index < len(self.users):
return self.users[selected_index]
return None
def validate_user_selection(self) -> SpeckleUserObject:
user = self.get_active_user()
if not user:
raise SelectionException("No user selected/found")
return user
def validate_stream_selection(self) -> Tuple[SpeckleUserObject, SpeckleStreamObject]:
user = self.validate_user_selection()
stream = user.get_active_stream()
if not stream:
raise SelectionException("No stream selected/found")
return (user, stream)
def validate_branch_selection(self) -> Tuple[SpeckleUserObject, SpeckleStreamObject, SpeckleBranchObject]:
(user, stream) = self.validate_stream_selection()
branch = stream.get_active_branch()
if not branch:
raise SelectionException("No branch selected/found")
return (user, stream, branch)
def validate_commit_selection(self) ->Tuple[SpeckleUserObject, SpeckleStreamObject, SpeckleBranchObject, SpeckleCommitObject]:
(user, stream, branch) = self.validate_branch_selection()
commit = branch.get_active_commit()
if commit is None:
raise SelectionException("No commit selected/found")
return (user, stream, branch, commit)
class SelectionException(Exception):
pass
def get_speckle(context: bpy.types.Context) -> SpeckleSceneSettings:
return context.scene.speckle #type: ignore
+9 -13
View File
@@ -12,7 +12,7 @@ from bpy.props import (
EnumProperty,
)
import datetime
from datetime import datetime
"""
Compatibility
@@ -115,13 +115,14 @@ class VIEW3D_PT_SpeckleUser(bpy.types.Panel):
col = layout.column()
if len(speckle.users) < 1:
col.label(text="No users found.")
col.label(text="Refresh to initialise")
else:
col.prop(speckle, "active_user", text="")
user = speckle.users[int(speckle.active_user)]
col.label(text="{} ({})".format(user.server_name, user.server_url))
col.label(text="{} ({})".format(user.name, user.email))
col.operator("speckle.users_load", text="", icon="FILE_REFRESH")
class VIEW3D_PT_SpeckleStreams(bpy.types.Panel):
"""
@@ -177,7 +178,7 @@ class VIEW3D_PT_SpeckleActiveStream(bpy.types.Panel):
stream = user.streams[user.active_stream]
# user.active_stream = min(user.active_stream, len(user.streams) - 1)
row = col.row()
row.label(text="{} ({})".format(stream.name, stream.id))
row.label(text=f"{stream.name} ({stream.id})")
row.operator("speckle.stream_copy_id", text="", icon="COPY_ID")
col.separator()
@@ -205,13 +206,11 @@ class VIEW3D_PT_SpeckleActiveStream(bpy.types.Panel):
row.label(text=line)
area.separator()
dt = datetime.datetime.strptime(
commit.created_at, "%Y-%m-%dT%H:%M:%S.%fZ"
)
col.label(text="{}".format(dt.ctime()))
col.label(
text="{} ({})".format(commit.author_name, commit.author_id)
dt = datetime.strptime(
commit.created_at, "%Y-%m-%d %H:%M:%S.%f%Z"
)
col.label(text=f"{dt.ctime()}")
col.label(text=f"{commit.author_name} ({commit.author_id})")
col.label(text=commit.source_application)
else:
col.label(text="No branches found!")
@@ -232,9 +231,6 @@ class VIEW3D_PT_SpeckleActiveStream(bpy.types.Panel):
row = col.row(align=True)
subcol = row.column()
subcol.label(text="Units:")
subcol = row.column()
subcol.label(text=stream.units)
col.label(text="Description:")
area = col.box()
+4
View File
@@ -0,0 +1,4 @@
#!/usr/bin/env bash
set -e -o pipefail
poetry export --only main -o bpy_speckle/requirements.txt
+20
View File
@@ -0,0 +1,20 @@
import sys
from pathlib import Path
def patch_installer(tag: str):
"""Patches the installer with the correct connector version and specklepy version"""
tag = tag.replace("\n", "")
iss_file = "speckle-sharp-ci-tools/blender.iss"
iss_path = Path(iss_file)
lines = iss_path.read_text().split("\n")
lines.insert(12, f'#define AppVersion "{tag.split("-")[0]}"')
lines.insert(13, f'#define AppInfoVersion "{tag}"')
iss_path.write_text("\n".join(lines))
print(f"Patched installer with connector v{tag}")
if __name__ == "__main__":
tag = sys.argv[1]
patch_installer(tag)
+2 -37
View File
@@ -1,7 +1,6 @@
import re
import sys
def patch_connector(tag):
"""Patches the connector version within the connector init file"""
bpy_file = "bpy_speckle/__init__.py"
@@ -19,47 +18,13 @@ def patch_connector(tag):
with open(bpy_file, "w") as file:
file.writelines(lines)
def patch_installer(tag):
"""Patches the installer with the correct connector version and specklepy version"""
iss_file = "speckle-sharp-ci-tools/blender.iss"
py_tag = get_specklepy_version()
with open(iss_file, "r") as file:
lines = file.readlines()
lines.insert(11, f'#define SpecklepyVersion "{py_tag}"\n')
lines.insert(11, f'#define AppVersion "{tag}"\n')
with open(iss_file, "w") as file:
file.writelines(lines)
print(f"Patched installer with connector v{tag} and specklepy v{py_tag}")
def get_specklepy_version():
"""Get version of specklepy to install from the pyproject.toml"""
version = "2.3.3"
with open("pyproject.toml", "r") as f:
lines = [line for line in f if line.startswith("specklepy = ")]
if not lines:
raise Exception("Could not find specklepy in pyproject.toml")
match = re.search(r"[0-9]+(\.[0-9]+)*", lines[0])
if match:
version = match[0]
return version
def main():
if len(sys.argv) < 2:
print(get_specklepy_version())
return
tag = sys.argv[1]
if not re.match(r"[0-9]+(\.[0-9]+)*$", tag):
if not re.match(r"([0-9]+)\.([0-9]+)\.([0-9]+)", tag):
raise ValueError(f"Invalid tag provided: {tag}")
print(f"Patching version: {tag}")
patch_connector(tag)
patch_installer(tag)
patch_connector(tag.split("-")[0])
if __name__ == "__main__":
Generated
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+12 -10
View File
@@ -2,20 +2,22 @@
name = "speckle-blender"
version = "2.0.0"
description = "the Speckle 2.0 connector for Blender!"
authors = ["izzy lyseggen <izzy.lyseggen@gmail.com>"]
authors = ["izzy lyseggen <izzy.lyseggen@gmail.com>", "Gergő Jedlicska <gergo@jedlicska.com>"]
license = "Apache-2.0"
[tool.poetry.dependencies]
python = ">=3.7,<3.10"
specklepy = "^2.6.0"
python = ">=3.8, <4.0.0"
specklepy = "^2.16.2"
attrs = "^23.1.0"
[tool.poetry.dev-dependencies]
devtools = "^0.6.1"
numpy = "^1.20.2"
bpy = "^2.82.1"
bpy-build = "^2.1.0"
black = "^21.12b0"
pylint = "^2.12.2"
# [tool.poetry.group.local_specklepy.dependencies]
# specklepy = {path = "../specklepy", develop = true}
[tool.poetry.group.dev.dependencies]
fake-bpy-module-latest = "^20230117"
black = "^22.10.0"
pylint = "^2.15.7"
ruff = "^0.0.187"
[build-system]
requires = ["poetry-core>=1.0.0"]