Dimitrie Stefanescu
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73dca8dc3a
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refactor(viewer): cleanup
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2021-02-21 22:02:22 +00:00 |
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Dimitrie Stefanescu
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6abf2d7e14
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feat(viewer): interaction methods for section boxes
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2021-02-21 21:11:58 +00:00 |
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Dimitrie Stefanescu
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db2a3f01f6
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feat(viewer): intermeidate step
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2021-02-20 23:05:54 +00:00 |
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NGimbal
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7572d03f61
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show sectionBox toggle in interface
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2021-02-10 18:19:09 -05:00 |
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Dimitrie Stefanescu
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0269fec071
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fix(viewer): cleans selection on scene disposal
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2021-01-19 22:21:11 +00:00 |
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Dimitrie Stefanescu
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5428bab9f4
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feat(viewer): adds loading convience method and improves selection behaviour
clicks on objects hidden by a section plane are no longer selecting it
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2021-01-19 22:04:13 +00:00 |
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Dimitrie Stefanescu
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83234b9741
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improvement(viewer): snaps rotation controls on clipping planes; hides unecessary axis controls
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2021-01-13 22:08:12 +02:00 |
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Dimitrie Stefanescu
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35b2c4937b
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improvement(viewer): better SSAO & disabling on rotations to maintain fps
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2021-01-13 21:22:57 +02:00 |
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Dimitrie Stefanescu
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3b9e198d6c
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feat(viewer): reflections and shiny things + section plane refactor
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2021-01-13 13:56:06 +02:00 |
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Dimitrie Stefanescu
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60ef85955c
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feat(viewer): section cuts & various improvements
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2021-01-13 00:20:07 +02:00 |
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Dimitrie Stefanescu
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258f029573
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feat(viewer): multiple improvements
object selection, multiple selection & deselection logic; zoom extents, zoom to object; default
solid material improvements; lighting improvements
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2021-01-12 12:52:38 +02:00 |
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Dimitrie Stefanescu
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87290b9008
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feat(viewer): first (rather large) commit
scaffolds the base 3d viewer for speckle.
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2021-01-11 15:11:51 +02:00 |
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