speckle-unity-vr

A work in progress example project of Speckle in VR!

Currently working with OpenXR on Windows, with the Quest 2.

https://drive.google.com/file/d/1ls5zovY15Bxhis9e0SgxjKp9k_rLsxzE/preview

  • Receiving a selected Speckle commit (from a selection of accounts -> stream -> branch -> commit)
  • Sending (all) to a selected branch

Note: Currently wip, and only working on PCVR (See discussion)

S
Description
No description provided
Readme 5.7 MiB
Languages
ShaderLab 39.3%
GLSL 27.5%
C# 21.6%
HLSL 11.6%