Compare commits
86 Commits
2.13.0-beta
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2.20.0
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+39
-15
@@ -71,24 +71,44 @@ jobs:
|
||||
build-installer-win:
|
||||
executor:
|
||||
name: win/default
|
||||
shell: cmd.exe
|
||||
environment:
|
||||
SSM: 'C:\Program Files\DigiCert\DigiCert One Signing Manager Tools'
|
||||
steps:
|
||||
- attach_workspace:
|
||||
at: ./
|
||||
- run:
|
||||
name: Patch installer
|
||||
shell: powershell.exe
|
||||
command: python patch_installer.py (Get-Content -Raw SEMVER)
|
||||
- run:
|
||||
name: Create Innosetup signing cert
|
||||
shell: powershell.exe
|
||||
command: |
|
||||
echo $env:PFX_B64 > "speckle-sharp-ci-tools\SignTool\AEC Systems Ltd.txt"
|
||||
certutil -decode "speckle-sharp-ci-tools\SignTool\AEC Systems Ltd.txt" "speckle-sharp-ci-tools\SignTool\AEC Systems Ltd.pfx"
|
||||
- run:
|
||||
name: Installer
|
||||
shell: cmd.exe #does not work in powershell
|
||||
command: speckle-sharp-ci-tools\InnoSetup\ISCC.exe speckle-sharp-ci-tools\blender.iss /Sbyparam=$p
|
||||
- unless: # Build installers unsigned on non-tagged builds
|
||||
condition: << pipeline.git.tag >>
|
||||
steps:
|
||||
- run:
|
||||
name: Build Installer
|
||||
command: speckle-sharp-ci-tools\InnoSetup\ISCC.exe speckle-sharp-ci-tools\blender.iss /Sbyparam=$p
|
||||
shell: cmd.exe #does not work in powershell
|
||||
- when: # Setup certificates and build installers signed for tagged builds
|
||||
condition: << pipeline.git.tag >>
|
||||
steps:
|
||||
- run:
|
||||
name: "Digicert Signing Manager Setup"
|
||||
command: |
|
||||
cd C:\
|
||||
curl.exe -X GET https://one.digicert.com/signingmanager/api-ui/v1/releases/smtools-windows-x64.msi/download -H "x-api-key:$env:SM_API_KEY" -o smtools-windows-x64.msi
|
||||
msiexec.exe /i smtools-windows-x64.msi /quiet /qn | Wait-Process
|
||||
- run:
|
||||
name: Create Auth & OV Signing Cert
|
||||
command: |
|
||||
cd C:\
|
||||
echo $env:SM_CLIENT_CERT_FILE_B64 > certificate.txt
|
||||
certutil -decode certificate.txt certificate.p12
|
||||
- run:
|
||||
name: Sync Certs
|
||||
command: |
|
||||
& $env:SSM\smksp_cert_sync.exe
|
||||
- run:
|
||||
name: Build Installer
|
||||
command: speckle-sharp-ci-tools\InnoSetup\ISCC.exe speckle-sharp-ci-tools\blender.iss /Sbyparam=$p /DSIGN_INSTALLER /DCODE_SIGNING_CERT_FINGERPRINT=%SM_CODE_SIGNING_CERT_SHA1_HASH%
|
||||
shell: cmd.exe #does not work in powershell
|
||||
- persist_to_workspace:
|
||||
root: ./
|
||||
paths:
|
||||
@@ -96,7 +116,8 @@ jobs:
|
||||
|
||||
build-installer-mac:
|
||||
macos:
|
||||
xcode: 12.5.1
|
||||
xcode: 13.4.1
|
||||
resource_class: macos.m1.medium.gen1
|
||||
parameters:
|
||||
runtime:
|
||||
type: string
|
||||
@@ -109,6 +130,9 @@ jobs:
|
||||
- checkout
|
||||
- attach_workspace:
|
||||
at: ./
|
||||
- run:
|
||||
name: Exit if External PR
|
||||
command: if [ "$CIRCLE_PR_REPONAME" ]; then circleci-agent step halt; fi
|
||||
- run:
|
||||
name: Install mono
|
||||
command: |
|
||||
@@ -214,7 +238,7 @@ workflows:
|
||||
filters: *build_filters
|
||||
|
||||
- build-installer-win:
|
||||
context: innosetup
|
||||
context: digicert-keylocker
|
||||
name: Windows Installer Build
|
||||
requires:
|
||||
- package-connector
|
||||
@@ -304,4 +328,4 @@ workflows:
|
||||
- Windows Installer Build
|
||||
- Mac Intel Build
|
||||
- Mac ARM Build
|
||||
filters: *deploy_filters
|
||||
filters: *deploy_filters
|
||||
|
||||
@@ -41,42 +41,57 @@ Give Speckle a try in no time by:
|
||||
- [](https://speckle.guide/user/blender.html) reference on almost any end-user and developer functionality
|
||||
|
||||
|
||||
# Repo structure
|
||||
# Blender Connector
|
||||
|
||||
The Speckle UI can be found in the 3d viewport toolbar (N), under the Speckle tab.
|
||||
|
||||
Head to the [**📚 documentation**](https://speckle.guide/user/blender.html) for more information.
|
||||
|
||||
## Disclaimer
|
||||
This code is WIP and as such should be used with extreme caution on non-sensitive projects.
|
||||
|
||||
## Installation
|
||||
|
||||
1. Place `bpy_speckle` folder in your `addons` folder. On Windows this is typically `%APPDATA%/Blender Foundation/Blender/2.80/scripts/addons`.
|
||||
2. Go to `Edit->Preferences` (Ctrl + Alt + U)
|
||||
3. Go to the `Add-ons` tab
|
||||
4. Find and enable `SpeckleBlender 2.0` in the `Scene` category. <!-- **If enabling for the first time, expect the UI to freeze for bit while it silently installs all the dependencies.** -->
|
||||
5. The Speckle UI can be found in the 3d viewport toolbar (N), under the `Speckle` tab.
|
||||
We officially support Blender 3.3 and newer, on Windows and Mac.
|
||||
|
||||
Please follow our installation instructions on our [connector docs](https://speckle.guide/user/blender.html#installation)
|
||||
|
||||
## Usage
|
||||
Once enabled in `Preferences -> Addons`,
|
||||
The Speckle connector UI can be found in the 3d viewport toolbar (N), under the `Speckle` tab.
|
||||
|
||||
- Available user accounts are automatically detected and made available. To add user accounts use **Speckle Manager**.
|
||||
- Select the user from the dropdown list in the `Users` panel. This will populate the `Streams` list with available streams for the selected user.
|
||||
- Select a branch and commit from the dropdown menus.
|
||||
- Click on `Receive` to download the objects from the selected stream, branch, and commit. The stream objects will be loaded into a Blender Collection, named `<STREAM_NAME> [ <STREAM_BRANCH> @ <BRANCH_COMMIT> ]`. <!-- You can filter the stream by entering a query into the `Filter` field (i.e. `properties.weight>10` or `type="Mesh"`). -->
|
||||
- Click on `Open Stream in Web` to view the stream in your web browser.
|
||||
- Select the user from the dropdown list in the `Users` panel. This will populate the `Projects` list with available projects for the selected user account.
|
||||
- Select a model and version from the dropdown menus.
|
||||
- Click on `Receive` to download and convert the objects from the selected model version. The objects will be linked into a Blender Collection, named `<PROJECT_NAME> [ <MODEL_NAME> @ <VERSION_ID> ]`.
|
||||
- Click on `Open Model in Web` to view the model in your web browser.
|
||||
|
||||
## Caveats
|
||||
## Supported Elements
|
||||
|
||||
- Mesh objects are supported. Breps are imported as meshes using their `displayValue` data.
|
||||
- Curves have limited support: `Polylines` are supported; `NurbsCurves` are supported, though they are not guaranteed to look the same; `Lines` are supported; `Arcs` are not supported, though they are very roughly approximated; `PolyCurves` are supported for linear / polyline segments and very approximate arc segments. These conversions are a point of focus for further development.
|
||||
The Blender Connector is still a work in progress and, as such, data sent from the Blender connector is a highly lossy exchange. Our connectors are ever evolving to facilitate more and more Speckle usecases. We welcome feedback, requests, edge cases, and contributions!
|
||||
|
||||
## Custom properties
|
||||
The full matrix of supported Blender and Speckle types [can be found here](https://speckle.guide/user/support-tables.html#blender)
|
||||
|
||||
|
||||
## Additional Features
|
||||
|
||||
- **SpeckleBlender** will look for a `texture_coordinates` property and use that to create a UV layer for the imported object. These texture coordinates are a space-separated list of floats (`[u v u v u v etc...]`) that is encoded as a base64 blob. This is subject to change as **SpeckleBlender** develops.
|
||||
- If a `renderMaterial` property is found, **SpeckleBlender** will create a material named using the sub-property `renderMaterial.name`. If a material with that name already exists in Blender, **SpeckleBlender** will just assign that existing material to the object. This allows geometry to be updated without having to re-assign and re-create materials.
|
||||
- Vertex colors are supported. The `colors` list from Speckle meshes is translated to a vertex color layer.
|
||||
- Speckle properties will be imported as custom properties on Blender objects. Nested dictionaries are expanded to individual properties by flattening their key hierarchy. I.e. `propA:{'propB': {'propC':10, 'propD':'foobar'}}` is flattened to `propA.propB.propC = 10` and `propA.propB.propD = "foobar"`.
|
||||
|
||||
- If a `renderMaterial` property is found, **SpeckleBlender** will create a material named using the sub-property `renderMaterial.name`. If a material with that name already exists in Blender, **SpeckleBlender** will just assign that existing material to the object. This allows geometry to be updated without having to re-assign and re-create materials.
|
||||
|
||||
- Receiving vertex colors is supported. The `colors` list from Speckle meshes is translated to a vertex color layer.
|
||||
|
||||
- Receive/Send scripts. Allow injecting a custom python function to the receive/send process to automate any blender operations
|
||||
|
||||
## Dependency Installation and Compatibility with Other Blender Addons
|
||||
|
||||
Upon first launch of the addon, the Speckle connector installs its SpecklePy dependencies in `%appdata%/Speckle/connector_installations` on Windows and `~/.config/Speckle/connector_installations` on Mac.
|
||||
This is done through our [`installer.py`](https://github.com/specklesystems/speckle-blender/blob/main/bpy_speckle/installer.py). Through pip, we install the correct version of each dependency for your blender python version, host OS, and system architecture.
|
||||
As such, an internet connection is required for first launch of the connector.
|
||||
|
||||
Other blender addons may require dependencies that conflict with specklepy. In these cases, one or both addons may fail to load.
|
||||
If you suspect you're seeing a conflict, Please uninstall other third party addons one at a time to identify which addon is conflicting.
|
||||
|
||||
If you find an addon that conflicts, please try using a different version of that addon (newer or older).
|
||||
|
||||
If you can't find a version of an addon that works, please let us know on [our forums](https://speckle.community/) the name of the addon, the versions you've tried, the version of the Speckle connector you've tried, and your OS (win/mac/linux).
|
||||
|
||||
## Contributing
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import bpy
|
||||
from bpy_speckle.installer import ensure_dependencies
|
||||
|
||||
ensure_dependencies()
|
||||
ensure_dependencies(f"Blender {bpy.app.version[0]}.{bpy.app.version[1]}")
|
||||
|
||||
from specklepy.logging import metrics
|
||||
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
from typing import Dict, Optional, Tuple, Union
|
||||
import bpy
|
||||
from bpy.types import Object, Collection, ID
|
||||
from specklepy.objects.base import Base
|
||||
from bpy_speckle.functions import _report
|
||||
from specklepy.objects.graph_traversal.commit_object_builder import CommitObjectBuilder, ROOT
|
||||
from specklepy.objects import Base
|
||||
from specklepy.objects.other import Collection as SCollection
|
||||
from attrs import define
|
||||
|
||||
ELEMENTS = "elements"
|
||||
|
||||
def _id(native_object: ID) -> str:
|
||||
#NOTE: to avoid naming collisions, we prefix collections and objects differently
|
||||
return f"{type(native_object).__name__}:{native_object.name_full}"
|
||||
|
||||
def _try_id(native_object: Optional[Union[Collection, Object]]) -> Optional[str]:
|
||||
return _id(native_object) if native_object else None
|
||||
|
||||
def convert_collection_to_speckle(col: Collection) -> SCollection:
|
||||
converted_collection = SCollection(name = col.name_full, collectionType = "Blender Collection", elements = [])
|
||||
converted_collection.applicationId = _id(col)
|
||||
|
||||
color_tag = col.color_tag
|
||||
if color_tag and color_tag != "NONE":
|
||||
converted_collection["colorTag"] = col.color_tag
|
||||
|
||||
return converted_collection
|
||||
|
||||
@define(slots=True)
|
||||
class BlenderCommitObjectBuilder(CommitObjectBuilder[Object]):
|
||||
|
||||
_collections: Dict[str, SCollection]
|
||||
|
||||
def __init__(self) -> None:
|
||||
super().__init__()
|
||||
self._collections = {}
|
||||
|
||||
def include_object(self, conversion_result: Base, native_object: Object) -> None:
|
||||
|
||||
# Set the Child -> Parent relationships
|
||||
parent = native_object.parent
|
||||
|
||||
parent_collections = native_object.users_collection
|
||||
parent_collection = parent_collections[0] if len(parent_collections) > 0 else None #NOTE: we don't support objects appearing in more than one collection, for now, we will just take the zeroth one
|
||||
|
||||
app_id = _id(native_object)
|
||||
conversion_result.applicationId = app_id
|
||||
self.converted[app_id] = conversion_result
|
||||
|
||||
# in order or priority, direct parent, direct parent collection, root
|
||||
self.set_relationship(app_id, (_try_id(parent), ELEMENTS), (_try_id(parent_collection), ELEMENTS), (ROOT, ELEMENTS))
|
||||
# if parent_collection:
|
||||
# self._include_collection(parent_collection)
|
||||
|
||||
def ensure_collection(self, col: Collection) -> SCollection:
|
||||
id = _id(col)
|
||||
if id in self._collections:
|
||||
return self._collections[id] # collection already converted!
|
||||
|
||||
# Set the Parent -> Children relationships
|
||||
for c in col.children:
|
||||
#NOTE: There's no falling back to the grandparent, if the direct parent collection wasn't converted, then we we fallback to the root
|
||||
self.set_relationship(_id(c), (id, ELEMENTS), (ROOT, ELEMENTS))
|
||||
|
||||
# Set Child -> Parent relationship
|
||||
# parent = self.find_collection_parent(col)
|
||||
# self.set_relationship(id, (_try_builder_id(parent), ELEMENTS), (ROOT, ELEMENTS))
|
||||
|
||||
converted_collection = convert_collection_to_speckle(col)
|
||||
self.converted[id] = converted_collection
|
||||
self._collections[id] = converted_collection
|
||||
|
||||
return converted_collection
|
||||
|
||||
def build_commit_object(self, root_commit_object: Base) -> None:
|
||||
assert(root_commit_object.applicationId in self.converted)
|
||||
|
||||
# Create all collections
|
||||
root_col = self.ensure_collection(bpy.context.scene.collection)
|
||||
root_col.collectionType = "Scene Collection"
|
||||
for col in bpy.context.scene.collection.children_recursive:
|
||||
self.ensure_collection(col)
|
||||
|
||||
objects_to_build = set(self.converted.values())
|
||||
objects_to_build.remove(root_commit_object)
|
||||
|
||||
self.apply_relationships(objects_to_build, root_commit_object)
|
||||
|
||||
assert(isinstance(root_commit_object, SCollection))
|
||||
# Kill unused collections
|
||||
|
||||
def should_remove_unuseful_collection(col: SCollection) -> bool: #TODO: this maybe could be optimised
|
||||
elements = col.elements
|
||||
if not elements: return True
|
||||
|
||||
should_remove_this_col = True
|
||||
|
||||
i = 0
|
||||
while i < len(elements):
|
||||
c = elements[i]
|
||||
if not isinstance(c, SCollection):
|
||||
# col has objects (c)
|
||||
should_remove_this_col = False
|
||||
i += 1
|
||||
continue
|
||||
|
||||
if should_remove_unuseful_collection(c):
|
||||
# c is not useful, kill it
|
||||
del elements[i]
|
||||
else:
|
||||
# col has a child (c) with objects
|
||||
should_remove_this_col = False
|
||||
i += 1
|
||||
continue
|
||||
|
||||
return should_remove_this_col
|
||||
|
||||
if should_remove_unuseful_collection(root_commit_object):
|
||||
_report("WARNING: Only empty collections have been converted!") #TODO: consider raising exception here, to halt the send operation
|
||||
@@ -1,7 +1,7 @@
|
||||
"""
|
||||
Permanent handle on all user clients
|
||||
"""
|
||||
from specklepy.api.client import SpeckleClient
|
||||
from specklepy.core.api.client import SpeckleClient
|
||||
|
||||
|
||||
speckle_clients: list[SpeckleClient] = []
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
from typing import Union
|
||||
from bpy_speckle.convert.to_native import convert_to_native
|
||||
from specklepy.objects.base import Base
|
||||
|
||||
def get_speckle_subobjects(attr: Union[dict, Base], scale: float, name: str) -> list:
|
||||
subobjects = []
|
||||
keys = attr.keys() if isinstance(attr, dict) else attr.get_dynamic_member_names()
|
||||
for key in keys:
|
||||
if isinstance(attr[key], dict):
|
||||
subtype = attr[key].get("type", None)
|
||||
if subtype:
|
||||
name = f"{name}.{key}"
|
||||
subobject = convert_to_native(attr[key], name)
|
||||
|
||||
subobjects.append(subobject)
|
||||
props = attr[key].get("properties", None)
|
||||
if props:
|
||||
subobjects.extend(get_speckle_subobjects(props, scale, name))
|
||||
elif hasattr(attr[key], "type"):
|
||||
subtype = attr[key].type
|
||||
if subtype:
|
||||
name = "{}.{}".format(name, key)
|
||||
subobject = convert_to_native(attr[key], name)
|
||||
|
||||
subobjects.append(subobject)
|
||||
props = attr[key].get("properties", None)
|
||||
if props:
|
||||
subobjects.extend(get_speckle_subobjects(props, scale, name))
|
||||
return subobjects
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
IGNORED_PROPERTY_KEYS = {
|
||||
"id",
|
||||
"elements",
|
||||
"displayMesh",
|
||||
"displayValue",
|
||||
"speckle_type",
|
||||
"parameters",
|
||||
"faces",
|
||||
"colors",
|
||||
"vertices",
|
||||
"renderMaterial",
|
||||
"textureCoordinates",
|
||||
"totalChildrenCount"
|
||||
}
|
||||
|
||||
DISPLAY_VALUE_PROPERTY_ALIASES = {"displayValue", "@displayValue"}
|
||||
ELEMENTS_PROPERTY_ALIASES = {"elements", "@elements"}
|
||||
|
||||
OBJECT_NAME_MAX_LENGTH = 62
|
||||
SPECKLE_ID_LENGTH = 32
|
||||
OBJECT_NAME_SPECKLE_SEPARATOR = " -- "
|
||||
OBJECT_NAME_NUMERAL_SEPARATOR = '.'
|
||||
+360
-205
@@ -1,6 +1,8 @@
|
||||
import math
|
||||
from typing import Tuple, Union, Collection
|
||||
from bpy_speckle.functions import get_scale_length, _report
|
||||
from typing import Any, Dict, Iterable, List, Optional, Sequence, Union, Collection, cast
|
||||
from bpy_speckle.convert.constants import DISPLAY_VALUE_PROPERTY_ALIASES, ELEMENTS_PROPERTY_ALIASES, OBJECT_NAME_MAX_LENGTH, OBJECT_NAME_NUMERAL_SEPARATOR, OBJECT_NAME_SPECKLE_SEPARATOR, SPECKLE_ID_LENGTH
|
||||
from bpy_speckle.functions import get_default_traversal_func, get_scale_length, _report
|
||||
from bpy_speckle.convert.util import ConversionSkippedException
|
||||
from mathutils import (
|
||||
Matrix as MMatrix,
|
||||
Vector as MVector,
|
||||
@@ -8,15 +10,19 @@ from mathutils import (
|
||||
)
|
||||
import bpy, bmesh
|
||||
from specklepy.objects.other import (
|
||||
Collection as SCollection,
|
||||
Instance,
|
||||
Transform,
|
||||
BlockDefinition,
|
||||
)
|
||||
from specklepy.objects.geometry import *
|
||||
from bpy.types import Object
|
||||
from specklepy.objects.base import Base
|
||||
from specklepy.objects.geometry import Mesh, Line, Polyline, Curve, Arc, Polycurve, Ellipse, Circle, Plane
|
||||
from bpy.types import Object, Collection as BCollection
|
||||
|
||||
from .util import (
|
||||
add_to_hierarchy,
|
||||
get_render_material,
|
||||
link_object_to_collection_nested,
|
||||
get_vertex_color_material,
|
||||
render_material_to_native,
|
||||
add_custom_properties,
|
||||
add_vertices,
|
||||
@@ -26,167 +32,185 @@ from .util import (
|
||||
)
|
||||
|
||||
SUPPORTED_CURVES = (Line, Polyline, Curve, Arc, Polycurve, Ellipse, Circle)
|
||||
|
||||
CAN_CONVERT_TO_NATIVE = (
|
||||
|
||||
Mesh,
|
||||
*SUPPORTED_CURVES,
|
||||
Instance,
|
||||
)
|
||||
|
||||
|
||||
def _has_native_convesion(speckle_object: Base) -> bool:
|
||||
return any(isinstance(speckle_object, t) for t in CAN_CONVERT_TO_NATIVE)
|
||||
def _has_native_conversion(speckle_object: Base) -> bool:
|
||||
return any(isinstance(speckle_object, t) for t in CAN_CONVERT_TO_NATIVE) or "View" in speckle_object.speckle_type #hack
|
||||
|
||||
def _has_fallback_conversion(speckle_object: Base) -> bool:
|
||||
return any(getattr(speckle_object, alias, None) for alias in DISPLAY_VALUE_PROPERTY_ALIASES)
|
||||
|
||||
def can_convert_to_native(speckle_object: Base) -> bool:
|
||||
|
||||
if(_has_native_convesion(speckle_object) or _has_fallback_conversion(speckle_object)):
|
||||
if(_has_native_conversion(speckle_object) or _has_fallback_conversion(speckle_object)):
|
||||
return True
|
||||
|
||||
_report(f"Could not convert unsupported Speckle object: {speckle_object}")
|
||||
return False
|
||||
|
||||
|
||||
def create_new_object(obj_data: Optional[bpy.types.ID], desired_name: str, counter: int = 0) -> bpy.types.Object:
|
||||
"""
|
||||
Creates a new blender object with a unique name,
|
||||
if the desired_name is already taken
|
||||
we'll append a number, with the format .xxx to the desired_name to ensure the name is unique.
