2 Commits

Author SHA1 Message Date
Jedd Morgan 94dedacc5d Update README.md (#15) 2025-07-28 10:39:10 +01:00
Sebastian Witt bafbcd8b87 Rendermaterials inherit material names instead of type + unique id (#14) 2025-07-22 15:57:50 +01:00
2 changed files with 6 additions and 0 deletions
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@@ -1 +1,5 @@
# ifc-openshell-file-importer
⚠ We have moved this code into the specklepy repo - https://github.com/specklesystems/specklepy/tree/main/src/speckleifc ⚠
Please open new issues and PRs there
@@ -15,6 +15,8 @@ def _create_iterator_settings() -> settings:
ifc_settings.set("use-world-coords", True)
# Tiny performance improvement,
ifc_settings.set("no-wire-intersection-check", True)
# Rendermaterials inherit the material names instead of type + unique id
ifc_settings.set("use-material-names", True)
# IfcOpenshell defaults to 0.001mm here, which leads to very dense meshes.
# lowering the mesh quality a bit here leads to meshes