105 Commits

Author SHA1 Message Date
Jedd Morgan 9cc1c1f6bf Bump Core Deps to 2.20 (#120)
* Bump Sdk

* Fixed compiler errors
2024-08-08 14:31:07 +01:00
Iain Sproat 1446e6f665 chore(domains): deprecate speckle.xyz for app.speckle.systems (#119) 2024-07-18 17:20:50 +02:00
Jedd Morgan 1b2eeed3eb 2.18 Update 2024-02-22 18:31:09 +00:00
Jedd Morgan edeec70993 2.17.1 (#110)
* Bump core to 2.17.0-rc

* feat!(selection): selection now indexes based on ID (#107)

* bump package version (#108)

* Bumped core to 2.17.1

* Account id to include hash of server info
2024-02-08 23:01:21 +00:00
Jedd Morgan 9c7d1deb0a Added speckle properties example 2023-09-12 13:56:18 +01:00
Jedd Morgan 8a9c21f979 Exposed toggle for attaching speckle properties 2023-08-31 12:30:50 +01:00
Jedd Morgan aa46d49620 reformat code 2023-08-31 12:08:35 +01:00
Jedd Morgan e1a3ae6b9c urp test 2023-07-11 23:32:01 +01:00
Jedd Morgan d44ead55db Added support for translucency with the standard shader 2023-07-11 22:55:18 +01:00
Jedd Morgan a3fb10570e deps: 2.15.0-alpha2 2023-06-29 00:26:21 +01:00
Jedd Morgan 62875c0a27 Editor progress bar now works 2023-06-22 17:23:57 +01:00
Jedd Morgan b3c6b59721 Cancellation fixes and editor progress 2023-06-14 17:08:51 +01:00
Jedd Morgan d9f7895b3f Improved Editor Cancellation 2023-06-11 14:39:14 +01:00
Jedd Morgan dc58f6b0b0 wip collections 2023-06-08 23:17:50 +01:00
Jedd Morgan 2973087beb Update objects & core dlls to 2.13 2023-04-04 19:59:48 +01:00
Jedd Morgan 00f57f1bdd feat(editor): Added entry in gameobject menu + minor bug fixes 2022-11-30 17:34:00 +00:00
JR-Morgan 55c26f4bdd small improvements 2022-11-17 21:02:04 +00:00
JR-Morgan 69c5c62a45 Restructured editor assemblies 2022-11-10 17:59:02 +00:00
JR-Morgan cf7362b023 feat(Sender): Added editor sender 2022-11-09 03:12:23 +00:00
JR-Morgan 6a802df7ee Stream Previews 2022-11-09 00:08:41 +00:00
JR-Morgan c6de60f18c Asset restructure to seperate components and wrappers 2022-11-08 19:13:48 +00:00
JR-Morgan 9f2744df2c seperating out editor UI from editor receiving 2022-11-04 02:50:37 +00:00
JR-Morgan 698513da48 fix(playground): fixed minor UI/UX issues with specklePlayground 2022-10-27 17:22:58 +01:00
JR-Morgan 70eae64ea4 Removed some empty gameobjects that were accidently added to SpecklePlayground scene 2022-10-27 16:37:04 +01:00
JR-Morgan 8bc9279621 fix(converter): Meshes without materials will now share the same "defaultMaterial" 2022-10-27 14:19:55 +01:00
JR-Morgan c1a1e576b6 fix(converter): Fixed issue with meshes not being saved 2022-10-17 22:05:27 +01:00
JR-Morgan 7cf05003dd attempted fix for macos editor not picking up core DLL 2022-10-14 13:31:31 +01:00
JR-Morgan 38b73d48f8 feat(core): Bumped core to 2.9 2022-10-14 12:21:16 +01:00
JR-Morgan abe721a323 feat(converter): Added native asset cache to converter to allow for loading/saving assets in an abstract way 2022-10-11 14:55:26 +01:00
JR-Morgan 6e6e53a3b1 feature(core): Bumped core 2022-09-20 18:08:15 +01:00
JR-Morgan de1e154065 feat(EditorUI): Added "Edit mode" toggle (and experimental warning) to SpeckleProperties editor
fix(Converter): Fixed issue with ToNative conversion of `Objects.Geometry` objects leading to unparented `GameObject`speckle
2022-08-29 21:11:36 +01:00
JR-Morgan 2c910136c6 Bumped core + BIM properties editor UI 2022-08-18 22:52:33 +01:00
JR-Morgan f3bb67fda1 Conversion Bug fixes and category parenting 2022-08-08 20:05:13 +01:00
JR-Morgan 7a915262fc ToSpeckle refactor 2022-07-19 03:40:33 +01:00
JR-Morgan 32db50d03b Updated speckle properties to support selection of Base type 2022-07-18 20:13:59 +01:00
JR-Morgan 672865ed87 Refactored ToNative converter to aligh with UE 2022-05-23 01:51:35 +01:00
David Morgan 815bebf7a0 removed cancellation token 2022-04-28 01:24:06 -04:00
JR-Morgan 8412d2e425 Clean-up 2022-04-07 01:12:28 +01:00
JR-Morgan a60763e02d Updated objects to 2.4.0 2022-02-24 17:50:28 +00:00
JR-Morgan 6437c3b20b Updated ToNative conversion to accept multiple displayValue meshes 2022-02-03 00:39:36 +00:00
JR-Morgan 8b44834934 Speckle shader magic! 2021-12-11 17:44:34 +00:00
JR-Morgan 11a154a98e Speckle shader 2021-12-11 00:35:49 +00:00
JR-Morgan 59ec7af536 Merge branch 'main' into origin/texture-coordinates-fix 2021-12-10 17:08:44 +00:00
JR-Morgan 451471a6bc Changed default number of streams, branches, and commits that will be fetched by the StreamManager 2021-12-10 17:07:03 +00:00
JR-Morgan 3de01bdf4e To Native mesh conversion now correctly converts vertex colors and PBR properties 2021-12-10 17:06:16 +00:00
JR-Morgan ecb7af44b3 Moved connector into Package 2021-12-02 13:26:32 +00:00
JR-Morgan b8cb1ca97a Experimenting with texture-coordinate conversion 2021-12-02 13:23:29 +00:00
JR-Morgan 3f9bc06dfb Bumped core and added read receipts 2021-11-26 00:11:35 +00:00
JR-Morgan 97c017998a Fixed bug with object selection in speckle playground that caused an exception to be thrown on send 2021-10-29 17:23:50 +01:00
JR-Morgan 46d33dc3f7 Fixed issue with Editor Progress bar being updated from non-unity thread. 2021-10-07 20:10:35 +01:00