|
||||
"""
|
||||
name = desired_name if counter == 0 else f"{desired_name[:OBJECT_NAME_MAX_LENGTH - 4]}.{counter:03d}" # format counter as name.xxx, truncate to ensure we don't exceed the object name max length
|
||||
|
||||
if name in bpy.data.objects.keys():
|
||||
#Object already exists, increment counter and try again!
|
||||
return create_new_object(obj_data, desired_name, counter + 1)
|
||||
|
||||
blender_object = bpy.data.objects.new(name, obj_data)
|
||||
return blender_object
|
||||
|
||||
convert_instances_as: str #HACK: This is hacky, we need a better way to pass settings down to the converter
|
||||
convert_instances_as: str = "" #HACK: This is hacky, we need a better way to pass settings down to the converter
|
||||
def set_convert_instances_as(value: str):
|
||||
global convert_instances_as
|
||||
convert_instances_as = value
|
||||
|
||||
def convert_to_native(speckle_object: Base) -> list[Object]:
|
||||
#TODO: Check usages handle exceptions
|
||||
|
||||
def convert_to_native(speckle_object: Base) -> Object:
|
||||
|
||||
speckle_type = type(speckle_object)
|
||||
try:
|
||||
object_name = _generate_object_name(speckle_object)
|
||||
scale = get_scale_factor(speckle_object)
|
||||
|
||||
obj_data: Optional[Union[bpy.types.ID, bpy.types.Object]] = None
|
||||
converted: list[Object] = []
|
||||
object_name = _generate_object_name(speckle_object)
|
||||
scale = get_scale_factor(speckle_object)
|
||||
|
||||
# convert elements/breps
|
||||
if not _has_native_convesion(speckle_object):
|
||||
(obj_data, converted) = element_to_native(speckle_object, object_name, scale)
|
||||
if not obj_data and not converted:
|
||||
_report(f"Unsupported type {speckle_object.speckle_type}")
|
||||
converted: Union[bpy.types.ID, bpy.types.Object, None] = None
|
||||
children: list[Object] = []
|
||||
|
||||
# convert supported geometry
|
||||
elif isinstance(speckle_object, Mesh):
|
||||
obj_data = mesh_to_native(speckle_object, object_name, scale)
|
||||
elif speckle_type in SUPPORTED_CURVES:
|
||||
obj_data = icurve_to_native(speckle_object, object_name, scale)
|
||||
elif isinstance(speckle_object, Instance):
|
||||
if convert_instances_as == "linked_duplicates":
|
||||
(obj_data, converted) = instance_to_native_object(speckle_object, scale)
|
||||
else: # convert_instances_as == collection_instance
|
||||
obj_data = instance_to_native_collection_instance(speckle_object, scale)
|
||||
# convert elements/breps
|
||||
if not _has_native_conversion(speckle_object):
|
||||
(converted, children) = display_value_to_native(speckle_object, object_name, scale)
|
||||
if not converted and not children:
|
||||
raise Exception(f"Zero geometry converted from displayValues for {speckle_object}")
|
||||
|
||||
# convert supported geometry
|
||||
elif isinstance(speckle_object, Mesh):
|
||||
converted = mesh_to_native(speckle_object, object_name, scale)
|
||||
elif speckle_type in SUPPORTED_CURVES:
|
||||
converted = icurve_to_native(speckle_object, object_name, scale)
|
||||
elif "View" in speckle_object.speckle_type:
|
||||
return view_to_native(speckle_object, object_name, scale)
|
||||
elif isinstance(speckle_object, Instance):
|
||||
if convert_instances_as == "linked_duplicates":
|
||||
converted = instance_to_native_object(speckle_object, scale)
|
||||
elif convert_instances_as == "collection_instance":
|
||||
converted = instance_to_native_collection_instance(speckle_object, scale)
|
||||
else:
|
||||
_report(f"Unsupported type {speckle_type}")
|
||||
return []
|
||||
except Exception as ex: # conversion error
|
||||
_report(f"Error converting {speckle_object} \n{ex}")
|
||||
return []
|
||||
_report(f"convert_instances_as = '{convert_instances_as}' is not implemented, Instances will be converted as collection instances!")
|
||||
converted = instance_to_native_collection_instance(speckle_object, scale)
|
||||
else:
|
||||
raise Exception(f"Unsupported type {speckle_type}")
|
||||
|
||||
|
||||
blender_object = obj_data if isinstance(obj_data, Object) else create_new_object(obj_data, object_name)
|
||||
if not isinstance(converted, Object):
|
||||
converted = create_new_object(converted, object_name)
|
||||
|
||||
blender_object.speckle.object_id = str(speckle_object.id)
|
||||
blender_object.speckle.enabled = True
|
||||
add_custom_properties(speckle_object, blender_object)
|
||||
converted.speckle.object_id = str(speckle_object.id) # type: ignore
|
||||
converted.speckle.enabled = True # type: ignore
|
||||
add_custom_properties(speckle_object, converted)
|
||||
|
||||
for child in converted:
|
||||
child.parent = blender_object
|
||||
for c in children:
|
||||
c.parent = converted
|
||||
|
||||
converted.append(blender_object)
|
||||
_report(f"Successfully converted {object_name} as {blender_object.type}")
|
||||
return converted
|
||||
|
||||
|
||||
DISPLAY_VALUE_PROPERTY_ALIASES = ["displayValue", "@displayValue", "displayMesh", "@displayMesh", "elements", "@elements"]
|
||||
|
||||
def element_to_native(speckle_object: Base, name: str, scale: float, combineMeshes: bool = True) -> tuple[Optional[bpy.types.Mesh], list[bpy.types.Object]]:
|
||||
def display_value_to_native(speckle_object: Base, name: str, scale: float) -> tuple[Optional[bpy.types.Mesh], list[bpy.types.Object]]:
|
||||
return _members_to_native(speckle_object, name, scale, DISPLAY_VALUE_PROPERTY_ALIASES, True)
|
||||
|
||||
def elements_to_native(speckle_object: Base, name: str, scale: float) -> list[bpy.types.Object]:
|
||||
(_, elements) = _members_to_native(speckle_object, name, scale, ELEMENTS_PROPERTY_ALIASES, False)
|
||||
return elements
|
||||
|
||||
def _members_to_native(speckle_object: Base, name: str, scale: float, members: Iterable[str], combineMeshes: bool) -> tuple[Optional[bpy.types.Mesh], list[bpy.types.Object]]:
|
||||
"""
|
||||
Converts a given speckle_object by converting displayValue properties (elements treated the same as displayValues)
|
||||
Converts a given speckle_object by converting specified members
|
||||
|
||||
if combineMeshes == True
|
||||
Converts mesh displayValues as one mesh
|
||||
Converts non-mesh displayValues as child Objects
|
||||
Converts mesh members as one mesh
|
||||
Converts non-mesh members as child Objects
|
||||
if combineMeshes == False
|
||||
Converts all displayValues as child objects (first item of the returned tuple will be None)
|
||||
Converts all members as child objects (first item of the returned tuple will be None)
|
||||
:returns: converted mesh, and any other converted child objects (may happen if members contained non-meshes)
|
||||
"""
|
||||
meshes: list[Mesh] = []
|
||||
elements: list[Base] = []
|
||||
others: list[Base] = []
|
||||
|
||||
#NOTE: raw Mesh elements will be treated like displayValues, which is not ideal, but no connector sends raw Mesh elements so it's fine
|
||||
for alias in DISPLAY_VALUE_PROPERTY_ALIASES:
|
||||
for alias in members:
|
||||
display = getattr(speckle_object, alias, None)
|
||||
|
||||
count = 0
|
||||
MAX_DEPTH = 255 # some large value, to prevent infinite reccursion
|
||||
def seperate(value: Any) -> bool:
|
||||
nonlocal meshes, elements, count, MAX_DEPTH
|
||||
MAX_DEPTH = 255 # some large value, to prevent infinite recursion
|
||||
def separate(value: Any) -> bool:
|
||||
nonlocal meshes, others, count, MAX_DEPTH
|
||||
|
||||
if combineMeshes and isinstance(value, Mesh):
|
||||
meshes.append(value)
|
||||
elif isinstance(value, Base):
|
||||
elements.append(value)
|
||||
others.append(value)
|
||||
elif isinstance(value, list):
|
||||
count += 1
|
||||
if(count > MAX_DEPTH):
|
||||
return True
|
||||
for x in value:
|
||||
seperate(x)
|
||||
separate(x)
|
||||
|
||||
return False
|
||||
|
||||
did_halt = seperate(display)
|
||||
did_halt = separate(display)
|
||||
|
||||
if did_halt:
|
||||
_report(f"Traversal of {speckle_object.speckle_type} {speckle_object.id} halted after traversal depth exceeds MAX_DEPTH={MAX_DEPTH}. Are there circular references object structure?")
|
||||
|
||||
|
||||
converted: list[Object] = []
|
||||
children: list[Object] = []
|
||||
mesh = None
|
||||
|
||||
if meshes:
|
||||
mesh = meshes_to_native(speckle_object, meshes, name, scale)
|
||||
mesh = meshes_to_native(speckle_object, meshes, name, scale) #TODO: reconsider passing scale around...
|
||||
|
||||
for item in elements:
|
||||
# add parent type here so we can use it as a blender custom prop
|
||||
# not making it hidden, so it will get added on send as i think it might be helpful? can reconsider
|
||||
item.parent_speckle_type = speckle_object.speckle_type #TODO: consider if this is still useful, as we now properly structure object parenting
|
||||
blender_object = convert_to_native(item)
|
||||
if isinstance(blender_object, list):
|
||||
converted.extend(blender_object)
|
||||
else:
|
||||
add_custom_properties(speckle_object, blender_object)
|
||||
converted.append(blender_object)
|
||||
for item in others:
|
||||
try:
|
||||
blender_object = convert_to_native(item)
|
||||
children.append(blender_object)
|
||||
except Exception as ex:
|
||||
_report(f"Failed to convert display value {item}: {ex}")
|
||||
|
||||
return (mesh, converted)
|
||||
return (mesh, children)
|
||||
|
||||
|
||||
|
||||
def view_to_native(speckle_view, name: str, scale: float) -> bpy.types.Object:
|
||||
native_cam: bpy.types.Camera
|
||||
if name in bpy.data.cameras.keys():
|
||||
native_cam = bpy.data.cameras[name]
|
||||
else:
|
||||
native_cam = bpy.data.cameras.new(name=name)
|
||||
native_cam.lens = 18 # 90° horizontal fov
|
||||
|
||||
if not hasattr(speckle_view, "origin"):
|
||||
raise ConversionSkippedException("2D views not supported")
|
||||
|
||||
cam_obj = create_new_object(native_cam, name)
|
||||
|
||||
scale_factor = get_scale_factor(speckle_view, scale)
|
||||
tx = (speckle_view.origin.x * scale_factor)
|
||||
ty = (speckle_view.origin.y * scale_factor)
|
||||
tz = (speckle_view.origin.z * scale_factor)
|
||||
|
||||
forward = MVector((speckle_view.forwardDirection.x, speckle_view.forwardDirection.y, speckle_view.forwardDirection.z))
|
||||
up = MVector((speckle_view.upDirection.x, speckle_view.upDirection.y, speckle_view.upDirection.z))
|
||||
right = forward.cross(up).normalized()
|
||||
|
||||
cam_obj.matrix_world = MMatrix((
|
||||
(right.x, up.x, -forward.x, tx),
|
||||
(right.y, up.y, -forward.y, ty),
|
||||
(right.z, up.z, -forward.z, tz),
|
||||
(0, 0, 0, 1 )
|
||||
))
|
||||
return cam_obj
|
||||
|
||||
def mesh_to_native(speckle_mesh: Mesh, name: str, scale: float) -> bpy.types.Mesh:
|
||||
return meshes_to_native(speckle_mesh, [speckle_mesh], name, scale)
|
||||
|
||||
|
||||
|
||||
def meshes_to_native(element: Base, meshes: Collection[Mesh], name: str, scale: float) -> bpy.types.Mesh:
|
||||
if name in bpy.data.meshes.keys():
|
||||
return bpy.data.meshes[name]
|
||||
|
||||
blender_mesh = bpy.data.meshes.new(name=name)
|
||||
|
||||
fallback_material = get_render_material(element)
|
||||
@@ -203,12 +227,20 @@ def meshes_to_native(element: Base, meshes: Collection[Mesh], name: str, scale:
|
||||
# Second pass, add face data
|
||||
offset = 0
|
||||
for i, mesh in enumerate(meshes):
|
||||
if not mesh.vertices: continue
|
||||
|
||||
add_faces(mesh, bm, offset, i)
|
||||
|
||||
render_material = get_render_material(mesh) or fallback_material
|
||||
if render_material is not None:
|
||||
native_material = render_material_to_native(render_material)
|
||||
blender_mesh.materials.append(native_material)
|
||||
try:
|
||||
render_material = get_render_material(mesh) or fallback_material
|
||||
if render_material is not None:
|
||||
native_material = render_material_to_native(render_material)
|
||||
blender_mesh.materials.append(native_material)
|
||||
elif mesh.colors:
|
||||
native_material = get_vertex_color_material()
|
||||
blender_mesh.materials.append(native_material)
|
||||
except Exception as ex:
|
||||
_report(f"Failed converting render material for {name}: {ex}")
|
||||
|
||||
offset += len(mesh.vertices) // 3
|
||||
|
||||
@@ -217,10 +249,15 @@ def meshes_to_native(element: Base, meshes: Collection[Mesh], name: str, scale:
|
||||
|
||||
# Third pass, add vertex instance data
|
||||
for mesh in meshes:
|
||||
add_colors(mesh, bm)
|
||||
add_uv_coords(mesh, bm)
|
||||
|
||||
bmesh.ops.recalc_face_normals(bm, faces=bm.faces)
|
||||
try:
|
||||
add_colors(mesh, bm)
|
||||
except Exception as ex:
|
||||
_report(f"Skipping converting vertex colors for {name}: {ex}")
|
||||
|
||||
try:
|
||||
add_uv_coords(mesh, bm)
|
||||
except Exception as ex:
|
||||
_report(f"Skipping converting uv coordinates for {name}: {ex}")
|
||||
|
||||
bm.to_mesh(blender_mesh)
|
||||
bm.free()
|
||||
@@ -232,7 +269,7 @@ def meshes_to_native(element: Base, meshes: Collection[Mesh], name: str, scale:
|
||||
Curves
|
||||
"""
|
||||
|
||||
def line_to_native(speckle_curve: Line, blender_curve: bpy.types.Curve, scale: float) -> list[bpy.types.Spline]:
|
||||
def line_to_native(speckle_curve: Line, blender_curve: bpy.types.Curve, scale: float) -> List[bpy.types.Spline]:
|
||||
if not speckle_curve.end: return []
|
||||
|
||||
line = blender_curve.splines.new("POLY")
|
||||
@@ -255,17 +292,14 @@ def line_to_native(speckle_curve: Line, blender_curve: bpy.types.Curve, scale: f
|
||||
return [line]
|
||||
|
||||
|
||||
def polyline_to_native(scurve: Polyline, bcurve: bpy.types.Curve, scale: float) -> list[bpy.types.Spline]:
|
||||
def polyline_to_native(scurve: Polyline, bcurve: bpy.types.Curve, scale: float) -> List[bpy.types.Spline]:
|
||||
if not (value := scurve.value): return []
|
||||
N = len(value) // 3
|
||||
|
||||
polyline = bcurve.splines.new("POLY")
|
||||
|
||||
if hasattr(scurve, "closed"):
|
||||
polyline.use_cyclic_u = scurve.closed
|
||||
|
||||
# if "closed" in scurve.keys():
|
||||
# polyline.use_cyclic_u = scurve["closed"]
|
||||
polyline.use_cyclic_u = scurve.closed or False
|
||||
|
||||
polyline.points.add(N - 1)
|
||||
for i in range(N):
|
||||
@@ -280,15 +314,17 @@ def polyline_to_native(scurve: Polyline, bcurve: bpy.types.Curve, scale: float)
|
||||
|
||||
|
||||
|
||||
def nurbs_to_native(scurve: Curve, bcurve: bpy.types.Curve, scale: float) -> list[bpy.types.Spline]:
|
||||
def nurbs_to_native(scurve: Curve, bcurve: bpy.types.Curve, scale: float) -> List[bpy.types.Spline]:
|
||||
if not (points := scurve.points): return []
|
||||
if not scurve.degree: raise Exception("curve is missing degree")
|
||||
if not scurve.weights: raise Exception("curve is missing weights")
|
||||
|
||||
# Closed curves from rhino will have n + degree points. We ignore the extras
|
||||
num_points = len(points) // 3 - scurve.degree if (scurve.closed) else (
|
||||
len(points) // 3)
|
||||
|
||||
nurbs = bcurve.splines.new("NURBS")
|
||||
nurbs.use_cyclic_u = scurve.closed
|
||||
nurbs.use_cyclic_u = scurve.closed or False
|
||||
nurbs.use_endpoint_u = not scurve.periodic
|
||||
|
||||
nurbs.points.add(num_points - 1)
|
||||
@@ -310,6 +346,9 @@ def nurbs_to_native(scurve: Curve, bcurve: bpy.types.Curve, scale: float) -> lis
|
||||
|
||||
def arc_to_native(rcurve: Arc, bcurve: bpy.types.Curve, scale: float) -> Optional[bpy.types.Spline]:
|
||||
# TODO: improve Blender representation of arc - check autocad test stream
|
||||
if not rcurve.radius: raise Exception("curve is missing radius")
|
||||
if not rcurve.startAngle: raise Exception("curve is missing startAngle")
|
||||
if not rcurve.endAngle: raise Exception("curve is missing endAngle")
|
||||
|
||||
plane = rcurve.plane
|
||||
if not plane:
|
||||
@@ -321,8 +360,8 @@ def arc_to_native(rcurve: Arc, bcurve: bpy.types.Curve, scale: float) -> Optiona
|
||||
startAngle = rcurve.startAngle
|
||||
endAngle = rcurve.endAngle
|
||||
|
||||
startQuat = MQuaternion(normal, startAngle)
|
||||
endQuat = MQuaternion(normal, endAngle)
|
||||
startQuat = MQuaternion(normal, startAngle) # type: ignore
|
||||
endQuat = MQuaternion(normal, endAngle) # type: ignore
|
||||
|
||||
# Get start and end vectors, centre point, angles, etc.
|
||||
r1 = MVector([plane.xdir.x, plane.xdir.y, plane.xdir.z])
|
||||
@@ -347,7 +386,7 @@ def arc_to_native(rcurve: Arc, bcurve: bpy.types.Curve, scale: float) -> Optiona
|
||||
|
||||
Ndiv = max(int(math.floor(angle / 0.3)), 2)
|
||||
step = angle / float(Ndiv)
|
||||
stepQuat = MQuaternion(normal, step)
|
||||
stepQuat = MQuaternion(normal, step) # type: ignore
|
||||
tan = math.tan(step / 2) * radius
|
||||
|
||||
arc.points.add(Ndiv + 1)
|
||||
@@ -374,11 +413,11 @@ def polycurve_to_native(scurve: Polycurve, bcurve: bpy.types.Curve, scale: float
|
||||
"""
|
||||
Convert Polycurve object
|
||||
"""
|
||||
segments = scurve.segments
|
||||
if not scurve.segments: raise Exception("curve is missing segments")
|
||||
|
||||
curves = []
|
||||
|
||||
for seg in segments:
|
||||
for seg in scurve.segments:
|
||||
speckle_type = type(seg)
|
||||
|
||||
if speckle_type in SUPPORTED_CURVES:
|
||||
@@ -387,18 +426,24 @@ def polycurve_to_native(scurve: Polycurve, bcurve: bpy.types.Curve, scale: float
|
||||
_report(f"Unsupported curve type: {speckle_type}")
|
||||
|
||||
return curves
|
||||
|
||||
def circle_to_native(circle: Circle, bcurve: bpy.types.Curve, units_scale: float) -> list[bpy.types.Spline]:
|
||||
#HACK: violates typing, but it works...
