fix: adds brepx, extrusionx, subdx support in viewer for real this time
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@@ -37,6 +37,9 @@ export default class SpeckleConverter {
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BlockInstance: this.BlockInstanceToNode.bind(this),
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Pointcloud: this.PointcloudToNode.bind(this),
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Brep: this.BrepToNode.bind(this),
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BrepX: this.BrepToNode.bind(this),
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ExtrusionX: this.BrepToNode.bind(this),
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SubDX: this.BrepToNode.bind(this),
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Mesh: this.MeshToNode.bind(this),
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Point: this.PointToNode.bind(this),
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Line: this.LineToNode.bind(this),
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