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2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| ef20c5240c | |||
| 9fe12a018a |
@@ -1,5 +1,5 @@
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import math
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from typing import Optional, Tuple
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from typing import Any, Optional, Tuple
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from bmesh.types import BMesh
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import bpy, struct, idprop
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@@ -42,6 +42,16 @@ def to_argb_int(rgba_color: list[float]) -> int:
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return int.from_bytes(int_color, byteorder="big", signed=True)
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def set_custom_property(key: str, value: Any, blender_object: Object) -> None:
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try:
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#Expected c types: float, int, string, float[], int[]
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blender_object[key] = value
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except (OverflowError, TypeError) as ex:
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print(f"Skipping setting property ({key}={value}) on {blender_object.name_full}, Reason: {ex}")
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except Exception as ex:
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#TODO: Log this as it's unexpected!!!
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print(f"Skipping setting property ({key}={value}) on {blender_object.name_full}, Reason: {ex}")
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def add_custom_properties(speckle_object: Base, blender_object: Object):
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if blender_object is None:
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return
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@@ -58,18 +68,18 @@ def add_custom_properties(speckle_object: Base, blender_object: Object):
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continue
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if isinstance(val, (int, str, float)):
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blender_object[key] = val
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set_custom_property(key, val, blender_object)
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elif key == "properties" and isinstance(val, Base):
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val["applicationId"] = None
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add_custom_properties(val, blender_object)
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elif isinstance(val, list):
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items = [item for item in val if not isinstance(item, Base)]
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if items:
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blender_object[key] = items
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set_custom_property(key, items, blender_object)
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elif isinstance(val,dict):
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for (k,v) in val.items():
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if not isinstance(v, Base):
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blender_object[k] = v
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set_custom_property(k, v, blender_object)
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def render_material_to_native(speckle_mat: RenderMaterial) -> Material:
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