|
||||
circle["firstRadius"] = circle.radius
|
||||
circle["secondRadius"] = circle.radius
|
||||
return ellipse_to_native(circle, bcurve, units_scale)
|
||||
|
||||
def ellipse_to_native(ellipse: Ellipse, bcurve: bpy.types.Curve, units_scale: float) -> list[bpy.types.Spline]:
|
||||
plane = ellipse.plane
|
||||
def ellipse_to_native(ellipse: Union[Ellipse, Circle], bcurve: bpy.types.Curve, units_scale: float) -> List[bpy.types.Spline]:
|
||||
if not ellipse.plane: raise Exception("curve is missing plane")
|
||||
|
||||
radX: float
|
||||
radY: float
|
||||
if isinstance(ellipse, Ellipse):
|
||||
if not ellipse.firstRadius: raise Exception("curve is missing firstRadius")
|
||||
if not ellipse.secondRadius: raise Exception("curve is missing secondRadius")
|
||||
|
||||
radX = ellipse.firstRadius * units_scale
|
||||
radY = ellipse.secondRadius * units_scale
|
||||
else:
|
||||
if not ellipse.radius: raise Exception("curve is missing radius")
|
||||
|
||||
radX = ellipse.radius * units_scale
|
||||
radY = ellipse.radius * units_scale
|
||||
|
||||
radX = ellipse.firstRadius * units_scale
|
||||
radY = ellipse.secondRadius * units_scale
|
||||
|
||||
D = 0.5522847498307936 # (4/3)*tan(pi/8)
|
||||
|
||||
@@ -422,15 +467,15 @@ def ellipse_to_native(ellipse: Ellipse, bcurve: bpy.types.Curve, units_scale: fl
|
||||
(-radX, 0.0, 0.0),
|
||||
(0.0, -radY, 0.0),
|
||||
]
|
||||
transform = plane_to_native_transform(plane, units_scale)
|
||||
transform = plane_to_native_transform(ellipse.plane, units_scale)
|
||||
|
||||
spline = bcurve.splines.new("BEZIER")
|
||||
spline.bezier_points.add(len(points) - 1)
|
||||
|
||||
for i in range(len(points)):
|
||||
spline.bezier_points[i].co = transform @ MVector(points[i])
|
||||
spline.bezier_points[i].handle_left = transform @ MVector(left_handles[i])
|
||||
spline.bezier_points[i].handle_right = transform @ MVector(right_handles[i])
|
||||
spline.bezier_points[i].co = transform @ MVector(points[i]) # type: ignore
|
||||
spline.bezier_points[i].handle_left = transform @ MVector(left_handles[i]) # type: ignore
|
||||
spline.bezier_points[i].handle_right = transform @ MVector(right_handles[i]) # type: ignore
|
||||
|
||||
spline.use_cyclic_u = True
|
||||
|
||||
@@ -438,42 +483,42 @@ def ellipse_to_native(ellipse: Ellipse, bcurve: bpy.types.Curve, units_scale: fl
|
||||
return [spline]
|
||||
|
||||
|
||||
def icurve_to_native_spline(speckle_curve: Base, blender_curve: bpy.types.Curve, scale: float) -> list[bpy.types.Spline]:
|
||||
def icurve_to_native_spline(speckle_curve: Base, blender_curve: bpy.types.Curve, scale: float) -> List[bpy.types.Spline]:
|
||||
# polycurves
|
||||
if isinstance(speckle_curve, Polycurve):
|
||||
return polycurve_to_native(speckle_curve, blender_curve, scale)
|
||||
|
||||
splines: List[bpy.types.Spline]
|
||||
# single curves
|
||||
if isinstance(speckle_curve, Line):
|
||||
spline = line_to_native(speckle_curve, blender_curve, scale)
|
||||
splines = line_to_native(speckle_curve, blender_curve, scale)
|
||||
elif isinstance(speckle_curve, Curve):
|
||||
spline = nurbs_to_native(speckle_curve, blender_curve, scale)
|
||||
splines = nurbs_to_native(speckle_curve, blender_curve, scale)
|
||||
elif isinstance(speckle_curve, Polyline):
|
||||
spline = polyline_to_native(speckle_curve, blender_curve, scale)
|
||||
splines = polyline_to_native(speckle_curve, blender_curve, scale)
|
||||
elif isinstance(speckle_curve, Arc):
|
||||
spline = arc_to_native(speckle_curve, blender_curve, scale)
|
||||
elif isinstance(speckle_curve, Ellipse):
|
||||
spline = ellipse_to_native(speckle_curve, blender_curve, scale)
|
||||
elif isinstance(speckle_curve, Circle):
|
||||
spline = circle_to_native(speckle_curve, blender_curve, scale)
|
||||
spline = arc_to_native(speckle_curve, blender_curve, scale)
|
||||
splines = [spline] if spline else []
|
||||
elif isinstance(speckle_curve, Ellipse) or isinstance(speckle_curve, Circle):
|
||||
splines = ellipse_to_native(speckle_curve, blender_curve, scale)
|
||||
else:
|
||||
raise TypeError(f"{speckle_curve} is not a supported curve type. Supported types: {SUPPORTED_CURVES}")
|
||||
|
||||
return [spline] if spline is not None else []
|
||||
return splines
|
||||
|
||||
|
||||
def icurve_to_native(speckle_curve: Base, name: str, scale: float) -> Optional[bpy.types.Curve]:
|
||||
def icurve_to_native(speckle_curve: Base, name: str, scale: float) -> bpy.types.Curve:
|
||||
curve_type = type(speckle_curve)
|
||||
if curve_type not in SUPPORTED_CURVES:
|
||||
_report(f"Unsupported curve type: {curve_type}")
|
||||
return None
|
||||
raise Exception(f"Unsupported curve type: {curve_type}")
|
||||
|
||||
blender_curve = (
|
||||
bpy.data.curves[name]
|
||||
if name in bpy.data.curves.keys()
|
||||
else bpy.data.curves.new(name, type="CURVE")
|
||||
)
|
||||
blender_curve.dimensions = "3D"
|
||||
blender_curve.resolution_u = 12 #TODO: We could maybe decern the resolution from the ployline displayValue
|
||||
blender_curve.resolution_u = 12 #TODO: We could maybe decern the resolution from the polyline displayValue
|
||||
|
||||
icurve_to_native_spline(speckle_curve, blender_curve, scale)
|
||||
|
||||
@@ -481,7 +526,7 @@ def icurve_to_native(speckle_curve: Base, name: str, scale: float) -> Optional[b
|
||||
|
||||
|
||||
"""
|
||||
Transforms and Intances
|
||||
Transforms and Instances
|
||||
"""
|
||||
|
||||
def transform_to_native(transform: Transform, scale: float) -> MMatrix:
|
||||
@@ -504,12 +549,13 @@ def plane_to_native_transform(plane: Plane, fallback_scale:float = 1) -> MMatrix
|
||||
ty = (plane.origin.y * scale_factor)
|
||||
tz = (plane.origin.z * scale_factor)
|
||||
|
||||
|
||||
return MMatrix((
|
||||
(plane.xdir.x, plane.xdir.y, plane.xdir.z , 0),
|
||||
(plane.ydir.x, plane.ydir.y, plane.ydir.z , 0),
|
||||
(plane.normal.x, plane.normal.y, plane.normal.z , 0),
|
||||
(tx, ty, tz, 1)
|
||||
)).transposed()
|
||||
(plane.xdir.x, plane.ydir.x, plane.normal.x, tx),
|
||||
(plane.xdir.y, plane.ydir.y, plane.normal.y, ty),
|
||||
(plane.xdir.z, plane.ydir.z, plane.normal.z, tz),
|
||||
(0, 0, 0, 1 )
|
||||
))
|
||||
|
||||
|
||||
"""
|
||||
@@ -517,43 +563,59 @@ Instances / Blocks
|
||||
"""
|
||||
|
||||
def _get_instance_name(instance: Instance) -> str:
|
||||
name_prefix = _speckle_object_name(instance) or _speckle_object_name(instance.definition) or _simplified_speckle_name(instance.speckle_type)
|
||||
return f"{name_prefix}{OBJECT_NAME_SEPERATOR}{instance.id}"
|
||||
if not instance.definition: raise Exception("Instance is missing a definition")
|
||||
name_prefix = (
|
||||
_get_friendly_object_name(instance)
|
||||
or _get_friendly_object_name(instance.definition)
|
||||
or _simplified_speckle_type(instance.speckle_type)
|
||||
)
|
||||
return f"{name_prefix}{OBJECT_NAME_SPECKLE_SEPARATOR}{instance.id}"
|
||||
|
||||
|
||||
def instance_to_native_object(instance: Instance, scale: float) -> Tuple[bpy.types.Object, List[bpy.types.Object]]:
|
||||
def instance_to_native_object(instance: Instance, scale: float) -> Object:
|
||||
"""
|
||||
Converts Instance to a unique object with (potentially) shared data (linked duplicate)
|
||||
"""
|
||||
if not instance.definition: raise Exception(f"Instance is missing a definition")
|
||||
if not instance.transform: raise Exception(f"Instance is missing a transform")
|
||||
if not instance.definition: raise Exception("Instance is missing a definition")
|
||||
if not instance.transform: raise Exception("Instance is missing a transform")
|
||||
definition = instance.definition
|
||||
if not definition.id: raise Exception("Instance is missing a valid definition")
|
||||
|
||||
name = _get_instance_name(instance)
|
||||
definition = instance.definition
|
||||
|
||||
native_instance: Object
|
||||
native_elements: List[Object] = []
|
||||
elements_on_instance: List[Object] = []
|
||||
|
||||
if isinstance(definition, BlockDefinition): #NOTE: We have to handle BlockDefinitions specially here, since they don't follow normal traversal rules
|
||||
native_instance = create_new_object(None, name) #Instance will be empty
|
||||
native_instance: Optional[Object] = None
|
||||
converted_objects: Dict[str, Union[Object, BCollection]] = {}
|
||||
traversal_root: Base = definition
|
||||
|
||||
if not can_convert_to_native(definition):
|
||||
# Non-convertible (like all blocks, and some revit instances) will not be converted as part of the deep_traversal.
|
||||
# so we explicitly convert them as empties.
|
||||
native_instance = create_new_object(None, name)
|
||||
native_instance.empty_display_size = 0
|
||||
for geo in definition.geometry:
|
||||
native_elements.append(convert_to_native(geo)[-1])
|
||||
else:
|
||||
native_instance = convert_to_native(instance.definition)[-1] # Convert assuming that definition is convertable
|
||||
|
||||
converted_objects["__ROOT"] = native_instance # we create a dummy root to avoid id conflicts, since revit definitions have displayValues, they are convertible
|
||||
traversal_root = Base(elements=definition, id="__ROOT")
|
||||
|
||||
#Convert definition + "elements" on definition
|
||||
_deep_conversion(traversal_root, converted_objects, False)
|
||||
|
||||
if not native_instance:
|
||||
assert(can_convert_to_native(definition))
|
||||
|
||||
if not definition.id in converted_objects:
|
||||
raise Exception("Definition was not converted")
|
||||
|
||||
converted = converted_objects[definition.id]
|
||||
|
||||
if not isinstance(converted, Object):
|
||||
raise Exception("Definition was not converted to an Object")
|
||||
|
||||
native_instance = converted
|
||||
|
||||
instance_transform = transform_to_native(instance.transform, scale)
|
||||
instance_transform_inverted = instance_transform.inverted()
|
||||
native_instance.matrix_world = instance_transform
|
||||
|
||||
(_, elements_on_instance) = element_to_native(instance, name, scale)
|
||||
for c in elements_on_instance:
|
||||
c.matrix_world = instance_transform_inverted @ c.matrix_world #Undo the instance transform on elements
|
||||
|
||||
native_elements.extend(elements_on_instance)
|
||||
|
||||
return (native_instance, native_elements) #TODO: need to double check that all child objects have custom props attached correctly
|
||||
return native_instance
|
||||
|
||||
def instance_to_native_collection_instance(instance: Instance, scale: float) -> bpy.types.Object:
|
||||
"""
|
||||
@@ -563,33 +625,25 @@ def instance_to_native_collection_instance(instance: Instance, scale: float) ->
|
||||
The definition collection won't be linked to the current scene
|
||||
Any Elements on the instance object will also be converted (and spacially transformed)
|
||||
"""
|
||||
if not instance.definition: raise Exception(f"Instance is missing a definition")
|
||||
if not instance.transform: raise Exception(f"Instance is missing a transform")
|
||||
if not instance.definition: raise Exception("Instance is missing a definition")
|
||||
if not instance.transform: raise Exception("Instance is missing a transform")
|
||||
|
||||
name = _get_instance_name(instance)
|
||||
|
||||
# Get/Convert definition collection
|
||||
collection_def = _instance_definition_to_native(instance.definition)
|
||||
|
||||
# Convert elements as children of collection instance object
|
||||
(_, elements) = element_to_native(instance, name, scale, False)
|
||||
|
||||
instance_transform = transform_to_native(instance.transform, scale)
|
||||
instance_transform_inverted = instance_transform.inverted()
|
||||
|
||||
native_instance = bpy.data.objects.new(name, None)
|
||||
native_instance = create_new_object(None, name)
|
||||
|
||||
#add_custom_properties(instance, native_instance)
|
||||
# hide the instance axes so they don't clutter the viewport
|
||||
native_instance.empty_display_size = 0
|
||||
native_instance.instance_collection = collection_def
|
||||
native_instance.instance_type = "COLLECTION"
|
||||
native_instance.matrix_world =instance_transform
|
||||
|
||||
for c in elements:
|
||||
c.matrix_world = instance_transform_inverted @ c.matrix_world #Undo the instance transform on elements
|
||||
c.parent = native_instance #TODO: need to double check that all child objects have custom props attached correctly
|
||||
|
||||
native_instance.matrix_world = instance_transform
|
||||
|
||||
return native_instance
|
||||
|
||||
def _instance_definition_to_native(definition: Union[Base, BlockDefinition]) -> bpy.types.Collection:
|
||||
@@ -601,58 +655,159 @@ def _instance_definition_to_native(definition: Union[Base, BlockDefinition]) ->
|
||||
if native_def:
|
||||
return native_def
|
||||
|
||||
native_def = bpy.data.collections.new(name)
|
||||
native_def = create_new_collection(name)
|
||||
native_def["applicationId"] = definition.applicationId
|
||||
|
||||
#TODO could maybe replace BlockDefinition awareness with a single traverse member call
|
||||
geometry = definition.geometry if isinstance(definition, BlockDefinition) else [definition]
|
||||
|
||||
for geo in geometry:
|
||||
if not geo: continue
|
||||
converted = convert_to_native(geo)[-1] #NOTE: we assume the last item is the root converted item
|
||||
link_object_to_collection_nested(converted, native_def)
|
||||
converted_objects = {}
|
||||
converted_objects["__ROOT"] = native_def # we create a dummy root to avoid id conflicts, since revit definitions have displayValues, they are convertible
|
||||
dummyRoot = Base(elements=definition, id="__ROOT")
|
||||
|
||||
_deep_conversion(dummyRoot, converted_objects, True)
|
||||
|
||||
return native_def
|
||||
|
||||
def _deep_conversion(root: Base, converted_objects: Dict[str, Union[Object, BCollection]], preserve_transform: bool):
|
||||
traversal_func = get_default_traversal_func(can_convert_to_native)
|
||||
|
||||
for item in traversal_func.traverse(root):
|
||||
|
||||
current: Base = item.current
|
||||
if can_convert_to_native(current) or isinstance(current, SCollection):
|
||||
try:
|
||||
if not current or not current.id: raise Exception(f"{current} was an invalid speckle object")
|
||||
|
||||
#Convert the object!
|
||||
converted_data_type: str
|
||||
converted: Union[Object, BCollection, None]
|
||||
if isinstance(current, SCollection):
|
||||
if(current.collectionType == "Scene Collection"): raise ConversionSkippedException()
|
||||
converted = collection_to_native(current)
|
||||
converted_data_type = "COLLECTION"
|
||||
else:
|
||||
converted = convert_to_native(current)
|
||||
converted_data_type = "COLLECTION_INSTANCE" if converted.instance_collection else str(converted.type)
|
||||
|
||||
if converted is None:
|
||||
raise Exception("Conversion returned None")
|
||||
|
||||
converted_objects[current.id] = converted
|
||||
|
||||
add_to_hierarchy(converted, item, converted_objects, preserve_transform)
|
||||
|
||||
_report(f"Successfully converted {type(current).__name__} {current.id} as '{converted_data_type}'")
|
||||
except ConversionSkippedException as ex:
|
||||
_report(f"Skipped converting {type(current).__name__} {current.id}: {ex}")
|
||||
except Exception as ex:
|
||||
_report(f"Failed to converted {type(current).__name__} {current.id}: {ex}")
|
||||
|
||||
def collection_to_native(collection: SCollection) -> BCollection:
|
||||
name = collection.name or f"{collection.collectionType} -- {collection.applicationId or collection.id}" #TODO: consider consolidating name formatting with Rhino
|
||||
ret = get_or_create_collection(name)
|
||||
|
||||
color = getattr(collection, "colorTag", None)
|
||||
if color:
|
||||
ret.color_tag = color
|
||||
|
||||
return ret
|
||||
|
||||
def get_or_create_collection(name: str, clear_collection: bool = True) -> BCollection:
|
||||
#Disabled for now, since update mode needs rescoping.
|
||||
# existing = cast(Optional[BCollection], bpy.data.collections.get(name))
|
||||
# if existing:
|
||||
# if clear_collection:
|
||||
# for obj in existing.objects:
|
||||
# existing.objects.unlink(obj)
|
||||
# return existing
|
||||
# else:
|
||||
new_collection = create_new_collection(name)
|
||||
|
||||
#NOTE: We want to not render revit "Rooms" collections by default.
|
||||
if name == "Rooms":
|
||||
new_collection.hide_viewport = True
|
||||
new_collection.hide_render = True
|
||||
|
||||
return new_collection
|
||||
|
||||
|
||||
|
||||
"""
|
||||
Object Naming
|
||||
Object Naming and Creation
|
||||
"""
|
||||
|
||||
def _speckle_object_name(speckle_object: Base) -> Optional[str]:
|
||||
def create_new_collection( desired_name: str) -> bpy.types.Collection:
|
||||
"""
|
||||
Creates a new blender collection with a unique name
|
||||
If the desired_name is already taken
|
||||
we'll append a number, with the format .xxx to the desired_name to ensure the name is unique.
|
||||
"""
|
||||
name = _make_unique_name(desired_name, bpy.data.collections.keys())
|
||||
|
||||
blender_collection = bpy.data.collections.new(name)
|
||||
return blender_collection
|
||||
|
||||
def create_new_object(obj_data: Optional[bpy.types.ID], desired_name: str) -> bpy.types.Object:
|
||||
"""
|
||||
Creates a new blender object with a unique name,
|
||||
If the desired_name is already taken
|
||||
we'll append a number, with the format .xxx to the desired_name to ensure the name is unique.
|
||||
"""
|
||||
name = _make_unique_name(desired_name, bpy.data.objects.keys())
|
||||
|
||||
blender_object = bpy.data.objects.new(name, obj_data)
|
||||
return blender_object
|
||||
|
||||
def _make_unique_name( desired_name: str, taken_names: Collection[str], counter: int = 0) -> str:
|
||||
"""
|
||||
Using Blenders default naming (append numeral in .xxx format) to avoid name conflicts with taken names
|
||||
"""
|
||||
name = desired_name if counter == 0 else f"{desired_name[:OBJECT_NAME_MAX_LENGTH - 4]}{OBJECT_NAME_NUMERAL_SEPARATOR}{counter:03d}" # format counter as name.xxx, truncate to ensure we don't exceed the object name max length
|
||||
|
||||
#TODO: This is very slow, and gets slower the more objects you receive with the same name...
|
||||
# We could use a binary/galloping search, and/or cache the name -> index within a receive.
|
||||
if name in taken_names:
|
||||
#Name already taken, increment counter and try again!
