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313 Commits
2.1.4
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2.23.4-beta1
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+299
-90
@@ -1,122 +1,331 @@
|
||||
version: 2.1
|
||||
|
||||
orbs:
|
||||
python: circleci/python@1.3.2
|
||||
# Using windows for builds
|
||||
win: circleci/windows@2.4.0
|
||||
# Upload artifacts to s3
|
||||
aws-s3: circleci/aws-s3@2.0.0
|
||||
win: circleci/windows@5.0.0
|
||||
|
||||
jobs:
|
||||
build-connector: # Reusable job for basic connectors
|
||||
package-connector:
|
||||
docker:
|
||||
- image: cimg/python:3.11.12
|
||||
steps:
|
||||
- checkout
|
||||
- run:
|
||||
name: Setup SEMVER value
|
||||
command: |
|
||||
SEMVER=$(if [ "${CIRCLE_TAG}" ]; then echo $CIRCLE_TAG; else echo "0.0.0"; fi;)
|
||||
echo $SEMVER > ./SEMVER
|
||||
python3 patch_version.py $SEMVER
|
||||
- run:
|
||||
name: install dependencies
|
||||
command: poetry install --only main
|
||||
- run:
|
||||
name: export package dependencies
|
||||
command: ./export_dependencies.sh
|
||||
- persist_to_workspace:
|
||||
root: ./
|
||||
paths:
|
||||
- bpy_speckle
|
||||
- patch_installer.py
|
||||
- SEMVER
|
||||
|
||||
build-connector-zip:
|
||||
docker:
|
||||
- image: cimg/python:3.11.12
|
||||
steps:
|
||||
- attach_workspace:
|
||||
at: ./
|
||||
- run: &restore_semver
|
||||
name: Restore Semver
|
||||
command: SEMVER=$(cat ./SEMVER) && echo $SEMVER
|
||||
- run:
|
||||
name: Package to Zip
|
||||
command: zip -r bpy_speckle.zip bpy_speckle
|
||||
- persist_to_workspace:
|
||||
root: ./
|
||||
paths:
|
||||
- bpy_speckle.zip
|
||||
|
||||
get-ci-tools: # Clones our ci tools and persists them to the workspace
|
||||
docker:
|
||||
- image: cimg/base:2025.04
|
||||
steps:
|
||||
- add_ssh_keys:
|
||||
fingerprints:
|
||||
- "77:64:03:93:c5:f3:1d:a6:fd:bd:fb:d1:05:56:ca:e9"
|
||||
- run:
|
||||
name: I know Github as a host
|
||||
command: |
|
||||
mkdir ~/.ssh
|
||||
touch ~/.ssh/known_hosts
|
||||
ssh-keyscan github.com >> ~/.ssh/known_hosts
|
||||
- run:
|
||||
name: Clone
|
||||
command: git clone git@github.com:specklesystems/speckle-sharp-ci-tools.git speckle-sharp-ci-tools
|
||||
- run:
|
||||
command: cd speckle-sharp-ci-tools
|
||||
- persist_to_workspace:
|
||||
root: ./
|
||||
paths:
|
||||
- speckle-sharp-ci-tools
|
||||
|
||||
build-installer-win:
|
||||
executor:
|
||||
name: win/default # comes with python 3.7.3
|
||||
shell: cmd.exe
|
||||
name: win/default
|
||||
environment:
|
||||
SSM: 'C:\Program Files\DigiCert\DigiCert One Signing Manager Tools'
|
||||
steps:
|
||||
- attach_workspace:
|
||||
at: ./
|
||||
- run:
|
||||
name: Patch installer
|
||||
command: python patch_installer.py (Get-Content -Raw SEMVER)
|
||||
- unless: # Build installers unsigned on non-tagged builds
|
||||
condition: << pipeline.git.tag >>
|
||||
steps:
|
||||
- run:
|
||||
name: Build Installer
|
||||
command: speckle-sharp-ci-tools\InnoSetup\ISCC.exe speckle-sharp-ci-tools\blender.iss /Sbyparam=$p
|
||||
shell: cmd.exe #does not work in powershell
|
||||
- when: # Setup certificates and build installers signed for tagged builds
|
||||
condition: << pipeline.git.tag >>
|
||||
steps:
|
||||
- run:
|
||||
name: "Digicert Signing Manager Setup"
|
||||
command: |
|
||||
cd C:\
|
||||
curl.exe -X GET https://one.digicert.com/signingmanager/api-ui/v1/releases/smtools-windows-x64.msi/download -H "x-api-key:$env:SM_API_KEY" -o smtools-windows-x64.msi
|
||||
msiexec.exe /i smtools-windows-x64.msi /quiet /qn | Wait-Process
|
||||
- run:
|
||||
name: Create Auth & OV Signing Cert
|
||||
command: |
|
||||
cd C:\
|
||||
echo $env:SM_CLIENT_CERT_FILE_B64 > certificate.txt
|
||||
certutil -decode certificate.txt certificate.p12
|
||||
- run:
|
||||
name: Sync Certs
|
||||
command: |
|
||||
& $env:SSM\smctl.exe windows certsync
|
||||
- run:
|
||||
name: Build Installer
|
||||
command: speckle-sharp-ci-tools\InnoSetup\ISCC.exe speckle-sharp-ci-tools\blender.iss /Sbyparam=$p /DSIGN_INSTALLER /DCODE_SIGNING_CERT_FINGERPRINT=%SM_CODE_SIGNING_CERT_SHA1_HASH%
|
||||
shell: cmd.exe #does not work in powershell
|
||||
- persist_to_workspace:
|
||||
root: ./
|
||||
paths:
|
||||
- speckle-sharp-ci-tools/Installers/blender/blender-*.exe
|
||||
|
||||
build-installer-mac:
|
||||
macos:
|
||||
xcode: 13.4.1
|
||||
resource_class: macos.m1.medium.gen1
|
||||
parameters:
|
||||
runtime:
|
||||
type: string
|
||||
slug:
|
||||
type: string
|
||||
default: ""
|
||||
installer_path:
|
||||
type: string
|
||||
default: speckle-sharp-ci-tools/Mac/SpeckleBlenderInstall
|
||||
steps:
|
||||
- checkout
|
||||
- attach_workspace:
|
||||
at: ./
|
||||
- run:
|
||||
name: upgrade pip and install specklepy
|
||||
command: python -m pip install --upgrade pip & python -m pip install --target=.\modules specklepy
|
||||
name: Exit if External PR
|
||||
command: if [ "$CIRCLE_PR_REPONAME" ]; then circleci-agent step halt; fi
|
||||
- run:
|
||||
name: Patch
|
||||
shell: powershell.exe
|
||||
command:
|
||||
| # If no tag, use 0.0.0.1 and don't make any YML (for testing only!)
|
||||
$tag = if([string]::IsNullOrEmpty($env:CIRCLE_TAG)) { "0.0.1" } else { $env:CIRCLE_TAG }
|
||||
$semver = $tag.replace("-beta","")
|
||||
$version = "$($semver).$($env:CIRCLE_BUILD_NUM)"
|
||||
$channel = "latest"
|
||||
if($tag -like "*-beta") { $channel = "beta" }
|
||||
# only create the yml if we have a tag
|
||||
New-Item -Force "speckle-sharp-ci-tools/Installers/blender/$channel.yml" -ItemType File -Value "version: $version"
|
||||
echo $version
|
||||
speckle-sharp-ci-tools\InnoSetup\ISCC.exe speckle-sharp-ci-tools\blender.iss /dAppVersion=$version
|
||||
- persist_to_workspace:
|
||||
root: ./
|
||||
paths:
|
||||
- speckle-sharp-ci-tools/Installers
|
||||
|
||||
get-ci-tools: # Clones our ci tools and persists them to the workspace
|
||||
docker:
|
||||
- image: cimg/base:2021.01
|
||||
steps:
|
||||
- run: # Could not get ssh to work, so using a personal token
|
||||
name: Clone
|
||||
command: git clone https://$GITHUB_TOKEN@github.com/specklesystems/speckle-sharp-ci-tools.git speckle-sharp-ci-tools
|
||||
- persist_to_workspace:
|
||||
root: ./
|
||||
paths:
|
||||
- speckle-sharp-ci-tools
|
||||
- persist_to_workspace:
|
||||
root: ./
|
||||
paths:
|
||||
- speckle-sharp-ci-tools
|
||||
name: Install mono
|
||||
command: |
|
||||
HOMEBREW_NO_AUTO_UPDATE=1 brew install mono
|
||||
# Compress build files
|
||||
- run:
|
||||
name: Install dotnet
|
||||
command: curl -sSL https://dot.net/v1/dotnet-install.sh | bash /dev/stdin
|
||||
- run: *restore_semver
|
||||
- run:
|
||||
name: Copy connector files to installer
|
||||
command: |
|
||||
mkdir -p <<parameters.installer_path >>/.installationFiles/
|
||||
cp bpy_speckle.zip << parameters.installer_path >>/.installationFiles
|
||||
- run:
|
||||
name: Build Mac installer
|
||||
command: ~/.dotnet/dotnet publish << parameters.installer_path >>/SpeckleBlenderInstall.sln -r << parameters.runtime >> -c Release
|
||||
- run:
|
||||
name: Zip installer
|
||||
command: |
|
||||
SEMVER=$(cat ./SEMVER)
|
||||
echo $SEMVER
|
||||
mkdir -p speckle-sharp-ci-tools/Installers/blender
|
||||
(cd <<parameters.installer_path>>/bin/Release/net6.0/<< parameters.runtime >>/publish/ && zip -r - ./) > << parameters.slug >>-${SEMVER}.zip
|
||||
cp << parameters.slug >>-${SEMVER}.zip speckle-sharp-ci-tools/Installers/blender/
|
||||
|
||||
deploy: # Uploads all installers found to S3
|
||||
- persist_to_workspace:
|
||||
root: ./
|
||||
paths:
|
||||
- speckle-sharp-ci-tools/Installers/blender/<< parameters.slug >>*.zip
|
||||
|
||||
build-installer-manual:
|
||||
docker:
|
||||
- image: cimg/base:2021.01
|
||||
- image: cimg/base:2025.04
|
||||
parameters:
|
||||
slug:
|
||||
type: string
|
||||
default: bpy_speckle
|
||||
steps:
|
||||
- attach_workspace:
|
||||
at: ./
|
||||
- run: *restore_semver
|
||||
- run:
|
||||
name: List contents
|
||||
command: ls -R speckle-sharp-ci-tools/Installers
|
||||
- aws-s3/copy:
|
||||
arguments: "--recursive --endpoint=https://$SPACES_REGION.digitaloceanspaces.com --acl public-read"
|
||||
aws-access-key-id: SPACES_KEY
|
||||
aws-region: SPACES_REGION
|
||||
aws-secret-access-key: SPACES_SECRET
|
||||
from: '"speckle-sharp-ci-tools/Installers/"'
|
||||
to: s3://speckle-releases/installers/
|
||||
name: Copy zip with semver
|
||||
command: |
|
||||
SEMVER=$(cat ./SEMVER)
|
||||
mkdir -p speckle-sharp-ci-tools/Installers/blender
|
||||
cp bpy_speckle.zip speckle-sharp-ci-tools/Installers/blender/<< parameters.slug >>-${SEMVER}.zip
|
||||
- persist_to_workspace:
|
||||
root: ./
|
||||
paths:
|
||||
- speckle-sharp-ci-tools/Installers/blender/<< parameters.slug >>*.zip
|
||||
|
||||
deploy-connector:
|
||||
docker:
|
||||
- image: mcr.microsoft.com/dotnet/sdk:6.0
|
||||
parameters:
|
||||
file_slug:
|
||||
type: string
|
||||
os:
|
||||
type: string
|
||||
extension:
|
||||
type: string
|
||||
arch:
|
||||
type: string
|
||||
default: Any
|
||||
steps:
|
||||
- checkout
|
||||
- attach_workspace:
|
||||
at: ./
|
||||
- run:
|
||||
name: Install Manager Feed CLI
|
||||
command: dotnet tool install --global Speckle.Manager.Feed
|
||||
- run: *restore_semver
|
||||
- run:
|
||||
name: Upload new version
|
||||
# this is where the installer gets the semver baked into the file name
|
||||
command: |
|
||||
SEMVER=$(cat ./SEMVER)
|
||||
echo $SEMVER
|
||||
/root/.dotnet/tools/Speckle.Manager.Feed deploy \
|
||||
-s blender \
|
||||
-v ${SEMVER} \
|
||||
-u https://releases.speckle.dev/installers/blender/<< parameters.file_slug >>-${SEMVER}.<< parameters.extension >> \
|
||||
-o << parameters.os >> \
|
||||
-a << parameters.arch >> \
|
||||
-f speckle-sharp-ci-tools/Installers/blender/<< parameters.file_slug >>-${SEMVER}.<< parameters.extension >>
|
||||
|
||||
workflows:
|
||||
build:
|
||||
build: # build the installers, but don't persist to workspace for deployment
|
||||
jobs:
|
||||
- get-ci-tools:
|
||||
filters:
|
||||
branches:
|
||||
only:
|
||||
- main
|
||||
- /ci\/.*/
|
||||
- package-connector:
|
||||
filters: &build_filters
|
||||
tags:
|
||||
only: /([0-9]+)\.([0-9]+)\.([0-9]+)(?:-\w+)?(?:\.[0-9]+)?/
|
||||
|
||||
- build-connector:
|
||||
slug: blender
|
||||
- build-connector-zip:
|
||||
requires:
|
||||
- get-ci-tools
|
||||
filters:
|
||||
branches:
|
||||
only:
|
||||
- main
|
||||
- /ci\/.*/
|
||||
deploy:
|
||||
jobs:
|
||||
- package-connector
|
||||
filters: *build_filters
|
||||
|
||||
- get-ci-tools:
|
||||
filters:
|
||||
tags:
|
||||
only: /[0-9]+(\.[0-9]+)*/
|
||||
filters: *build_filters
|
||||
|
||||
- build-installer-win:
|
||||
context: digicert-keylocker
|
||||
name: Windows Installer Build
|
||||
requires:
|
||||
- package-connector
|
||||
- get-ci-tools
|
||||
filters: *build_filters
|
||||
|
||||
- deploy-connector:
|
||||
context: do-spaces-speckle-releases
|
||||
name: deploy-windows
|
||||
file_slug: blender
|
||||
os: WIN
|
||||
arch: Any
|
||||
extension: exe
|
||||
requires:
|
||||
- Manual Installer Build
|
||||
- Windows Installer Build
|
||||
- Mac Intel Build
|
||||
- Mac ARM Build
|
||||
filters: &deploy_filters
|
||||
branches:
|
||||
ignore: /.*/ # For testing only! /ci\/.*/
|
||||
- build-connector:
|
||||
slug: blender
|
||||
ignore: /.*/
|
||||
tags:
|
||||
only: /([0-9]+)\.([0-9]+)\.([0-9]+)(?:-\w+)?(?:\.[0-9]+)?/
|
||||
|
||||
- build-installer-mac:
|
||||
name: Mac ARM Build
|
||||
slug: blender-mac-arm
|
||||
runtime: osx-arm64
|
||||
requires:
|
||||
- get-ci-tools
|
||||
filters:
|
||||
tags:
|
||||
only: /[0-9]+(\.[0-9]+)*/
|
||||
branches:
|
||||
ignore: /.*/ # For testing only! /ci\/.*/
|
||||
- deploy:
|
||||
- build-connector-zip
|
||||
filters: *build_filters
|
||||
|
||||
- deploy-connector:
|
||||
context: do-spaces-speckle-releases
|
||||
name: deploy-mac-arm
|
||||
file_slug: blender-mac-arm
|
||||
os: OSX
|
||||
arch: Arm
|
||||
extension: zip
|
||||
requires:
|
||||
- Manual Installer Build
|
||||
- Windows Installer Build
|
||||
- Mac Intel Build
|
||||
- Mac ARM Build
|
||||
filters: *deploy_filters
|
||||
|
||||
- build-installer-mac:
|
||||
name: Mac Intel Build
|
||||
slug: blender-mac-intel
|
||||
runtime: osx-x64
|
||||
requires:
|
||||
- get-ci-tools
|
||||
- build-connector
|
||||
filters:
|
||||
tags:
|
||||
only: /[0-9]+(\.[0-9]+)*/
|
||||
branches:
|
||||
ignore: /.*/ # For testing only! /ci\/.*/
|
||||
- build-connector-zip
|
||||
filters: *build_filters
|
||||
|
||||
- deploy-connector:
|
||||
context: do-spaces-speckle-releases
|
||||
name: deploy-mac-intel
|
||||
file_slug: blender-mac-intel
|
||||
os: OSX
|
||||
arch: Intel
|
||||
extension: zip
|
||||
requires:
|
||||
- Manual Installer Build
|
||||
- Windows Installer Build
|
||||
- Mac Intel Build
|
||||
- Mac ARM Build
|
||||
filters: *deploy_filters
|
||||
|
||||
- build-installer-manual:
|
||||
name: Manual Installer Build
|
||||
requires:
|
||||
- get-ci-tools
|
||||
- build-connector-zip
|
||||
filters: *build_filters
|
||||
|
||||
- deploy-connector:
|
||||
context: do-spaces-speckle-releases
|
||||
name: deploy-manual
|
||||
file_slug: bpy_speckle
|
||||
os: Any
|
||||
arch: Any
|
||||
extension: zip
|
||||
requires:
|
||||
- Manual Installer Build
|
||||
- Windows Installer Build
|
||||
- Mac Intel Build
|
||||
- Mac ARM Build
|
||||
filters: *deploy_filters
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
name: Update issue Status
|
||||
|
||||
on:
|
||||
issues:
|
||||
types: [closed]
|
||||
|
||||
jobs:
|
||||
update_issue:
|
||||
uses: specklesystems/github-actions/.github/workflows/project-add-issue.yml@main
|
||||
secrets: inherit
|
||||
with:
|
||||
issue-id: ${{ github.event.issue.node_id }}
|
||||
@@ -0,0 +1,12 @@
|
||||
name: Move new issues into Project
|
||||
|
||||
on:
|
||||
issues:
|
||||
types: [opened]
|
||||
|
||||
jobs:
|
||||
track_issue:
|
||||
uses: specklesystems/github-actions/.github/workflows/project-add-issue.yml@main
|
||||
secrets: inherit
|
||||
with:
|
||||
issue-id: ${{ github.event.issue.node_id }}
|
||||
+5
-1
@@ -5,8 +5,12 @@ __pycache__/
|
||||
|
||||
# editor
|
||||
.vscode
|
||||
.idea
|
||||
|
||||
# dev
|
||||
.venv
|
||||
Installers/
|
||||
modules/
|
||||
modules/
|
||||
.tool-versions
|
||||
requirements.txt
|
||||
SEMVER
|
||||
@@ -1,54 +1,72 @@
|
||||
# SpeckleBlender 2.0
|
||||
Speckle add-on for Blender 2.92
|
||||
<<h1 align="center">
|
||||
<img src="https://user-images.githubusercontent.com/2679513/131189167-18ea5fe1-c578-47f6-9785-3748178e4312.png" width="150px"/><br/>
|
||||
Speckle | Blender
|
||||
</h1>
|
||||
|
||||
[](https://twitter.com/SpeckleSystems) [](https://discourse.speckle.works) [](https://speckle.systems) [](https://speckle.guide/dev/)
|
||||
<p align="center"><a href="https://twitter.com/SpeckleSystems"><img src="https://img.shields.io/twitter/follow/SpeckleSystems?style=social" alt="Twitter Follow"></a> <a href="https://speckle.community"><img src="https://img.shields.io/discourse/users?server=https%3A%2F%2Fspeckle.community&style=flat-square&logo=discourse&logoColor=white" alt="Community forum users"></a> <a href="https://speckle.systems"><img src="https://img.shields.io/badge/https://-speckle.systems-royalblue?style=flat-square" alt="website"></a> <a href="https://speckle.guide/dev/"><img src="https://img.shields.io/badge/docs-speckle.guide-orange?style=flat-square&logo=read-the-docs&logoColor=white" alt="docs"></a></p>
|
||||
|
||||
## Introduction
|
||||
> Speckle is the first AEC data hub that connects with your favorite AEC tools. Speckle exists to overcome the challenges of working in a fragmented industry where communication, creative workflows, and the exchange of data are often hindered by siloed software and processes. It is here to make the industry better.
