Jedd Morgan
9cc1c1f6bf
Bump Core Deps to 2.20 ( #120 )
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* Bump Sdk
* Fixed compiler errors
2024-08-08 14:31:07 +01:00
Iain Sproat
1446e6f665
chore(domains): deprecate speckle.xyz for app.speckle.systems ( #119 )
2024-07-18 17:20:50 +02:00
Jedd Morgan
1b2eeed3eb
2.18 Update
2024-02-22 18:31:09 +00:00
Jedd Morgan
edeec70993
2.17.1 ( #110 )
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* Bump core to 2.17.0-rc
* feat!(selection): selection now indexes based on ID (#107 )
* bump package version (#108 )
* Bumped core to 2.17.1
* Account id to include hash of server info
2024-02-08 23:01:21 +00:00
Jedd Morgan
9c7d1deb0a
Added speckle properties example
2023-09-12 13:56:18 +01:00
Jedd Morgan
8a9c21f979
Exposed toggle for attaching speckle properties
2023-08-31 12:30:50 +01:00
Jedd Morgan
aa46d49620
reformat code
2023-08-31 12:08:35 +01:00
Jedd Morgan
e1a3ae6b9c
urp test
2023-07-11 23:32:01 +01:00
Jedd Morgan
d44ead55db
Added support for translucency with the standard shader
2023-07-11 22:55:18 +01:00
Jedd Morgan
a3fb10570e
deps: 2.15.0-alpha2
2023-06-29 00:26:21 +01:00
Jedd Morgan
62875c0a27
Editor progress bar now works
2023-06-22 17:23:57 +01:00
Jedd Morgan
b3c6b59721
Cancellation fixes and editor progress
2023-06-14 17:08:51 +01:00
Jedd Morgan
d9f7895b3f
Improved Editor Cancellation
2023-06-11 14:39:14 +01:00
Jedd Morgan
dc58f6b0b0
wip collections
2023-06-08 23:17:50 +01:00
Jedd Morgan
2973087beb
Update objects & core dlls to 2.13
2023-04-04 19:59:48 +01:00
Jedd Morgan
00f57f1bdd
feat(editor): Added entry in gameobject menu + minor bug fixes
2022-11-30 17:34:00 +00:00
JR-Morgan
55c26f4bdd
small improvements
2022-11-17 21:02:04 +00:00
JR-Morgan
69c5c62a45
Restructured editor assemblies
2022-11-10 17:59:02 +00:00
JR-Morgan
cf7362b023
feat(Sender): Added editor sender
2022-11-09 03:12:23 +00:00
JR-Morgan
6a802df7ee
Stream Previews
2022-11-09 00:08:41 +00:00
JR-Morgan
c6de60f18c
Asset restructure to seperate components and wrappers
2022-11-08 19:13:48 +00:00
JR-Morgan
9f2744df2c
seperating out editor UI from editor receiving
2022-11-04 02:50:37 +00:00
JR-Morgan
698513da48
fix(playground): fixed minor UI/UX issues with specklePlayground
2022-10-27 17:22:58 +01:00
JR-Morgan
70eae64ea4
Removed some empty gameobjects that were accidently added to SpecklePlayground scene
2022-10-27 16:37:04 +01:00
JR-Morgan
8bc9279621
fix(converter): Meshes without materials will now share the same "defaultMaterial"
2022-10-27 14:19:55 +01:00
JR-Morgan
c1a1e576b6
fix(converter): Fixed issue with meshes not being saved
2022-10-17 22:05:27 +01:00
JR-Morgan
7cf05003dd
attempted fix for macos editor not picking up core DLL
2022-10-14 13:31:31 +01:00
JR-Morgan
38b73d48f8
feat(core): Bumped core to 2.9
2022-10-14 12:21:16 +01:00
JR-Morgan
abe721a323
feat(converter): Added native asset cache to converter to allow for loading/saving assets in an abstract way
2022-10-11 14:55:26 +01:00
JR-Morgan
6e6e53a3b1
feature(core): Bumped core
2022-09-20 18:08:15 +01:00
JR-Morgan
de1e154065
feat(EditorUI): Added "Edit mode" toggle (and experimental warning) to SpeckleProperties editor
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fix(Converter): Fixed issue with ToNative conversion of `Objects.Geometry` objects leading to unparented `GameObject`speckle
2022-08-29 21:11:36 +01:00
JR-Morgan
2c910136c6
Bumped core + BIM properties editor UI
2022-08-18 22:52:33 +01:00
JR-Morgan
f3bb67fda1
Conversion Bug fixes and category parenting
2022-08-08 20:05:13 +01:00
JR-Morgan
7a915262fc
ToSpeckle refactor
2022-07-19 03:40:33 +01:00
JR-Morgan
32db50d03b
Updated speckle properties to support selection of Base type
2022-07-18 20:13:59 +01:00
JR-Morgan
672865ed87
Refactored ToNative converter to aligh with UE
2022-05-23 01:51:35 +01:00
David Morgan
815bebf7a0
removed cancellation token
2022-04-28 01:24:06 -04:00
JR-Morgan
8412d2e425
Clean-up
2022-04-07 01:12:28 +01:00
JR-Morgan
a60763e02d
Updated objects to 2.4.0
2022-02-24 17:50:28 +00:00
JR-Morgan
6437c3b20b
Updated ToNative conversion to accept multiple displayValue meshes
2022-02-03 00:39:36 +00:00
JR-Morgan
8b44834934
Speckle shader magic!
2021-12-11 17:44:34 +00:00
JR-Morgan
11a154a98e
Speckle shader
2021-12-11 00:35:49 +00:00
JR-Morgan
59ec7af536
Merge branch 'main' into origin/texture-coordinates-fix
2021-12-10 17:08:44 +00:00
JR-Morgan
451471a6bc
Changed default number of streams, branches, and commits that will be fetched by the StreamManager
2021-12-10 17:07:03 +00:00
JR-Morgan
3de01bdf4e
To Native mesh conversion now correctly converts vertex colors and PBR properties
2021-12-10 17:06:16 +00:00
JR-Morgan
ecb7af44b3
Moved connector into Package
2021-12-02 13:26:32 +00:00
JR-Morgan
b8cb1ca97a
Experimenting with texture-coordinate conversion
2021-12-02 13:23:29 +00:00
JR-Morgan
3f9bc06dfb
Bumped core and added read receipts
2021-11-26 00:11:35 +00:00
JR-Morgan
97c017998a
Fixed bug with object selection in speckle playground that caused an exception to be thrown on send
2021-10-29 17:23:50 +01:00
JR-Morgan
46d33dc3f7
Fixed issue with Editor Progress bar being updated from non-unity thread.
2021-10-07 20:10:35 +01:00