|
||||
return _make_unique_name(desired_name, taken_names, counter + 1)
|
||||
|
||||
return name
|
||||
|
||||
|
||||
def _get_friendly_object_name(speckle_object: Base) -> Optional[str]:
|
||||
return (getattr(speckle_object, "name", None)
|
||||
or getattr(speckle_object, "Name", None)
|
||||
or getattr(speckle_object, "family", None)
|
||||
or _get_revit_family_name(speckle_object)
|
||||
)
|
||||
|
||||
def _get_revit_family_name(speckle_object: Base) -> Optional[str]:
|
||||
family = getattr(speckle_object, "family", None)
|
||||
family_type = getattr(speckle_object, "type", None)
|
||||
|
||||
if family and family_type:
|
||||
return f"{family_type}-{family}"
|
||||
else:
|
||||
return None
|
||||
|
||||
# Blender object names must not exceed 62 characters
|
||||
# We need to ensure the complete ID is included in the name (to prevent identity collisions)
|
||||
# So we if the name is too long, we need to truncate
|
||||
OBJECT_NAME_MAX_LENGTH = 62
|
||||
SPECKLE_ID_LENGTH = 32
|
||||
OBJECT_NAME_SEPERATOR = " -- "
|
||||
def _truncate_object_name(name: str) -> str:
|
||||
|
||||
def _truncate_name(name: str) -> str:
|
||||
|
||||
MAX_NAME_LENGTH = OBJECT_NAME_MAX_LENGTH - SPECKLE_ID_LENGTH - len(OBJECT_NAME_SEPERATOR)
|
||||
MAX_NAME_LENGTH = OBJECT_NAME_MAX_LENGTH - SPECKLE_ID_LENGTH - len(OBJECT_NAME_SPECKLE_SEPARATOR)
|
||||
|
||||
return name[:MAX_NAME_LENGTH]
|
||||
|
||||
|
||||
def _simplified_speckle_name(speckle_type: str) -> str:
|
||||
def _simplified_speckle_type(speckle_type: str) -> str:
|
||||
return(speckle_type.rsplit('.')[-1]) #Take only the most specific object type name (without namespace)
|
||||
|
||||
def _generate_object_name(speckle_object: Base) -> str:
|
||||
prefix: str
|
||||
name = _speckle_object_name(speckle_object)
|
||||
name = _get_friendly_object_name(speckle_object)
|
||||
if name:
|
||||
prefix = _truncate_name(name)
|
||||
prefix = _truncate_object_name(name)
|
||||
else:
|
||||
prefix = _simplified_speckle_name(speckle_object.speckle_type)
|
||||
prefix = _simplified_speckle_type(speckle_object.speckle_type)
|
||||
|
||||
return f"{prefix}{OBJECT_NAME_SEPERATOR}{speckle_object.id}"
|
||||
return f"{prefix}{OBJECT_NAME_SPECKLE_SEPARATOR}{speckle_object.id}"
|
||||
|
||||
|
||||
def get_scale_factor(speckle_object: Base, fallback: float = 1.0) -> float:
|
||||
|
||||
+248
-145
@@ -1,69 +1,96 @@
|
||||
from typing import Dict, Iterable, Optional, Tuple
|
||||
from typing import Dict, Iterable, List, Optional, Tuple, Union, cast
|
||||
import bpy
|
||||
from bpy.types import Depsgraph, Material, MeshPolygon, Object
|
||||
from bpy.types import (
|
||||
Depsgraph,
|
||||
MeshPolygon,
|
||||
Object,
|
||||
Curve as NCurve,
|
||||
Mesh as NMesh,
|
||||
Camera as NCamera,
|
||||
)
|
||||
from deprecated import deprecated
|
||||
from mathutils.geometry import interpolate_bezier
|
||||
from mathutils import (
|
||||
Matrix as MMatrix,
|
||||
Vector as MVector,
|
||||
)
|
||||
from specklepy.objects.geometry import Mesh, Curve, Interval, Box, Point, Polyline
|
||||
from specklepy.objects.other import *
|
||||
from bpy_speckle.functions import _report
|
||||
from specklepy.objects import Base
|
||||
from specklepy.objects.other import BlockInstance, BlockDefinition, RenderMaterial, Transform
|
||||
from specklepy.objects.geometry import (
|
||||
Mesh, Curve, Interval, Box, Point, Vector, Polyline,
|
||||
)
|
||||
from bpy_speckle.blender_commit_object_builder import BlenderCommitObjectBuilder
|
||||
from bpy_speckle.convert.constants import OBJECT_NAME_SPECKLE_SEPARATOR, SPECKLE_ID_LENGTH
|
||||
from bpy_speckle.convert.util import (
|
||||
ConversionSkippedException,
|
||||
get_blender_custom_properties,
|
||||
make_knots,
|
||||
nurb_make_curve,
|
||||
to_argb_int,
|
||||
)
|
||||
|
||||
UNITS = "m"
|
||||
|
||||
CAN_CONVERT_TO_SPECKLE = ("MESH", "CURVE", "EMPTY")
|
||||
from bpy_speckle.functions import _report
|
||||
|
||||
|
||||
def convert_to_speckle(blender_object: Object, scale: float, units: str, desgraph: Optional[Depsgraph]) -> Optional[list]:
|
||||
global UNITS
|
||||
UNITS = units
|
||||
blender_type = blender_object.type
|
||||
Units: str = "m" # The desired final units to send
|
||||
UnitsScale: float = 1 # The scale factor conversions need to apply to position data to get to the desired units
|
||||
|
||||
CAN_CONVERT_TO_SPECKLE = ("MESH", "CURVE", "EMPTY", "CAMERA", "FONT", "SURFACE", "META")
|
||||
|
||||
|
||||
def convert_to_speckle(raw_blender_object: Object, units_scale: float, units: str, depsgraph: Optional[Depsgraph]) -> Base:
|
||||
"""
|
||||
Converts supported 1 blender objects to 1 speckle object (potentially with children)
|
||||
:param raw_blender_object: the blender object (unevaluated by a Depsgraph) to convert
|
||||
:param units_scale: The scale factor conversions need to apply to position data to get to the desired units
|
||||
:param units: The desired final units to send
|
||||
:param depsgraph: Optional depsgraph if provided will evaluate modifiers on geometry data
|
||||
:return: The Converted blender object
|
||||
"""
|
||||
global Units, UnitsScale
|
||||
Units = units
|
||||
UnitsScale = units_scale
|
||||
|
||||
blender_type = raw_blender_object.type
|
||||
if blender_type not in CAN_CONVERT_TO_SPECKLE:
|
||||
return None
|
||||
raise ConversionSkippedException(f"Objects of type {blender_type} are not supported")
|
||||
|
||||
speckle_objects = []
|
||||
# speckle_material = material_to_speckle_old(blender_object) #TODO: What about curves with materials...
|
||||
if desgraph:
|
||||
blender_object = blender_object.evaluated_get(desgraph)
|
||||
converted = None
|
||||
blender_object = cast(Object, (
|
||||
raw_blender_object.evaluated_get(depsgraph)
|
||||
if depsgraph
|
||||
else raw_blender_object
|
||||
))
|
||||
|
||||
converted: Optional[Base] = None
|
||||
if blender_type == "MESH":
|
||||
converted = mesh_to_speckle(blender_object, blender_object.data, scale)
|
||||
converted = mesh_to_speckle(blender_object, cast(NMesh, blender_object.data))
|
||||
elif blender_type == "CURVE":
|
||||
converted = icurve_to_speckle(blender_object, blender_object.data, scale)
|
||||
converted = curve_to_speckle(blender_object, cast(NCurve, blender_object.data))
|
||||
elif blender_type == "EMPTY":
|
||||
converted = empty_to_speckle(blender_object, scale)
|
||||
converted = empty_to_speckle(blender_object)
|
||||
elif blender_type == "CAMERA":
|
||||
converted = camera_to_speckle_view(blender_object, cast(NCamera, blender_object.data))
|
||||
elif blender_type == "FONT" or "SURFACE" or "META":
|
||||
converted = anything_to_speckle_mesh(blender_object)
|
||||
if not converted:
|
||||
return None
|
||||
raise Exception("Conversion returned None")
|
||||
|
||||
if isinstance(converted, list):
|
||||
speckle_objects.extend([c for c in converted if c != None])
|
||||
else:
|
||||
speckle_objects.append(converted)
|
||||
converted["properties"] = get_blender_custom_properties(raw_blender_object) #NOTE: Depsgraph copies don't have custom properties so we use the raw version
|
||||
|
||||
for so in speckle_objects:
|
||||
so.properties = get_blender_custom_properties(blender_object)
|
||||
so.applicationId = so.properties.pop("applicationId", None)
|
||||
# Set object transform #TODO: this could be deprecated once we add proper geometry instancing support
|
||||
if blender_type != "EMPTY":
|
||||
converted["properties"]["transform"] = transform_to_speckle(
|
||||
blender_object.matrix_world
|
||||
)
|
||||
|
||||
return converted
|
||||
|
||||
# Set object transform
|
||||
if blender_type != "EMPTY":
|
||||
so.properties["transform"] = transform_to_speckle(
|
||||
blender_object.matrix_world
|
||||
)
|
||||
def mesh_to_speckle(blender_object: Object, data: bpy.types.Mesh) -> Base:
|
||||
b = Base()
|
||||
b["name"] = to_speckle_name(blender_object)
|
||||
b["@displayValue"] = mesh_to_speckle_meshes(blender_object, data)
|
||||
return b
|
||||
|
||||
return speckle_objects
|
||||
|
||||
def mesh_to_speckle(blender_object: Object, data: bpy.types.Mesh, scale: float = 1.0) -> List[Mesh]:
|
||||
#if data.loop_triangles is None or len(data.loop_triangles) < 1:
|
||||
# data.calc_loop_triangles()
|
||||
def mesh_to_speckle_meshes(blender_object: Object, data: bpy.types.Mesh) -> List[Mesh]:
|
||||
|
||||
# Categorise polygons by material index
|
||||
submesh_data: Dict[int, List[MeshPolygon]] = {}
|
||||
@@ -73,8 +100,8 @@ def mesh_to_speckle(blender_object: Object, data: bpy.types.Mesh, scale: float =
|
||||
submesh_data[p.material_index] = []
|
||||
submesh_data[p.material_index].append(p)
|
||||
|
||||
transform = blender_object.matrix_world
|
||||
scaled_vertices = [tuple(transform @ x.co * scale) for x in data.vertices]
|
||||
transform = cast(MMatrix, blender_object.matrix_world)
|
||||
scaled_vertices = [tuple(transform @ x.co * UnitsScale) for x in data.vertices]
|
||||
|
||||
# Create Speckle meshes for each material
|
||||
submeshes = []
|
||||
@@ -82,14 +109,17 @@ def mesh_to_speckle(blender_object: Object, data: bpy.types.Mesh, scale: float =
|
||||
for i in submesh_data:
|
||||
index_mapping: Dict[int, int] = {}
|
||||
|
||||
#Loop through each polygon, and map indicies to their new index in m_verts
|
||||
#Loop through each polygon, and map indices to their new index in m_verts
|
||||
|
||||
mesh_area = 0
|
||||
m_verts: List[float] = []
|
||||
m_faces: List[int] = []
|
||||
m_texcoords: List[float] = []
|
||||
for face in submesh_data[i]:
|
||||
u_indices = face.vertices
|
||||
m_faces.append(len(u_indices))
|
||||
|
||||
mesh_area += face.area
|
||||
for u_index in u_indices:
|
||||
if u_index not in index_mapping:
|
||||
# Create mapping between index in blender mesh, and new index in speckle submesh
|
||||
@@ -101,7 +131,8 @@ def mesh_to_speckle(blender_object: Object, data: bpy.types.Mesh, scale: float =
|
||||
|
||||
if data.uv_layers.active:
|
||||
vt = data.uv_layers.active.data[index_counter]
|
||||
m_texcoords.extend([vt.uv.x, vt.uv.y])
|
||||
uv = cast(MVector, vt.uv)
|
||||
m_texcoords.extend([uv.x, uv.y])
|
||||
|
||||
m_faces.append(index_mapping[u_index])
|
||||
index_counter += 1
|
||||
@@ -111,7 +142,8 @@ def mesh_to_speckle(blender_object: Object, data: bpy.types.Mesh, scale: float =
|
||||
faces=m_faces,
|
||||
colors=[],
|
||||
textureCoordinates=m_texcoords,
|
||||
units=UNITS,
|
||||
units=Units,
|
||||
area = mesh_area,
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
)
|
||||
|
||||
@@ -124,31 +156,30 @@ def mesh_to_speckle(blender_object: Object, data: bpy.types.Mesh, scale: float =
|
||||
return submeshes
|
||||
|
||||
|
||||
def bezier_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, scale: float, name: Optional[str] = None) -> Curve:
|
||||
def bezier_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, name: Optional[str] = None) -> Curve:
|
||||
degree = 3
|
||||
closed = spline.use_cyclic_u
|
||||
|
||||
points = []
|
||||
points: List[Tuple[MVector]] = []
|
||||
for i, bp in enumerate(spline.bezier_points):
|
||||
if i > 0:
|
||||
points.append(tuple(matrix @ bp.handle_left * scale))
|
||||
points.append(tuple(matrix @ bp.co * scale))
|
||||
points.append(tuple(matrix @ bp.handle_left * UnitsScale)) # type: ignore
|
||||
points.append(tuple(matrix @ bp.co * UnitsScale)) # type: ignore
|
||||
if i < len(spline.bezier_points) - 1:
|
||||
points.append(tuple(matrix @ bp.handle_right * scale))
|
||||
points.append(tuple(matrix @ bp.handle_right * UnitsScale)) # type: ignore
|
||||
|
||||
if closed:
|
||||
points.extend(
|
||||
(
|
||||
tuple(matrix @ spline.bezier_points[-1].handle_right * scale),
|
||||
tuple(matrix @ spline.bezier_points[0].handle_left * scale),
|
||||
tuple(matrix @ spline.bezier_points[0].co * scale),
|
||||
tuple(matrix @ spline.bezier_points[-1].handle_right * UnitsScale), # type: ignore
|
||||
tuple(matrix @ spline.bezier_points[0].handle_left * UnitsScale), # type: ignore
|
||||
tuple(matrix @ spline.bezier_points[0].co * UnitsScale), # type: ignore
|
||||
)
|
||||
)
|
||||
|
||||
num_points = len(points)
|
||||
|
||||
flattend_points = []
|
||||
for row in points: flattend_points.extend(row)
|
||||
flattened_points = []
|
||||
for row in points: flattened_points.extend(row)
|
||||
|
||||
knot_count = num_points + degree - 1
|
||||
knots = [0] * knot_count
|
||||
@@ -163,7 +194,7 @@ def bezier_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, scale: float, n
|
||||
degree=degree,
|
||||
closed=spline.use_cyclic_u,
|
||||
periodic= not spline.use_endpoint_u,
|
||||
points=flattend_points,
|
||||
points=flattened_points,
|
||||
weights=[1] * num_points,
|
||||
knots=knots,
|
||||
rational=True,
|
||||
@@ -171,13 +202,13 @@ def bezier_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, scale: float, n
|
||||
volume=0,
|
||||
length=length,
|
||||
domain=domain,
|
||||
units=UNITS,
|
||||
units=Units,
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
displayValue = bezier_to_speckle_polyline(matrix, spline, scale, length),
|
||||
displayValue = bezier_to_speckle_polyline(matrix, spline, length),
|
||||
)
|
||||
|
||||
|
||||
def nurbs_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, scale: float, name: Optional[str] = None) -> Curve:
|
||||
def nurbs_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, name: Optional[str] = None) -> Curve:
|
||||
|
||||
degree = spline.order_u - 1
|
||||
knots = make_knots(spline)
|
||||
@@ -188,17 +219,17 @@ def nurbs_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, scale: float, na
|
||||
weights = [pt.weight for pt in spline.points]
|
||||
is_rational = all(w == weights[0] for w in weights)
|
||||
|
||||
points = [tuple(matrix @ pt.co.xyz * scale) for pt in spline.points]
|
||||
points = [tuple(matrix @ pt.co.xyz * UnitsScale) for pt in spline.points] # type: ignore
|
||||
|
||||
flattend_points = []
|
||||
for row in points: flattend_points.extend(row)
|
||||
flattened_points = []
|
||||
for row in points: flattened_points.extend(row)
|
||||
|
||||
if spline.use_cyclic_u:
|
||||
for i in range(0, degree * 3, 3):
|
||||
# Rhino expects n + degree number of points (for closed curves). So we need to add an extra point for each degree
|
||||
flattend_points.append(flattend_points[i + 0])
|
||||
flattend_points.append(flattend_points[i + 1])
|
||||
flattend_points.append(flattend_points[i + 2])
|
||||
flattened_points.append(flattened_points[i + 0])
|
||||
flattened_points.append(flattened_points[i + 1])
|
||||
flattened_points.append(flattened_points[i + 2])
|
||||
|
||||
for i in range(0, degree):
|
||||
weights.append(weights[i])
|
||||
@@ -208,7 +239,7 @@ def nurbs_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, scale: float, na
|
||||
degree=degree,
|
||||
closed=spline.use_cyclic_u,
|
||||
periodic= not spline.use_endpoint_u,
|
||||
points=flattend_points,
|
||||
points=flattened_points,
|
||||
weights=weights,
|
||||
knots=knots,
|
||||
rational=is_rational,
|
||||
@@ -216,22 +247,22 @@ def nurbs_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, scale: float, na
|
||||
volume=0,
|
||||
length=length,
|
||||
domain=domain,
|
||||
units=UNITS,
|
||||
units=Units,
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
displayValue=nurbs_to_speckle_polyline(matrix, spline, scale, length),
|
||||
displayValue=nurbs_to_speckle_polyline(matrix, spline, length),
|
||||
)
|
||||
|
||||
def nurbs_to_speckle_polyline(matrix: MMatrix, spline: bpy.types.Spline, scale: float, length: Optional[float] = None) -> Polyline:
|
||||
def nurbs_to_speckle_polyline(matrix: MMatrix, spline: bpy.types.Spline, length: Optional[float] = None) -> Polyline:
|
||||
"""
|
||||
Samples a nurbs curve with resolution_u creating a polyline
|
||||
"""
|
||||
points = []
|
||||
points: List[float] = []
|
||||
sampled_points = nurb_make_curve(spline, spline.resolution_u, 3)
|
||||
for i in range(0, len(sampled_points), 3):
|
||||
scaled_point = matrix @ MVector((
|
||||
scaled_point = cast(Vector, matrix @ MVector((
|
||||
sampled_points[i + 0],
|
||||
sampled_points[i + 1],
|
||||
sampled_points[i + 2])) * scale
|
||||
sampled_points[i + 2])) * UnitsScale)
|
||||
|
||||
points.append(scaled_point.x)
|
||||
points.append(scaled_point.y)
|
||||
@@ -243,7 +274,7 @@ def nurbs_to_speckle_polyline(matrix: MMatrix, spline: bpy.types.Spline, scale:
|
||||
|
||||
|
||||
#Inspired by https://blender.stackexchange.com/a/689 (CC BY-SA 3.0)
|
||||
def bezier_to_speckle_polyline(matrix: MMatrix, spline: bpy.types.Spline, scale: float, length: Optional[float] = None) -> Optional[Polyline]:
|
||||
def bezier_to_speckle_polyline(matrix: MMatrix, spline: bpy.types.Spline, length: Optional[float] = None) -> Optional[Polyline]:
|
||||
"""
|
||||
Samples a Bézier curve with resolution_u creating a polyline
|
||||
"""
|
||||
@@ -267,7 +298,7 @@ def bezier_to_speckle_polyline(matrix: MMatrix, spline: bpy.types.Spline, scale:
|
||||
|
||||
_points = interpolate_bezier(knot1, handle1, handle2, knot2, R)
|
||||
for p in _points:
|
||||
scaled_point = matrix @ p * scale
|
||||
scaled_point = matrix @ p * UnitsScale
|
||||
points.append(scaled_point.x)
|
||||
points.append(scaled_point.y)
|
||||
points.append(scaled_point.z)
|
||||
@@ -276,56 +307,79 @@ def bezier_to_speckle_polyline(matrix: MMatrix, spline: bpy.types.Spline, scale:
|
||||
domain = Interval(start=0, end=length, totalChildrenCount=0)
|
||||
return Polyline(value=points, closed = spline.use_cyclic_u, domain=domain, area=0, len=length)
|
||||
|
||||
def poly_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, scale: float, name: Optional[str] = None) -> Polyline:
|
||||
points = [tuple(matrix @ pt.co.xyz * scale) for pt in spline.points]
|
||||
_QUICK_TEST_NAME_LENGTH = SPECKLE_ID_LENGTH + len(OBJECT_NAME_SPECKLE_SEPARATOR)
|
||||
|
||||
flattend_points = []
|
||||
for row in points: flattend_points.extend(row)
|
||||
def to_speckle_name(blender_object: bpy.types.ID) -> str:
|
||||
does_name_contain_id = len(blender_object.name) > _QUICK_TEST_NAME_LENGTH and OBJECT_NAME_SPECKLE_SEPARATOR in blender_object.name
|
||||
if does_name_contain_id:
|
||||
return blender_object.name.rsplit(OBJECT_NAME_SPECKLE_SEPARATOR, 1)[0]
|
||||
else:
|
||||
return blender_object.name
|
||||
|
||||
def poly_to_speckle(matrix: MMatrix, spline: bpy.types.Spline, name: Optional[str] = None) -> Polyline:
|
||||
points = [tuple(matrix @ pt.co.xyz * UnitsScale) for pt in spline.points] # type: ignore
|
||||
|
||||
flattened_points = []
|
||||
for row in points: flattened_points.extend(row)
|
||||
|
||||
length = spline.calc_length()
|
||||
domain = Interval(start=0, end=length, totalChildrenCount=0)
|
||||
return Polyline(
|
||||
name=name,
|
||||
closed=bool(spline.use_cyclic_u),
|
||||
value=list(flattend_points),
|
||||
value=list(flattened_points),
|
||||
length=length,
|
||||
domain=domain,
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
area=0,
|
||||
units=UNITS,
|
||||
units=Units,
|
||||
)
|
||||
|
||||
|
||||
def icurve_to_speckle(blender_object: Object, data: bpy.types.Curve, scale=1.0) -> Optional[List[Base]]:
|
||||
UNITS = "m" if bpy.context.scene.unit_settings.system == "METRIC" else "ft"
|
||||
def curve_to_speckle(blender_object: Object, data: bpy.types.Curve) -> Base:
|
||||
b = Base()
|
||||
(meshes, curves) = curve_to_speckle_geometry(blender_object, data)
|
||||
if meshes:
|
||||
b["@displayValue"] = meshes
|
||||
|
||||
if blender_object.type != "CURVE":
|
||||
return None
|
||||
b["name"] = to_speckle_name(blender_object)
|
||||
b["@elements"] = curves
|
||||
return b
|
||||
|
||||
blender_object = blender_object.evaluated_get(bpy.context.view_layer.depsgraph)
|
||||
def curve_to_speckle_geometry(blender_object: Object, data: bpy.types.Curve) -> Tuple[List[Mesh], List[Base]]:
|
||||
assert(blender_object.type == "CURVE")
|
||||
|
||||
mat = blender_object.matrix_world
|
||||
blender_object = cast(Object, blender_object.evaluated_get(bpy.context.view_layer.depsgraph))
|
||||
|
||||
curves = []
|
||||
matrix = cast(MMatrix, blender_object.matrix_world)
|
||||
|
||||
meshes: List[Mesh] = []
|
||||
curves: List[Base] = []
|
||||
|
||||
#TODO: Could we support this better?