|
||||
|
||||
<h3 align="center">
|
||||
Speckle Connector for Blender
|
||||
</h3>
|
||||
|
||||
> [!WARNING]
|
||||
> This is a legacy repo! A new next generation connector will be coming soon. In the meantime, check out our active next generation repos here 👇<br/>
|
||||
> [`speckle-sharp-connectors`](https://github.com/specklesystems/speckle-sharp-connectors): our .NET next generation connectors and desktop UI<br/>
|
||||
> [`speckle-sharp-sdk`](https://github.com/specklesystems/speckle-sharp-sdk): our .NET SDK, Tests, and Objects
|
||||
|
||||
# Blender Connector
|
||||
|
||||
The Speckle UI can be found in the 3d viewport toolbar (N), under the Speckle tab.
|
||||
<!--
|
||||
This repo holds Speckle's:
|
||||
|
||||
- Default [Code of Conduct](.github/CODE_OF_CONDUCT.md),
|
||||
- Default [Contribution Guidelines](.github/CONTRIBUTING.md),
|
||||
- README template (you're reading it now),
|
||||
- Default [Issue Template](.github/ISSUE_TEMPLATE/ISSUE_TEMPLATE.md),
|
||||
- Default [Pull Request Template](.github/PULL_REQUEST_TEMPLATE/PR_TEMPLATE.md),
|
||||
- OSS License (Apache 2.0)
|
||||
|
||||
Either copy paste the parts that are useful in existing repos, or use this as a base when creating a new repository.
|
||||
-->
|
||||
|
||||
## Disclaimer
|
||||
This code is WIP and as such should be used with extreme caution on non-sensitive projects.
|
||||
Head to the [**📚 documentation**](https://speckle.guide/user/blender.html) for more information.
|
||||
|
||||
## Installation
|
||||
|
||||
1. Place `bpy_speckle` folder in your `addons` folder. On Windows this is typically `%APPDATA%/Blender Foundation/Blender/2.80/scripts/addons`.
|
||||
2. Go to `Edit->Preferences` (Ctrl + Alt + U)
|
||||
3. Go to the `Add-ons` tab
|
||||
4. Find and enable `SpeckleBlender 2.0` in the `Scene` category. <!-- **If enabling for the first time, expect the UI to freeze for bit while it silently installs all the dependencies.** -->
|
||||
5. The Speckle UI can be found in the 3d viewport toolbar (N), under the `Speckle` tab.
|
||||
We officially support Blender 3.3 and newer, on Windows and Mac.
|
||||
|
||||
Please follow our installation instructions on our [connector docs](https://speckle.guide/user/blender.html#installation)
|
||||
|
||||
## Usage
|
||||
Once enabled in `Preferences -> Addons`,
|
||||
The Speckle connector UI can be found in the 3d viewport toolbar (N), under the `Speckle` tab.
|
||||
|
||||
- Available user accounts are automatically detected and made available. To add user accounts use **Speckle Manager**.
|
||||
- Select the user from the dropdown list in the `Users` panel. This will populate the `Streams` list with available streams for the selected user.
|
||||
- Select a branch and commit from the dropdown menus.
|
||||
- Click on `Receive` to download the objects from the selected stream, branch, and commit. The stream objects will be loaded into a Blender Collection, named `<STREAM_NAME> [ <STREAM_BRANCH> @ <BRANCH_COMMIT> ]`. <!-- You can filter the stream by entering a query into the `Filter` field (i.e. `properties.weight>10` or `type="Mesh"`). -->
|
||||
- Click on `Open Stream in Web` to view the stream in your web browser.
|
||||
- Select the user from the dropdown list in the `Users` panel. This will populate the `Projects` list with available projects for the selected user account.
|
||||
- Select a model and version from the dropdown menus.
|
||||
- Click on `Receive` to download and convert the objects from the selected model version. The objects will be linked into a Blender Collection, named `<PROJECT_NAME> [ <MODEL_NAME> @ <VERSION_ID> ]`.
|
||||
- Click on `Open Model in Web` to view the model in your web browser.
|
||||
|
||||
## Caveats
|
||||
## Supported Elements
|
||||
|
||||
- Mesh objects are supported. Breps are imported as meshes using their `displayValue` data.
|
||||
- Curves have limited support: `Polylines` are supported; `NurbsCurves` are supported, though they are not guaranteed to look the same; `Lines` are supported; `Arcs` are not supported, though they are very roughly approximated; `PolyCurves` are supported for linear / polyline segments and very approximate arc segments. These conversions are a point of focus for further development.
|
||||
The Blender Connector is still a work in progress and, as such, data sent from the Blender connector is a highly lossy exchange. Our connectors are ever evolving to facilitate more and more Speckle usecases. We welcome feedback, requests, edge cases, and contributions!
|
||||
|
||||
## Custom properties
|
||||
The full matrix of supported Blender and Speckle types [can be found here](https://speckle.guide/user/support-tables.html#blender)
|
||||
|
||||
|
||||
## Additional Features
|
||||
|
||||
- **SpeckleBlender** will look for a `texture_coordinates` property and use that to create a UV layer for the imported object. These texture coordinates are a space-separated list of floats (`[u v u v u v etc...]`) that is encoded as a base64 blob. This is subject to change as **SpeckleBlender** develops.
|
||||
- If a `material` property is found, **SpeckleBlender** will create a material named using the sub-property `material.name`. If a material with that name already exists in Blender, **SpeckleBlender** will just assign that existing material to the object. This allows geometry to be updated without having to re-assign and re-create materials.
|
||||
- Vertex colors are supported. The `colors` list from Speckle meshes is translated to a vertex color layer.
|
||||
- Speckle properties will be imported as custom properties on Blender objects. Nested dictionaries are expanded to individual properties by flattening their key hierarchy. I.e. `propA:{'propB': {'propC':10, 'propD':'foobar'}}` is flattened to `propA.propB.propC = 10` and `propA.propB.propD = "foobar"`.
|
||||
|
||||
- If a `renderMaterial` property is found, **SpeckleBlender** will create a material named using the sub-property `renderMaterial.name`. If a material with that name already exists in Blender, **SpeckleBlender** will just assign that existing material to the object. This allows geometry to be updated without having to re-assign and re-create materials.
|
||||
|
||||
- Receiving vertex colors is supported. The `colors` list from Speckle meshes is translated to a vertex color layer.
|
||||
|
||||
- Receive/Send scripts. Allow injecting a custom python function to the receive/send process to automate any blender operations
|
||||
|
||||
## Dependency Installation and Compatibility with Other Blender Addons
|
||||
|
||||
Upon first launch of the addon, the Speckle connector installs its SpecklePy dependencies in `%appdata%/Speckle/connector_installations` on Windows and `~/.config/Speckle/connector_installations` on Mac.
|
||||
This is done through our [`installer.py`](https://github.com/specklesystems/speckle-blender/blob/main/bpy_speckle/installer.py). Through pip, we install the correct version of each dependency for your blender python version, host OS, and system architecture.
|
||||
As such, an internet connection is required for first launch of the connector.
|
||||
|
||||
Other blender addons may require dependencies that conflict with specklepy. In these cases, one or both addons may fail to load.
|
||||
If you suspect you're seeing a conflict, Please uninstall other third party addons one at a time to identify which addon is conflicting.
|
||||
|
||||
If you find an addon that conflicts, please try using a different version of that addon (newer or older).
|
||||
|
||||
If you can't find a version of an addon that works, please let us know on [our forums](https://speckle.community/) the name of the addon, the versions you've tried, the version of the Speckle connector you've tried, and your OS (win/mac/linux).
|
||||
|
||||
## Contributing
|
||||
|
||||
@@ -63,4 +81,4 @@ The Speckle Community hangs out on [the forum](https://discourse.speckle.works),
|
||||
Unless otherwise described, the code in this repository is licensed under the Apache-2.0 License. Please note that some modules, extensions or code herein might be otherwise licensed. This is indicated either in the root of the containing folder under a different license file, or in the respective file's header. If you have any questions, don't hesitate to get in touch with us via [email](mailto:hello@speckle.systems).
|
||||
|
||||
## Notes
|
||||
SpeckleBlender is written and maintained by [Tom Svilans](http://tomsvilans.com) ([Github](https://github.com/tsvilans)).
|
||||
Thanks to [Tom Svilans](http://tomsvilans.com) ([Github](https://github.com/tsvilans)) for the original v1 contribution!
|
||||
|
||||
+21
-46
@@ -1,66 +1,34 @@
|
||||
# MIT License
|
||||
import bpy
|
||||
|
||||
# Copyright (c) 2018-2021 Tom Svilans
|
||||
from bpy_speckle.installer import ensure_dependencies
|
||||
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
ensure_dependencies(f"Blender {bpy.app.version[0]}.{bpy.app.version[1]}")
|
||||
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
from bpy.app.handlers import persistent
|
||||
from specklepy.logging import metrics
|
||||
|
||||
from bpy_speckle.callbacks import *
|
||||
from bpy_speckle.operators import *
|
||||
from bpy_speckle.properties import *
|
||||
from bpy_speckle.ui import *
|
||||
|
||||
bl_info = {
|
||||
"name": "SpeckleBlender 2.0",
|
||||
"name": "SpeckleBlender 2.0 (Legacy)",
|
||||
"author": "Speckle Systems",
|
||||
"version": (0, 2, 0),
|
||||
"blender": (2, 92, 0),
|
||||
"location": "3d viewport toolbar (N), under the Speckle tab.",
|
||||
"description": "The Speckle Connector using specklepy 2.0!",
|
||||
"warning": "This add-on is WIP and should be used with caution",
|
||||
"description": "(Legacy) Speckle Connector using specklepy 2.0!",
|
||||
"warning": "This is a legacy add-on. Download the new connector from https://app.speckle.systems/connectors",
|
||||
"wiki_url": "https://github.com/specklesystems/speckle-blender",
|
||||
"category": "Scene",
|
||||
}
|
||||
|
||||
import bpy
|
||||
|
||||
"""
|
||||
Import PySpeckle and attempt install if not found
|
||||
"""
|
||||
|
||||
try:
|
||||
import specklepy
|
||||
except ModuleNotFoundError as error:
|
||||
print("Speckle not found.")
|
||||
# TODO: Implement automatic installation of speckle and dependencies
|
||||
# to the local Blender module folder
|
||||
|
||||
# from .install_dependencies import install_dependencies
|
||||
# install_dependencies()
|
||||
|
||||
"""
|
||||
Import SpeckleBlender classes
|
||||
"""
|
||||
|
||||
from specklepy.api.client import SpeckleClient # , SpeckleCache
|
||||
|
||||
from bpy_speckle.ui import *
|
||||
from bpy_speckle.properties import *
|
||||
from bpy_speckle.operators import *
|
||||
from bpy_speckle.callbacks import *
|
||||
from bpy.app.handlers import persistent
|
||||
|
||||
"""
|
||||
Add load handler to initialize Speckle when
|
||||
loading a Blender file
|
||||
@@ -69,7 +37,13 @@ loading a Blender file
|
||||
|
||||
@persistent
|
||||
def load_handler(dummy):
|
||||
bpy.ops.speckle.users_load()
|
||||
pass
|
||||
# Calling users_load is an expensive operation, one that force users to wait a good 10s every time blender loads.
|
||||
# Until we can do this non-blocking, we will make the user hit the refresh button each time.
|
||||
# bpy.ops.speckle.users_load()
|
||||
|
||||
# Instead, we shall just reset the user selection to an uninitiailised state
|
||||
bpy.ops.speckle.users_reset()
|
||||
|
||||
|
||||
"""
|
||||
@@ -94,6 +68,8 @@ def register():
|
||||
for cls in speckle_classes:
|
||||
register_class(cls)
|
||||
|
||||
metrics.set_host_app("blender", f"blender {bpy.app.version_string}")
|
||||
|
||||
"""
|
||||
Register all new properties
|
||||
"""
|
||||
@@ -119,7 +95,6 @@ def register():
|
||||
|
||||
|
||||
def unregister():
|
||||
|
||||
bpy.app.handlers.load_post.remove(load_handler)
|
||||
|
||||
"""
|
||||
|
||||
@@ -0,0 +1,140 @@
|
||||
from typing import Dict, Optional, Union
|
||||
|
||||
import bpy
|
||||
from attrs import define
|
||||
from bpy.types import ID, Collection, Object
|
||||
from specklepy.objects.base import Base
|
||||
from specklepy.objects.graph_traversal.commit_object_builder import (
|
||||
ROOT,
|
||||
CommitObjectBuilder,
|
||||
)
|
||||
from specklepy.objects.other import Collection as SCollection
|
||||
|
||||
from bpy_speckle.functions import _report
|
||||
|
||||
ELEMENTS = "elements"
|
||||
|
||||
|
||||
def _id(native_object: ID) -> str:
|
||||
# NOTE: to avoid naming collisions, we prefix collections and objects differently
|
||||
return f"{type(native_object).__name__}:{native_object.name_full}"
|
||||
|
||||
|
||||
def _try_id(native_object: Optional[Union[Collection, Object]]) -> Optional[str]:
|
||||
return _id(native_object) if native_object else None
|
||||
|
||||
|
||||
def convert_collection_to_speckle(col: Collection) -> SCollection:
|
||||
converted_collection = SCollection(
|
||||
name=col.name_full, collectionType="Blender Collection", elements=[]
|
||||
)
|
||||
converted_collection.applicationId = _id(col)
|
||||
|
||||
color_tag = col.color_tag
|
||||
if color_tag and color_tag != "NONE":
|
||||
converted_collection["colorTag"] = col.color_tag
|
||||
|
||||
return converted_collection
|
||||
|
||||
|
||||
@define(slots=True)
|
||||
class BlenderCommitObjectBuilder(CommitObjectBuilder[Object]):
|
||||
_collections: Dict[str, SCollection]
|
||||
|
||||
def __init__(self) -> None:
|
||||
super().__init__()
|
||||
self._collections = {}
|
||||
|
||||
def include_object(self, conversion_result: Base, native_object: Object) -> None:
|
||||
# Set the Child -> Parent relationships
|
||||
parent = native_object.parent
|
||||
|
||||
parent_collections = native_object.users_collection
|
||||
parent_collection = (
|
||||
parent_collections[0] if len(parent_collections) > 0 else None
|
||||
) # NOTE: we don't support objects appearing in more than one collection, for now, we will just take the zeroth one
|
||||
|
||||
app_id = _id(native_object)
|
||||
conversion_result.applicationId = app_id
|
||||
self.converted[app_id] = conversion_result
|
||||
|
||||
# in order or priority, direct parent, direct parent collection, root
|
||||
self.set_relationship(
|
||||
app_id,
|
||||
(_try_id(parent), ELEMENTS),
|
||||
(_try_id(parent_collection), ELEMENTS),
|
||||
(ROOT, ELEMENTS),
|
||||
)
|
||||
# if parent_collection:
|
||||
# self._include_collection(parent_collection)
|
||||
|
||||
def ensure_collection(self, col: Collection) -> SCollection:
|
||||
id = _id(col)
|
||||
if id in self._collections:
|
||||
return self._collections[id] # collection already converted!
|
||||
|
||||
# Set the Parent -> Children relationships
|
||||
for c in col.children:
|
||||
# NOTE: There's no falling back to the grandparent, if the direct parent collection wasn't converted, then we we fallback to the root
|
||||
self.set_relationship(_id(c), (id, ELEMENTS), (ROOT, ELEMENTS))
|
||||
|
||||
# Set Child -> Parent relationship
|
||||
# parent = self.find_collection_parent(col)
|
||||
# self.set_relationship(id, (_try_builder_id(parent), ELEMENTS), (ROOT, ELEMENTS))
|
||||
|
||||
converted_collection = convert_collection_to_speckle(col)
|
||||
self.converted[id] = converted_collection
|
||||
self._collections[id] = converted_collection
|
||||
|
||||
return converted_collection
|
||||
|
||||
def build_commit_object(self, root_commit_object: Base) -> None:
|
||||
assert root_commit_object.applicationId in self.converted
|
||||
|
||||
# Create all collections
|
||||
root_col = self.ensure_collection(bpy.context.scene.collection)
|
||||
root_col.collectionType = "Scene Collection"
|
||||
for col in bpy.context.scene.collection.children_recursive:
|
||||
self.ensure_collection(col)
|
||||
|
||||
objects_to_build = set(self.converted.values())
|
||||
objects_to_build.remove(root_commit_object)
|
||||
|
||||
self.apply_relationships(objects_to_build, root_commit_object)
|
||||
|
||||
assert isinstance(root_commit_object, SCollection)
|
||||
# Kill unused collections
|
||||
|
||||
def should_remove_unuseful_collection(
|
||||
col: SCollection,
|
||||
) -> bool: # TODO: this maybe could be optimised
|
||||
elements = col.elements
|
||||
if not elements:
|
||||
return True
|
||||
|
||||
should_remove_this_col = True
|
||||
|
||||
i = 0
|
||||
while i < len(elements):
|
||||
c = elements[i]
|
||||
if not isinstance(c, SCollection):
|
||||
# col has objects (c)
|
||||
should_remove_this_col = False
|
||||
i += 1
|
||||
continue
|
||||
|
||||
if should_remove_unuseful_collection(c):
|
||||
# c is not useful, kill it
|
||||
del elements[i]
|
||||
else:
|
||||
# col has a child (c) with objects
|
||||
should_remove_this_col = False
|
||||
i += 1
|
||||
continue
|
||||
|
||||
return should_remove_this_col
|
||||
|
||||
if should_remove_unuseful_collection(root_commit_object):
|
||||
_report(
|
||||
"WARNING: Only empty collections have been converted!"
