14 lines
306 B
C#
14 lines
306 B
C#
using UnityEngine;
|
|
|
|
namespace Speckle_Connector.dmo {
|
|
[CreateAssetMenu( fileName = "SpeckleStream", menuName = "Speckle2/Stream Scriptable Object", order = 0 )]
|
|
|
|
public class StreamSO : ScriptableObject {
|
|
|
|
public string streamId;
|
|
public string streamName;
|
|
|
|
|
|
|
|
}
|
|
} |