|
||||
if data.bevel_mode == "OBJECT" and data.bevel_object != None:
|
||||
mesh = mesh_to_speckle(blender_object, blender_object.to_mesh(), scale)
|
||||
curves.extend(mesh)
|
||||
meshes = mesh_to_speckle_meshes(blender_object, blender_object.to_mesh())
|
||||
|
||||
for spline in data.splines:
|
||||
if spline.type == "BEZIER":
|
||||
curves.append(bezier_to_speckle(mat, spline, scale, blender_object.name))
|
||||
curves.append(bezier_to_speckle(matrix, spline, to_speckle_name(blender_object)))
|
||||
|
||||
elif spline.type == "NURBS":
|
||||
curves.append(nurbs_to_speckle(mat, spline, scale, blender_object.name))
|
||||
curves.append(nurbs_to_speckle(matrix, spline, to_speckle_name(blender_object)))
|
||||
|
||||
elif spline.type == "POLY":
|
||||
curves.append(poly_to_speckle(mat, spline, scale, blender_object.name))
|
||||
curves.append(poly_to_speckle(matrix, spline, to_speckle_name(blender_object)))
|
||||
|
||||
return curves
|
||||
return (meshes, curves)
|
||||
|
||||
def anything_to_speckle_mesh(blender_object: Object) -> Base:
|
||||
|
||||
mesh = mesh_to_speckle(blender_object, blender_object.to_mesh())
|
||||
blender_object.to_mesh_clear()
|
||||
return mesh
|
||||
|
||||
@deprecated
|
||||
def ngons_to_speckle_polylines(blender_object: Object, data: bpy.types.Mesh, scale=1.0) -> Optional[List[Polyline]]:
|
||||
def ngons_to_speckle_polylines(blender_object: Object, data: bpy.types.Mesh) -> Optional[List[Polyline]]:
|
||||
UNITS = "m" if bpy.context.scene.unit_settings.system == "METRIC" else "ft"
|
||||
|
||||
if blender_object.type != "MESH":
|
||||
@@ -338,13 +392,13 @@ def ngons_to_speckle_polylines(blender_object: Object, data: bpy.types.Mesh, sca
|
||||
for i, poly in enumerate(data.polygons):
|
||||
value = []
|
||||
for v in poly.vertices:
|
||||
value.extend(mat @ verts[v].co * scale)
|
||||
value.extend(mat @ verts[v].co * UnitsScale) # type: ignore
|
||||
|
||||
domain = Interval(start=0, end=1)
|
||||
poly = Polyline(
|
||||
name="{}_{}".format(blender_object.name, i),
|
||||
closed=True,
|
||||
value=value, # magic (flatten list of tuples)
|
||||
value=value,
|
||||
length=0,
|
||||
domain=domain,
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
@@ -361,78 +415,127 @@ def material_to_speckle(blender_mat: bpy.types.Material) -> RenderMaterial:
|
||||
speckle_mat = RenderMaterial()
|
||||
speckle_mat.name = blender_mat.name
|
||||
|
||||
if blender_mat.use_nodes is True and blender_mat.node_tree.nodes.get(
|
||||
"Principled BSDF"
|
||||
):
|
||||
inputs = blender_mat.node_tree.nodes["Principled BSDF"].inputs
|
||||
speckle_mat.diffuse = to_argb_int(inputs["Base Color"].default_value)
|
||||
speckle_mat.emissive = to_argb_int(inputs["Emission"].default_value)
|
||||
speckle_mat.roughness = inputs["Roughness"].default_value
|
||||
speckle_mat.metalness = inputs["Metallic"].default_value
|
||||
speckle_mat.opacity = inputs["Alpha"].default_value
|
||||
if blender_mat.use_nodes:
|
||||
if blender_mat.node_tree.nodes.get("Principled BSDF"):
|
||||
inputs = blender_mat.node_tree.nodes["Principled BSDF"].inputs
|
||||
emission_color = "Emission" if "Emission" in inputs else "Emission Color" # type: ignore
|
||||
|
||||
speckle_mat.diffuse = to_argb_int(inputs["Base Color"].default_value) # type: ignore
|
||||
speckle_mat.emissive = to_argb_int(inputs[emission_color].default_value) # type: ignore
|
||||
speckle_mat.roughness = inputs["Roughness"].default_value # type: ignore
|
||||
speckle_mat.metalness = inputs["Metallic"].default_value # type: ignore
|
||||
speckle_mat.opacity = inputs["Alpha"].default_value # type: ignore
|
||||
return speckle_mat
|
||||
elif blender_mat.node_tree.nodes.get("Diffuse BSDF"):
|
||||
inputs = blender_mat.node_tree.nodes["Diffuse BSDF"].inputs
|
||||
speckle_mat.diffuse = to_argb_int(inputs["Color"].default_value) # type: ignore
|
||||
speckle_mat.roughness = inputs["Roughness"].default_value # type: ignore
|
||||
return speckle_mat
|
||||
#TODO: Support more shaders
|
||||
|
||||
else:
|
||||
speckle_mat.diffuse = to_argb_int(blender_mat.diffuse_color)
|
||||
speckle_mat.metalness = blender_mat.metallic
|
||||
speckle_mat.roughness = blender_mat.roughness
|
||||
# fallback to standard material props
|
||||
speckle_mat.diffuse = to_argb_int(blender_mat.diffuse_color) # type: ignore
|
||||
speckle_mat.metalness = blender_mat.metallic
|
||||
speckle_mat.roughness = blender_mat.roughness
|
||||
|
||||
return speckle_mat
|
||||
|
||||
def camera_to_speckle_view(blender_object: Object, data: NCamera) -> Base:
|
||||
if data.type != 'PERSP':
|
||||
raise Exception(f"Cameras of type {data.type} are not currently supported")
|
||||
|
||||
matrix = cast(MMatrix, blender_object.matrix_world)
|
||||
up = cast(MVector, matrix.col[1].xyz)
|
||||
forwards = cast(MVector, -matrix.col[2].xyz)
|
||||
translation = matrix.translation
|
||||
|
||||
def material_to_speckle_old(blender_object: Object) -> Optional[RenderMaterial]:
|
||||
"""Create and return a render material from a blender object"""
|
||||
if not getattr(blender_object.data, "materials", None):
|
||||
return None
|
||||
view = Base.of_type("Objects.BuiltElements.View:Objects.BuiltElements.View3D") #HACK: views are not in specklepy yet!
|
||||
view.name = to_speckle_name(blender_object)
|
||||
view.origin = vector_to_speckle_point(translation)
|
||||
view.upDirection = vector_to_speckle(up)
|
||||
view.forwardDirection = vector_to_speckle(forwards)
|
||||
view.target = vector_to_speckle_point(forwards) #TODO: do these need to be scaled?
|
||||
view.units = Units
|
||||
view.isOrthogonal = False
|
||||
return view
|
||||
|
||||
blender_mat: bpy.types.Material = blender_object.data.materials[0]
|
||||
if not blender_mat:
|
||||
return None
|
||||
def vector_to_speckle_point(xyz: MVector) -> Point:
|
||||
return Point(
|
||||
x = xyz.x * UnitsScale,
|
||||
y = xyz.y * UnitsScale,
|
||||
z = xyz.z * UnitsScale,
|
||||
units = Units,
|
||||
)
|
||||
|
||||
return material_to_speckle(blender_mat)
|
||||
def vector_to_speckle(xyz: MVector) -> Vector:
|
||||
return Vector(
|
||||
x = xyz.x * UnitsScale,
|
||||
y = xyz.y * UnitsScale,
|
||||
z = xyz.z * UnitsScale,
|
||||
units = Units,
|
||||
)
|
||||
|
||||
|
||||
def transform_to_speckle(blender_transform: Iterable[Iterable[float]], scale=1.0) -> Transform:
|
||||
value = [y for x in blender_transform for y in x]
|
||||
def transform_to_speckle(blender_transform: Union[Iterable[Iterable[float]], MMatrix]) -> Transform:
|
||||
iterable_transform = cast(Iterable[Iterable[float]], blender_transform) #NOTE: Matrix are iterable, even if type hinting says they are not
|
||||
value = [y for x in iterable_transform for y in x]
|
||||
# scale the translation
|
||||
for i in (3, 7, 11):
|
||||
value[i] *= scale
|
||||
value[i] *= UnitsScale
|
||||
|
||||
return Transform(value=value, units=UNITS)
|
||||
return Transform(value=value, units=Units)
|
||||
|
||||
|
||||
def block_def_to_speckle(blender_definition: bpy.types.Collection, scale=1.0) -> BlockDefinition:
|
||||
geometry = []
|
||||
def block_def_to_speckle(blender_definition: bpy.types.Collection) -> BlockDefinition:
|
||||
geometryBuilder = BlenderCommitObjectBuilder()
|
||||
for geo in blender_definition.objects:
|
||||
geometry.extend(convert_to_speckle(geo, scale, UNITS, None))
|
||||
try:
|
||||
c = convert_to_speckle(geo, UnitsScale, Units, None)
|
||||
geometryBuilder.include_object(c, geo)
|
||||
except ConversionSkippedException as ex:
|
||||
_report(f"Skipped converting '{geo.name_full}' inside collection instance: '{ex}")
|
||||
except Exception as ex:
|
||||
_report(f"Failed to converted '{geo.name_full}' inside collection instance: '{ex}'")
|
||||
|
||||
dummyRoot = Base()
|
||||
geometryBuilder.apply_relationships(geometryBuilder.converted.values(), dummyRoot)
|
||||
|
||||
block_def = BlockDefinition(
|
||||
units=UNITS,
|
||||
name=blender_definition.name,
|
||||
geometry=geometry,
|
||||
basePoint=Point(units=UNITS),
|
||||
units=Units,
|
||||
name=to_speckle_name(blender_definition),
|
||||
geometry=dummyRoot["@elements"],
|
||||
basePoint=Point(units=Units),
|
||||
)
|
||||
blender_props = get_blender_custom_properties(blender_definition)
|
||||
block_def.applicationId = blender_props.pop("applicationId", None)
|
||||
# blender_props = get_blender_custom_properties(blender_definition)
|
||||
# block_def.applicationId = blender_props.pop("applicationId", None) #TODO: remove?
|
||||
return block_def
|
||||
|
||||
|
||||
def block_instance_to_speckle(blender_instance: Object, scale=1.0) -> BlockInstance:
|
||||
def block_instance_to_speckle(blender_instance: Object) -> BlockInstance:
|
||||
return BlockInstance(
|
||||
blockDefinition=block_def_to_speckle(
|
||||
blender_instance.instance_collection, scale
|
||||
blender_instance.instance_collection
|
||||
),
|
||||
transform=transform_to_speckle(blender_instance.matrix_world),
|
||||
name=blender_instance.name,
|
||||
units=UNITS,
|
||||
name=to_speckle_name(blender_instance),
|
||||
units=Units,
|
||||
)
|
||||
|
||||
|
||||
def empty_to_speckle(blender_object: Object, scale=1.0) -> Optional[BlockInstance]:
|
||||
def empty_to_speckle(blender_object: Object) -> Union[BlockInstance, Base]:
|
||||
# probably an instance collection (block) so let's try it
|
||||
try:
|
||||
geo = blender_object.instance_collection.objects.items()
|
||||
return block_instance_to_speckle(blender_object, scale)
|
||||
except AttributeError as err:
|
||||
_report(
|
||||
f"No instance collection found in empty. Skipping object {blender_object.name}"
|
||||
)
|
||||
return None
|
||||
|
||||
if blender_object.instance_collection and blender_object.instance_type == "COLLECTION":
|
||||
# Empty -> Block
|
||||
return block_instance_to_speckle(blender_object)
|
||||
else:
|
||||
# Empty -> Point
|
||||
wrapper = Base()
|
||||
wrapper["@displayValue"] = matrix_to_speckle_point(cast(MMatrix, blender_object.matrix_world))
|
||||
return wrapper
|
||||
|
||||
|
||||
def matrix_to_speckle_point(matrix: MMatrix, units_scale: float = 1.0) -> Point:
|
||||
transformed_pos = cast(MVector, matrix @ MVector((0,0,0)) * units_scale)
|
||||
return Point(x = transformed_pos.x,
|
||||
y = transformed_pos.y,
|
||||
z = transformed_pos.z)
|
||||
+103
-41
@@ -1,29 +1,19 @@
|
||||
import math
|
||||
from typing import Any, Optional, Tuple
|
||||
from typing import Any, Dict, Optional, Tuple, Union, cast
|
||||
from bmesh.types import BMesh
|
||||
import bpy, struct, idprop
|
||||
import bpy, idprop
|
||||
|
||||
from specklepy.objects.base import Base
|
||||
from specklepy.objects.geometry import Circle, Mesh, Ellipse
|
||||
from specklepy.objects.geometry import Mesh
|
||||
from specklepy.objects.other import RenderMaterial
|
||||
from bpy_speckle.convert.constants import IGNORED_PROPERTY_KEYS
|
||||
from bpy_speckle.functions import _report
|
||||
from bpy.types import Material, Object
|
||||
from bpy.types import Material, Object, Collection as BCollection, Node, ShaderNodeVertexColor, NodeInputs
|
||||
|
||||
IGNORED_PROPERTY_KEYS = {
|
||||
"id",
|
||||
"elements",
|
||||
"displayMesh",
|
||||
"displayValue",
|
||||
"speckle_type",
|
||||
"parameters",
|
||||
"faces",
|
||||
"colors",
|
||||
"vertices",
|
||||
"renderMaterial",
|
||||
"textureCoordinates",
|
||||
"totalChildrenCount"
|
||||
}
|
||||
from specklepy.objects.graph_traversal.traversal import TraversalContext
|
||||
|
||||
class ConversionSkippedException(Exception):
|
||||
pass
|
||||
|
||||
def to_rgba(argb_int: int) -> Tuple[float, float, float, float]:
|
||||
"""Converts the int representation of a colour into a percent RGBA tuple"""
|
||||
@@ -97,29 +87,56 @@ def render_material_to_native(speckle_mat: RenderMaterial) -> Material:
|
||||
blender_mat.use_nodes = True
|
||||
inputs = blender_mat.node_tree.nodes["Principled BSDF"].inputs
|
||||
|
||||
inputs["Base Color"].default_value = to_rgba(speckle_mat.diffuse)
|
||||
inputs["Emission"].default_value = to_rgba(speckle_mat.emissive)
|
||||
inputs["Roughness"].default_value = speckle_mat.roughness
|
||||
inputs["Metallic"].default_value = speckle_mat.metalness
|
||||
inputs["Alpha"].default_value = speckle_mat.opacity
|
||||
inputs["Base Color"].default_value = to_rgba(speckle_mat.diffuse) # type: ignore
|
||||
inputs["Roughness"].default_value = speckle_mat.roughness # type: ignore
|
||||
inputs["Metallic"].default_value = speckle_mat.metalness # type: ignore
|
||||
inputs["Alpha"].default_value = speckle_mat.opacity # type: ignore
|
||||
|
||||
# Blender >=4.0 use "Emission Color"
|
||||
emission_color = "Emission" if "Emission" in inputs else "Emission Color" # type: ignore
|
||||
inputs[emission_color].default_value = to_rgba(speckle_mat.emissive) # type: ignore
|
||||
|
||||
if speckle_mat.opacity < 1.0:
|
||||
blender_mat.blend_method = "BLEND"
|
||||
|
||||
return blender_mat
|
||||
|
||||
_vertex_color_material: Optional[Material] = None
|
||||
|
||||
def get_vertex_color_material() -> Material:
|
||||
global _vertex_color_material
|
||||
|
||||
#see https://stackoverflow.com/a/69807985
|
||||
if not _vertex_color_material:
|
||||
_vertex_color_material = bpy.data.materials.new("Vertex Color Material")
|
||||
_vertex_color_material.use_nodes = True
|
||||
nodes = _vertex_color_material.node_tree.nodes
|
||||
principled_bsdf_node = cast(Node, nodes.get("Principled BSDF"))
|
||||
|
||||
if not "VERTEX_COLOR" in [node.type for node in nodes]:
|
||||
vertex_color_node = cast(ShaderNodeVertexColor, nodes.new(type = "ShaderNodeVertexColor"))
|
||||
else:
|
||||
vertex_color_node = cast(ShaderNodeVertexColor, nodes.get("Vertex Color"))
|
||||
vertex_color_node.layer_name = "Col"
|
||||
|
||||
links = _vertex_color_material.node_tree.links
|
||||
link = links.new(vertex_color_node.outputs[0], principled_bsdf_node.inputs[0])
|
||||
|
||||
return _vertex_color_material
|
||||
|
||||
def get_render_material(speckle_object: Base) -> Optional[RenderMaterial]:
|
||||
"""Trys to get a RenderMaterial on given speckle_object and convert it to a blender material"""
|
||||
"""Trys to get a RenderMaterial on given speckle_object"""
|
||||
|
||||
speckle_mat = getattr(
|
||||
speckle_object,
|
||||
"renderMaterial",
|
||||
getattr(speckle_object, "@renderMaterial", None),
|
||||
)
|
||||
if not isinstance(speckle_mat, RenderMaterial):
|
||||
return None
|
||||
|
||||
return speckle_mat
|
||||
if isinstance(speckle_mat, RenderMaterial):
|
||||
return speckle_mat
|
||||
|
||||
return None
|
||||
|
||||
|
||||
|
||||
@@ -169,10 +186,8 @@ def add_colors(speckle_mesh: Mesh, blender_mesh: BMesh):
|
||||
if len(scolors) > 0:
|
||||
|
||||
for i in range(len(scolors)):
|
||||
col = int(scolors[i])
|
||||
(a, r, g, b) = [
|
||||
int(x) for x in struct.unpack("!BBBB", struct.pack("!i", col))
|
||||
]
|
||||
argb = int(scolors[i])
|
||||
(a, r, g, b) = argb_split(argb)
|
||||
colors.append(
|
||||
(
|
||||
float(r) / 255.0,
|
||||
@@ -190,6 +205,13 @@ def add_colors(speckle_mesh: Mesh, blender_mesh: BMesh):
|
||||
for loop in face.loops:
|
||||
loop[color_layer] = colors[loop.vert.index]
|
||||
|
||||
def argb_split(argb: int) -> Tuple[int, int, int, int]:
|
||||
alpha = (argb >> 24) & 0xFF
|
||||
red = (argb >> 16) & 0xFF
|
||||
green = (argb >> 8) & 0xFF
|
||||
blue = argb & 0xFF
|
||||
|
||||
return (alpha, red, green, blue)
|
||||
|
||||
def add_uv_coords(speckle_mesh: Mesh, blender_mesh: BMesh):
|
||||
s_uvs = speckle_mesh.textureCoordinates
|
||||
@@ -235,8 +257,9 @@ ignored_keys = {
|
||||
"_chunkable",
|
||||
}
|
||||
|
||||
def get_blender_custom_properties(obj, max_depth=1000):
|
||||
if max_depth < 0:
|
||||
def get_blender_custom_properties(obj, max_depth: int = 63):
|
||||
"""Recursively grabs custom properties on blender objects. Max depth is determined by the max allowed by Newtonsoft.NET, don't exceed unless you know what you're doing"""
|
||||
if max_depth <= 0:
|
||||
return obj
|
||||
|
||||
if hasattr(obj, "keys"):
|
||||
@@ -248,7 +271,7 @@ def get_blender_custom_properties(obj, max_depth=1000):
|
||||
}
|
||||
|
||||
if isinstance(obj, (list, tuple, idprop.types.IDPropertyArray)):
|
||||
return [get_blender_custom_properties(o, max_depth - 1) for o in obj]
|
||||
return [get_blender_custom_properties(o, max_depth - 1) for o in obj] # type: ignore
|
||||
|
||||
return obj
|
||||
|
||||
@@ -304,7 +327,7 @@ def basis_nurb(t: float, order: int, point_count: int, knots: list[float], basis
|
||||
i1 = i2 = 0
|
||||
orderpluspnts = order + point_count
|
||||
opp2 = orderpluspnts - 1
|
||||
|
||||
|
||||
# this is for float inaccuracy
|
||||
if t < knots[0]:
|
||||
t = knots[0]
|
||||
@@ -329,7 +352,7 @@ def basis_nurb(t: float, order: int, point_count: int, knots: list[float], basis
|
||||
else:
|
||||
basis[i] = 0.0
|
||||
|
||||
basis[i] = 0.0
|
||||
basis[i] = 0.0 #type: ignore
|
||||
|
||||
# this is order 2, 3, ...
|
||||
for j in range(2, order + 1):
|
||||
@@ -393,14 +416,14 @@ def nurb_make_curve(nu: bpy.types.Spline, resolu: int, stride: int = 3) -> list[
|
||||
else:
|
||||
pt_index += 1
|
||||
|
||||
sum_array[sum_index] = basisu[i] * nu.points[pt_index].co[3]
|
||||
sum_array[sum_index] = basisu[i] * nu.points[pt_index].co[3] #type: ignore
|
||||
sumdiv += sum_array[sum_index]
|
||||
sum_index += 1
|
||||
|
||||
if (sumdiv != 0.0) and (sumdiv < 1.0 - EPS or sumdiv > 1.0 + EPS):
|
||||
sum_index = 0
|
||||
for i in range(istart, iend + 1):
|
||||
sum_array[sum_index] /= sumdiv
|
||||
sum_array[sum_index] /= sumdiv #type: ignore
|
||||
sum_index += 1
|
||||
|
||||
coord_array[coord_index: coord_index + 3] = (0.0, 0.0, 0.0)
|
||||
@@ -423,9 +446,48 @@ def nurb_make_curve(nu: bpy.types.Spline, resolu: int, stride: int = 3) -> list[
|
||||
|
||||
return coord_array
|
||||
|
||||
def link_object_to_collection_nested(obj: bpy.types.Object, col: bpy.types.Collection):
|
||||
if obj.name not in col.objects:
|
||||
def link_object_to_collection_nested(obj: Object, col: BCollection):
|
||||
if obj.name not in col.objects: #type: ignore
|
||||
col.objects.link(obj)
|
||||
|
||||
for child in obj.children:
|
||||
link_object_to_collection_nested(child, col)
|
||||
link_object_to_collection_nested(child, col)
|
||||
|
||||
def add_to_hierarchy(converted: Union[Object, BCollection], traversalContext : 'TraversalContext', converted_objects: Dict[str, Union[Object, BCollection]], preserve_transform: bool) -> None:
|
||||
nextParent = traversalContext.parent
|
||||
|
||||
# Traverse up the tree to find a direct parent object, and a containing collection
|
||||
parent_collection: Optional[BCollection] = None
|
||||
parent_object: Optional[Object] = None
|
||||
|
||||
while nextParent:
|
||||
if nextParent.current.id in converted_objects:
|
||||
c = converted_objects[nextParent.current.id]
|
||||
|
||||
if isinstance(c, BCollection):
|
||||
parent_collection = c
|
||||
break
|
||||
else: #isinstance(c, Object):
|
||||
parent_object = parent_object or c
|
||||
|
||||
nextParent = nextParent.parent
|
||||
|
||||
# If no containing collection is found, fall back to the scene collection
|
||||
if not parent_collection:
|
||||
parent_collection = bpy.context.scene.collection
|
||||
|
||||
if isinstance(converted, Object):
|
||||
if parent_object:
|
||||
set_parent(converted, parent_object, preserve_transform)
|
||||
link_object_to_collection_nested(converted, parent_collection)
|
||||
elif converted.name not in parent_collection.children.keys():
|
||||
parent_collection.children.link(converted)
|
||||
|
||||
|
||||
def set_parent(child: Object, parent: Object, preserve_transform: bool = False) -> None:
|
||||
if preserve_transform :
|
||||
previous = child.matrix_world.copy() # type: ignore
|
||||
child.parent = parent
|
||||
child.matrix_world = previous
|
||||
else:
|
||||
child.parent = parent
|
||||
|
||||
+26
-53
@@ -1,32 +1,12 @@
|
||||
from bpy_speckle.clients import speckle_clients
|
||||
from typing import Callable
|
||||
from specklepy.objects.base import Base
|
||||
from bpy_speckle.convert.constants import ELEMENTS_PROPERTY_ALIASES
|
||||
|
||||
"""
|
||||
Speckle functions
|
||||
"""
|
||||
|
||||
unit_scale = {
|
||||
"meters": 1.0,
|
||||
"centimeters": 0.01,
|
||||
"millimeters": 0.001,
|
||||
"inches": 0.0254,
|
||||
"feet": 0.3048,
|
||||
"kilometers": 1000.0,
|
||||
"mm": 0.001,
|
||||
"cm": 0.01,
|
||||
"m": 1.0,
|
||||
"km": 1000.0,
|
||||
"in": 0.0254,
|
||||
"ft": 0.3048,
|
||||
"yd": 0.9144,
|
||||
"mi": 1609.340,
|
||||
}
|
||||
|
||||
"""
|
||||
Utility functions
|
||||
"""
|
||||
from specklepy.objects.graph_traversal.traversal import GraphTraversal, TraversalRule
|
||||
from specklepy.objects.units import get_scale_factor_to_meters, get_units_from_string
|
||||
|
||||
|
||||
def _report(msg):
|
||||
def _report(msg: object) -> None:
|
||||
"""
|
||||
Function for printing messages to the console
|
||||
"""
|
||||
@@ -34,39 +14,32 @@ def _report(msg):
|
||||
|
||||
|
||||
def get_scale_length(units: str) -> float:
|
||||
if units.lower() in unit_scale.keys():
|
||||
return unit_scale[units]
|
||||
_report("Units <{}> are not supported.".format(units))
|
||||
return 1.0
|
||||
"""Returns a scalar to convert distance values from one unit system to meters"""
|
||||
return get_scale_factor_to_meters(get_units_from_string(units))
|
||||
|
||||
|
||||
"""
|
||||
Client, user, and stream functions
|
||||
"""
|
||||
|
||||
|
||||
def _check_speckle_client_user_stream(scene):
|
||||
def get_default_traversal_func(can_convert_to_native: Callable[[Base], bool]) -> GraphTraversal:
|
||||
"""
|
||||
Verify that there is a valid user and stream
|
||||
Traversal func for traversing a speckle commit object
|
||||
"""
|
||||
speckle = scene.speckle
|
||||
|
||||
user = (
|
||||
speckle.users[int(speckle.active_user)]
|
||||
if len(speckle.users) > int(speckle.active_user)
|
||||
else None
|
||||
|
||||
ignore_rule = TraversalRule(
|
||||
[
|
||||
lambda o: "Objects.Structural.Results" in o.speckle_type, #Sadly, this one is necessary to avoid double conversion...
|
||||
lambda o: "Objects.BuiltElements.Revit.Parameter" in o.speckle_type, #This one is just for traversal performance of revit commits
|
||||
],
|
||||
lambda _: [],
|
||||
)
|
||||
|
||||
if user is None:
|
||||
print("No users loaded.")
|
||||
|
||||
stream = (
|
||||
user.streams[user.active_stream]
|
||||
if len(user.streams) > user.active_stream
|
||||
else None
|
||||
convertible_rule = TraversalRule(
|
||||
[can_convert_to_native],
|
||||
lambda _: ELEMENTS_PROPERTY_ALIASES,
|
||||
)
|
||||
|
||||
if stream is None:
|
||||
print("Account contains no streams.")
|
||||
|
||||
return (user, stream)
|
||||
default_rule = TraversalRule(
|
||||
[lambda _: True],
|
||||
lambda o: o.get_member_names(), #TODO: avoid deprecated members
|
||||
)
|
||||
|
||||
return GraphTraversal([ignore_rule, convertible_rule, default_rule])
|
||||
|
||||
+137
-37
@@ -1,29 +1,118 @@
|
||||
"""
|
||||
Provides uniform and consistent path helpers for `specklepy`
|
||||
"""
|
||||
import os
|
||||
import sys
|
||||
from pathlib import Path
|
||||
from typing import Optional
|
||||
from importlib import import_module, invalidate_caches
|
||||
|
||||
import bpy
|
||||
import sys
|
||||
_user_data_env_var = "SPECKLE_USERDATA_PATH"
|
||||
|
||||
print("Starting Speckle Blender installation")
|
||||
|
||||
def _path() -> Optional[Path]:
|
||||
"""Read the user data path override setting."""
|
||||
path_override = os.environ.get(_user_data_env_var)
|
||||
if path_override:
|
||||
return Path(path_override)
|
||||
return None
|
||||
|
||||
|
||||
_application_name = "Speckle"
|
||||
|
||||
|
||||
def override_application_name(application_name: str) -> None:
|
||||
"""Override the global Speckle application name."""
|
||||
global _application_name
|
||||
_application_name = application_name
|
||||
|
||||
|
||||
def override_application_data_path(path: Optional[str]) -> None:
|
||||
"""
|
||||
Override the global Speckle application data path.
|
||||
|
||||
If the value of path is `None` the environment variable gets deleted.
|
||||
"""
|
||||
if path:
|
||||
os.environ[_user_data_env_var] = path
|
||||
else:
|
||||
os.environ.pop(_user_data_env_var, None)
|
||||
|
||||
|
||||
def _ensure_folder_exists(base_path: Path, folder_name: str) -> Path:
|
||||
path = base_path.joinpath(folder_name)
|
||||
path.mkdir(exist_ok=True, parents=True)
|
||||
return path
|
||||
|
||||
|
||||
def user_application_data_path() -> Path:
|
||||
"""Get the platform specific user configuration folder path"""
|
||||
path_override = _path()
|
||||
if path_override:
|
||||
return path_override
|
||||
|
||||
try:
|
||||
if sys.platform.startswith("win"):
|
||||
app_data_path = os.getenv("APPDATA")
|
||||
if not app_data_path:
|
||||
raise Exception(
|
||||
"Cannot get appdata path from environment."
|
||||
)
|
||||
return Path(app_data_path)
|
||||
else:
|
||||
# try getting the standard XDG_DATA_HOME value
|
||||
# as that is used as an override
|
||||
app_data_path = os.getenv("XDG_DATA_HOME")
|
||||
if app_data_path:
|
||||
return Path(app_data_path)
|
||||
else:
|
||||
return _ensure_folder_exists(Path.home(), ".config")
|
||||
except Exception as ex:
|
||||
raise Exception(
|
||||
"Failed to initialize user application data path.", ex
|
||||
)
|
||||
|
||||
|
||||
def user_speckle_folder_path() -> Path:
|
||||
"""Get the folder where the user's Speckle data should be stored."""
|
||||
return _ensure_folder_exists(user_application_data_path(), _application_name)
|
||||
|
||||
|
||||
def user_speckle_connector_installation_path(host_application: str) -> Path:
|
||||
"""
|
||||
Gets a connector specific installation folder.
|
||||
|
||||
In this folder we can put our connector installation and all python packages.
|
||||
"""
|
||||
return _ensure_folder_exists(
|
||||
_ensure_folder_exists(user_speckle_folder_path(), "connector_installations"),
|
||||
host_application,
|
||||
)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
print("Starting module dependency installation")
|
||||
print(sys.executable)
|
||||
|
||||
PYTHON_PATH = sys.executable
|
||||
|
||||
|
||||
|
||||
def modules_path() -> Path:
|
||||
modules_path = Path(bpy.utils.script_path_user(), "addons", "modules")
|
||||
modules_path.mkdir(exist_ok=True, parents=True)
|
||||
def connector_installation_path(host_application: str) -> Path:
|
||||
connector_installation_path = user_speckle_connector_installation_path(host_application)
|
||||
connector_installation_path.mkdir(exist_ok=True, parents=True)
|
||||
|
||||
# set user modules path at beginning of paths for earlier hit
|
||||
if sys.path[1] != modules_path:
|
||||
sys.path.insert(1, str(modules_path))
|
||||
if sys.path[0] != connector_installation_path:
|
||||
sys.path.insert(0, str(connector_installation_path))
|
||||
|
||||
return modules_path
|
||||
print(f"Using connector installation path {connector_installation_path}")
|
||||
return connector_installation_path
|
||||
|
||||
|
||||
print(f"Found blender modules path {modules_path()}")
|
||||
|
||||
|
||||
def is_pip_available() -> bool:
|
||||
try:
|
||||
@@ -34,7 +123,7 @@ def is_pip_available() -> bool:
|
||||
|
||||
|
||||
def ensure_pip() -> None:
|
||||
print("Installing pip... "),
|
||||
print("Installing pip... ")
|
||||
|
||||
from subprocess import run
|
||||
|
||||
@@ -43,55 +132,72 @@ def ensure_pip() -> None:
|
||||
if completed_process.returncode == 0:
|
||||
print("Successfully installed pip")
|
||||
else:
|
||||
raise Exception("Failed to install pip.")
|
||||
raise Exception(f"Failed to install pip, got {completed_process.returncode} return code")
|
||||
|
||||
|
||||
def get_requirements_path() -> Path:
|
||||
# we assume that a requirements.txt exists next to the __init__.py file
|
||||
path = Path(Path(__file__).parent, "requirements.txt")
|
||||
assert path.exists()
|
||||
return path
|
||||
|
||||
|
||||
def install_requirements() -> None:
|
||||
def install_requirements(host_application: str) -> None:
|
||||
# set up addons/modules under the user
|
||||
# script path. Here we'll install the
|
||||
# dependencies
|
||||
path = modules_path()
|
||||
print(f"Installing Speckle dependencies to {path}")
|
||||
path = connector_installation_path(host_application)
|
||||
|
||||
from subprocess import run
|
||||
|
||||
def debugger_is_active() -> bool:
|
||||
"""Return if the debugger is currently active"""
|
||||
return hasattr(sys, 'gettrace') and sys.gettrace() is not None
|
||||
|
||||
requirements_path = get_requirements_path()
|
||||
|
||||
is_debug = debugger_is_active()
|
||||
|
||||
if not is_debug and not requirements_path.exists():
|
||||
print("Skipped installing dependencies")
|
||||
return
|
||||
|
||||
print(f"Installing Speckle dependencies to {path}")
|
||||
completed_process = run(
|
||||
[
|
||||
PYTHON_PATH,
|
||||
"-m",
|
||||
"pip",
|
||||
"-q",
|
||||
"--disable-pip-version-check",
|
||||
"install",
|
||||
"--prefer-binary",
|
||||
"--ignore-installed",
|
||||
"--no-compile",
|
||||
"-t",
|
||||
str(path),
|
||||
"-r",
|
||||
str(get_requirements_path()),
|
||||
str(requirements_path),
|
||||
],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
)
|
||||
|
||||
if completed_process.returncode != 0:
|
||||
print("Please try manually installing speckle-blender")
|
||||
raise Exception(
|
||||
"""
|
||||
Failed to install speckle-blender.
|
||||
See console for manual install instruction.
|
||||
"""
|
||||
)
|
||||
m = f"Failed to install dependencies through pip, got {completed_process.returncode} return code"
|
||||
print(m)
|
||||
raise Exception(m)
|
||||
|
||||
print("Successfully installed dependencies")
|
||||
|
||||
if not is_debug:
|
||||
requirements_path.unlink()
|
||||
|
||||
|
||||
def install_dependencies() -> None:
|
||||
def install_dependencies(host_application: str) -> None:
|
||||
if not is_pip_available():
|
||||
ensure_pip()
|
||||
|
||||
install_requirements()
|
||||
install_requirements(host_application)
|
||||
|
||||
|
||||
def _import_dependencies() -> None:
|
||||
@@ -110,19 +216,13 @@ def _import_dependencies() -> None:
|
||||
# print(req)
|
||||
# import_module("specklepy")
|
||||
|
||||
|
||||
def ensure_dependencies() -> None:
|
||||
def ensure_dependencies(host_application: str) -> None:
|
||||
try:
|
||||
install_dependencies()
|
||||
install_dependencies(host_application)
|
||||
invalidate_caches()
|
||||
_import_dependencies()
|
||||
print("Found all dependencies, proceed with loading")
|
||||
print("Successfully found dependencies")
|
||||
except ImportError:
|
||||
raise Exception(
|
||||
"Cannot automatically ensure Speckle dependencies. Please restart Blender!"
|
||||
)
|
||||
raise Exception(f"Cannot automatically ensure Speckle dependencies. Please try restarting the host application {host_application}!")
|
||||
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
ensure_dependencies()
|
||||
|
||||
@@ -15,12 +15,12 @@ from .streams import (
|
||||
SelectOrphanObjects,
|
||||
)
|
||||
from .streams import (
|
||||
UpdateGlobal,
|
||||
AddStreamFromURL,
|
||||
CreateStream,
|
||||
CopyStreamId,
|
||||
CopyCommitId,
|
||||
CopyBranchName,
|
||||
CopyModelId,
|
||||
)
|
||||
from .commit import DeleteCommit
|
||||
from .misc import OpenSpeckleGuide, OpenSpeckleTutorials, OpenSpeckleForum
|
||||
@@ -34,6 +34,7 @@ operator_classes = [
|
||||
CopyStreamId,
|
||||
CopyCommitId,
|
||||
CopyBranchName,
|
||||
CopyModelId,
|
||||
]
|
||||
|
||||
operator_classes.extend([DeleteCommit])
|
||||
@@ -54,7 +55,6 @@ operator_classes.extend(
|
||||
ViewStreamDataApi,
|
||||
DeleteStream,
|
||||
SelectOrphanObjects,
|
||||
UpdateGlobal,
|
||||
AddStreamFromURL,
|
||||
CreateStream,
|
||||
OpenSpeckleGuide,
|
||||
|
||||
@@ -3,26 +3,27 @@ Commit operators
|
||||
"""
|
||||
import bpy
|
||||
from bpy.props import BoolProperty
|
||||
from bpy_speckle.functions import _check_speckle_client_user_stream, _report
|
||||
from bpy_speckle.clients import speckle_clients
|
||||
from bpy_speckle.properties.scene import SpeckleSceneSettings
|
||||
from bpy_speckle.functions import _report
|
||||
from bpy_speckle.properties.scene import get_speckle
|
||||
from specklepy.logging import metrics
|
||||
|
||||
|
||||
class DeleteCommit(bpy.types.Operator):
|
||||
"""
|
||||
Deletes the selected commit from the selected stream.
|
||||
Permanently deletes the selected version from the selected model.
|
||||
To execute from code, call: `bpy.ops.speckle.delete_commit(are_you_sure=True)`
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.delete_commit"
|
||||
bl_label = "Delete commit"
|
||||
bl_label = "Delete Version"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = "Delete active commit permanently"
|
||||
bl_description = "Permanently Deletes the selected version from the selected model"
|
||||
|
||||
are_you_sure: BoolProperty(
|
||||
name="Confirm",
|
||||
default=False,
|
||||
)
|
||||
) # type: ignore
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
@@ -30,48 +31,42 @@ class DeleteCommit(bpy.types.Operator):
|
||||
col.prop(self, "are_you_sure")
|
||||
|
||||
def invoke(self, context, event):
|
||||
speckle = get_speckle(context)
|
||||
wm = context.window_manager
|
||||
if len(context.scene.speckle.users) > 0:
|
||||
if len(speckle.users) > 0:
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
return {"CANCELLED"}
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
if not self.are_you_sure:
|
||||
_report(f"{self.bl_idname}: cancelled by user")
|
||||
_report("Cancelled by user")
|
||||
return {"CANCELLED"}
|
||||
|
||||
self.are_you_sure = False
|
||||
|
||||
speckle: SpeckleSceneSettings = context.scene.speckle
|
||||
self.delete_commit(context)
|
||||
return {"FINISHED"}
|
||||
|
||||
user = speckle.get_active_user()
|
||||
if user is None:
|
||||
print(f"{self.bl_idname}: failed - No user selected/found")
|
||||
return {"CANCELLED"}
|
||||
@staticmethod
|
||||
def delete_commit(context: bpy.types.Context) -> None:
|
||||
speckle = get_speckle(context)
|
||||
|
||||
stream = user.get_active_stream()
|
||||
if stream is None:
|
||||
print(f"{self.bl_idname}: failed - No stream selected/found")
|
||||
return {"CANCELLED"}
|
||||
|
||||
branch = stream.get_active_branch()
|
||||
if branch is None:
|
||||
print(f"{self.bl_idname}: failed - No branch selected/found")
|
||||
return {"CANCELLED"}
|
||||
|
||||
commit = branch.get_active_commit()
|
||||
if commit is None:
|
||||
print(f"{self.bl_idname}: failed - No commit selected/found")
|
||||
return {"CANCELLED"}
|
||||
(_, stream, branch, commit) = speckle.validate_commit_selection()
|
||||
|
||||
client = speckle_clients[int(speckle.active_user)]
|
||||
|
||||
deleted = client.commit.delete(stream_id=stream.id, commit_id=commit.id)
|
||||
if not deleted:
|
||||
print(f"{self.bl_idname}: failed - Delete operation failed")
|
||||
return {"CANCELLED"}
|
||||
|
||||
print(f"{self.bl_idname}: succeeded - commit {commit.id} ({commit.message}) has been deleted from stream {stream.id}")
|
||||
return {"FINISHED"}
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
client.account,
|
||||
custom_props={
|
||||
"name": "delete_commit"
|
||||
},
|
||||
)
|
||||
|
||||
if not deleted:
|
||||
raise Exception("Delete operation failed")
|
||||
|
||||
print(f"Version {commit.id} ({commit.message}) of model {branch.id} ({branch.name}) has been deleted from project {stream.id} ({stream.name})")
|
||||
|
||||
|
||||
@@ -1,35 +1,65 @@
|
||||
import bpy
|
||||
import webbrowser
|
||||
from specklepy.logging import metrics
|
||||
|
||||
|
||||
|
||||
|
||||
class OpenSpeckleGuide(bpy.types.Operator):
|
||||
bl_idname = "speckle.open_speckle_guide"
|
||||
bl_label = "Speckle Guide"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = "Browse the documentation on the Speckle Guide"
|
||||
_guide_url = "https://speckle.guide/user/blender.html"
|
||||
|
||||
bl_idname = "speckle.open_speckle_guide"
|
||||
bl_label = "Speckle Docs"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = f"Browse the documentation on the Speckle Guide ({_guide_url})"
|
||||
|
||||
def execute(self, context):
|
||||
webbrowser.open("https://speckle.guide/user/blender.html")
|
||||
webbrowser.open(self._guide_url)
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={
|
||||
"name": "OpenSpeckleGuide"
|
||||
},
|
||||
)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class OpenSpeckleTutorials(bpy.types.Operator):
|
||||
_tutorials_url = "https://speckle.systems/tutorials/"
|
||||
|
||||
bl_idname = "speckle.open_speckle_tutorials"
|
||||
bl_label = "Tutorials Portal"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = "Visit our tutorials portal for learning resources"
|
||||
bl_description = f"Visit our tutorials portal for learning resources ({_tutorials_url})"
|
||||
|
||||
def execute(self, context):
|
||||
webbrowser.open("https://speckle.systems/tutorials/")
|
||||
webbrowser.open(self._tutorials_url)
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={
|
||||
"name": "OpenSpeckleTutorials"
|
||||
},
|
||||
)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class OpenSpeckleForum(bpy.types.Operator):
|
||||
_forum_url = "https://speckle.community/"
|
||||
|
||||
bl_idname = "speckle.open_speckle_forum"
|
||||
bl_label = "Community Forum"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = "Ask questions and join the discussion on our community forum"
|
||||
bl_description = f"Ask questions and join the discussion on our community forum ({_forum_url})"
|
||||
|
||||
def execute(self, context):
|
||||
webbrowser.open("https://speckle.community/")
|
||||
webbrowser.open(self._forum_url)
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={
|
||||
"name": "OpenSpeckleForum"
|
||||
},
|
||||
)
|
||||
return {"FINISHED"}
|
||||
@@ -4,14 +4,16 @@ Object operators
|
||||
|
||||
import bpy
|
||||
from bpy.props import BoolProperty, EnumProperty
|
||||
from deprecated import deprecated
|
||||
from bpy_speckle.convert.to_speckle import (
|
||||
convert_to_speckle,
|
||||
ngons_to_speckle_polylines,
|
||||
)
|
||||
from bpy_speckle.functions import get_scale_length, _report
|
||||
from bpy_speckle.clients import speckle_clients
|
||||
from specklepy.logging import metrics
|
||||
|
||||
|
||||
@deprecated
|
||||
class UpdateObject(bpy.types.Operator):
|
||||
"""
|
||||
Update local (receive) or remote (send) object depending on
|
||||
@@ -20,7 +22,7 @@ class UpdateObject(bpy.types.Operator):
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.update_object"
|
||||
bl_label = "Update Object"
|
||||
bl_label = "Update Object (DEPRECATED)"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
client = None
|
||||
@@ -55,19 +57,26 @@ class UpdateObject(bpy.types.Operator):
|
||||
_report("Updating object {}".format(sm["_id"]))
|
||||
client.objects.update(active.speckle.object_id, sm)
|
||||
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={
|
||||
"name": "UpdateObject"
|
||||
},
|
||||
)
|
||||
return {"FINISHED"}
|
||||
|
||||
return {"CANCELLED"}
|
||||
return {"CANCELLED"}
|
||||
|
||||
|
||||
@deprecated
|
||||
class ResetObject(bpy.types.Operator):
|
||||
"""
|
||||
Reset Speckle object settings
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.reset_object"
|
||||
bl_label = "Reset Object"
|
||||
bl_label = "Reset Object (DEPRECATED)"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
def execute(self, context):
|
||||
@@ -78,16 +87,24 @@ class ResetObject(bpy.types.Operator):
|
||||
context.object.speckle.enabled = False
|
||||
context.view_layer.update()
|
||||
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={
|
||||
"name": "ResetObject"
|
||||
},
|
||||
)
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
@deprecated
|
||||
class DeleteObject(bpy.types.Operator):
|
||||
"""
|
||||
Delete object from the server and update relevant stream
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.delete_object"
|
||||
bl_label = "Delete Object"
|
||||
bl_label = "Delete Object (DEPRECATED)"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
def execute(self, context):
|
||||
@@ -124,9 +141,17 @@ class DeleteObject(bpy.types.Operator):
|
||||
active.speckle.enabled = False
|
||||
context.view_layer.update()
|
||||
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={
|
||||
"name": "DeleteObject"
|
||||
},
|
||||
)
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
@deprecated
|
||||
class UploadNgonsAsPolylines(bpy.types.Operator):
|
||||
"""
|
||||
Upload mesh ngon faces as polyline outlines
|
||||
@@ -134,7 +159,7 @@ class UploadNgonsAsPolylines(bpy.types.Operator):
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.upload_ngons_as_polylines"
|
||||
bl_label = "Upload Ngons As Polylines"
|
||||
bl_label = "Upload Ngons As Polylines (DEPRECATED)"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
clear_stream: BoolProperty(
|
||||
@@ -196,6 +221,13 @@ class UploadNgonsAsPolylines(bpy.types.Operator):
|
||||
context.view_layer.update()
|
||||
_report("Done.")