|
||||
) # TODO: consider raising exception here, to halt the send operation
|
||||
@@ -1,2 +1,2 @@
|
||||
from .on_mesh_edit import scb_on_mesh_edit
|
||||
from .draw_speckle_info import draw_speckle_info
|
||||
from .on_mesh_edit import scb_on_mesh_edit
|
||||
|
||||
@@ -11,4 +11,3 @@ def scb_on_mesh_edit(context):
|
||||
edit_obj = bpy.context.edit_object
|
||||
if edit_obj is not None and edit_obj.is_updated_data is True:
|
||||
print("Mesh edited: {}".format(edit_obj))
|
||||
# print('>>> Update')
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
"""
|
||||
Permanent handle on all user clients
|
||||
"""
|
||||
speckle_clients = []
|
||||
|
||||
from specklepy.core.api.client import SpeckleClient
|
||||
|
||||
speckle_clients: list[SpeckleClient] = []
|
||||
|
||||
@@ -1,313 +0,0 @@
|
||||
import bpy, idprop
|
||||
from mathutils import Matrix
|
||||
|
||||
from .from_speckle import *
|
||||
from .to_speckle import *
|
||||
from .util import *
|
||||
from bpy_speckle.util import find_key_case_insensitive
|
||||
from bpy_speckle.functions import _report
|
||||
|
||||
from specklepy.objects.geometry import *
|
||||
from specklepy.objects.other import RenderMaterial
|
||||
|
||||
FROM_SPECKLE_SCHEMAS = {
|
||||
Mesh: import_mesh,
|
||||
Brep: import_brep,
|
||||
Curve: import_curve,
|
||||
Line: import_curve,
|
||||
Polyline: import_curve,
|
||||
Polycurve: import_curve,
|
||||
Arc: import_curve,
|
||||
}
|
||||
|
||||
|
||||
# FROM_SPECKLE = {
|
||||
# "Mesh": import_mesh,
|
||||
# "Brep": import_brep,
|
||||
# "Curve": import_curve,
|
||||
# "Line": import_curve,
|
||||
# "Polyline": import_curve,
|
||||
# "Polycurve":import_curve,
|
||||
# "Arc":import_curve,
|
||||
# }
|
||||
|
||||
|
||||
TO_SPECKLE = {
|
||||
"MESH": export_mesh,
|
||||
"CURVE": export_curve,
|
||||
"EMPTY": export_empty,
|
||||
}
|
||||
|
||||
|
||||
def set_transform(speckle_object, blender_object):
|
||||
transform = None
|
||||
if hasattr(speckle_object, "transform"):
|
||||
transform = speckle_object.transform
|
||||
elif (
|
||||
hasattr(speckle_object, "properties") and speckle_object.properties is not None
|
||||
):
|
||||
transform = speckle_object.properties.get("transform", None)
|
||||
|
||||
if transform and len(transform) == 16:
|
||||
mat = Matrix(
|
||||
[transform[0:4], transform[4:8], transform[8:12], transform[12:16]]
|
||||
)
|
||||
blender_object.matrix_world = mat
|
||||
|
||||
|
||||
def add_blender_material(smesh, blender_object) -> None:
|
||||
"""Add material to a blender object if the corresponding speckle object has a render material"""
|
||||
if blender_object.data is None:
|
||||
return
|
||||
|
||||
if not hasattr(smesh, "renderMaterial"):
|
||||
return
|
||||
|
||||
speckle_mat = smesh.renderMaterial
|
||||
mat_name = getattr(speckle_mat, "name", None)
|
||||
if not mat_name:
|
||||
mat_name = speckle_mat.applicationId or speckle_mat.id
|
||||
blender_mat = bpy.data.materials.get(mat_name)
|
||||
if not blender_mat:
|
||||
blender_mat = bpy.data.materials.new(mat_name)
|
||||
|
||||
# for now, we're not updating these materials. as per tom's suggestion, we should have a toggle
|
||||
# that enables this as the blender mats will prob be much more complex than whatever is coming in
|
||||
blender_mat.use_nodes = True
|
||||
inputs = blender_mat.node_tree.nodes["Principled BSDF"].inputs
|
||||
|
||||
inputs["Base Color"].default_value = to_rgba(speckle_mat.diffuse)
|
||||
inputs["Emission"].default_value = to_rgba(speckle_mat.emissive)
|
||||
inputs["Roughness"].default_value = speckle_mat.roughness
|
||||
inputs["Metallic"].default_value = speckle_mat.metalness
|
||||
inputs["Alpha"].default_value = speckle_mat.opacity
|
||||
|
||||
if speckle_mat.opacity < 1:
|
||||
blender_mat.blend_method = "BLEND"
|
||||
|
||||
blender_object.data.materials.append(blender_mat)
|
||||
|
||||
|
||||
def material_to_speckle(blender_object) -> RenderMaterial:
|
||||
"""Create and return a render material from a blender object"""
|
||||
if not getattr(blender_object.data, "materials", None):
|
||||
return
|
||||
|
||||
blender_mat = blender_object.data.materials[0]
|
||||
speckle_mat = RenderMaterial()
|
||||
speckle_mat.name = blender_mat.name
|
||||
|
||||
if blender_mat.use_nodes is True:
|
||||
inputs = blender_mat.node_tree.nodes["Principled BSDF"].inputs
|
||||
speckle_mat.diffuse = to_argb_int(inputs["Base Color"].default_value)
|
||||
speckle_mat.emissive = to_argb_int(inputs["Emission"].default_value)
|
||||
speckle_mat.roughness = inputs["Roughness"].default_value
|
||||
speckle_mat.metalness = inputs["Metallic"].default_value
|
||||
speckle_mat.opacity = inputs["Alpha"].default_value
|
||||
|
||||
else:
|
||||
speckle_mat.diffuse = to_argb_int(blender_mat.diffuse_color)
|
||||
speckle_mat.metalness = blender_mat.metallic
|
||||
speckle_mat.roughness = blender_mat.roughness
|
||||
|
||||
return speckle_mat
|
||||
|
||||
|
||||
def try_add_property(speckle_object, blender_object, prop, prop_name):
|
||||
if prop in speckle_object.keys() and speckle_object[prop] is not None:
|
||||
blender_object[prop_name] = speckle_object[prop]
|
||||
|
||||
|
||||
# def add_dictionary(prop, blender_object, superkey=None):
|
||||
# for key in prop.keys():
|
||||
# key_name = "{}.{}".format(superkey, key) if superkey else "{}".format(key)
|
||||
# if isinstance(prop[key], dict):
|
||||
# subtype = prop[key].get("type", None)
|
||||
# if subtype and subtype in FROM_SPECKLE.keys():
|
||||
# continue
|
||||
# else:
|
||||
# add_dictionary(prop[key], blender_object, key_name)
|
||||
# elif hasattr(prop[key], "type"):
|
||||
# subtype = prop[key].type
|
||||
# if subtype and subtype in FROM_SPECKLE.keys():
|
||||
# continue
|
||||
# else:
|
||||
# try:
|
||||
# blender_object[key_name] = prop[key]
|
||||
# except KeyError:
|
||||
# pass
|
||||
|
||||
|
||||
def add_custom_properties(speckle_object, blender_object):
|
||||
|
||||
if blender_object is None:
|
||||
return
|
||||
|
||||
blender_object["_speckle_type"] = type(speckle_object).__name__
|
||||
# blender_object['_speckle_name'] = "SpeckleObject"
|
||||
|
||||
ignore = ["_chunkable", "_units"]
|
||||
|
||||
for key in speckle_object.get_dynamic_member_names():
|
||||
if key in ignore:
|
||||
continue
|
||||
if isinstance(speckle_object[key], (int, str, float, dict)):
|
||||
blender_object[key] = speckle_object[key]
|
||||
|
||||
|
||||
def dict_to_speckle_object(data):
|
||||
if "type" in data.keys() and data["type"] in SCHEMAS.keys():
|
||||
obj = SCHEMAS[data["type"]].parse_obj(data)
|
||||
for key in obj.properties.keys():
|
||||
if isinstance(obj.properties[key], dict):
|
||||
obj.properties[key] = dict_to_speckle_object(obj.properties[key])
|
||||
elif isinstance(obj.properties[key], list):
|
||||
for i in range(len(obj.properties[key])):
|
||||
if isinstance(obj.properties[key][i], dict):
|
||||
obj.properties[key][i] = dict_to_speckle_object(
|
||||
obj.properties[key][i]
|
||||
)
|
||||
return obj
|
||||
else:
|
||||
for key in data.keys():
|
||||
if isinstance(data[key], dict):
|
||||
data[key] = dict_to_speckle_object(data[key])
|
||||
elif isinstance(data[key], list):
|
||||
for i in range(len(data[key])):
|
||||
if isinstance(data[key][i], dict):
|
||||
data[key][i] = dict_to_speckle_object(data[key][i])
|
||||
return data
|
||||
|
||||
|
||||
def from_speckle_object(speckle_object, scale, name=None):
|
||||
speckle_name = (
|
||||
name
|
||||
or getattr(speckle_object, "name", None)
|
||||
or speckle_object.speckle_type + f" -- {speckle_object.id}"
|
||||
)
|
||||
|
||||
# try native conversion
|
||||
if type(speckle_object) in FROM_SPECKLE_SCHEMAS.keys():
|
||||
print("Got object type: {}".format(type(speckle_object)))
|
||||
|
||||
try:
|
||||
obdata = FROM_SPECKLE_SCHEMAS[type(speckle_object)](
|
||||
speckle_object, scale, speckle_name
|
||||
)
|
||||
except Exception as e: # conversion error
|
||||
_report(f"Error converting {speckle_object} \n{e}")
|
||||
return None
|
||||
|
||||
if speckle_name in bpy.data.objects.keys():
|
||||
blender_object = bpy.data.objects[speckle_name]
|
||||
blender_object.data = obdata
|
||||
if hasattr(obdata, "materials"):
|
||||
blender_object.data.materials.clear()
|
||||
else:
|
||||
blender_object = bpy.data.objects.new(speckle_name, obdata)
|
||||
|
||||
blender_object.speckle.object_id = str(speckle_object.id)
|
||||
blender_object.speckle.enabled = True
|
||||
|
||||
add_custom_properties(speckle_object, blender_object)
|
||||
add_blender_material(speckle_object, blender_object)
|
||||
# TODO: chat with tom re transforms
|
||||
# set_transform(speckle_object, blender_object)
|
||||
|
||||
return blender_object
|
||||
|
||||
# try display mesh
|
||||
mesh = getattr(
|
||||
speckle_object, "displayMesh", getattr(speckle_object, "displayValue", None)
|
||||
)
|
||||
if mesh:
|
||||
return from_speckle_object(mesh, scale, speckle_name)
|
||||
|
||||
# return none if fail
|
||||
_report("Invalid input: {}".format(speckle_object))
|
||||
return None
|
||||
|
||||
|
||||
def get_speckle_subobjects(attr, scale, name):
|
||||
|
||||
subobjects = []
|
||||
for key in attr.keys():
|
||||
if isinstance(attr[key], dict):
|
||||
subtype = attr[key].get("type", None)
|
||||
if subtype:
|
||||
name = "{}.{}".format(name, key)
|
||||
# print("{} :: {}".format(name, subtype))
|
||||
subobject = from_speckle_object(attr[key], scale, name)
|
||||
add_custom_properties(attr[key], subobject)
|
||||
|
||||
subobjects.append(subobject)
|
||||
props = attr[key].get("properties", None)
|
||||
if props:
|
||||
subobjects.extend(get_speckle_subobjects(props, scale, name))
|
||||
elif hasattr(attr[key], "type"):
|
||||
subtype = attr[key].type
|
||||
if subtype:
|
||||
name = "{}.{}".format(name, key)
|
||||
# print("{} :: {}".format(name, subtype))
|
||||
subobject = from_speckle_object(attr[key], scale, name)
|
||||
add_custom_properties(attr[key], subobject)
|
||||
|
||||
subobjects.append(subobject)
|
||||
props = attr[key].get("properties", None)
|
||||
if props:
|
||||
subobjects.extend(get_speckle_subobjects(props, scale, name))
|
||||
return subobjects
|
||||
|
||||
|
||||
ignored_keys = [
|
||||
"speckle",
|
||||
"_speckle_type",
|
||||
"_speckle_name",
|
||||
"_speckle_transform",
|
||||
"_RNA_UI",
|
||||
"transform",
|
||||
"_units",
|
||||
"_chunkable",
|
||||
]
|
||||
|
||||
|
||||
def get_blender_custom_properties(obj, max_depth=1000):
|
||||
global ignored_keys
|
||||
|
||||
if max_depth < 0:
|
||||
return obj
|
||||
|
||||
if hasattr(obj, "keys"):
|
||||
d = {}
|
||||
for key in obj.keys():
|
||||
if key in ignored_keys or key.startswith("_"):
|
||||
continue
|
||||
d[key] = get_blender_custom_properties(obj[key], max_depth - 1)
|
||||
return d
|
||||
elif isinstance(obj, (list, tuple, idprop.types.IDPropertyArray)):
|
||||
return [get_blender_custom_properties(o, max_depth - 1) for o in obj]
|
||||
else:
|
||||
return obj
|
||||
|
||||
|
||||
def to_speckle_object(blender_object, scale):
|
||||
blender_type = blender_object.type
|
||||
speckle_objects = []
|
||||
speckle_material = material_to_speckle(blender_object)
|
||||
|
||||
if blender_type in TO_SPECKLE.keys():
|
||||
converted = TO_SPECKLE[blender_type](blender_object, blender_object.data, scale)
|
||||
if isinstance(converted, list):
|
||||
speckle_objects.extend([c for c in converted if c != None])
|
||||
|
||||
for so in speckle_objects:
|
||||
so.properties = get_blender_custom_properties(blender_object)
|
||||
|
||||
if speckle_material:
|
||||
so["renderMaterial"] = speckle_material
|
||||
|
||||
# Set object transform
|
||||
so.properties["transform"] = [y for x in blender_object.matrix_world for y in x]
|
||||
|
||||
# _report(speckle_objects)
|
||||
return speckle_objects
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
IGNORED_PROPERTY_KEYS = {
|
||||
"id",
|
||||
"elements",
|
||||
"displayMesh",
|
||||
"displayValue",
|
||||
"speckle_type",
|
||||
"parameters",
|
||||
"faces",
|
||||
"colors",
|
||||
"vertices",
|
||||
"renderMaterial",
|
||||
"textureCoordinates",
|
||||
"totalChildrenCount",
|
||||
}
|
||||
|
||||
DISPLAY_VALUE_PROPERTY_ALIASES = {"displayValue", "@displayValue"}
|
||||
ELEMENTS_PROPERTY_ALIASES = {"elements", "@elements"}
|
||||
|
||||
OBJECT_NAME_MAX_LENGTH = 62
|
||||
SPECKLE_ID_LENGTH = 32
|
||||
OBJECT_NAME_SPECKLE_SEPARATOR = " -- "
|
||||
OBJECT_NAME_NUMERAL_SEPARATOR = "."
|
||||
@@ -1,3 +0,0 @@
|
||||
from .mesh import import_mesh
|
||||
from .curve import import_curve
|
||||
from .brep import import_brep
|
||||
@@ -1,24 +0,0 @@
|
||||
import bpy
|
||||
from .mesh import to_bmesh
|
||||
from bpy_speckle.util import find_key_case_insensitive
|
||||
|
||||
|
||||
def import_brep(speckle_brep, scale, name=None):
|
||||
if not name:
|
||||
name = speckle_brep.geometryHash or speckle_brep.id
|
||||
|
||||
display = getattr(
|
||||
speckle_brep, "displayMesh", getattr(speckle_brep, "displayValue", None)
|
||||
)
|
||||
if display:
|
||||
if name in bpy.data.meshes.keys():
|
||||
mesh = bpy.data.meshes[name]
|
||||
else:
|
||||
mesh = bpy.data.meshes.new(name=name)
|
||||
|
||||
to_bmesh(display, mesh, name, scale)
|
||||
# add_custom_properties(speckle_brep[dvKey], mesh)
|
||||
else:
|
||||
mesh = None
|
||||
|
||||
return mesh
|
||||
@@ -1,237 +0,0 @@
|
||||
import bpy, math
|
||||
from bpy_speckle.util import find_key_case_insensitive
|
||||
import mathutils
|
||||
from specklepy.objects.geometry import *
|
||||
|
||||
CONVERT = {}
|
||||
|
||||
|
||||
def import_line(scurve, bcurve, scale):
|
||||
line = bcurve.splines.new("POLY")
|
||||
line.points.add(1)
|
||||
|
||||
line.points[0].co = (
|
||||
float(scurve.start.x) * scale,
|
||||
float(scurve.start.y) * scale,
|
||||
float(scurve.start.z) * scale,
|
||||
1,
|
||||
)
|
||||
|
||||
if scurve.end:
|
||||
|
||||
line.points[1].co = (
|
||||
float(scurve.end.x) * scale,
|
||||
float(scurve.end.y) * scale,
|
||||
float(scurve.end.z) * scale,
|
||||
1,
|
||||
)
|
||||
|
||||
return line
|
||||
|
||||
|
||||
CONVERT[Line] = import_line
|
||||
|
||||
|
||||
def import_polyline(scurve, bcurve, scale):
|
||||
|
||||
# value = find_key_case_insensitive(scurve, "value")
|
||||
value = scurve.value
|
||||
|
||||
if value:
|
||||
N = int(len(value) / 3)
|
||||
|
||||
polyline = bcurve.splines.new("POLY")
|
||||
|
||||
if hasattr(scurve, "closed"):
|
||||
polyline.use_cyclic_u = scurve.closed
|
||||
|
||||
# if "closed" in scurve.keys():
|
||||
# polyline.use_cyclic_u = scurve["closed"]
|
||||
|
||||
polyline.points.add(N - 1)
|
||||
for i in range(N):
|
||||
polyline.points[i].co = (
|
||||
float(value[i * 3]) * scale,
|
||||
float(value[i * 3 + 1]) * scale,
|
||||
float(value[i * 3 + 2]) * scale,
|
||||
1,
|
||||
)
|
||||
|
||||
return polyline
|
||||
|
||||
|
||||
CONVERT[Polyline] = import_polyline
|
||||
|
||||
|
||||
def import_nurbs_curve(scurve, bcurve, scale):
|
||||
|
||||
# points = find_key_case_insensitive(scurve, "points")
|
||||
points = scurve.points
|
||||
|
||||
if points:
|
||||
N = int(len(points) / 3)
|
||||
|
||||
nurbs = bcurve.splines.new("NURBS")
|
||||
|
||||
if hasattr(scurve, "closed"):
|
||||
nurbs.use_cyclic_u = scurve.closed != 0
|
||||
|
||||
nurbs.points.add(N - 1)
|
||||
for i in range(N):
|
||||
nurbs.points[i].co = (
|
||||
float(points[i * 3]) * scale,
|
||||
float(points[i * 3 + 1]) * scale,
|
||||
float(points[i * 3 + 2]) * scale,
|
||||
1,
|
||||
)
|
||||
|
||||
if len(scurve.weights) == len(nurbs.points):
|
||||
for i, w in enumerate(scurve.weights):
|
||||
nurbs.points[i].weight = w
|
||||
|
||||
# TODO: anaylize curve knots to decide if use_endpoint_u or use_bezier_u should be enabled
|
||||
# nurbs.use_endpoint_u = True
|
||||
nurbs.order_u = scurve.degree + 1
|
||||
|
||||
return nurbs
|
||||
|
||||
|
||||
CONVERT[Curve] = import_nurbs_curve
|
||||
|
||||
|
||||
def import_arc(rcurve, bcurve, scale):
|
||||
"""
|
||||
Convert Arc object
|
||||
TODO: improve Blender representation of arc
|
||||
"""
|
||||
plane = rcurve.plane
|
||||
if not plane:
|
||||
return
|
||||
|
||||
origin = plane.origin
|
||||
normal = mathutils.Vector([plane.normal.x, plane.normal.y, plane.normal.z])
|
||||
|
||||
xaxis = plane.xdir
|
||||
yaxis = plane.ydir
|
||||
|
||||
radius = rcurve.radius * scale
|
||||
startAngle = rcurve.startAngle
|
||||
endAngle = rcurve.endAngle
|
||||
|
||||
startQuat = mathutils.Quaternion(normal, startAngle)
|
||||
endQuat = mathutils.Quaternion(normal, endAngle)
|
||||
|
||||
"""
|
||||
Get start and end vectors, centre point, angles, etc.
