Files
speckle-cpp-connectors/SpeckleConnector/Connector/Database/ModelCardDatabase.cpp
T
Ralph Wessel d21f3da414 Prep for receive:
- Database transactions added for write access to model
- Attribute database write added (for layers, materials etc)
User prompted to show layers when model card selection is not visible
2024-11-20 09:15:57 +00:00

142 lines
4.8 KiB
C++

#include "Connector/Database/ModelCardDatabase.h"
#include "Active/Database/Storage/Storage.h"
#include "Active/Serialise/JSON/JSONTransport.h"
#include "Connector/Record/Model/CardMover.h"
#include "Speckle/Database/Identity/RecordID.h"
#include "Speckle/Database/Storage/DocumentStore/DocumentStoreEngine.h"
#include <array>
using namespace active::container;
using namespace active::database;
using namespace active::event;
using namespace active::serialise;
using namespace active::serialise::json;
using namespace connector::database;
using namespace connector::record;
using namespace speckle::database;
using namespace speckle::utility;
namespace connector::database {
///ModelCard database engine declaration
class ModelCardDatabase::Engine : public DocumentStoreEngine<ModelCard, CardMover, JSONTransport, RecordID> {
using base = DocumentStoreEngine<ModelCard, CardMover, JSONTransport, RecordID>;
using base::base;
};
///ModelCard database storage declaration
class ModelCardDatabase::Store : public Storage<ModelCard, JSONTransport,
RecordID, RecordID, RecordID, RecordID> {
using base = Storage<ModelCard, JSONTransport,
RecordID, RecordID, RecordID, RecordID>;
using base::base;
};
}
namespace {
///The document storage identifier for model cards
const char* modelCardDBaseName = "connector::database::ModelModelCardDatabase";
///The document storage identifier for model cards
const char* modelCardTableName = "models";
}
/*--------------------------------------------------------------------
Constructor
--------------------------------------------------------------------*/
ModelCardDatabase::ModelCardDatabase() {
m_engine = std::make_shared<Engine>(modelCardDBaseName,
//Schema
DBaseSchema{active::utility::String{modelCardDBaseName},
//Tables
{
//Model card table
{
modelCardTableName, 0, 0, {} //The table specifics aren't relevant in this context
}
}
}
);
m_store = std::make_shared<Store>(m_engine);
} //ModelCardDatabase::ModelCardDatabase
/*--------------------------------------------------------------------
Destructor
--------------------------------------------------------------------*/
ModelCardDatabase::~ModelCardDatabase() {}
/*--------------------------------------------------------------------
Get a specified card from the database
return: The requested card (nullptr on failure)
--------------------------------------------------------------------*/
ModelCard::Unique ModelCardDatabase::getCard(const speckle::utility::String& cardID) const {
return m_store->getObject(cardID);
} //ModelCardDatabase::getCard
/*--------------------------------------------------------------------
Get all model cards
return: All the cards
--------------------------------------------------------------------*/
Vector<ModelCard> ModelCardDatabase::getCards() const {
return m_store->getObjects();
} //ModelCardDatabase::getCards
/*--------------------------------------------------------------------
Write a card to storage
card: The card to write
--------------------------------------------------------------------*/
void ModelCardDatabase::write(ModelCard& card) const {
m_store->write(card);
} //ModelCardDatabase::write
/*--------------------------------------------------------------------
Erase a card
cardID: The ID of the card to erase
--------------------------------------------------------------------*/
void ModelCardDatabase::erase(const String& cardID) const {
m_store->erase(cardID);
} //ModelCardDatabase::erase
/*--------------------------------------------------------------------
Get the unique ID of the engine storage
return: The databas unique ID
--------------------------------------------------------------------*/
RecordID ModelCardDatabase::getStoreID() const {
return m_engine->getUniqueID();
} //ModelCardDatabase::getStoreID
/*--------------------------------------------------------------------
Get a serialisation wrapper for the database
return: A database wrapper
--------------------------------------------------------------------*/
std::unique_ptr<Cargo> ModelCardDatabase::wrapper() const {
return m_store->wrapper();
} //ModelCardDatabase::wrapper
/*--------------------------------------------------------------------
Get the database subscription (the content is document-based, and must react to document operations)
return: The database subscription (add weakly to publisher)
--------------------------------------------------------------------*/
std::shared_ptr<active::event::Subscriber> ModelCardDatabase::getSubscription() {
return std::dynamic_pointer_cast<Subscriber>(m_engine);
} //ModelCardDatabase::getSubscription