|
||||
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={
|
||||
"name": "UploadNgonsAsPolylines"
|
||||
},
|
||||
)
|
||||
return {"FINISHED"}
|
||||
|
||||
def invoke(self, context, event):
|
||||
@@ -216,7 +248,7 @@ def get_custom_speckle_props(self, context):
|
||||
|
||||
return [(x, "{}".format(x), "") for x in active.keys()]
|
||||
|
||||
|
||||
@deprecated
|
||||
class SelectIfSameCustomProperty(bpy.types.Operator):
|
||||
"""
|
||||
Select scene objects if they have the same custom property
|
||||
@@ -224,7 +256,7 @@ class SelectIfSameCustomProperty(bpy.types.Operator):
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.select_if_same_custom_props"
|
||||
bl_label = "Select Identical Custom Props"
|
||||
bl_label = "Select Identical Custom Props (DEPRECATED)"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
custom_prop: EnumProperty(
|
||||
@@ -266,9 +298,17 @@ class SelectIfSameCustomProperty(bpy.types.Operator):
|
||||
else:
|
||||
obj.select_set(False)
|
||||
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={
|
||||
"name": "SelectIfSameCustomProperty"
|
||||
},
|
||||
)
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
@deprecated
|
||||
class SelectIfHasCustomProperty(bpy.types.Operator):
|
||||
"""
|
||||
Select scene objects if they have the same custom property
|
||||
@@ -276,7 +316,7 @@ class SelectIfHasCustomProperty(bpy.types.Operator):
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.select_if_has_custom_props"
|
||||
bl_label = "Select Same Custom Prop"
|
||||
bl_label = "Select Same Custom Prop (DEPRECATED)"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
custom_prop: EnumProperty(
|
||||
@@ -314,4 +354,13 @@ class SelectIfHasCustomProperty(bpy.types.Operator):
|
||||
else:
|
||||
obj.select_set(False)
|
||||
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={
|
||||
"name": "SelectIfHasCustomProperty"
|
||||
},
|
||||
)
|
||||
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
+509
-609
File diff suppressed because it is too large
Load Diff
+133
-82
@@ -1,14 +1,16 @@
|
||||
"""
|
||||
User account operators
|
||||
"""
|
||||
from typing import List, cast
|
||||
import bpy
|
||||
from bpy.types import Context
|
||||
from bpy_speckle.functions import _report
|
||||
from bpy_speckle.clients import speckle_clients
|
||||
from bpy_speckle.properties.scene import SpeckleCommitObject, SpeckleSceneSettings
|
||||
from specklepy.api.client import SpeckleClient
|
||||
from specklepy.api.models import Stream, User
|
||||
from specklepy.api.credentials import get_local_accounts
|
||||
from datetime import datetime
|
||||
from bpy_speckle.properties.scene import SpeckleBranchObject, SpeckleCommitObject, SpeckleSceneSettings, SpeckleStreamObject, SpeckleUserObject, get_speckle, restore_selection_state
|
||||
from specklepy.core.api.client import SpeckleClient
|
||||
from specklepy.core.api.models import Stream
|
||||
from specklepy.core.api.credentials import get_local_accounts, Account
|
||||
from specklepy.logging import metrics
|
||||
|
||||
class ResetUsers(bpy.types.Operator):
|
||||
"""
|
||||
@@ -16,145 +18,194 @@ class ResetUsers(bpy.types.Operator):
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.users_reset"
|
||||
bl_label = "Reset users"
|
||||
bl_label = "Reset Users"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
def execute(self, context):
|
||||
self.reset_ui(context)
|
||||
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={
|
||||
"name": "ResetUsers"
|
||||
},
|
||||
)
|
||||
|
||||
bpy.context.view_layer.update()
|
||||
if context.area:
|
||||
context.area.tag_redraw()
|
||||
return {"FINISHED"}
|
||||
|
||||
@staticmethod
|
||||
def reset_ui(context: bpy.types.Context):
|
||||
speckle: SpeckleSceneSettings = context.scene.speckle
|
||||
def reset_ui(context: Context):
|
||||
speckle = get_speckle(context)
|
||||
|
||||
speckle.users.clear()
|
||||
speckle_clients.clear()
|
||||
|
||||
class LoadUsers(bpy.types.Operator):
|
||||
"""
|
||||
Load all users from local user database
|
||||
Loads all user accounts from the credentials in the local database.
|
||||
See docs to add accounts via Manager
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.users_load"
|
||||
bl_label = "Load users"
|
||||
bl_label = "Load Users"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = "Loads all user accounts from the credentials in the local database.\nSee docs to add accounts via Manager"
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
_report("Loading users...")
|
||||
|
||||
speckle: SpeckleSceneSettings = context.scene.speckle
|
||||
users = speckle.users
|
||||
speckle = get_speckle(context)
|
||||
users_list = speckle.users
|
||||
|
||||
ResetUsers.reset_ui(context)
|
||||
|
||||
profiles = get_local_accounts()
|
||||
active_user_index = 0
|
||||
|
||||
for profile in profiles:
|
||||
user = users.add()
|
||||
user.server_name = profile.serverInfo.name or "Speckle Server"
|
||||
user.server_url = profile.serverInfo.url
|
||||
user.name = profile.userInfo.name
|
||||
user.email = profile.userInfo.email
|
||||
user.company = profile.userInfo.company or ""
|
||||
try:
|
||||
client = SpeckleClient(
|
||||
host=profile.serverInfo.url,
|
||||
use_ssl="https" in profile.serverInfo.url,
|
||||
)
|
||||
client.authenticate_with_account(profile)
|
||||
speckle_clients.append(client)
|
||||
except Exception as ex:
|
||||
_report(ex)
|
||||
users.remove(len(users) - 1)
|
||||
if profile.isDefault:
|
||||
active_user_index = len(users) - 1
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={
|
||||
"name": "LoadUsers",
|
||||
},
|
||||
)
|
||||
|
||||
if not profiles:
|
||||
raise Exception("Zero accounts were found, please add one through Speckle Manager or a local account")
|
||||
|
||||
for profile in profiles:
|
||||
try:
|
||||
add_user_account(profile, speckle)
|
||||
except Exception as ex:
|
||||
_report(f"Failed to authenticate user account {profile.userInfo.email} with server {profile.serverInfo.url}: {ex}")
|
||||
users_list.remove(len(users_list) - 1)
|
||||
continue
|
||||
|
||||
if profile.isDefault:
|
||||
active_user_index = len(users_list) - 1
|
||||
|
||||
_report(f"Authenticated {len(users_list)}/{len(profiles)} accounts")
|
||||
|
||||
if active_user_index < len(users_list):
|
||||
speckle.active_user = str(active_user_index)
|
||||
|
||||
#speckle.active_user_index = int(speckle.active_user) #TODO Wtf is this?
|
||||
speckle.active_user = str(active_user_index)
|
||||
bpy.context.view_layer.update()
|
||||
|
||||
if context.area:
|
||||
context.area.tag_redraw()
|
||||
|
||||
if not users_list:
|
||||
raise Exception("Zero valid user accounts were found, please ensure account is valid and the server is running")
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
def add_user_account(account: Account, speckle: SpeckleSceneSettings) -> SpeckleUserObject:
|
||||
"""Creates a new new SpeckleUserObject for the provided user Account and adds it to the SpeckleSceneSettings"""
|
||||
users_list = speckle.users
|
||||
|
||||
def add_user_stream(user: User, stream: Stream):
|
||||
s = user.streams.add()
|
||||
URL = account.serverInfo.url
|
||||
|
||||
user = cast(SpeckleUserObject, users_list.add())
|
||||
user.server_name = account.serverInfo.name or "Speckle Server"
|
||||
user.server_url = URL
|
||||
user.id = account.userInfo.id
|
||||
user.name = account.userInfo.name
|
||||
user.email = account.userInfo.email
|
||||
user.company = account.userInfo.company or ""
|
||||
|
||||
assert(URL)
|
||||
client = SpeckleClient(
|
||||
host=URL,
|
||||
use_ssl="https" in URL,
|
||||
)
|
||||
client.authenticate_with_account(account)
|
||||
speckle_clients.append(client)
|
||||
return user
|
||||
|
||||
|
||||
def add_user_stream(user: SpeckleUserObject, stream: Stream):
|
||||
"""Adds the provided Stream (with branch & commits) to the SpeckleUserObject"""
|
||||
s = cast(SpeckleStreamObject, user.streams.add())
|
||||
s.name = stream.name
|
||||
s.id = stream.id
|
||||
s.description = stream.description
|
||||
|
||||
if not stream.branches:
|
||||
return
|
||||
|
||||
# branches = [branch for branch in stream.branches.items if branch.name != "globals"]
|
||||
for b in stream.branches.items:
|
||||
branch = s.branches.add()
|
||||
branch.name = b.name
|
||||
|
||||
if not b.commits:
|
||||
continue
|
||||
|
||||
for c in b.commits.items:
|
||||
commit: SpeckleCommitObject = branch.commits.add()
|
||||
commit.id = commit.name = c.id
|
||||
commit.message = c.message or ""
|
||||
commit.author_name = c.authorName
|
||||
commit.author_id = c.authorId
|
||||
commit.created_at = datetime.strftime(c.createdAt, "%Y-%m-%d %H:%M:%S.%f%Z")
|
||||
commit.source_application = str(c.sourceApplication)
|
||||
commit.referenced_object = c.referencedObject
|
||||
|
||||
if hasattr(s, "baseProperties"):
|
||||
s.units = stream.baseProperties.units
|
||||
else:
|
||||
s.units = "Meters"
|
||||
_report(f"Adding stream {s.id} - {s.name}")
|
||||
|
||||
if stream.branches:
|
||||
s.load_stream_branches(stream)
|
||||
|
||||
|
||||
class LoadUserStreams(bpy.types.Operator):
|
||||
"""
|
||||
Load all available streams for active user user
|
||||
(Re)Load all available projects for active user
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.load_user_streams"
|
||||
bl_label = "Load user streams"
|
||||
bl_label = "Load User's Projects"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = "(Re)load all available user streams"
|
||||
bl_description = "(Re)Load all available projects for active user"
|
||||
|
||||
stream_limit: int = 20
|
||||
branch_limit: int = 100
|
||||
commits_limit: int = 10
|
||||
|
||||
def execute(self, context):
|
||||
speckle = context.scene.speckle
|
||||
self.load_user_stream(context)
|
||||
return {"FINISHED"}
|
||||
|
||||
if len(speckle.users) > 0:
|
||||
user = speckle.users[int(context.scene.speckle.active_user)]
|
||||
client = speckle_clients[int(context.scene.speckle.active_user)]
|
||||
|
||||
def load_user_stream(self, context: Context) -> None:
|
||||
speckle = get_speckle(context)
|
||||
|
||||
try:
|
||||
streams = client.stream.list(stream_limit=20)
|
||||
except Exception as e:
|
||||
_report(f"Failed to retrieve streams: {e}")
|
||||
return
|
||||
if not streams:
|
||||
_report("Failed to retrieve streams.")
|
||||
return
|
||||
user = speckle.validate_user_selection()
|
||||
|
||||
user.streams.clear()
|
||||
client = speckle_clients[int(speckle.active_user)]
|
||||
try:
|
||||
streams = client.stream.list(stream_limit=self.stream_limit)
|
||||
except Exception as ex:
|
||||
raise Exception(f"Failed to retrieve projects") from ex
|
||||
|
||||
if not streams:
|
||||
_report("Zero projects found")
|
||||
return
|
||||
|
||||
default_units = "Meters"
|
||||
|
||||
for s in streams:
|
||||
sstream = client.stream.get(id=s.id, branch_limit=20)
|
||||
active_stream_id = None
|
||||
if active_stream := user.get_active_stream():
|
||||
active_stream_id = active_stream.id
|
||||
elif len(user.streams) > 0:
|
||||
active_stream_id = user.streams[0].id
|
||||
|
||||
user.streams.clear()
|
||||
|
||||
for i, s in enumerate(streams):
|
||||
assert(s.id)
|
||||
load_branches = s.id == active_stream_id if active_stream_id else i == 0
|
||||
if load_branches:
|
||||
sstream = client.stream.get(id=s.id, branch_limit=self.branch_limit, commit_limit=10)
|
||||
add_user_stream(user, sstream)
|
||||
else:
|
||||
add_user_stream(user, s)
|
||||
|
||||
bpy.context.view_layer.update()
|
||||
restore_selection_state(speckle)
|
||||
|
||||
return {"FINISHED"}
|
||||
bpy.context.view_layer.update()
|
||||
|
||||
if context.area:
|
||||
context.area.tag_redraw()
|
||||
return {"CANCELLED"}
|
||||
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
client.account,
|
||||
custom_props={
|
||||
"name": "LoadUserStreams"
|
||||
},
|
||||
)
|
||||
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ import bpy
|
||||
|
||||
|
||||
class SpeckleCollectionSettings(bpy.types.PropertyGroup):
|
||||
enabled: bpy.props.BoolProperty(default=False, name="Enabled")
|
||||
enabled: bpy.props.BoolProperty(default=False, name="Enabled") # type: ignore
|
||||
|
||||
send_or_receive: bpy.props.EnumProperty(
|
||||
name="Mode",
|
||||
@@ -13,7 +13,6 @@ class SpeckleCollectionSettings(bpy.types.PropertyGroup):
|
||||
("send", "Send", "Send data to Speckle server."),
|
||||
("receive", "Receive", "Receive data from Speckle server."),
|
||||
),
|
||||
)
|
||||
stream_id: bpy.props.StringProperty(default="")
|
||||
name: bpy.props.StringProperty(default="")
|
||||
units: bpy.props.StringProperty(default="")
|
||||
) # type: ignore
|
||||
stream_id: bpy.props.StringProperty(default="") # type: ignore
|
||||
name: bpy.props.StringProperty(default="") # type: ignore
|
||||
|
||||
@@ -13,6 +13,6 @@ class SpeckleObjectSettings(bpy.types.PropertyGroup):
|
||||
("send", "Send", "Send data to Speckle server."),
|
||||
("receive", "Receive", "Receive data from Speckle server."),
|
||||
),
|
||||
)
|
||||
stream_id: bpy.props.StringProperty(default="")
|
||||
object_id: bpy.props.StringProperty(default="")
|
||||
) # type: ignore
|
||||
stream_id: bpy.props.StringProperty(default="") # type: ignore
|
||||
object_id: bpy.props.StringProperty(default="") # type: ignore
|
||||
|
||||
+208
-55
@@ -1,78 +1,113 @@
|
||||
"""
|
||||
Scene properties
|
||||
"""
|
||||
from typing import Optional
|
||||
from typing import Iterable, Optional, Tuple, Union, cast
|
||||
from dataclasses import dataclass
|
||||
import bpy
|
||||
from bpy.props import (
|
||||
StringProperty,
|
||||
BoolProperty,
|
||||
FloatProperty,
|
||||
CollectionProperty,
|
||||
EnumProperty,
|
||||
IntProperty,
|
||||
PointerProperty,
|
||||
)
|
||||
|
||||
from bpy_speckle.clients import speckle_clients
|
||||
from specklepy.core.api.models import Stream
|
||||
|
||||
class SpeckleSceneObject(bpy.types.PropertyGroup):
|
||||
name: bpy.props.StringProperty(default="")
|
||||
name: bpy.props.StringProperty(default="") # type: ignore
|
||||
|
||||
|
||||
class SpeckleCommitObject(bpy.types.PropertyGroup):
|
||||
id: StringProperty(default="")
|
||||
message: StringProperty(default="")
|
||||
author_name: StringProperty(default="")
|
||||
author_id: StringProperty(default="")
|
||||
created_at: StringProperty(default="")
|
||||
source_application: StringProperty(default="")
|
||||
referenced_object: StringProperty(default="")
|
||||
id: StringProperty(default="") # type: ignore
|
||||
message: StringProperty(default="") # type: ignore
|
||||
author_name: StringProperty(default="") # type: ignore
|
||||
author_id: StringProperty(default="") # type: ignore
|
||||
created_at: StringProperty(default="") # type: ignore
|
||||
source_application: StringProperty(default="") # type: ignore
|
||||
referenced_object: StringProperty(default="") # type: ignore
|
||||
|
||||
|
||||
class SpeckleBranchObject(bpy.types.PropertyGroup):
|
||||
def get_commits(self, context):
|
||||
if self.commits != None and len(self.commits) > 0:
|
||||
COMMITS = cast(Iterable[SpeckleCommitObject], self.commits)
|
||||
return [
|
||||
(str(i), commit.id, commit.message, i)
|
||||
for i, commit in enumerate(self.commits)
|
||||
for i, commit in enumerate(COMMITS)
|
||||
]
|
||||
return [("0", "<none>", "<none>", 0)]
|
||||
|
||||
def commit_update_hook(self, context: bpy.types.Context):
|
||||
selection_state.selected_commit_id = SelectionState.get_item_id_by_index(self.commits, self.commit)
|
||||
selection_state.selected_branch_id = self.id
|
||||
# print(f"commit_update_hook: {selection_state.selected_commit_id=}, {selection_state.selected_branch_id=}")
|
||||
|
||||
name: StringProperty(default="main")
|
||||
commits: CollectionProperty(type=SpeckleCommitObject)
|
||||
name: StringProperty(default="main") # type: ignore
|
||||
id: StringProperty(default="") # type: ignore
|
||||
description: StringProperty(default="") # type: ignore
|
||||
commits: CollectionProperty(type=SpeckleCommitObject) # type: ignore
|
||||
commit: EnumProperty(
|
||||
name="Commit",
|
||||
description="Active commit",
|
||||
name="Version",
|
||||
description="Selected model version",
|
||||
items=get_commits,
|
||||
)
|
||||
update=commit_update_hook,
|
||||
) # type: ignore
|
||||
|
||||
def get_active_commit(self) -> Optional[SpeckleCommitObject]:
|
||||
selected_index = int(self.commit)
|
||||
if 0 <= selected_index < len(self.commits):
|
||||
return self.commits[selected_index]
|
||||
return None
|
||||
|
||||
|
||||
|
||||
class SpeckleStreamObject(bpy.types.PropertyGroup):
|
||||
def load_stream_branches(self, sstream: Stream):
|
||||
self.branches.clear()
|
||||
# branches = [branch for branch in stream.branches.items if branch.name != "globals"]
|
||||
for b in sstream.branches.items:
|
||||
branch = cast(SpeckleBranchObject, self.branches.add())
|
||||
branch.name = b.name
|
||||
branch.id = b.id
|
||||
branch.description = b.description or ""
|
||||
|
||||
if not b.commits:
|
||||
continue
|
||||
|
||||
for c in b.commits.items:
|
||||
commit: SpeckleCommitObject = branch.commits.add()
|
||||
commit.id = commit.name = c.id
|
||||
commit.message = c.message or ""
|
||||
commit.author_name = c.authorName
|
||||
commit.author_id = c.authorId
|
||||
commit.created_at = c.createdAt.strftime("%Y-%m-%d %H:%M:%S.%f%Z") if c.createdAt else ""
|
||||
commit.source_application = str(c.sourceApplication)
|
||||
commit.referenced_object = c.referencedObject
|
||||
|
||||
def get_branches(self, context):
|
||||
if self.branches:
|
||||
BRANCHES = cast(Iterable[SpeckleBranchObject], self.branches)
|
||||
return [
|
||||
(str(i), branch.name, branch.name, i)
|
||||
for i, branch in enumerate(self.branches)
|
||||
(str(i), branch.name, branch.description, i)
|
||||
for i, branch in enumerate(BRANCHES)
|
||||
if branch.name != "globals"
|
||||
]
|
||||
return [("0", "<none>", "<none>", 0)]
|
||||
|
||||
def branch_update_hook(self, context: bpy.types.Context):
|
||||
selection_state.selected_branch_id = SelectionState.get_item_id_by_index(self.branches, self.branch)
|
||||
# print(f"branch_update_hook: {selection_state.selected_branch_id=}, {selection_state.selected_stream_id=}")
|
||||
|
||||
name: StringProperty(default="SpeckleStream")
|
||||
description: StringProperty(default="No description provided.")