|
||||
"""
|
||||
|
||||
r1 = mathutils.Vector([plane.xdir.x, plane.xdir.y, plane.xdir.z])
|
||||
r1.rotate(startQuat)
|
||||
|
||||
r2 = mathutils.Vector([plane.xdir.x, plane.xdir.y, plane.xdir.z])
|
||||
r2.rotate(endQuat)
|
||||
|
||||
c = mathutils.Vector([plane.origin.x, plane.origin.y, plane.origin.z]) * scale
|
||||
|
||||
spt = c + r1 * radius
|
||||
ept = c + r2 * radius
|
||||
|
||||
angle = endAngle - startAngle
|
||||
|
||||
t1 = normal.cross(r1)
|
||||
|
||||
"""
|
||||
Initialize arc data and calculate subdivisions
|
||||
"""
|
||||
arc = bcurve.splines.new("NURBS")
|
||||
|
||||
arc.use_cyclic_u = False
|
||||
|
||||
Ndiv = max(int(math.floor(angle / 0.3)), 2)
|
||||
step = angle / float(Ndiv)
|
||||
stepQuat = mathutils.Quaternion(normal, step)
|
||||
tan = math.tan(step / 2) * radius
|
||||
|
||||
arc.points.add(Ndiv + 1)
|
||||
|
||||
"""
|
||||
Set start and end points
|
||||
"""
|
||||
arc.points[0].co = (spt.x, spt.y, spt.z, 1)
|
||||
arc.points[Ndiv + 1].co = (ept.x, ept.y, ept.z, 1)
|
||||
|
||||
"""
|
||||
Set intermediate points
|
||||
"""
|
||||
for i in range(Ndiv):
|
||||
t1 = normal.cross(r1)
|
||||
pt = c + r1 * radius + t1 * tan
|
||||
arc.points[i + 1].co = (pt.x, pt.y, pt.z, 1)
|
||||
r1.rotate(stepQuat)
|
||||
|
||||
"""
|
||||
Set curve settings
|
||||
"""
|
||||
|
||||
arc.use_endpoint_u = True
|
||||
arc.order_u = 3
|
||||
|
||||
return arc
|
||||
|
||||
|
||||
CONVERT[Arc] = import_arc
|
||||
|
||||
|
||||
def import_null(speckle_object, bcurve, scale):
|
||||
"""
|
||||
Handle unsupported types
|
||||
"""
|
||||
print("Failed to convert type", speckle_object["type"])
|
||||
return None
|
||||
|
||||
|
||||
def import_polycurve(scurve, bcurve, scale):
|
||||
"""
|
||||
Convert Polycurve object
|
||||
"""
|
||||
segments = scurve.segments
|
||||
|
||||
curves = []
|
||||
|
||||
for seg in segments:
|
||||
speckle_type = type(seg)
|
||||
|
||||
if speckle_type in CONVERT.keys():
|
||||
# segcurve = SCHEMAS[speckle_type].parse_obj(seg)
|
||||
curves.append(CONVERT[speckle_type](seg, bcurve, scale))
|
||||
else:
|
||||
print("Unsupported curve type: {}".format(speckle_type))
|
||||
|
||||
return curves
|
||||
|
||||
|
||||
CONVERT[Polycurve] = import_polycurve
|
||||
|
||||
|
||||
def import_curve(speckle_curve, scale, name=None):
|
||||
"""
|
||||
Convert Curve object
|
||||
"""
|
||||
if not name:
|
||||
name = speckle_curve.geometryHash or speckle_curve.id or "SpeckleCurve"
|
||||
|
||||
if name in bpy.data.curves.keys():
|
||||
curve_data = bpy.data.curves[name]
|
||||
else:
|
||||
curve_data = bpy.data.curves.new(name, type="CURVE")
|
||||
|
||||
curve_data.dimensions = "3D"
|
||||
curve_data.resolution_u = 12
|
||||
|
||||
if type(speckle_curve) not in CONVERT.keys():
|
||||
print("Unsupported curve type: {}".format(speckle_curve.type))
|
||||
return None
|
||||
|
||||
CONVERT[type(speckle_curve)](speckle_curve, curve_data, scale)
|
||||
|
||||
return curve_data
|
||||
@@ -1,167 +0,0 @@
|
||||
import bpy, bmesh, struct
|
||||
import base64
|
||||
from bpy_speckle.functions import _report
|
||||
|
||||
|
||||
def add_vertices(smesh, bmesh, scale=1.0):
|
||||
sverts = smesh.vertices
|
||||
|
||||
if sverts and len(sverts) > 0:
|
||||
for i in range(0, len(sverts), 3):
|
||||
bmesh.verts.new(
|
||||
(
|
||||
float(sverts[i]) * scale,
|
||||
float(sverts[i + 1]) * scale,
|
||||
float(sverts[i + 2]) * scale,
|
||||
)
|
||||
)
|
||||
|
||||
bmesh.verts.ensure_lookup_table()
|
||||
|
||||
|
||||
def add_faces(smesh, bmesh, smooth=False):
|
||||
sfaces = smesh.faces
|
||||
|
||||
if sfaces and len(sfaces) > 0:
|
||||
i = 0
|
||||
# TODO: why does `faces.new()` seem to fail so often?
|
||||
while i < len(sfaces):
|
||||
if sfaces[i] == 0:
|
||||
i += 1
|
||||
try:
|
||||
f = bmesh.faces.new(
|
||||
(
|
||||
bmesh.verts[int(sfaces[i])],
|
||||
bmesh.verts[int(sfaces[i + 1])],
|
||||
bmesh.verts[int(sfaces[i + 2])],
|
||||
)
|
||||
)
|
||||
f.smooth = smooth
|
||||
except Exception as e:
|
||||
_report(f"Failed to create face for mesh {smesh.id} \n{e}")
|
||||
i += 3
|
||||
elif sfaces[i] == 1:
|
||||
i += 1
|
||||
try:
|
||||
f = bmesh.faces.new(
|
||||
(
|
||||
bmesh.verts[int(sfaces[i])],
|
||||
bmesh.verts[int(sfaces[i + 1])],
|
||||
bmesh.verts[int(sfaces[i + 2])],
|
||||
bmesh.verts[int(sfaces[i + 3])],
|
||||
)
|
||||
)
|
||||
f.smooth = smooth
|
||||
except Exception as e:
|
||||
_report(f"Failed to create face for mesh {smesh.id} \n{e}")
|
||||
i += 4
|
||||
else:
|
||||
print("Invalid face length.\n" + str(sfaces[i]))
|
||||
break
|
||||
|
||||
bmesh.faces.ensure_lookup_table()
|
||||
bmesh.verts.index_update()
|
||||
|
||||
|
||||
def add_colors(smesh, bmesh):
|
||||
|
||||
scolors = smesh.colors
|
||||
|
||||
if scolors:
|
||||
colors = []
|
||||
if len(scolors) > 0:
|
||||
|
||||
for i in range(len(scolors)):
|
||||
col = int(scolors[i])
|
||||
(a, r, g, b) = [
|
||||
int(x) for x in struct.unpack("!BBBB", struct.pack("!i", col))
|
||||
]
|
||||
colors.append(
|
||||
(
|
||||
float(r) / 255.0,
|
||||
float(g) / 255.0,
|
||||
float(b) / 255.0,
|
||||
float(a) / 255.0,
|
||||
)
|
||||
)
|
||||
|
||||
# Make vertex colors
|
||||
if len(scolors) == len(bmesh.verts):
|
||||
color_layer = bmesh.loops.layers.color.new("Col")
|
||||
|
||||
for face in bmesh.faces:
|
||||
for loop in face.loops:
|
||||
loop[color_layer] = colors[loop.vert.index]
|
||||
|
||||
|
||||
def add_uv_coords(smesh, bmesh):
|
||||
if not hasattr(smesh, "properties"):
|
||||
return
|
||||
|
||||
sprops = smesh.properties
|
||||
if sprops:
|
||||
texKey = ""
|
||||
if "texture_coordinates" in sprops.keys():
|
||||
texKey = "texture_coordinates"
|
||||
elif "TextureCoordinates" in sprops.keys():
|
||||
texKey = "TextureCoordinates"
|
||||
|
||||
if texKey != "":
|
||||
|
||||
try:
|
||||
decoded = base64.b64decode(sprops[texKey]).decode("utf-8")
|
||||
s_uvs = decoded.split()
|
||||
uv = []
|
||||
|
||||
if int(len(s_uvs) / 2) == len(bmesh.verts):
|
||||
for i in range(0, len(s_uvs), 2):
|
||||
uv.append((float(s_uvs[i]), float(s_uvs[i + 1])))
|
||||
else:
|
||||
print(len(s_uvs) * 2)
|
||||
print(len(bmesh.verts))
|
||||
print("Failed to match UV coordinates to vert data.")
|
||||
|
||||
# Make UVs
|
||||
uv_layer = bmesh.loops.layers.uv.verify()
|
||||
|
||||
for f in bmesh.faces:
|
||||
for l in f.loops:
|
||||
luv = l[uv_layer]
|
||||
luv.uv = uv[l.vert.index]
|
||||
except:
|
||||
print("Failed to decode texture coordinates.")
|
||||
raise
|
||||
|
||||
del smesh.properties[texKey]
|
||||
|
||||
|
||||
def to_bmesh(speckle_mesh, blender_mesh, name="SpeckleMesh", scale=1.0):
|
||||
bm = bmesh.new()
|
||||
|
||||
add_vertices(speckle_mesh, bm, scale)
|
||||
add_faces(speckle_mesh, bm)
|
||||
add_colors(speckle_mesh, bm)
|
||||
add_uv_coords(speckle_mesh, bm)
|
||||
|
||||
bmesh.ops.recalc_face_normals(bm, faces=bm.faces)
|
||||
bm.to_mesh(blender_mesh)
|
||||
bm.free()
|
||||
|
||||
return blender_mesh
|
||||
|
||||
|
||||
def import_mesh(speckle_mesh, scale=1.0, name=None):
|
||||
"""
|
||||
Convert Mesh object
|
||||
"""
|
||||
if not name:
|
||||
name = speckle_mesh.geometryHash or speckle_mesh.id
|
||||
|
||||
if name in bpy.data.meshes.keys() and False:
|
||||
mesh = bpy.data.meshes[name]
|
||||
else:
|
||||
mesh = bpy.data.meshes.new(name=name)
|
||||
|
||||
to_bmesh(speckle_mesh, mesh, name, scale)
|
||||
|
||||
return mesh
|
||||
@@ -1,6 +0,0 @@
|
||||
import bpy, bmesh, struct
|
||||
import base64
|
||||
|
||||
|
||||
def import_plane(speckle_plane, scale=1.0, name=None):
|
||||
return None
|
||||
@@ -0,0 +1,975 @@
|
||||
import math
|
||||
from typing import Any, Collection, Dict, Iterable, List, Optional, Union
|
||||
|
||||
import bmesh
|
||||
import bpy
|
||||
from bpy.types import Collection as BCollection
|
||||
from bpy.types import Object
|
||||
from mathutils import Matrix as MMatrix
|
||||
from mathutils import Quaternion as MQuaternion
|
||||
from mathutils import Vector as MVector
|
||||
from specklepy.objects.base import Base
|
||||
from specklepy.objects.geometry import (
|
||||
Arc,
|
||||
Circle,
|
||||
Curve,
|
||||
Ellipse,
|
||||
Line,
|
||||
Mesh,
|
||||
Plane,
|
||||
Polycurve,
|
||||
Polyline,
|
||||
)
|
||||
from specklepy.objects.other import BlockDefinition
|
||||
from specklepy.objects.other import Collection as SCollection
|
||||
from specklepy.objects.other import Instance, Transform
|
||||
|
||||
from bpy_speckle.convert.constants import (
|
||||
DISPLAY_VALUE_PROPERTY_ALIASES,
|
||||
ELEMENTS_PROPERTY_ALIASES,
|
||||
OBJECT_NAME_MAX_LENGTH,
|
||||
OBJECT_NAME_NUMERAL_SEPARATOR,
|
||||
OBJECT_NAME_SPECKLE_SEPARATOR,
|
||||
SPECKLE_ID_LENGTH,
|
||||
)
|
||||
from bpy_speckle.convert.util import ConversionSkippedException
|
||||
from bpy_speckle.functions import _report, get_default_traversal_func, get_scale_length
|
||||
|
||||
from .util import (
|
||||
add_colors,
|
||||
add_custom_properties,
|
||||
add_faces,
|
||||
add_to_hierarchy,
|
||||
add_uv_coords,
|
||||
add_vertices,
|
||||
get_render_material,
|
||||
get_vertex_color_material,
|
||||
render_material_to_native,
|
||||
)
|
||||
|
||||
SUPPORTED_CURVES = (Line, Polyline, Curve, Arc, Polycurve, Ellipse, Circle)
|
||||
CAN_CONVERT_TO_NATIVE = (
|
||||
Mesh,
|
||||
*SUPPORTED_CURVES,
|
||||
Instance,
|
||||
)
|
||||
|
||||
|
||||
def _has_native_conversion(speckle_object: Base) -> bool:
|
||||
return (
|
||||
any(isinstance(speckle_object, t) for t in CAN_CONVERT_TO_NATIVE)
|
||||
or "View" in speckle_object.speckle_type
|
||||
) # hack
|
||||
|
||||
|
||||
def _has_fallback_conversion(speckle_object: Base) -> bool:
|
||||
return any(
|
||||
getattr(speckle_object, alias, None) for alias in DISPLAY_VALUE_PROPERTY_ALIASES
|
||||
)
|
||||
|
||||
|
||||
def can_convert_to_native(speckle_object: Base) -> bool:
|
||||
if _has_native_conversion(speckle_object) or _has_fallback_conversion(
|
||||
speckle_object
|
||||
):
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
convert_instances_as: str = (
|
||||
"" # HACK: This is hacky, we need a better way to pass settings down to the converter
|
||||
)
|
||||
|
||||
|
||||
def set_convert_instances_as(value: str):
|
||||
global convert_instances_as
|
||||
convert_instances_as = value
|
||||
|
||||
# TODO: Check usages handle exceptions
|
||||
|
||||
|
||||
def convert_to_native(speckle_object: Base) -> Object:
|
||||
speckle_type = type(speckle_object)
|
||||
|
||||
object_name = _generate_object_name(speckle_object)
|
||||
scale = get_scale_factor(speckle_object)
|
||||
|
||||
converted: Union[bpy.types.ID, bpy.types.Object, None] = None
|
||||
children: list[Object] = []
|
||||
|
||||
# convert elements/breps
|
||||
if not _has_native_conversion(speckle_object):
|
||||
(converted, children) = display_value_to_native(
|
||||
speckle_object, object_name, scale
|
||||
)
|
||||
if not converted and not children:
|
||||
raise Exception(
|
||||
f"Zero geometry converted from displayValues for {speckle_object}"
|
||||
)
|
||||
|
||||
# convert supported geometry
|
||||
elif isinstance(speckle_object, Mesh):
|
||||
converted = mesh_to_native(speckle_object, object_name, scale)
|
||||
elif speckle_type in SUPPORTED_CURVES:
|
||||
converted = icurve_to_native(speckle_object, object_name, scale)
|
||||
elif "View" in speckle_object.speckle_type:
|
||||
return view_to_native(speckle_object, object_name, scale)
|
||||
elif isinstance(speckle_object, Instance):
|
||||
if convert_instances_as == "linked_duplicates":
|
||||
converted = instance_to_native_object(speckle_object, scale)
|
||||
elif convert_instances_as == "collection_instance":
|
||||
converted = instance_to_native_collection_instance(speckle_object, scale)
|
||||
else:
|
||||
_report(
|
||||
f"convert_instances_as = '{convert_instances_as}' is not implemented, Instances will be converted as collection instances!"
|
||||
)
|
||||
converted = instance_to_native_collection_instance(speckle_object, scale)
|
||||
else:
|
||||
raise Exception(f"Unsupported type {speckle_type}")
|
||||
|
||||
if not isinstance(converted, Object):
|
||||
converted = create_new_object(converted, object_name)
|
||||
|
||||
converted.speckle.object_id = str(speckle_object.id) # type: ignore
|
||||
converted.speckle.enabled = True # type: ignore
|
||||
add_custom_properties(speckle_object, converted)
|
||||
|
||||
for c in children:
|
||||
c.parent = converted
|
||||
|
||||
return converted
|
||||
|
||||
|
||||
def display_value_to_native(
|
||||
speckle_object: Base, name: str, scale: float
|
||||
) -> tuple[Optional[bpy.types.Mesh], list[bpy.types.Object]]:
|
||||
return _members_to_native(
|
||||
speckle_object, name, scale, DISPLAY_VALUE_PROPERTY_ALIASES, True
|
||||
)
|
||||
|
||||
|
||||
def elements_to_native(
|
||||
speckle_object: Base, name: str, scale: float
|
||||
) -> list[bpy.types.Object]:
|
||||
(_, elements) = _members_to_native(
|
||||
speckle_object, name, scale, ELEMENTS_PROPERTY_ALIASES, False
|
||||
)
|
||||
return elements
|
||||
|
||||
|
||||
def _members_to_native(
|
||||
speckle_object: Base,
|
||||
name: str,
|
||||
scale: float,
|
||||
members: Iterable[str],
|
||||
combineMeshes: bool,
|
||||
) -> tuple[Optional[bpy.types.Mesh], list[bpy.types.Object]]:
|
||||
"""
|
||||
Converts a given speckle_object by converting specified members
|
||||
|
||||
if combineMeshes == True
|
||||
Converts mesh members as one mesh
|
||||
Converts non-mesh members as child Objects
|
||||
if combineMeshes == False
|
||||
Converts all members as child objects (first item of the returned tuple will be None)
|
||||
:returns: converted mesh, and any other converted child objects (may happen if members contained non-meshes)
|
||||
"""
|
||||
meshes: list[Mesh] = []
|
||||
others: list[Base] = []
|
||||
|
||||
for alias in members:
|
||||
display = getattr(speckle_object, alias, None)
|
||||
|
||||
count = 0
|
||||
MAX_DEPTH = 255 # some large value, to prevent infinite recursion
|
||||
|
||||
def separate(value: Any) -> bool:
|
||||
nonlocal meshes, others, count, MAX_DEPTH
|
||||
|
||||
if combineMeshes and isinstance(value, Mesh):
|
||||
meshes.append(value)
|
||||
elif isinstance(value, Base):
|
||||
others.append(value)
|
||||
elif isinstance(value, list):
|
||||
count += 1
|
||||
if count > MAX_DEPTH:
|
||||
return True
|
||||
for x in value:
|
||||
separate(x)
|
||||
|
||||
return False
|
||||
|
||||
did_halt = separate(display)
|
||||
|
||||
if did_halt:
|
||||
_report(
|
||||
f"Traversal of {speckle_object.speckle_type} {speckle_object.id} halted after traversal depth exceeds MAX_DEPTH={MAX_DEPTH}. Are there circular references object structure?"
|
||||
)
|
||||
|
||||
children: list[Object] = []
|
||||
mesh = None
|
||||
|
||||
if meshes:
|
||||
mesh = meshes_to_native(
|
||||
speckle_object, meshes, name, scale
|
||||
) # TODO: reconsider passing scale around...
