Files
speckle-sharp-connectors/Directory.Build.props
T
Jonathon Broughton 462d01a3b2 feat(Navisworks): CNX-1043 Enable shared ribbon for v2 and v3 Navisworks connectors (#504)
* Add Speckle v2 and v3 launch buttons to the Navisworks ribbon

- Added `LaunchSpeckleConnector` class with constants for command and plugin names
- Updated `NavisworksRibbon.name` file to include display names for Speckle v2 and v3
- Updated `NavisworksRibbon.xaml` file to include ribbon panels and buttons for Speckle v2 and v3
- Updated `NavisworksRibbon.xaml.cs` file to include commands for launching Speckle v2 and v3 connectors
- Added resources for the icons of the new buttons

* Delete AppUtils.cs and Commands.cs, add Utilities.cs

- Delete AppUtils.cs and Commands.cs (Replaced by v2 and v3 Tools)
- Add Utilities.cs for plugin utilities functionality

* Update Speckle Connector for Navisworks to use the new SpeckleV3Tool plugin and developer ID. Also, initialize the services with the correct version of Navisworks.

* Update RibbonHandler class in Navisworks connector plugin:
- Refactor the CanExecuteCommand method to handle different commandIds.
- Add a static constructor to subscribe to the PluginRecordsChanged event.
- Implement OnPluginRecordsChanged method to reset the cached state of V2 plugin availability.
- Modify ExecuteCommand method to load and activate the appropriate plugin based on the commandId.
- Add a new IsValidVersion method to check if the current version of Navisworks is compatible with the plugin.

* Update ribbon handling logic in NavisworksRibbon.xaml.cs

- Find the v2 plugin and update the availability state
- Hide the v2 ribbon tab if it exists

* Fix ribbon handling for Speckle v3 and v2 tools

Refactor the code in `RibbonHandler` to improve the handling of commands for Speckle v3 and v2 tools. The changes include:
- Extracting a new method `HandleCommand` to handle the loading and activation of plugins
- Removing duplicated code by calling `HandleCommand` for both Speckle v3 and v2 tools
- Adding null checks when finding plugin records
- Returning early if plugin loading should be skipped

* XMLDOC comments added

- Added two summary comments to describe the purpose of the methods `CanExecuteCommand()` and `ExecuteCommand()`.

* Add Speckle V2 and V3 tools to Navisworks plugin

- Added `SpeckleV2Tool.cs` file with constants for Speckle V2 tool
- Added `SpeckleV3Tool.cs` file with constants for Speckle V3 tool

* Refactor Utilities.cs for Navisworks plugin

- Add conditional compilation for DEBUG mode

* Remove debug code and comments in Utilities.cs

- Remove debug code that prints available plugins to the Debug output window
- Remove unused using statement for System.Text

* Refactor plugin activation logic in NavisworksRibbon.xaml.cs and Utilities.cs

- Simplify ActivatePluginPane method in Utilities.cs
- Remove unused parameter 'command' from ActivatePluginPane method

* Update Speckle branding and UI elements

- Changed display names for Speckle versions to reflect beta status.
- Updated XAML to simplify ribbon panel structure.
- Adjusted constants in the tool class for consistency with new naming.

* Fix formatting and improve error messages

- Added missing newlines for better readability in code.
- Updated error message to enhance clarity for users.
- Cleaned up XML formatting in project files for consistency.
- Ensured all package references are properly formatted.

* Add missing namespace for Navisworks integration

- Included the HostApp namespace to improve functionality.
- Ensures better access to required classes and methods.

* Fix message box formatting in Navisworks plugin

Updated the message box string concatenation for better readability.
2025-01-29 10:57:44 +00:00

2.5 KiB