|
||||
id: StringProperty(default="")
|
||||
units: StringProperty(default="Meters")
|
||||
query: StringProperty(default="")
|
||||
branches: CollectionProperty(type=SpeckleBranchObject)
|
||||
name: StringProperty(default="") # type: ignore
|
||||
description: StringProperty(default="") # type: ignore
|
||||
id: StringProperty(default="") # type: ignore
|
||||
branches: CollectionProperty(type=SpeckleBranchObject) # type: ignore
|
||||
branch: EnumProperty(
|
||||
name="Branch",
|
||||
description="Active branch",
|
||||
name="Model",
|
||||
description="Selected Model",
|
||||
items=get_branches,
|
||||
)
|
||||
update=branch_update_hook,
|
||||
) # type: ignore
|
||||
|
||||
def get_active_branch(self) -> Optional[SpeckleBranchObject]:
|
||||
selected_index = int(self.branch)
|
||||
@@ -80,21 +115,35 @@ class SpeckleStreamObject(bpy.types.PropertyGroup):
|
||||
return self.branches[selected_index]
|
||||
return None
|
||||
|
||||
|
||||
class SpeckleUserObject(bpy.types.PropertyGroup):
|
||||
server_name: StringProperty(default="SpeckleXYZ")
|
||||
server_url: StringProperty(default="https://speckle.xyz")
|
||||
name: StringProperty(default="Speckle User")
|
||||
email: StringProperty(default="user@speckle.xyz")
|
||||
company: StringProperty(default="SpeckleSystems")
|
||||
streams: CollectionProperty(type=SpeckleStreamObject)
|
||||
active_stream: IntProperty(default=0)
|
||||
def fetch_stream_branches(self, context: bpy.types.Context, stream: SpeckleStreamObject):
|
||||
speckle = context.scene.speckle
|
||||
client = speckle_clients[int(speckle.active_user)]
|
||||
sstream = client.stream.get(id=stream.id, branch_limit=100, commit_limit=10) # TODO: refactor magic numbers
|
||||
stream.load_stream_branches(sstream)
|
||||
|
||||
def stream_update_hook(self, context: bpy.types.Context):
|
||||
stream = SelectionState.get_item_by_index(self.streams, self.active_stream)
|
||||
selection_state.selected_stream_id = stream.id
|
||||
# print(f"stream_update_hook: {selection_state.selected_stream_id=}, {selection_state.selected_user_id=}")
|
||||
if len(stream.branches) == 0: # do not reload on selection, same as the old behavior
|
||||
self.fetch_stream_branches(context, stream)
|
||||
|
||||
server_name: StringProperty(default="SpeckleXYZ") # type: ignore
|
||||
server_url: StringProperty(default="https://speckle.xyz") # type: ignore
|
||||
id: StringProperty(default="") # type: ignore
|
||||
name: StringProperty(default="Speckle User") # type: ignore
|
||||
email: StringProperty(default="user@speckle.xyz") # type: ignore
|
||||
company: StringProperty(default="SpeckleSystems") # type: ignore
|
||||
streams: CollectionProperty(type=SpeckleStreamObject) # type: ignore
|
||||
active_stream: IntProperty(default=0, update=stream_update_hook) # type: ignore
|
||||
|
||||
def get_active_stream(self) -> Optional[SpeckleStreamObject]:
|
||||
selected_index = int(self.active_stream)
|
||||
if 0 <= selected_index < len(self.streams):
|
||||
return self.streams[selected_index]
|
||||
return None
|
||||
|
||||
|
||||
class SpeckleSceneSettings(bpy.types.PropertyGroup):
|
||||
def get_scripts(self, context):
|
||||
@@ -107,52 +156,156 @@ class SpeckleSceneSettings(bpy.types.PropertyGroup):
|
||||
name="Available streams",
|
||||
description="Available streams associated with user.",
|
||||
items=[],
|
||||
)
|
||||
) # type: ignore
|
||||
|
||||
users: CollectionProperty(type=SpeckleUserObject)
|
||||
users: CollectionProperty(type=SpeckleUserObject) # type: ignore
|
||||
|
||||
def get_users(self, context):
|
||||
USERS = cast(Iterable[SpeckleUserObject], self.users)
|
||||
return [
|
||||
(str(i), "{} ({})".format(user.email, user.server_name), user.server_url, i)
|
||||
for i, user in enumerate(self.users)
|
||||
(str(i), f"{user.email} ({user.server_name})", user.server_url, i)
|
||||
for i, user in enumerate(USERS)
|
||||
]
|
||||
|
||||
def set_user(self, context):
|
||||
bpy.ops.speckle.load_user_streams()
|
||||
def user_update_hook(self, context):
|
||||
bpy.ops.speckle.load_user_streams() # type: ignore
|
||||
selection_state.selected_user_id = SelectionState.get_item_id_by_index(self.users, self.active_user)
|
||||
|
||||
active_user: EnumProperty(
|
||||
items=get_users,
|
||||
name="Account",
|
||||
description="Select account",
|
||||
update=set_user,
|
||||
update=user_update_hook,
|
||||
get=None,
|
||||
set=None,
|
||||
)
|
||||
) # type: ignore
|
||||
|
||||
objects: CollectionProperty(type=SpeckleSceneObject)
|
||||
objects: CollectionProperty(type=SpeckleSceneObject) # type: ignore
|
||||
|
||||
scale: FloatProperty(default=0.001)
|
||||
scale: FloatProperty(default=0.001) # type: ignore
|
||||
|
||||
user: StringProperty(
|
||||
name="User",
|
||||
description="Current user.",
|
||||
description="Current user",
|
||||
default="Speckle User",
|
||||
)
|
||||
) # type: ignore
|
||||
|
||||
receive_script: EnumProperty(
|
||||
name="Receive script",
|
||||
description="Script to run when receiving stream objects.",
|
||||
description="Custom py script to execute when receiving objects. See docs for function signature.",
|
||||
items=get_scripts,
|
||||
)
|
||||
) # type: ignore
|
||||
|
||||
send_script: EnumProperty(
|
||||
name="Send script",
|
||||
description="Script to run when sending stream objects.",
|
||||
description="Custom py script to execute when sending objects. See docs for function signature",
|
||||
items=get_scripts,
|
||||
)
|
||||
) # type: ignore
|
||||
|
||||
def get_active_user(self) -> Optional[SpeckleUserObject]:
|
||||
if self.active_user is None:
|
||||
return None
|
||||
selected_index = int(self.active_user)
|
||||
if 0 < selected_index < len(self.users):
|
||||
if 0 <= selected_index < len(self.users):
|
||||
return self.users[selected_index]
|
||||
return None
|
||||
|
||||
|
||||
def validate_user_selection(self) -> SpeckleUserObject:
|
||||
user = self.get_active_user()
|
||||
if not user:
|
||||
raise SelectionException("No user account selected/found")
|
||||
return user
|
||||
|
||||
def validate_stream_selection(self) -> Tuple[SpeckleUserObject, SpeckleStreamObject]:
|
||||
user = self.validate_user_selection()
|
||||
|
||||
stream = user.get_active_stream()
|
||||
if not stream:
|
||||
raise SelectionException("No project selected/found")
|
||||
|
||||
return (user, stream)
|
||||
|
||||
def validate_branch_selection(self) -> Tuple[SpeckleUserObject, SpeckleStreamObject, SpeckleBranchObject]:
|
||||
(user, stream) = self.validate_stream_selection()
|
||||
|
||||
branch = stream.get_active_branch()
|
||||
if not branch:
|
||||
raise SelectionException("No model selected/found")
|
||||
return (user, stream, branch)
|
||||
|
||||
def validate_commit_selection(self) ->Tuple[SpeckleUserObject, SpeckleStreamObject, SpeckleBranchObject, SpeckleCommitObject]:
|
||||
(user, stream, branch) = self.validate_branch_selection()
|
||||
commit = branch.get_active_commit()
|
||||
if commit is None:
|
||||
raise SelectionException("No model version selected/found")
|
||||
|
||||
return (user, stream, branch, commit)
|
||||
|
||||
class SelectionException(Exception):
|
||||
pass
|
||||
|
||||
def get_speckle(context: bpy.types.Context) -> SpeckleSceneSettings:
|
||||
"""
|
||||
Gets the speckle scene object
|
||||
"""
|
||||
return context.scene.speckle #type: ignore
|
||||
|
||||
@dataclass
|
||||
class SelectionState:
|
||||
selected_user_id : Optional[str] = None
|
||||
selected_stream_id : Optional[str] = None
|
||||
selected_branch_id : Optional[str] = None
|
||||
selected_commit_id : Optional[str] = None
|
||||
|
||||
@staticmethod
|
||||
def get_item_id_by_index(collection: bpy.types.PropertyGroup, index: Union[str, int]) -> Optional[str]:
|
||||
if item := SelectionState.get_item_by_index(collection, index):
|
||||
return item.id
|
||||
return None
|
||||
|
||||
@staticmethod
|
||||
def get_item_by_index(collection: bpy.types.PropertyGroup, index: Union[str, int]) -> Optional[bpy.types.PropertyGroup]:
|
||||
items = collection.values()
|
||||
i = int(index)
|
||||
if 0 <= i <= len(items):
|
||||
return items[i]
|
||||
return None
|
||||
|
||||
@staticmethod
|
||||
def get_item_index_by_id(collection: Iterable[SpeckleCommitObject], id: Optional[str]) -> Optional[str]:
|
||||
for index, item in enumerate(collection):
|
||||
if item.id == id:
|
||||
return str(index)
|
||||
return None
|
||||
|
||||
selection_state = SelectionState()
|
||||
|
||||
def restore_selection_state(speckle: SpeckleSceneSettings) -> None:
|
||||
# Restore branch selection state
|
||||
if selection_state.selected_branch_id != None:
|
||||
(active_user, active_stream) = speckle.validate_stream_selection()
|
||||
# print(f"restore_selection_state: {active_user.id=}, {active_stream.id=}")
|
||||
# print(f"restore_selection_state: {selection_state.selected_user_id=}, {selection_state.selected_stream_id=}, {selection_state.selected_branch_id=}, {selection_state.selected_commit_id=}")
|
||||
|
||||
is_same_user = active_user.id == selection_state.selected_user_id
|
||||
|
||||
if is_same_user:
|
||||
active_user.active_stream = int(SelectionState.get_item_index_by_id(active_user.streams, selection_state.selected_stream_id))
|
||||
active_stream = SelectionState.get_item_by_index(active_user.streams, active_user.active_stream)
|
||||
if branch := SelectionState.get_item_index_by_id(active_stream.branches, selection_state.selected_branch_id):
|
||||
active_stream.branch = branch
|
||||
|
||||
# Restore commit selection state
|
||||
if selection_state.selected_commit_id != None:
|
||||
(active_user, active_stream, active_branch) = speckle.validate_branch_selection()
|
||||
# print(f"restore_selection_state: {active_user.id=}, {active_stream.id=}, {active_branch.id=}")
|
||||
# print(f"restore_selection_state: {selection_state.selected_user_id=}, {selection_state.selected_stream_id=}, {selection_state.selected_branch_id=}, {selection_state.selected_commit_id=}")
|
||||
|
||||
is_same_user = active_user.id == selection_state.selected_user_id
|
||||
is_same_stream = active_stream.id == selection_state.selected_stream_id
|
||||
is_same_branch = active_branch.id == selection_state.selected_branch_id
|
||||
|
||||
if is_same_user and is_same_stream and is_same_branch:
|
||||
if commit := SelectionState.get_item_index_by_id(active_branch.commits, selection_state.selected_commit_id):
|
||||
active_branch.commit = commit
|
||||
@@ -10,8 +10,9 @@ from bpy.props import (
|
||||
CollectionProperty,
|
||||
EnumProperty,
|
||||
)
|
||||
from deprecated import deprecated
|
||||
|
||||
|
||||
@deprecated
|
||||
class OBJECT_PT_speckle(bpy.types.Panel):
|
||||
bl_space_type = "PROPERTIES"
|
||||
# bl_idname = 'OBJECT_PT_speckle'
|
||||
@@ -28,7 +29,7 @@ class OBJECT_PT_speckle(bpy.types.Panel):
|
||||
layout.active = ob.speckle.enabled
|
||||
col = layout.column()
|
||||
col.prop(ob.speckle, "send_or_receive", expand=True)
|
||||
col.prop(ob.speckle, "stream_id", text="Stream ID")
|
||||
col.prop(ob.speckle, "stream_id", text="Project ID")
|
||||
col.prop(ob.speckle, "object_id", text="Object ID")
|
||||
col.operator("speckle.update_object", text="Update")
|
||||
col.operator("speckle.reset_object", text="Reset")
|
||||
|
||||
+24
-35
@@ -4,20 +4,10 @@ Speckle UI elements for the 3d viewport
|
||||
|
||||
|
||||
import bpy
|
||||
from bpy.props import (
|
||||
StringProperty,
|
||||
BoolProperty,
|
||||
FloatProperty,
|
||||
CollectionProperty,
|
||||
EnumProperty,
|
||||
)
|
||||
|
||||
from datetime import datetime
|
||||
|
||||
"""
|
||||
Compatibility
|
||||
TODO: evaluate if we should still support Blender <2.80
|
||||
"""
|
||||
from bpy_speckle.properties.scene import get_speckle
|
||||
|
||||
Region = "TOOLS" if bpy.app.version < (2, 80, 0) else "UI"
|
||||
|
||||
@@ -78,7 +68,7 @@ class VIEW3D_UL_SpeckleUsers(bpy.types.UIList):
|
||||
|
||||
class VIEW3D_UL_SpeckleStreams(bpy.types.UIList):
|
||||
"""
|
||||
Speckle stream list
|
||||
Speckle projects list
|
||||
"""
|
||||
|
||||
def draw_item(self, context, layout, data, stream, active_data, active_propname):
|
||||
@@ -94,7 +84,7 @@ class VIEW3D_UL_SpeckleStreams(bpy.types.UIList):
|
||||
|
||||
elif self.layout_type in {"GRID"}:
|
||||
layout.alignment = "CENTER"
|
||||
layout.label(text="Streams", icon_value=0)
|
||||
layout.label(text="Projects", icon_value=0)
|
||||
|
||||
|
||||
class VIEW3D_PT_SpeckleUser(bpy.types.Panel):
|
||||
@@ -106,10 +96,10 @@ class VIEW3D_PT_SpeckleUser(bpy.types.Panel):
|
||||
bl_region_type = Region
|
||||
bl_category = "Speckle"
|
||||
bl_context = "objectmode"
|
||||
bl_label = "User"
|
||||
bl_label = "User Account"
|
||||
|
||||
def draw(self, context):
|
||||
speckle = context.scene.speckle
|
||||
speckle = get_speckle(context)
|
||||
|
||||
layout = self.layout
|
||||
col = layout.column()
|
||||
@@ -119,28 +109,28 @@ class VIEW3D_PT_SpeckleUser(bpy.types.Panel):
|
||||
else:
|
||||
col.prop(speckle, "active_user", text="")
|
||||
user = speckle.users[int(speckle.active_user)]
|
||||
col.label(text="{} ({})".format(user.server_name, user.server_url))
|
||||
col.label(text="{} ({})".format(user.name, user.email))
|
||||
|
||||
col.label(text=f"{user.server_name} ({user.server_url})")
|
||||
col.label(text=f"{user.name} ({user.email})")
|
||||
|
||||
col.operator("speckle.users_load", text="", icon="FILE_REFRESH")
|
||||
|
||||
class VIEW3D_PT_SpeckleStreams(bpy.types.Panel):
|
||||
"""
|
||||
Speckle Streams UI panel in the 3d viewport
|
||||
Speckle projects UI panel in the 3d viewport
|
||||
"""
|
||||
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = Region
|
||||
bl_category = "Speckle"
|
||||
bl_context = "objectmode"
|
||||
bl_label = "Streams"
|
||||
bl_label = "Projects"
|
||||
|
||||
def draw(self, context):
|
||||
speckle = context.scene.speckle
|
||||
speckle = get_speckle(context)
|
||||
col = self.layout.column()
|
||||
|
||||
if len(speckle.users) < 1:
|
||||
col.label(text="No stream data.")
|
||||
col.label(text="No Projects")
|
||||
else:
|
||||
user = speckle.users[int(speckle.active_user)]
|
||||
col.template_list(
|
||||
@@ -149,31 +139,31 @@ class VIEW3D_PT_SpeckleStreams(bpy.types.Panel):
|
||||
row = col.row(align=True)
|
||||
row.operator("speckle.add_stream_from_url", text="", icon="URL")
|
||||
row.operator("speckle.create_stream", text="", icon="ADD")
|
||||
row.operator("speckle.delete_stream", text="", icon="REMOVE")
|
||||
row.operator("speckle.load_user_streams", text="", icon="FILE_REFRESH")
|
||||
|
||||
|
||||
class VIEW3D_PT_SpeckleActiveStream(bpy.types.Panel):
|
||||
"""
|
||||
Speckle Active Streams UI panel in the 3d viewport
|
||||
Speckle Active Projects UI panel in the 3d viewport
|
||||
"""
|
||||
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = Region
|
||||
bl_category = "Speckle"
|
||||
bl_context = "objectmode"
|
||||
bl_label = "Active stream"
|
||||
bl_label = "Active Project"
|
||||
|
||||
def draw(self, context):
|
||||
speckle = context.scene.speckle
|
||||
speckle = get_speckle(context)
|
||||
col = self.layout.column()
|
||||
|
||||
if len(speckle.users) < 1:
|
||||
col.label(text="No stream data.")
|
||||
col.label(text="No projects")
|
||||
else:
|
||||
user = speckle.users[int(speckle.active_user)]
|
||||
user = speckle.validate_user_selection()
|
||||
#user = speckle.users[int(speckle.active_user)]
|
||||
if len(user.streams) < 1:
|
||||
col.label(text="No active stream.")
|
||||
col.label(text="No active project")
|
||||
else:
|
||||
stream = user.streams[user.active_stream]
|
||||
# user.active_stream = min(user.active_stream, len(user.streams) - 1)
|
||||
@@ -183,14 +173,14 @@ class VIEW3D_PT_SpeckleActiveStream(bpy.types.Panel):
|
||||
col.separator()
|
||||
|
||||
row = col.row()
|
||||
row.prop(stream, "branch", text="")
|
||||
row.operator("speckle.branch_copy_name", text="", icon="COPY_ID")
|
||||
row.prop(stream, "branch", text="Model")
|
||||
row.operator("speckle.model_copy_id", text="", icon="COPY_ID")
|
||||
|
||||
if len(stream.branches) > 0:
|
||||
branch = stream.branches[int(stream.branch)]
|
||||
|
||||
row = col.row()
|
||||
row.prop(branch, "commit", text="")
|
||||
row.prop(branch, "commit", text="Version")
|
||||
row.operator("speckle.commit_copy_id", text="", icon="COPY_ID")
|
||||
|
||||
if len(branch.commits) > 0:
|
||||
@@ -213,7 +203,7 @@ class VIEW3D_PT_SpeckleActiveStream(bpy.types.Panel):
|
||||
col.label(text=f"{commit.author_name} ({commit.author_id})")
|
||||
col.label(text=commit.source_application)
|
||||
else:
|
||||
col.label(text="No branches found!")
|
||||
col.label(text="No models found!")
|
||||
|
||||
col.separator()
|
||||
|
||||
@@ -225,7 +215,6 @@ class VIEW3D_PT_SpeckleActiveStream(bpy.types.Panel):
|
||||
subcol = row.column()
|
||||
subcol.operator("speckle.send_stream_objects", text="Send")
|
||||
subcol.prop(speckle, "send_script", text="")
|
||||
area.prop(stream, "query", text="Filter")
|
||||
|
||||
col.separator()
|
||||
|
||||
@@ -246,7 +235,7 @@ class VIEW3D_PT_SpeckleActiveStream(bpy.types.Panel):
|
||||
|
||||
area.separator()
|
||||
col.separator()
|
||||
col.operator("speckle.view_stream_data_api", text="Open Stream in Web")
|
||||
col.operator("speckle.view_stream_data_api", text="Open Model in Web")
|
||||
|
||||
|
||||
class VIEW3D_PT_SpeckleHelp(bpy.types.Panel):
|
||||
|
||||
Generated
+1004
-805
File diff suppressed because it is too large
Load Diff
+5
-5
@@ -7,17 +7,17 @@ license = "Apache-2.0"
|
||||
|
||||
[tool.poetry.dependencies]
|
||||
python = ">=3.8, <4.0.0"
|
||||
specklepy = "^2.13.0"
|
||||
specklepy = "^2.19.1"
|
||||
attrs = "^23.1.0"
|
||||
|
||||
# [tool.poetry.group.local_specklepy.dependencies]
|
||||
# specklepy = {path = "../specklepy", develop = true}
|
||||
|
||||
[tool.poetry.group.dev.dependencies]
|
||||
numpy = "^1.23.5"
|
||||
fake-bpy-module-latest = "^20230117"
|
||||
black = "^22.10.0"
|
||||
fake-bpy-module-latest = "^20240524"
|
||||
black = "23.11.0"
|
||||
pylint = "^2.15.7"
|
||||
ruff = "^0.0.166"
|
||||
ruff = "^0.4.4"
|
||||
|
||||
[build-system]
|
||||
requires = ["poetry-core>=1.0.0"]
|
||||
|
||||
Reference in New Issue
Block a user