|
||||
|
||||
for item in others:
|
||||
try:
|
||||
blender_object = convert_to_native(item)
|
||||
children.append(blender_object)
|
||||
except Exception as ex:
|
||||
_report(f"Failed to convert display value {item}: {ex}")
|
||||
|
||||
return (mesh, children)
|
||||
|
||||
|
||||
def view_to_native(speckle_view, name: str, scale: float) -> bpy.types.Object:
|
||||
native_cam: bpy.types.Camera
|
||||
if name in bpy.data.cameras.keys():
|
||||
native_cam = bpy.data.cameras[name]
|
||||
else:
|
||||
native_cam = bpy.data.cameras.new(name=name)
|
||||
native_cam.lens = 18 # 90° horizontal fov
|
||||
|
||||
if not hasattr(speckle_view, "origin"):
|
||||
raise ConversionSkippedException("2D views not supported")
|
||||
|
||||
cam_obj = create_new_object(native_cam, name)
|
||||
|
||||
scale_factor = get_scale_factor(speckle_view, scale)
|
||||
tx = speckle_view.origin.x * scale_factor
|
||||
ty = speckle_view.origin.y * scale_factor
|
||||
tz = speckle_view.origin.z * scale_factor
|
||||
|
||||
forward = MVector(
|
||||
(
|
||||
speckle_view.forwardDirection.x,
|
||||
speckle_view.forwardDirection.y,
|
||||
speckle_view.forwardDirection.z,
|
||||
)
|
||||
)
|
||||
up = MVector(
|
||||
(
|
||||
speckle_view.upDirection.x,
|
||||
speckle_view.upDirection.y,
|
||||
speckle_view.upDirection.z,
|
||||
)
|
||||
)
|
||||
right = forward.cross(up).normalized()
|
||||
|
||||
cam_obj.matrix_world = MMatrix(
|
||||
(
|
||||
(right.x, up.x, -forward.x, tx),
|
||||
(right.y, up.y, -forward.y, ty),
|
||||
(right.z, up.z, -forward.z, tz),
|
||||
(0, 0, 0, 1),
|
||||
)
|
||||
)
|
||||
return cam_obj
|
||||
|
||||
|
||||
def mesh_to_native(speckle_mesh: Mesh, name: str, scale: float) -> bpy.types.Mesh:
|
||||
return meshes_to_native(speckle_mesh, [speckle_mesh], name, scale)
|
||||
|
||||
|
||||
def meshes_to_native(
|
||||
element: Base, meshes: Collection[Mesh], name: str, scale: float
|
||||
) -> bpy.types.Mesh:
|
||||
if name in bpy.data.meshes.keys():
|
||||
return bpy.data.meshes[name]
|
||||
blender_mesh = bpy.data.meshes.new(name=name)
|
||||
|
||||
fallback_material = get_render_material(element)
|
||||
|
||||
bm = bmesh.new()
|
||||
|
||||
# First pass, add vertex data
|
||||
for mesh in meshes:
|
||||
scale = get_scale_factor(mesh, scale)
|
||||
add_vertices(mesh, bm, scale)
|
||||
|
||||
bm.verts.ensure_lookup_table()
|
||||
|
||||
# Second pass, add face data
|
||||
offset = 0
|
||||
for i, mesh in enumerate(meshes):
|
||||
if not mesh.vertices:
|
||||
continue
|
||||
|
||||
add_faces(mesh, bm, offset, i)
|
||||
|
||||
try:
|
||||
render_material = get_render_material(mesh) or fallback_material
|
||||
if render_material is not None:
|
||||
native_material = render_material_to_native(render_material)
|
||||
blender_mesh.materials.append(native_material)
|
||||
elif mesh.colors:
|
||||
native_material = get_vertex_color_material()
|
||||
blender_mesh.materials.append(native_material)
|
||||
except Exception as ex:
|
||||
_report(f"Failed converting render material for {name}: {ex}")
|
||||
|
||||
offset += len(mesh.vertices) // 3
|
||||
|
||||
bm.faces.ensure_lookup_table()
|
||||
bm.verts.index_update()
|
||||
|
||||
# Third pass, add vertex instance data
|
||||
for mesh in meshes:
|
||||
try:
|
||||
add_colors(mesh, bm)
|
||||
except Exception as ex:
|
||||
_report(f"Skipping converting vertex colors for {name}: {ex}")
|
||||
|
||||
try:
|
||||
add_uv_coords(mesh, bm)
|
||||
except Exception as ex:
|
||||
_report(f"Skipping converting uv coordinates for {name}: {ex}")
|
||||
|
||||
bm.to_mesh(blender_mesh)
|
||||
bm.free()
|
||||
|
||||
return blender_mesh
|
||||
|
||||
|
||||
"""
|
||||
Curves
|
||||
"""
|
||||
|
||||
|
||||
def line_to_native(
|
||||
speckle_curve: Line, blender_curve: bpy.types.Curve, scale: float
|
||||
) -> List[bpy.types.Spline]:
|
||||
if not speckle_curve.end:
|
||||
return []
|
||||
|
||||
line = blender_curve.splines.new("POLY")
|
||||
line.points.add(1)
|
||||
|
||||
line.points[0].co = (
|
||||
float(speckle_curve.start.x) * scale,
|
||||
float(speckle_curve.start.y) * scale,
|
||||
float(speckle_curve.start.z) * scale,
|
||||
1,
|
||||
)
|
||||
|
||||
line.points[1].co = (
|
||||
float(speckle_curve.end.x) * scale,
|
||||
float(speckle_curve.end.y) * scale,
|
||||
float(speckle_curve.end.z) * scale,
|
||||
1,
|
||||
)
|
||||
|
||||
return [line]
|
||||
|
||||
|
||||
def polyline_to_native(
|
||||
scurve: Polyline, bcurve: bpy.types.Curve, scale: float
|
||||
) -> List[bpy.types.Spline]:
|
||||
if not (value := scurve.value):
|
||||
return []
|
||||
N = len(value) // 3
|
||||
|
||||
polyline = bcurve.splines.new("POLY")
|
||||
|
||||
if hasattr(scurve, "closed"):
|
||||
polyline.use_cyclic_u = scurve.closed or False
|
||||
|
||||
polyline.points.add(N - 1)
|
||||
for i in range(N):
|
||||
polyline.points[i].co = (
|
||||
float(value[i * 3]) * scale,
|
||||
float(value[i * 3 + 1]) * scale,
|
||||
float(value[i * 3 + 2]) * scale,
|
||||
1,
|
||||
)
|
||||
|
||||
return [polyline]
|
||||
|
||||
|
||||
def nurbs_to_native(
|
||||
scurve: Curve, bcurve: bpy.types.Curve, scale: float
|
||||
) -> List[bpy.types.Spline]:
|
||||
if not (points := scurve.points):
|
||||
return []
|
||||
if not scurve.degree:
|
||||
raise Exception("curve is missing degree")
|
||||
if not scurve.weights:
|
||||
raise Exception("curve is missing weights")
|
||||
|
||||
# Closed curves from rhino will have n + degree points. We ignore the extras
|
||||
num_points = (
|
||||
len(points) // 3 - scurve.degree if (scurve.closed) else (len(points) // 3)
|
||||
)
|
||||
|
||||
nurbs = bcurve.splines.new("NURBS")
|
||||
nurbs.use_cyclic_u = scurve.closed or False
|
||||
nurbs.use_endpoint_u = not scurve.periodic
|
||||
|
||||
nurbs.points.add(num_points - 1)
|
||||
use_weights = len(scurve.weights) >= num_points
|
||||
for i in range(num_points):
|
||||
nurbs.points[i].co = (
|
||||
float(points[i * 3]) * scale,
|
||||
float(points[i * 3 + 1]) * scale,
|
||||
float(points[i * 3 + 2]) * scale,
|
||||
1,
|
||||
)
|
||||
|
||||
nurbs.points[i].weight = scurve.weights[i] if use_weights else 1
|
||||
|
||||
nurbs.order_u = scurve.degree + 1
|
||||
|
||||
return [nurbs]
|
||||
|
||||
|
||||
def arc_to_native(
|
||||
rcurve: Arc, bcurve: bpy.types.Curve, scale: float
|
||||
) -> Optional[bpy.types.Spline]:
|
||||
# TODO: improve Blender representation of arc - check autocad test stream
|
||||
if not rcurve.radius:
|
||||
raise Exception("curve is missing radius")
|
||||
if not rcurve.startAngle:
|
||||
raise Exception("curve is missing startAngle")
|
||||
if not rcurve.endAngle:
|
||||
raise Exception("curve is missing endAngle")
|
||||
|
||||
plane = rcurve.plane
|
||||
if not plane:
|
||||
return None
|
||||
|
||||
normal = MVector([plane.normal.x, plane.normal.y, plane.normal.z])
|
||||
|
||||
radius = rcurve.radius * scale
|
||||
startAngle = rcurve.startAngle
|
||||
endAngle = rcurve.endAngle
|
||||
|
||||
startQuat = MQuaternion(normal, startAngle) # type: ignore
|
||||
endQuat = MQuaternion(normal, endAngle) # type: ignore
|
||||
|
||||
# Get start and end vectors, centre point, angles, etc.
|
||||
r1 = MVector([plane.xdir.x, plane.xdir.y, plane.xdir.z])
|
||||
r1.rotate(startQuat)
|
||||
|
||||
r2 = MVector([plane.xdir.x, plane.xdir.y, plane.xdir.z])
|
||||
r2.rotate(endQuat)
|
||||
|
||||
c = MVector([plane.origin.x, plane.origin.y, plane.origin.z]) * scale
|
||||
|
||||
spt = c + r1 * radius
|
||||
ept = c + r2 * radius
|
||||
|
||||
angle = endAngle - startAngle
|
||||
|
||||
t1 = normal.cross(r1)
|
||||
|
||||
# Initialize arc data and calculate subdivisions
|
||||
arc = bcurve.splines.new("NURBS")
|
||||
|
||||
arc.use_cyclic_u = False
|
||||
|
||||
Ndiv = max(int(math.floor(angle / 0.3)), 2)
|
||||
step = angle / float(Ndiv)
|
||||
stepQuat = MQuaternion(normal, step) # type: ignore
|
||||
tan = math.tan(step / 2) * radius
|
||||
|
||||
arc.points.add(Ndiv + 1)
|
||||
|
||||
# Set start and end points
|
||||
arc.points[0].co = (spt.x, spt.y, spt.z, 1)
|
||||
arc.points[Ndiv + 1].co = (ept.x, ept.y, ept.z, 1)
|
||||
|
||||
# Set intermediate points
|
||||
for i in range(Ndiv):
|
||||
t1 = normal.cross(r1)
|
||||
pt = c + r1 * radius + t1 * tan
|
||||
arc.points[i + 1].co = (pt.x, pt.y, pt.z, 1)
|
||||
r1.rotate(stepQuat)
|
||||
|
||||
# Set curve settings
|
||||
arc.use_endpoint_u = True
|
||||
arc.order_u = 3
|
||||
|
||||
return arc
|
||||
|
||||
|
||||
def polycurve_to_native(
|
||||
scurve: Polycurve, bcurve: bpy.types.Curve, scale: float
|
||||
) -> list[bpy.types.Spline]:
|
||||
"""
|
||||
Convert Polycurve object
|
||||
"""
|
||||
if not scurve.segments:
|
||||
raise Exception("curve is missing segments")
|
||||
|
||||
curves = []
|
||||
|
||||
for seg in scurve.segments:
|
||||
speckle_type = type(seg)
|
||||
|
||||
if speckle_type in SUPPORTED_CURVES:
|
||||
curves.append(icurve_to_native_spline(seg, bcurve, scale))
|
||||
else:
|
||||
_report(f"Unsupported curve type: {speckle_type}")
|
||||
|
||||
return curves
|
||||
|
||||
|
||||
def ellipse_to_native(
|
||||
ellipse: Union[Ellipse, Circle], bcurve: bpy.types.Curve, units_scale: float
|
||||
) -> List[bpy.types.Spline]:
|
||||
if not ellipse.plane:
|
||||
raise Exception("curve is missing plane")
|
||||
|
||||
radX: float
|
||||
radY: float
|
||||
if isinstance(ellipse, Ellipse):
|
||||
if not ellipse.firstRadius:
|
||||
raise Exception("curve is missing firstRadius")
|
||||
if not ellipse.secondRadius:
|
||||
raise Exception("curve is missing secondRadius")
|
||||
|
||||
radX = ellipse.firstRadius * units_scale
|
||||
radY = ellipse.secondRadius * units_scale
|
||||
else:
|
||||
if not ellipse.radius:
|
||||
raise Exception("curve is missing radius")
|
||||
|
||||
radX = ellipse.radius * units_scale
|
||||
radY = ellipse.radius * units_scale
|
||||
|
||||
D = 0.5522847498307936 # (4/3)*tan(pi/8)
|
||||
|
||||
right_handles = [
|
||||
(+radX, +radY * D, 0.0),
|
||||
(-radX * D, +radY, 0.0),
|
||||
(-radX, -radY * D, 0.0),
|
||||
(+radX * D, -radY, 0.0),
|
||||
]
|
||||
|
||||
left_handles = [
|
||||
(+radX, -radY * D, 0.0),
|
||||
(+radX * D, +radY, 0.0),
|
||||
(-radX, +radY * D, 0.0),
|
||||
(-radX * D, -radY, 0.0),
|
||||
]
|
||||
|
||||
points = [
|
||||
(+radX, 0.0, 0.0),
|
||||
(0.0, +radY, 0.0),
|
||||
(-radX, 0.0, 0.0),
|
||||
(0.0, -radY, 0.0),
|
||||
]
|
||||
transform = plane_to_native_transform(ellipse.plane, units_scale)
|
||||
|
||||
spline = bcurve.splines.new("BEZIER")
|
||||
spline.bezier_points.add(len(points) - 1)
|
||||
|
||||
for i in range(len(points)):
|
||||
spline.bezier_points[i].co = transform @ MVector(points[i]) # type: ignore
|
||||
spline.bezier_points[i].handle_left = transform @ MVector(left_handles[i]) # type: ignore
|
||||
spline.bezier_points[i].handle_right = transform @ MVector(right_handles[i]) # type: ignore
|
||||
|
||||
spline.use_cyclic_u = True
|
||||
|
||||
# TODO support trims?
|
||||
return [spline]
|
||||
|
||||
|
||||
def icurve_to_native_spline(
|
||||
speckle_curve: Base, blender_curve: bpy.types.Curve, scale: float
|
||||
) -> List[bpy.types.Spline]:
|
||||
# polycurves
|
||||
if isinstance(speckle_curve, Polycurve):
|
||||
return polycurve_to_native(speckle_curve, blender_curve, scale)
|
||||
|
||||
splines: List[bpy.types.Spline]
|
||||
# single curves
|
||||
if isinstance(speckle_curve, Line):
|
||||
splines = line_to_native(speckle_curve, blender_curve, scale)
|
||||
elif isinstance(speckle_curve, Curve):
|
||||
splines = nurbs_to_native(speckle_curve, blender_curve, scale)
|
||||
elif isinstance(speckle_curve, Polyline):
|
||||
splines = polyline_to_native(speckle_curve, blender_curve, scale)
|
||||
elif isinstance(speckle_curve, Arc):
|
||||
spline = arc_to_native(speckle_curve, blender_curve, scale)
|
||||
splines = [spline] if spline else []
|
||||
elif isinstance(speckle_curve, Ellipse) or isinstance(speckle_curve, Circle):
|
||||
splines = ellipse_to_native(speckle_curve, blender_curve, scale)
|
||||
else:
|
||||
raise TypeError(
|
||||
f"{speckle_curve} is not a supported curve type. Supported types: {SUPPORTED_CURVES}"
|
||||
)
|
||||
|
||||
return splines
|
||||
|
||||
|
||||
def icurve_to_native(speckle_curve: Base, name: str, scale: float) -> bpy.types.Curve:
|
||||
curve_type = type(speckle_curve)
|
||||
if curve_type not in SUPPORTED_CURVES:
|
||||
raise Exception(f"Unsupported curve type: {curve_type}")
|
||||
|
||||
blender_curve = (
|
||||
bpy.data.curves[name]
|
||||
if name in bpy.data.curves.keys()
|
||||
else bpy.data.curves.new(name, type="CURVE")
|
||||
)
|
||||
blender_curve.dimensions = "3D"
|
||||
blender_curve.resolution_u = (
|
||||
12 # TODO: We could maybe decern the resolution from the polyline displayValue
|
||||
)
|
||||
|
||||
icurve_to_native_spline(speckle_curve, blender_curve, scale)
|
||||
|
||||
return blender_curve
|
||||
|
||||
|
||||
"""
|
||||
Transforms and Instances
|
||||
"""
|
||||
|
||||
|
||||
def transform_to_native(transform: Transform, scale: float) -> MMatrix:
|
||||
mat = MMatrix(
|
||||
[
|
||||
transform.value[:4],
|
||||
transform.value[4:8],
|
||||
transform.value[8:12],
|
||||
transform.value[12:16],
|
||||
]
|
||||
)
|
||||
# scale the translation
|
||||
for i in range(3):
|
||||
mat[i][3] *= scale
|
||||
return mat
|
||||
|
||||
|
||||
def plane_to_native_transform(plane: Plane, fallback_scale: float = 1) -> MMatrix:
|
||||
scale_factor = get_scale_factor(plane, fallback_scale)
|
||||
tx = plane.origin.x * scale_factor
|
||||
ty = plane.origin.y * scale_factor
|
||||
tz = plane.origin.z * scale_factor
|
||||
|
||||
return MMatrix(
|
||||
(
|
||||
(plane.xdir.x, plane.ydir.x, plane.normal.x, tx),
|
||||
(plane.xdir.y, plane.ydir.y, plane.normal.y, ty),
|
||||
(plane.xdir.z, plane.ydir.z, plane.normal.z, tz),
|
||||
(0, 0, 0, 1),
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
"""
|
||||
Instances / Blocks
|
||||
"""
|
||||
|
||||
|
||||
def _get_instance_name(instance: Instance) -> str:
|
||||
if not instance.definition:
|
||||
raise Exception("Instance is missing a definition")
|
||||
name_prefix = (
|
||||
_get_friendly_object_name(instance)
|
||||
or _get_friendly_object_name(instance.definition)
|
||||
or _simplified_speckle_type(instance.speckle_type)
|
||||
)
|
||||
return f"{name_prefix}{OBJECT_NAME_SPECKLE_SEPARATOR}{instance.id}"
|
||||
|
||||
|
||||
def instance_to_native_object(instance: Instance, scale: float) -> Object:
|
||||
"""
|
||||
Converts Instance to a unique object with (potentially) shared data (linked duplicate)
|
||||
"""
|
||||
if not instance.definition:
|
||||
raise Exception("Instance is missing a definition")
|
||||
if not instance.transform:
|
||||
raise Exception("Instance is missing a transform")
|
||||
definition = instance.definition
|
||||
if not definition.id:
|
||||
raise Exception("Instance is missing a valid definition")
|
||||
|
||||
name = _get_instance_name(instance)
|
||||
|
||||
native_instance: Optional[Object] = None
|
||||
converted_objects: Dict[str, Union[Object, BCollection]] = {}
|
||||
traversal_root: Base = definition
|
||||
|
||||
if not can_convert_to_native(definition):
|
||||
# Non-convertible (like all blocks, and some revit instances) will not be converted as part of the deep_traversal.
|
||||
# so we explicitly convert them as empties.
|
||||
native_instance = create_new_object(None, name)
|
||||
native_instance.empty_display_size = 0
|
||||
|
||||
converted_objects["__ROOT"] = (
|
||||
native_instance # we create a dummy root to avoid id conflicts, since revit definitions have displayValues, they are convertible
|
||||
)
|
||||
traversal_root = Base(elements=definition, id="__ROOT")
|
||||
|
||||
# Convert definition + "elements" on definition
|
||||
_deep_conversion(traversal_root, converted_objects, False)
|
||||
|
||||
if not native_instance:
|
||||
assert can_convert_to_native(definition)
|
||||
|
||||
if definition.id not in converted_objects:
|
||||
raise Exception("Definition was not converted")
|
||||
|
||||
converted = converted_objects[definition.id]
|
||||
|
||||
if not isinstance(converted, Object):
|
||||
raise Exception("Definition was not converted to an Object")
|
||||
|
||||
native_instance = converted
|
||||
|
||||
instance_transform = transform_to_native(instance.transform, scale)
|
||||
native_instance.matrix_world = instance_transform
|
||||
|
||||
return native_instance
|
||||
|
||||
|
||||
def instance_to_native_collection_instance(
|
||||
instance: Instance, scale: float
|
||||
) -> bpy.types.Object:
|
||||
"""
|
||||
Convert an Instance as a transformed Object with the `instance_collection` property
|
||||
set to be the `instance.Definition` converted as a collection
|
||||
|
||||
The definition collection won't be linked to the current scene
|
||||
Any Elements on the instance object will also be converted (and spacially transformed)
|
||||
"""
|
||||
if not instance.definition:
|
||||
raise Exception("Instance is missing a definition")
|
||||
if not instance.transform:
|
||||
raise Exception("Instance is missing a transform")
|
||||
|
||||
name = _get_instance_name(instance)
|
||||
|
||||
# Get/Convert definition collection
|
||||
collection_def = _instance_definition_to_native(instance.definition)
|
||||
|
||||
instance_transform = transform_to_native(instance.transform, scale)
|
||||
|
||||
native_instance = create_new_object(None, name)
|
||||
|
||||
# add_custom_properties(instance, native_instance)
|
||||
# hide the instance axes so they don't clutter the viewport
|
||||
native_instance.empty_display_size = 0
|
||||
native_instance.instance_collection = collection_def
|
||||
native_instance.instance_type = "COLLECTION"
|
||||
native_instance.matrix_world = instance_transform
|
||||
|
||||
return native_instance
|
||||
|
||||
|
||||
def _instance_definition_to_native(
|
||||
definition: Union[Base, BlockDefinition]
|
||||
) -> bpy.types.Collection:
|
||||
"""
|
||||
Converts a geometry carrying Base as a collection (does not link it to the scene)
|
||||
"""
|
||||
name = _generate_object_name(definition)
|
||||
native_def = bpy.data.collections.get(name)
|
||||
if native_def:
|
||||
return native_def
|
||||
|
||||
native_def = create_new_collection(name)
|
||||
native_def["applicationId"] = definition.applicationId
|
||||
|
||||
converted_objects = {}
|
||||
converted_objects["__ROOT"] = (
|
||||
native_def # we create a dummy root to avoid id conflicts, since revit definitions have displayValues, they are convertible
|
||||
)
|
||||
dummyRoot = Base(elements=definition, id="__ROOT")
|
||||
|
||||
_deep_conversion(dummyRoot, converted_objects, True)
|
||||
|
||||
return native_def
|
||||
|
||||
|
||||
def _deep_conversion(
|
||||
root: Base,
|
||||
converted_objects: Dict[str, Union[Object, BCollection]],
|
||||
preserve_transform: bool,
|
||||
):
|
||||
traversal_func = get_default_traversal_func(can_convert_to_native)
|
||||
|
||||
for item in traversal_func.traverse(root):
|
||||
current: Base = item.current
|
||||
if can_convert_to_native(current) or isinstance(current, SCollection):
|
||||
try:
|
||||
if not current or not current.id:
|
||||
raise Exception(f"{current} was an invalid speckle object")
|
||||
|
||||
# Convert the object!
|
||||
converted_data_type: str
|
||||
converted: Union[Object, BCollection, None]
|
||||
if isinstance(current, SCollection):
|
||||
if current.collectionType == "Scene Collection":
|
||||
raise ConversionSkippedException()
|
||||
converted = collection_to_native(current)
|
||||
converted_data_type = "COLLECTION"
|
||||
else:
|
||||
converted = convert_to_native(current)
|
||||
converted_data_type = (
|
||||
"COLLECTION_INSTANCE"
|
||||
if converted.instance_collection
|
||||
else str(converted.type)
|
||||
)
|
||||
|
||||
if converted is None:
|
||||
raise Exception("Conversion returned None")
|
||||
|
||||
converted_objects[current.id] = converted
|
||||
|
||||
add_to_hierarchy(converted, item, converted_objects, preserve_transform)
|
||||
|
||||
_report(
|
||||
f"Successfully converted {type(current).__name__} {current.id} as '{converted_data_type}'"
|
||||
)
|
||||
except ConversionSkippedException as ex:
|
||||
_report(
|
||||
f"Skipped converting {type(current).__name__} {current.id}: {ex}"
|
||||
)
|
||||
except Exception as ex:
|
||||
_report(
|
||||
f"Failed to converted {type(current).__name__} {current.id}: {ex}"
|
||||
)
|
||||
|
||||
|
||||
def collection_to_native(collection: SCollection) -> BCollection:
|
||||
name = (
|
||||
collection.name
|
||||
or f"{collection.collectionType} -- {collection.applicationId or collection.id}"
|
||||
) # TODO: consider consolidating name formatting with Rhino
|
||||
ret = get_or_create_collection(name)
|
||||
|
||||
color = getattr(collection, "colorTag", None)
|
||||
if color:
|
||||
ret.color_tag = color
|
||||
|
||||
return ret
|
||||
|
||||
|
||||
def get_or_create_collection(name: str, clear_collection: bool = True) -> BCollection:
|
||||
# Disabled for now, since update mode needs rescoping.
|
||||
# existing = cast(Optional[BCollection], bpy.data.collections.get(name))
|
||||
# if existing:
|
||||
# if clear_collection:
|
||||
# for obj in existing.objects:
|
||||
# existing.objects.unlink(obj)
|
||||
# return existing
|
||||
# else:
|
||||
new_collection = create_new_collection(name)
|
||||
|
||||
# NOTE: We want to not render revit "Rooms" collections by default.
|
||||
if name == "Rooms":
|
||||
new_collection.hide_viewport = True
|
||||
new_collection.hide_render = True
|
||||
|
||||
return new_collection
|
||||
|
||||
|
||||
"""
|
||||
Object Naming and Creation
|
||||
"""
|
||||
|
||||
|
||||
def create_new_collection(desired_name: str) -> bpy.types.Collection:
|
||||
"""
|
||||
Creates a new blender collection with a unique name
|
||||
If the desired_name is already taken
|
||||
we'll append a number, with the format .xxx to the desired_name to ensure the name is unique.
|
||||
"""
|
||||
name = _make_unique_name(desired_name, bpy.data.collections.keys())
|
||||
|
||||
blender_collection = bpy.data.collections.new(name)
|
||||
return blender_collection
|
||||
|
||||
|
||||
def create_new_object(
|
||||
obj_data: Optional[bpy.types.ID], desired_name: str
|
||||
) -> bpy.types.Object:
|
||||
"""
|
||||
Creates a new blender object with a unique name,
|
||||
If the desired_name is already taken
|
||||
we'll append a number, with the format .xxx to the desired_name to ensure the name is unique.
|
||||
"""
|
||||
name = _make_unique_name(desired_name, bpy.data.objects.keys())
|
||||
|
||||
blender_object = bpy.data.objects.new(name, obj_data)
|
||||
return blender_object
|
||||
|
||||
|
||||
def _make_unique_name(
|
||||
desired_name: str, taken_names: Collection[str], counter: int = 0
|
||||
) -> str:
|
||||
"""
|
||||
Using Blenders default naming (append numeral in .xxx format) to avoid name conflicts with taken names
|
||||
"""
|
||||
name = (
|
||||
desired_name
|
||||
if counter == 0
|
||||
else f"{desired_name[:OBJECT_NAME_MAX_LENGTH - 4]}{OBJECT_NAME_NUMERAL_SEPARATOR}{counter:03d}"
|
||||
) # format counter as name.xxx, truncate to ensure we don't exceed the object name max length
|
||||
|
||||
# TODO: This is very slow, and gets slower the more objects you receive with the same name...
|
||||
# We could use a binary/galloping search, and/or cache the name -> index within a receive.
|
||||
if name in taken_names:
|
||||
# Name already taken, increment counter and try again!
|
||||
return _make_unique_name(desired_name, taken_names, counter + 1)
|
||||
|
||||
return name
|
||||
|
||||
|
||||
def _get_friendly_object_name(speckle_object: Base) -> Optional[str]:
|
||||
return (
|
||||
getattr(speckle_object, "name", None)
|
||||
or getattr(speckle_object, "Name", None)
|
||||
or _get_revit_family_name(speckle_object)
|
||||
)
|
||||
|
||||
|
||||
def _get_revit_family_name(speckle_object: Base) -> Optional[str]:
|
||||
family = getattr(speckle_object, "family", None)
|
||||
family_type = getattr(speckle_object, "type", None)
|
||||
|
||||
if family and family_type:
|
||||
return f"{family_type}-{family}"
|
||||
else:
|
||||
return None
|
||||
|
||||
|
||||
# Blender object names must not exceed 62 characters
|
||||
# We need to ensure the complete ID is included in the name (to prevent identity collisions)
|
||||
# So we if the name is too long, we need to truncate
|
||||
def _truncate_object_name(name: str) -> str:
|
||||
MAX_NAME_LENGTH = (
|
||||
OBJECT_NAME_MAX_LENGTH - SPECKLE_ID_LENGTH - len(OBJECT_NAME_SPECKLE_SEPARATOR)
|
||||
)
|
||||
|
||||
return name[:MAX_NAME_LENGTH]
|
||||
|
||||
|
||||
def _simplified_speckle_type(speckle_type: str) -> str:
|
||||
return speckle_type.rsplit(".")[
|
||||
-1
|
||||
] # Take only the most specific object type name (without namespace)
|
||||
|
||||
|
||||
def _generate_object_name(speckle_object: Base) -> str:
|
||||
prefix: str
|
||||
name = _get_friendly_object_name(speckle_object)
|
||||
if name:
|
||||
prefix = _truncate_object_name(name)
|
||||
else:
|
||||
prefix = _simplified_speckle_type(speckle_object.speckle_type)
|
||||
|
||||
return f"{prefix}{OBJECT_NAME_SPECKLE_SEPARATOR}{speckle_object.id}"
|
||||
|
||||
|
||||
def get_scale_factor(speckle_object: Base, fallback: float = 1.0) -> float:
|
||||
scale = fallback
|
||||
if units := getattr(speckle_object, "units", None):
|
||||
scale = get_scale_length(units) / bpy.context.scene.unit_settings.scale_length
|
||||
return scale
|
||||
@@ -0,0 +1,625 @@
|
||||
from typing import Dict, Iterable, List, Optional, Tuple, Union, cast
|
||||
|
||||
import bpy
|
||||
from bpy.types import Camera as NCamera
|
||||
from bpy.types import Curve as NCurve
|
||||
from bpy.types import Depsgraph
|
||||
from bpy.types import Mesh as NMesh
|
||||
from bpy.types import MeshPolygon, Object
|
||||
from deprecated import deprecated
|
||||
from mathutils import Matrix as MMatrix
|
||||
from mathutils import Vector as MVector
|
||||
from mathutils.geometry import interpolate_bezier
|
||||
from specklepy.objects import Base
|
||||
from specklepy.objects.geometry import (
|
||||
Box,
|
||||
Curve,
|
||||
Interval,
|
||||
Mesh,
|
||||
Point,
|
||||
Polyline,
|
||||
Vector,
|
||||
)
|
||||
from specklepy.objects.other import (
|
||||
BlockDefinition,
|
||||
BlockInstance,
|
||||
RenderMaterial,
|
||||
Transform,
|
||||
)
|
||||
|
||||
from bpy_speckle.blender_commit_object_builder import BlenderCommitObjectBuilder
|
||||
from bpy_speckle.convert.constants import (
|
||||
OBJECT_NAME_SPECKLE_SEPARATOR,
|
||||
SPECKLE_ID_LENGTH,
|
||||
)
|
||||
from bpy_speckle.convert.util import (
|
||||
ConversionSkippedException,
|
||||
get_blender_custom_properties,
|
||||
make_knots,
|
||||
nurb_make_curve,
|
||||
to_argb_int,
|
||||
)
|
||||
from bpy_speckle.functions import _report
|
||||
|
||||
Units: str = "m" # The desired final units to send
|
||||
UnitsScale: float = (
|
||||
1 # The scale factor conversions need to apply to position data to get to the desired units
|
||||
)
|
||||
|
||||
CAN_CONVERT_TO_SPECKLE = ("MESH", "CURVE", "EMPTY", "CAMERA", "FONT", "SURFACE", "META")
|
||||
|
||||
|
||||
def convert_to_speckle(
|
||||
raw_blender_object: Object,
|
||||
units_scale: float,
|
||||
units: str,
|
||||
depsgraph: Optional[Depsgraph],
|
||||
) -> Base:
|
||||
"""
|
||||
Converts supported 1 blender objects to 1 speckle object (potentially with children)
|
||||
:param raw_blender_object: the blender object (unevaluated by a Depsgraph) to convert
|
||||
:param units_scale: The scale factor conversions need to apply to position data to get to the desired units
|
||||
:param units: The desired final units to send
|
||||
:param depsgraph: Optional depsgraph if provided will evaluate modifiers on geometry data
|
||||
:return: The Converted blender object
|
||||
"""
|
||||
global Units, UnitsScale
|
||||
Units = units
|
||||
UnitsScale = units_scale
|
||||
|
||||
blender_type = raw_blender_object.type
|
||||
if blender_type not in CAN_CONVERT_TO_SPECKLE:
|
||||
raise ConversionSkippedException(
|
||||
f"Objects of type {blender_type} are not supported"
|
||||
)
|
||||
|
||||
blender_object = cast(
|
||||
Object,
|
||||
(
|
||||
raw_blender_object.evaluated_get(depsgraph)
|
||||
if depsgraph
|
||||
else raw_blender_object
|
||||
),
|
||||
)
|
||||
|
||||
converted: Optional[Base] = None
|
||||
if blender_type == "MESH":
|
||||
converted = mesh_to_speckle(blender_object, cast(NMesh, blender_object.data))
|
||||
elif blender_type == "CURVE":
|
||||
converted = curve_to_speckle(blender_object, cast(NCurve, blender_object.data))
|
||||
elif blender_type == "EMPTY":
|
||||
converted = empty_to_speckle(blender_object)
|
||||
elif blender_type == "CAMERA":
|
||||
converted = camera_to_speckle_view(
|
||||
blender_object, cast(NCamera, blender_object.data)
|
||||
)
|
||||
elif blender_type == "FONT" or "SURFACE" or "META":
|
||||
converted = anything_to_speckle_mesh(blender_object)
|
||||
if not converted:
|
||||
raise Exception("Conversion returned None")
|
||||
|
||||
converted["properties"] = get_blender_custom_properties(
|
||||
raw_blender_object
|
||||
) # NOTE: Depsgraph copies don't have custom properties so we use the raw version
|
||||
|
||||
# Set object transform #TODO: this could be deprecated once we add proper geometry instancing support
|
||||
if blender_type != "EMPTY":
|
||||
converted["properties"]["transform"] = transform_to_speckle(
|
||||
blender_object.matrix_world
|
||||
)
|
||||
|
||||
return converted
|
||||
|
||||
|
||||
def mesh_to_speckle(blender_object: Object, data: bpy.types.Mesh) -> Base:
|
||||
b = Base()
|
||||
b["name"] = to_speckle_name(blender_object)
|
||||
b["@displayValue"] = mesh_to_speckle_meshes(blender_object, data)
|
||||
return b
|
||||
|
||||
|
||||
def mesh_to_speckle_meshes(blender_object: Object, data: bpy.types.Mesh) -> List[Mesh]:
|
||||
# Categorise polygons by material index
|
||||
submesh_data: Dict[int, List[MeshPolygon]] = {}
|
||||
|
||||
for p in data.polygons:
|
||||
if p.material_index not in submesh_data:
|
||||
submesh_data[p.material_index] = []
|
||||
submesh_data[p.material_index].append(p)
|
||||
|
||||
transform = cast(MMatrix, blender_object.matrix_world)
|
||||
scaled_vertices = [tuple(transform @ x.co * UnitsScale) for x in data.vertices]
|
||||
|
||||
# Create Speckle meshes for each material
|
||||
submeshes = []
|
||||
index_counter = 0
|
||||
for i in submesh_data:
|
||||
index_mapping: Dict[int, int] = {}
|
||||
|
||||
# Loop through each polygon, and map indices to their new index in m_verts
|
||||
|
||||
mesh_area = 0
|
||||
m_verts: List[float] = []
|
||||
m_faces: List[int] = []
|
||||
m_texcoords: List[float] = []
|
||||
for face in submesh_data[i]:
|
||||
u_indices = face.vertices
|
||||
m_faces.append(len(u_indices))
|
||||
|
||||
mesh_area += face.area
|
||||
for u_index in u_indices:
|
||||
if u_index not in index_mapping:
|
||||
# Create mapping between index in blender mesh, and new index in speckle submesh
|
||||
index_mapping[u_index] = len(m_verts) // 3
|
||||
vert = scaled_vertices[u_index]
|
||||
m_verts.append(vert[0])
|
||||
m_verts.append(vert[1])
|
||||
m_verts.append(vert[2])
|
||||
|
||||
if data.uv_layers.active:
|
||||
vt = data.uv_layers.active.data[index_counter]
|
||||
uv = cast(MVector, vt.uv)
|
||||
m_texcoords.extend([uv.x, uv.y])
|
||||
|
||||
m_faces.append(index_mapping[u_index])
|
||||
index_counter += 1
|
||||
|
||||
speckle_mesh = Mesh(
|
||||
vertices=m_verts,
|
||||
faces=m_faces,
|
||||
colors=[],
|
||||
textureCoordinates=m_texcoords,
|
||||
units=Units,
|
||||
area=mesh_area,
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
)
|
||||
|
||||
if i < len(data.materials):
|
||||
material = data.materials[i]
|
||||
if material is not None:
|
||||
speckle_mesh["renderMaterial"] = material_to_speckle(material)
|
||||
submeshes.append(speckle_mesh)
|
||||
|
||||
return submeshes
|
||||
|
||||
|
||||
def bezier_to_speckle(
|
||||
matrix: MMatrix, spline: bpy.types.Spline, name: Optional[str] = None
|
||||
) -> Curve:
|
||||
degree = 3
|
||||
closed = spline.use_cyclic_u
|
||||
points: List[Tuple[MVector]] = []
|
||||
for i, bp in enumerate(spline.bezier_points):
|
||||
if i > 0:
|
||||
points.append(tuple(matrix @ bp.handle_left * UnitsScale)) # type: ignore
|
||||
points.append(tuple(matrix @ bp.co * UnitsScale)) # type: ignore
|
||||
if i < len(spline.bezier_points) - 1:
|
||||
points.append(tuple(matrix @ bp.handle_right * UnitsScale)) # type: ignore
|
||||
|
||||
if closed:
|
||||
points.extend(
|
||||
(
|
||||
tuple(matrix @ spline.bezier_points[-1].handle_right * UnitsScale), # type: ignore
|
||||
tuple(matrix @ spline.bezier_points[0].handle_left * UnitsScale), # type: ignore
|
||||
tuple(matrix @ spline.bezier_points[0].co * UnitsScale), # type: ignore
|
||||
)
|
||||
)
|
||||
|
||||
num_points = len(points)
|
||||
|
||||
flattened_points = []
|
||||
for row in points:
|
||||
flattened_points.extend(row)
|
||||
|
||||
knot_count = num_points + degree - 1
|
||||
knots = [0] * knot_count
|
||||
|
||||
for i in range(1, len(knots)):
|
||||
knots[i] = i // 3
|
||||
|
||||
length = spline.calc_length()
|
||||
domain = Interval(start=0, end=length, totalChildrenCount=0)
|
||||
return Curve(
|
||||
name=name,
|
||||
degree=degree,
|
||||
closed=spline.use_cyclic_u,
|
||||
periodic=not spline.use_endpoint_u,
|
||||
points=flattened_points,
|
||||
weights=[1] * num_points,
|
||||
knots=knots,
|
||||
rational=True,
|
||||
area=0,
|
||||
volume=0,
|
||||
length=length,
|
||||
domain=domain,
|
||||
units=Units,
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
displayValue=bezier_to_speckle_polyline(matrix, spline, length),
|
||||
)
|
||||
|
||||
|
||||
def nurbs_to_speckle(
|
||||
matrix: MMatrix, spline: bpy.types.Spline, name: Optional[str] = None
|
||||
) -> Curve:
|
||||
degree = spline.order_u - 1
|
||||
knots = make_knots(spline)
|
||||
|
||||
length = spline.calc_length()
|
||||
domain = Interval(start=0, end=length, totalChildrenCount=0)
|
||||
|
||||
weights = [pt.weight for pt in spline.points]
|
||||
is_rational = all(w == weights[0] for w in weights)
|
||||
|
||||
points = [tuple(matrix @ pt.co.xyz * UnitsScale) for pt in spline.points] # type: ignore
|
||||
|
||||
flattened_points = []
|
||||
for row in points:
|
||||
flattened_points.extend(row)
|
||||
|
||||
if spline.use_cyclic_u:
|
||||
for i in range(0, degree * 3, 3):
|
||||
# Rhino expects n + degree number of points (for closed curves). So we need to add an extra point for each degree
|
||||
flattened_points.append(flattened_points[i + 0])
|
||||
flattened_points.append(flattened_points[i + 1])
|
||||
flattened_points.append(flattened_points[i + 2])
|
||||
|
||||
for i in range(0, degree):
|
||||
weights.append(weights[i])
|
||||
|
||||
return Curve(
|
||||
name=name,
|
||||
degree=degree,
|
||||
closed=spline.use_cyclic_u,
|
||||
periodic=not spline.use_endpoint_u,
|
||||
points=flattened_points,
|
||||
weights=weights,
|
||||
knots=knots,
|
||||
rational=is_rational,
|
||||
area=0,
|
||||
volume=0,
|
||||
length=length,
|
||||
domain=domain,
|
||||
units=Units,
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
displayValue=nurbs_to_speckle_polyline(matrix, spline, length),
|
||||
)
|
||||
|
||||
|
||||
def nurbs_to_speckle_polyline(
|
||||
matrix: MMatrix, spline: bpy.types.Spline, length: Optional[float] = None
|
||||
) -> Polyline:
|
||||
"""
|
||||
Samples a nurbs curve with resolution_u creating a polyline
|
||||
"""
|
||||
points: List[float] = []
|
||||
sampled_points = nurb_make_curve(spline, spline.resolution_u, 3)
|
||||
for i in range(0, len(sampled_points), 3):
|
||||
scaled_point = cast(
|
||||
Vector,
|
||||
matrix
|
||||
@ MVector(
|
||||
(sampled_points[i + 0], sampled_points[i + 1], sampled_points[i + 2])
|
||||
)
|
||||
* UnitsScale,
|
||||
)
|
||||
|
||||
points.append(scaled_point.x)
|
||||
points.append(scaled_point.y)
|
||||
points.append(scaled_point.z)
|
||||
|
||||
length = length or spline.calc_length()
|
||||
domain = Interval(start=0, end=length, totalChildrenCount=0)
|
||||
return Polyline(
|
||||
value=points, closed=spline.use_cyclic_u, domain=domain, area=0, len=length
|
||||
)
|
||||
|
||||
|
||||
# Inspired by https://blender.stackexchange.com/a/689 (CC BY-SA 3.0)
|
||||
def bezier_to_speckle_polyline(
|
||||
matrix: MMatrix, spline: bpy.types.Spline, length: Optional[float] = None
|
||||
) -> Optional[Polyline]:
|
||||
"""
|
||||
Samples a Bézier curve with resolution_u creating a polyline
|
||||
"""
|
||||
segments = len(spline.bezier_points)
|
||||
if segments < 2:
|
||||
return None
|
||||
|
||||
R = spline.resolution_u + 1
|
||||
|
||||
points = []
|
||||
if not spline.use_cyclic_u:
|
||||
segments -= 1
|
||||
|
||||
points: List[float] = []
|
||||
for i in range(segments):
|
||||
inext = (i + 1) % len(spline.bezier_points)
|
||||
|
||||
knot1 = spline.bezier_points[i].co
|
||||
handle1 = spline.bezier_points[i].handle_right
|
||||
handle2 = spline.bezier_points[inext].handle_left
|
||||
knot2 = spline.bezier_points[inext].co
|
||||
|
||||
_points = interpolate_bezier(knot1, handle1, handle2, knot2, R)
|
||||
for p in _points:
|
||||
scaled_point = matrix @ p * UnitsScale
|
||||
points.append(scaled_point.x)
|
||||
points.append(scaled_point.y)
|
||||
points.append(scaled_point.z)
|
||||
|
||||
length = length or spline.calc_length()
|
||||
domain = Interval(start=0, end=length, totalChildrenCount=0)
|
||||
return Polyline(
|
||||
value=points, closed=spline.use_cyclic_u, domain=domain, area=0, len=length
|
||||
)
|
||||
|
||||
|
||||
_QUICK_TEST_NAME_LENGTH = SPECKLE_ID_LENGTH + len(OBJECT_NAME_SPECKLE_SEPARATOR)
|
||||
|
||||
|
||||
def to_speckle_name(blender_object: bpy.types.ID) -> str:
|
||||
does_name_contain_id = (
|
||||
len(blender_object.name) > _QUICK_TEST_NAME_LENGTH
|
||||
and OBJECT_NAME_SPECKLE_SEPARATOR in blender_object.name
|
||||
)
|
||||
if does_name_contain_id:
|
||||
return blender_object.name.rsplit(OBJECT_NAME_SPECKLE_SEPARATOR, 1)[0]
|
||||
else:
|
||||
return blender_object.name
|
||||
|
||||
|
||||
def poly_to_speckle(
|
||||
matrix: MMatrix, spline: bpy.types.Spline, name: Optional[str] = None
|
||||
) -> Polyline:
|
||||
points = [tuple(matrix @ pt.co.xyz * UnitsScale) for pt in spline.points] # type: ignore
|
||||
|
||||
flattened_points = []
|
||||
for row in points:
|
||||
flattened_points.extend(row)
|
||||
|
||||
length = spline.calc_length()
|
||||
domain = Interval(start=0, end=length, totalChildrenCount=0)
|
||||
return Polyline(
|
||||
name=name,
|
||||
closed=bool(spline.use_cyclic_u),
|
||||
value=list(flattened_points),
|
||||
length=length,
|
||||
domain=domain,
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
area=0,
|
||||
units=Units,
|
||||
)
|
||||
|
||||
|
||||
def curve_to_speckle(blender_object: Object, data: bpy.types.Curve) -> Base:
|
||||
b = Base()
|
||||
(meshes, curves) = curve_to_speckle_geometry(blender_object, data)
|
||||
if meshes:
|
||||
b["@displayValue"] = meshes
|
||||
|
||||
b["name"] = to_speckle_name(blender_object)
|
||||
b["@elements"] = curves
|
||||
return b
|
||||
|
||||
|
||||
def curve_to_speckle_geometry(
|
||||
blender_object: Object, data: bpy.types.Curve
|
||||
) -> Tuple[List[Mesh], List[Base]]:
|
||||
assert blender_object.type == "CURVE"
|
||||
|
||||
blender_object = cast(
|
||||
Object, blender_object.evaluated_get(bpy.context.view_layer.depsgraph)
|
||||
)
|
||||
|
||||
matrix = cast(MMatrix, blender_object.matrix_world)
|
||||
|
||||
meshes: List[Mesh] = []
|
||||
curves: List[Base] = []
|
||||
|
||||
# TODO: Could we support this better?
|
||||
if data.bevel_mode == "OBJECT" and data.bevel_object is not None:
|
||||
meshes = mesh_to_speckle_meshes(blender_object, blender_object.to_mesh())
|
||||
|
||||
for spline in data.splines:
|
||||
if spline.type == "BEZIER":
|
||||
curves.append(
|
||||
bezier_to_speckle(matrix, spline, to_speckle_name(blender_object))
|
||||
)
|
||||
|
||||
elif spline.type == "NURBS":
|
||||
curves.append(
|
||||
nurbs_to_speckle(matrix, spline, to_speckle_name(blender_object))
|
||||
)
|
||||
|
||||
elif spline.type == "POLY":
|
||||
curves.append(
|
||||
poly_to_speckle(matrix, spline, to_speckle_name(blender_object))
|
||||
)
|
||||
|
||||
return (meshes, curves)
|
||||
|
||||
|
||||
def anything_to_speckle_mesh(blender_object: Object) -> Base:
|
||||
mesh = mesh_to_speckle(blender_object, blender_object.to_mesh())
|
||||
blender_object.to_mesh_clear()
|
||||
return mesh
|
||||
|
||||
|
||||
@deprecated
|
||||
def ngons_to_speckle_polylines(
|
||||
blender_object: Object, data: bpy.types.Mesh
|
||||
) -> Optional[List[Polyline]]:
|
||||
UNITS = "m" if bpy.context.scene.unit_settings.system == "METRIC" else "ft"
|
||||
|
||||
if blender_object.type != "MESH":
|
||||
return None
|
||||
|
||||
mat = blender_object.matrix_world
|
||||
|
||||
verts = data.vertices
|
||||
polylines = []
|
||||
for i, poly in enumerate(data.polygons):
|
||||
value = []
|
||||
for v in poly.vertices:
|
||||
value.extend(mat @ verts[v].co * UnitsScale) # type: ignore
|
||||
|
||||
domain = Interval(start=0, end=1)
|
||||
poly = Polyline(
|
||||
name="{}_{}".format(blender_object.name, i),
|
||||
closed=True,
|
||||
value=value,
|
||||
length=0,
|
||||
domain=domain,
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
area=0,
|
||||
units=UNITS,
|
||||
)
|
||||
|
||||
polylines.append(poly)
|
||||
|
||||
return polylines
|
||||
|
||||
|
||||
def material_to_speckle(blender_mat: bpy.types.Material) -> RenderMaterial:
|
||||
speckle_mat = RenderMaterial()
|
||||
speckle_mat.name = blender_mat.name
|
||||
|
||||
if blender_mat.use_nodes:
|
||||
if blender_mat.node_tree.nodes.get("Principled BSDF"):
|
||||
inputs = blender_mat.node_tree.nodes["Principled BSDF"].inputs
|
||||
emission_color = "Emission" if "Emission" in inputs else "Emission Color" # type: ignore
|
||||
|
||||
speckle_mat.diffuse = to_argb_int(inputs["Base Color"].default_value) # type: ignore
|
||||
speckle_mat.emissive = to_argb_int(inputs[emission_color].default_value) # type: ignore
|
||||
speckle_mat.roughness = inputs["Roughness"].default_value # type: ignore
|
||||
speckle_mat.metalness = inputs["Metallic"].default_value # type: ignore
|
||||
speckle_mat.opacity = inputs["Alpha"].default_value # type: ignore
|
||||
return speckle_mat
|
||||
elif blender_mat.node_tree.nodes.get("Diffuse BSDF"):
|
||||
inputs = blender_mat.node_tree.nodes["Diffuse BSDF"].inputs
|
||||
speckle_mat.diffuse = to_argb_int(inputs["Color"].default_value) # type: ignore
|
||||
speckle_mat.roughness = inputs["Roughness"].default_value # type: ignore
|
||||
return speckle_mat
|
||||
# TODO: Support more shaders
|
||||
|
||||
# fallback to standard material props
|
||||
speckle_mat.diffuse = to_argb_int(blender_mat.diffuse_color) # type: ignore
|
||||
speckle_mat.metalness = blender_mat.metallic
|
||||
speckle_mat.roughness = blender_mat.roughness
|
||||
|
||||
return speckle_mat
|
||||
|
||||
|
||||
def camera_to_speckle_view(blender_object: Object, data: NCamera) -> Base:
|
||||
if data.type != "PERSP":
|
||||
raise Exception(f"Cameras of type {data.type} are not currently supported")
|
||||
|
||||
matrix = cast(MMatrix, blender_object.matrix_world)
|
||||
up = cast(MVector, matrix.col[1].xyz)
|
||||
forwards = cast(MVector, -matrix.col[2].xyz)
|
||||
translation = matrix.translation
|
||||
|
||||
view = Base.of_type(
|
||||
"Objects.BuiltElements.View:Objects.BuiltElements.View3D"
|
||||
) # HACK: views are not in specklepy yet!
|
||||
view.name = to_speckle_name(blender_object)
|
||||
view.origin = vector_to_speckle_point(translation)
|
||||
view.upDirection = vector_to_speckle(up)
|
||||
view.forwardDirection = vector_to_speckle(forwards)
|
||||
view.target = vector_to_speckle_point(forwards) # TODO: do these need to be scaled?
|
||||
view.units = Units
|
||||
view.isOrthogonal = False
|
||||
return view
|
||||
|
||||
|
||||
def vector_to_speckle_point(xyz: MVector) -> Point:
|
||||
return Point(
|
||||
x=xyz.x * UnitsScale,
|
||||
y=xyz.y * UnitsScale,
|
||||
z=xyz.z * UnitsScale,
|
||||
units=Units,
|
||||
)
|
||||
|
||||
|
||||
def vector_to_speckle(xyz: MVector) -> Vector:
|
||||
return Vector(
|
||||
x=xyz.x * UnitsScale,
|
||||
y=xyz.y * UnitsScale,
|
||||
z=xyz.z * UnitsScale,
|
||||
units=Units,
|
||||
)
|
||||
|
||||
|
||||
def transform_to_speckle(
|
||||
blender_transform: Union[Iterable[Iterable[float]], MMatrix]
|
||||
) -> Transform:
|
||||
iterable_transform = cast(
|
||||
Iterable[Iterable[float]], blender_transform
|
||||
) # NOTE: Matrix are iterable, even if type hinting says they are not
|
||||
value = [y for x in iterable_transform for y in x]
|
||||
# scale the translation
|
||||
for i in (3, 7, 11):
|
||||
value[i] *= UnitsScale
|
||||
|
||||
return Transform(value=value, units=Units)
|
||||
|
||||
|
||||
def block_def_to_speckle(blender_definition: bpy.types.Collection) -> BlockDefinition:
|
||||
geometryBuilder = BlenderCommitObjectBuilder()
|
||||
for geo in blender_definition.objects:
|
||||
try:
|
||||
c = convert_to_speckle(geo, UnitsScale, Units, None)
|
||||
geometryBuilder.include_object(c, geo)
|
||||
except ConversionSkippedException as ex:
|
||||
_report(
|
||||
f"Skipped converting '{geo.name_full}' inside collection instance: '{ex}"
|
||||
)
|
||||
except Exception as ex:
|
||||
_report(
|
||||
f"Failed to converted '{geo.name_full}' inside collection instance: '{ex}'"
|
||||
)
|
||||
|
||||
dummyRoot = Base()
|
||||
geometryBuilder.apply_relationships(geometryBuilder.converted.values(), dummyRoot)
|
||||
|
||||
block_def = BlockDefinition(
|
||||
units=Units,
|
||||
name=to_speckle_name(blender_definition),
|
||||
geometry=dummyRoot["@elements"],
|
||||
basePoint=Point(units=Units),
|
||||
)
|
||||
# blender_props = get_blender_custom_properties(blender_definition)
|
||||
# block_def.applicationId = blender_props.pop("applicationId", None) #TODO: remove?
|
||||
return block_def
|
||||
|
||||
|
||||
def block_instance_to_speckle(blender_instance: Object) -> BlockInstance:
|
||||
return BlockInstance(
|
||||
blockDefinition=block_def_to_speckle(blender_instance.instance_collection),
|
||||
transform=transform_to_speckle(blender_instance.matrix_world),
|
||||
name=to_speckle_name(blender_instance),
|
||||
units=Units,
|
||||
)
|
||||
|
||||
|
||||
def empty_to_speckle(blender_object: Object) -> Union[BlockInstance, Base]:
|
||||
# probably an instance collection (block) so let's try it
|
||||
|
||||
if (
|
||||
blender_object.instance_collection
|
||||
and blender_object.instance_type == "COLLECTION"
|
||||
):
|
||||
# Empty -> Block
|
||||
return block_instance_to_speckle(blender_object)
|
||||
else:
|
||||
# Empty -> Point
|
||||
wrapper = Base()
|
||||
wrapper["@displayValue"] = matrix_to_speckle_point(
|
||||
cast(MMatrix, blender_object.matrix_world)
|
||||
)
|
||||
return wrapper
|
||||
|
||||
|
||||
def matrix_to_speckle_point(matrix: MMatrix, units_scale: float = 1.0) -> Point:
|
||||
transformed_pos = cast(MVector, matrix @ MVector((0, 0, 0)) * units_scale)
|
||||
return Point(x=transformed_pos.x, y=transformed_pos.y, z=transformed_pos.z)
|
||||
@@ -1,3 +0,0 @@
|
||||
from .mesh import export_mesh
|
||||
from .curve import export_curve, export_ngons_as_polylines
|
||||
from .empty import export_empty
|
||||
@@ -1,226 +0,0 @@
|
||||
import bpy, bmesh, struct
|
||||
from specklepy.objects.geometry import Curve, Interval, Box, Polyline
|
||||
from bpy_speckle.convert.to_speckle.mesh import export_mesh
|
||||
|
||||
|
||||
def export_curve(blender_object, data, scale=1.0):
|
||||
|
||||
if blender_object.type != "CURVE":
|
||||
return None
|
||||
|
||||
blender_object = blender_object.evaluated_get(bpy.context.view_layer.depsgraph)
|
||||
|
||||
mat = blender_object.matrix_world
|
||||
|
||||
curves = []
|
||||
|
||||
if data.bevel_mode == "OBJECT" and data.bevel_object != None:
|
||||
mesh = export_mesh(blender_object, blender_object.to_mesh(), scale)
|
||||
curves.extend(mesh)
|
||||
|
||||
unit_system = bpy.context.scene.unit_settings.system
|
||||
|
||||
for spline in data.splines:
|
||||
if spline.type == "BEZIER":
|
||||
|
||||
degree = 3
|
||||
closed = spline.use_cyclic_u
|
||||
|
||||
points = []
|
||||
for i, bp in enumerate(spline.bezier_points):
|
||||
if i > 0:
|
||||
points.append(tuple(mat @ bp.handle_left * scale))
|
||||
points.append(tuple(mat @ bp.co * scale))
|
||||
if i < len(spline.bezier_points) - 1:
|
||||
points.append(tuple(mat @ bp.handle_right * scale))
|
||||
|
||||
if closed:
|
||||
points.append(
|
||||
tuple(mat @ spline.bezier_points[-1].handle_right * scale)
|
||||
)
|
||||
points.append(tuple(mat @ spline.bezier_points[0].handle_left * scale))
|
||||
points.append(tuple(mat @ spline.bezier_points[0].co * scale))
|
||||
|
||||
num_points = len(points)
|
||||
|
||||
knot_count = num_points + degree - 1
|
||||
knots = [0] * knot_count
|
||||
|
||||
for i in range(1, len(knots), 1):
|
||||
knots[i] = i // 3
|
||||
|
||||
length = spline.calc_length()
|
||||
domain = Interval(
|
||||
start=0, end=length, totalChildrenCount=0, applicationId="Blender"
|
||||
)
|
||||
bezier = Curve(
|
||||
degree=degree,
|
||||
closed=spline.use_cyclic_u,
|
||||
periodic=spline.use_cyclic_u,
|
||||
points=list(sum(points, ())), # magic (flatten list of tuples)
|
||||
weights=[1] * num_points,
|
||||
knots=knots,
|
||||
rational=False,
|
||||
area=0,
|
||||
volume=0,
|
||||
length=length,
|
||||
domain=domain,
|
||||
units="m" if unit_system == "METRIC" else "ft",
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
applicationId="Blender",
|
||||
)
|
||||
|
||||
curves.append(bezier)
|
||||
|
||||
elif spline.type == "NURBS":
|
||||
|
||||
knots = makeknots(spline)
|
||||
# print("knots: {}".format(knots))
|
||||
points = [tuple(mat @ pt.co.xyz * scale) for pt in spline.points]
|
||||
degree = spline.order_u - 1
|
||||
|
||||
length = spline.calc_length()
|
||||
domain = Interval(
|
||||
start=0, end=length, totalChildrenCount=0, applicationId="Blender"
|
||||
)
|
||||
nurbs = Curve(
|
||||
name=blender_object.name,
|
||||
degree=degree,
|
||||
closed=spline.use_cyclic_u,
|
||||
periodic=spline.use_cyclic_u,
|
||||
points=list(sum(points, ())), # magic (flatten list of tuples)
|
||||
weights=[pt.weight for pt in spline.points],
|
||||
knots=knots,
|
||||
rational=False,
|
||||
area=0,
|
||||
volume=0,
|
||||
length=length,
|
||||
domain=domain,
|
||||
units="m" if unit_system == "METRIC" else "ft",
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
applicationId="Blender",
|
||||
)
|
||||
|
||||
curves.append(nurbs)
|
||||
|
||||
elif spline.type == "POLY":
|
||||
points = [tuple(mat @ pt.co.xyz * scale) for pt in spline.points]
|
||||
|
||||
length = spline.calc_length()
|
||||
domain = Interval(
|
||||
start=0, end=length, totalChildrenCount=0, applicationId="Blender"
|
||||
)
|
||||
poly = Polyline(
|
||||
name=blender_object.name,
|
||||
closed=spline.use_cyclic_u,
|
||||
value=list(sum(points, ())), # magic (flatten list of tuples)
|
||||
length=length,
|
||||
domain=domain,
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
area=0,
|
||||
units="m" if unit_system == "METRIC" else "ft",
|
||||
applicationId="Blender",
|
||||
)
|
||||
curves.append(poly)
|
||||
|
||||
return curves
|
||||
|
||||
|
||||
def export_ngons_as_polylines(blender_object, data, scale=1.0):
|
||||
if blender_object.type != "MESH":
|
||||
return None
|
||||
|
||||
mat = blender_object.matrix_world
|
||||
|
||||
verts = data.vertices
|
||||
polylines = []
|
||||
for i, poly in enumerate(data.polygons):
|
||||
value = []
|
||||
for v in poly.vertices:
|
||||
value.extend(mat @ verts[v].co * scale)
|
||||
|
||||
domain = Interval(start=0, end=1, applicationId="Blender")
|
||||
poly = Polyline(
|
||||
name="{}_{}".format(blender_object.name, i),
|
||||
closed=True,
|
||||
value=value, # magic (flatten list of tuples)
|
||||
length=0,
|
||||
domain=domain,
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
area=0,
|
||||
units="m" if unit_system == "METRIC" else "ft",
|
||||
applicationId="Blender",
|
||||
)
|
||||
|
||||
polylines.append(poly)
|
||||
|
||||
return polylines
|
||||
|
||||
|
||||
"""
|
||||
Python implementation of Blender's NURBS curve generation
|
||||
from: https://blender.stackexchange.com/a/34276
|
||||
"""
|
||||
|
||||
|
||||
def macro_knotsu(nu):
|
||||
return nu.order_u + nu.point_count_u + (nu.order_u - 1 if nu.use_cyclic_u else 0)
|
||||
|
||||
|
||||
def macro_segmentsu(nu):
|
||||
return nu.point_count_u if nu.use_cyclic_u else nu.point_count_u - 1
|
||||
|
||||
|
||||
def makeknots(nu):
|
||||
knots = [0.0] * (4 + macro_knotsu(nu))
|
||||
flag = nu.use_endpoint_u + (nu.use_bezier_u << 1)
|
||||
if nu.use_cyclic_u:
|
||||
calcknots(knots, nu.point_count_u, nu.order_u, 0)
|
||||
makecyclicknots(knots, nu.point_count_u, nu.order_u)
|
||||
else:
|
||||
calcknots(knots, nu.point_count_u, nu.order_u, flag)
|
||||
return knots
|
||||
|
||||
|
||||
def calcknots(knots, pnts, order, flag):
|
||||
pnts_order = pnts + order
|
||||
if flag == 1:
|
||||
k = 0.0
|
||||
for a in range(1, pnts_order + 1):
|
||||
knots[a - 1] = k
|
||||
if a >= order and a <= pnts:
|
||||
k += 1.0
|
||||
elif flag == 2:
|
||||
if order == 4:
|
||||
k = 0.34
|
||||
for a in range(pnts_order):
|
||||
knots[a] = math.floor(k)
|
||||
k += 1.0 / 3.0
|
||||
elif order == 3:
|
||||
k = 0.6
|
||||
for a in range(pnts_order):
|
||||
if a >= order and a <= pnts:
|
||||
k += 0.5
|
||||
knots[a] = math.floor(k)
|
||||
else:
|
||||
for a in range(pnts_order):
|
||||
knots[a] = a
|
||||
|
||||
|
||||
def makecyclicknots(knots, pnts, order):
|
||||
order2 = order - 1
|
||||
|
||||
if order > 2:
|
||||
b = pnts + order2
|
||||
for a in range(1, order2):
|
||||
if knots[b] != knots[b - a]:
|
||||
break
|
||||
|
||||
if a == order2:
|
||||
knots[pnts + order - 2] += 1.0
|
||||
|
||||
b = order
|
||||
c = pnts + order + order2
|
||||
for a in range(pnts + order2, c):
|
||||
knots[a] = knots[a - 1] + (knots[b] - knots[b - 1])
|
||||
b -= 1
|
||||
@@ -1,5 +0,0 @@
|
||||
import bpy, bmesh, struct
|
||||
|
||||
|
||||
def export_default(blender_object, scale=1.0):
|
||||
return None
|
||||
@@ -1,5 +0,0 @@
|
||||
import bpy, bmesh, struct
|
||||
|
||||
|
||||
def export_empty(blender_object, data, scale=1.0):
|
||||
return None
|
||||
@@ -1,41 +0,0 @@
|
||||
import bpy, bmesh, struct
|
||||
|
||||
import base64, hashlib
|
||||
from time import strftime, gmtime
|
||||
|
||||
from specklepy.objects.geometry import Mesh, Interval, Box
|
||||
|
||||
|
||||
def export_mesh(blender_object, data, scale=1.0):
|
||||
if data.loop_triangles is None or len(data.loop_triangles) < 1:
|
||||
data.calc_loop_triangles()
|
||||
|
||||
mat = blender_object.matrix_world
|
||||
|
||||
verts = [tuple(mat @ x.co * scale) for x in data.vertices]
|
||||
|
||||
# TODO: add n-gon support, using tessfaces for now
|
||||
# faces = [x.vertices for x in data.loop_triangles]
|
||||
faces = [p.vertices for p in data.polygons]
|
||||
unit_system = bpy.context.scene.unit_settings.system
|
||||
|
||||
sm = Mesh(
|
||||
name=blender_object.name,
|
||||
vertices=list(sum(verts, ())),
|
||||
faces=[],
|
||||
colors=[],
|
||||
units="m" if unit_system == "METRIC" else "ft",
|
||||
bbox=Box(area=0.0, volume=0.0),
|
||||
applicationId="Blender",
|
||||
)
|
||||
|
||||
for f in faces:
|
||||
if len(f) == 3:
|
||||
sm.faces.append(0)
|
||||
elif len(f) == 4:
|
||||
sm.faces.append(1)
|
||||
else:
|
||||
continue
|
||||
sm.faces.extend(f)
|
||||
|
||||
return [sm]
|
||||
+528
-6
@@ -1,7 +1,25 @@
|
||||
from typing import Tuple
|
||||
import math
|
||||
from typing import Any, Dict, Optional, Tuple, Union, cast
|
||||
|
||||
import bpy
|
||||
import idprop
|
||||
from bmesh.types import BMesh
|
||||
from bpy.types import Collection as BCollection
|
||||
from bpy.types import Material, Node, Object, ShaderNodeVertexColor
|
||||
from specklepy.objects.base import Base
|
||||
from specklepy.objects.geometry import Mesh
|
||||
from specklepy.objects.graph_traversal.traversal import TraversalContext
|
||||
from specklepy.objects.other import RenderMaterial
|
||||
|
||||
from bpy_speckle.convert.constants import IGNORED_PROPERTY_KEYS
|
||||
from bpy_speckle.functions import _report
|
||||
|
||||
|
||||
def to_rgba(argb_int: int) -> Tuple[float]:
|
||||
class ConversionSkippedException(Exception):
|
||||
pass
|
||||
|
||||
|
||||
def to_rgba(argb_int: int) -> Tuple[float, float, float, float]:
|
||||
"""Converts the int representation of a colour into a percent RGBA tuple"""
|
||||
alpha = ((argb_int >> 24) & 255) / 255
|
||||
red = ((argb_int >> 16) & 255) / 255
|
||||
@@ -11,9 +29,513 @@ def to_rgba(argb_int: int) -> Tuple[float]:
|
||||
return (red, green, blue, alpha)
|
||||
|
||||
|
||||
def to_argb_int(diffuse_colour) -> int:
|
||||
def to_argb_int(rgba_color: list[float]) -> int:
|
||||
"""Converts an RGBA array to an ARGB integer"""
|
||||
diffuse_colour = diffuse_colour[-1:] + diffuse_colour[0:3]
|
||||
diffuse_colour = [int(val * 255) for val in diffuse_colour]
|
||||
argb_color = rgba_color[-1:] + rgba_color[:3]
|
||||
int_color = [int(val * 255) for val in argb_color]
|
||||
|
||||
return int.from_bytes(diffuse_colour, byteorder="big", signed=True)
|
||||
return int.from_bytes(int_color, byteorder="big", signed=True)
|
||||
|
||||
|
||||
def set_custom_property(key: str, value: Any, blender_object: Object) -> None:
|
||||
try:
|
||||
# Expected c types: float, int, string, float[], int[]
|
||||
blender_object[key] = value
|
||||
except (OverflowError, TypeError) as ex:
|
||||
print(
|
||||
f"Skipping setting property ({key}={value}) on {blender_object.name_full}, Reason: {ex}"
|
||||
)
|
||||
except Exception as ex:
|
||||
# TODO: Log this as it's unexpected!!!
|
||||
print(
|
||||
f"Skipping setting property ({key}={value}) on {blender_object.name_full}, Reason: {ex}"
|
||||
)
|
||||
|
||||
|
||||
def add_custom_properties(speckle_object: Base, blender_object: Object):
|
||||
if blender_object is None:
|
||||
return
|
||||
|
||||
blender_object["_speckle_type"] = type(speckle_object).__name__
|
||||
|
||||
app_id = getattr(speckle_object, "applicationId", None)
|
||||
if app_id:
|
||||
blender_object["applicationId"] = speckle_object.applicationId
|
||||
keys = (
|
||||
speckle_object.get_dynamic_member_names()
|
||||
if "Geometry" in speckle_object.speckle_type
|
||||
else (set(speckle_object.get_member_names()) - IGNORED_PROPERTY_KEYS)
|
||||
)
|
||||
for key in keys:
|
||||
val = getattr(speckle_object, key, None)
|
||||
if val is None:
|
||||
continue
|
||||
|
||||
if isinstance(val, (int, str, float)):
|
||||
set_custom_property(key, val, blender_object)
|
||||
elif key == "properties" and isinstance(val, Base):
|
||||
val["applicationId"] = None
|
||||
add_custom_properties(val, blender_object)
|
||||
elif isinstance(val, list):
|
||||
items = [item for item in val if not isinstance(item, Base)]
|
||||
if items:
|
||||
set_custom_property(key, items, blender_object)
|
||||
elif isinstance(val, dict):
|
||||
for k, v in val.items():
|
||||
if not isinstance(v, Base):
|
||||
set_custom_property(k, v, blender_object)
|
||||
|
||||
|
||||
def render_material_to_native(speckle_mat: RenderMaterial) -> Material:
|
||||
mat_name = speckle_mat.name
|
||||
if not mat_name:
|
||||
mat_name = speckle_mat.applicationId or speckle_mat.id or speckle_mat.get_id()
|
||||
|
||||
blender_mat = bpy.data.materials.get(mat_name)
|
||||
if blender_mat is None:
|
||||
blender_mat = bpy.data.materials.new(mat_name)
|
||||
|
||||
# for now, we're not updating these materials. as per tom's suggestion, we should have a toggle
|
||||
# that enables this as the blender mats will prob be much more complex than whatever is coming in
|
||||
blender_mat.use_nodes = True
|
||||
inputs = blender_mat.node_tree.nodes["Principled BSDF"].inputs
|
||||
|
||||
inputs["Base Color"].default_value = to_rgba(speckle_mat.diffuse) # type: ignore
|
||||
inputs["Roughness"].default_value = speckle_mat.roughness # type: ignore
|
||||
inputs["Metallic"].default_value = speckle_mat.metalness # type: ignore
|
||||
inputs["Alpha"].default_value = speckle_mat.opacity # type: ignore
|
||||
|
||||
# Blender >=4.0 use "Emission Color"
|
||||
emission_color = "Emission" if "Emission" in inputs else "Emission Color" # type: ignore
|
||||
inputs[emission_color].default_value = to_rgba(speckle_mat.emissive) # type: ignore
|
||||
|
||||
if speckle_mat.opacity < 1.0:
|
||||
blender_mat.blend_method = "BLEND"
|
||||
|
||||
return blender_mat
|
||||
|
||||
|
||||
_vertex_color_material: Optional[Material] = None
|
||||
|
||||
|
||||
def get_vertex_color_material() -> Material:
|
||||
global _vertex_color_material
|
||||
|
||||
# see https://stackoverflow.com/a/69807985
|
||||
if not _vertex_color_material:
|
||||
_vertex_color_material = bpy.data.materials.new("Vertex Color Material")
|
||||
_vertex_color_material.use_nodes = True
|
||||
nodes = _vertex_color_material.node_tree.nodes
|
||||
principled_bsdf_node = cast(Node, nodes.get("Principled BSDF"))
|
||||
|
||||
if "VERTEX_COLOR" not in [node.type for node in nodes]:
|
||||
vertex_color_node = cast(
|
||||
ShaderNodeVertexColor, nodes.new(type="ShaderNodeVertexColor")
|
||||
)
|
||||
else:
|
||||
vertex_color_node = cast(ShaderNodeVertexColor, nodes.get("Vertex Color"))
|
||||
vertex_color_node.layer_name = "Col"
|
||||
|
||||
links = _vertex_color_material.node_tree.links
|
||||
_ = links.new(vertex_color_node.outputs[0], principled_bsdf_node.inputs[0])
|
||||
|
||||
return _vertex_color_material
|
||||
|
||||
|
||||
def get_render_material(speckle_object: Base) -> Optional[RenderMaterial]:
|
||||
"""Trys to get a RenderMaterial on given speckle_object"""
|
||||
|
||||
speckle_mat = getattr(
|
||||
speckle_object,
|
||||
"renderMaterial",
|
||||
getattr(speckle_object, "@renderMaterial", None),
|
||||
)
|
||||
|
||||
if isinstance(speckle_mat, RenderMaterial):
|
||||
return speckle_mat
|
||||
|
||||
return None
|
||||
|
||||
|
||||
def add_vertices(speckle_mesh: Mesh, blender_mesh: BMesh, scale=1.0):
|
||||
sverts = speckle_mesh.vertices
|
||||
|
||||
if sverts and len(sverts) > 0:
|
||||
for i in range(0, len(sverts), 3):
|
||||
blender_mesh.verts.new(
|
||||
(
|
||||
float(sverts[i]) * scale,
|
||||
float(sverts[i + 1]) * scale,
|
||||
float(sverts[i + 2]) * scale,
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def add_faces(
|
||||
speckle_mesh: Mesh,
|
||||
blender_mesh: BMesh,
|
||||
indexOffset: int,
|
||||
materialIndex: int = 0,
|
||||
smooth: bool = True,
|
||||
):
|
||||
sfaces = speckle_mesh.faces
|
||||
|
||||
if sfaces and len(sfaces) > 0:
|
||||
i = 0
|
||||
while i < len(sfaces):
|
||||
n = sfaces[i]
|
||||
if n < 3:
|
||||
n += 3 # 0 -> 3, 1 -> 4
|
||||
|
||||
i += 1
|
||||
try:
|
||||
f = blender_mesh.faces.new(
|
||||
[blender_mesh.verts[x + indexOffset] for x in sfaces[i : i + n]]
|
||||
)
|
||||
f.material_index = materialIndex
|
||||
f.smooth = smooth
|
||||
except Exception as e:
|
||||
_report(f"Failed to create face for mesh {speckle_mesh.id} \n{e}")
|
||||
i += n
|
||||
|
||||
|
||||
def add_colors(speckle_mesh: Mesh, blender_mesh: BMesh):
|
||||
scolors = speckle_mesh.colors
|
||||
|
||||
if scolors:
|
||||
colors = []
|
||||
if len(scolors) > 0:
|
||||
for i in range(len(scolors)):
|
||||
argb = int(scolors[i])
|
||||
(a, r, g, b) = argb_split(argb)
|
||||
colors.append(
|
||||
(
|
||||
float(r) / 255.0,
|
||||
float(g) / 255.0,
|
||||
float(b) / 255.0,
|
||||
float(a) / 255.0,
|
||||
)
|
||||
)
|
||||
|
||||
# Make vertex colors
|
||||
if len(scolors) == len(blender_mesh.verts):
|
||||
color_layer = blender_mesh.loops.layers.color.new("Col")
|
||||
|
||||
for face in blender_mesh.faces:
|
||||
for loop in face.loops:
|
||||
loop[color_layer] = colors[loop.vert.index]
|
||||
|
||||
|
||||
def argb_split(argb: int) -> Tuple[int, int, int, int]:
|
||||
alpha = (argb >> 24) & 0xFF
|
||||
red = (argb >> 16) & 0xFF
|
||||
green = (argb >> 8) & 0xFF
|
||||
blue = argb & 0xFF
|
||||
|
||||
return (alpha, red, green, blue)
|
||||
|
||||
|
||||
def add_uv_coords(speckle_mesh: Mesh, blender_mesh: BMesh):
|
||||
s_uvs = speckle_mesh.textureCoordinates
|
||||
if not s_uvs:
|
||||
return
|
||||
try:
|
||||
uv = []
|
||||
|
||||
if len(s_uvs) // 2 == len(blender_mesh.verts):
|
||||
uv.extend(
|
||||
(float(s_uvs[i]), float(s_uvs[i + 1])) for i in range(0, len(s_uvs), 2)
|
||||
)
|
||||
else:
|
||||
_report(
|
||||
f"Failed to match UV coordinates to vert data. Blender mesh verts: {len(blender_mesh.verts)}, Speckle UVs: {len(s_uvs) // 2}"
|
||||
)
|
||||
return
|
||||
|
||||
# Make UVs
|
||||
uv_layer = blender_mesh.loops.layers.uv.verify()
|
||||
|
||||
for f in blender_mesh.faces:
|
||||
for loop in f.loops:
|
||||
luv = loop[uv_layer]
|
||||
luv.uv = uv[loop.vert.index]
|
||||
except:
|
||||
_report("Failed to decode texture coordinates.")
|
||||
raise
|
||||
|
||||
|
||||
ignored_keys = {
|
||||
"id",
|
||||
"speckle",
|
||||
"speckle_type" "_speckle_type",
|
||||
"_speckle_name",
|
||||
"_speckle_transform",
|
||||
"_RNA_UI",
|
||||
"elements",
|
||||
"transform",
|
||||
"_units",
|
||||
"_chunkable",
|
||||
}
|
||||
|
||||
|
||||
def get_blender_custom_properties(obj, max_depth: int = 63):
|
||||
"""Recursively grabs custom properties on blender objects. Max depth is determined by the max allowed by Newtonsoft.NET, don't exceed unless you know what you're doing"""
|
||||
if max_depth <= 0:
|
||||
return obj
|
||||
|
||||
if hasattr(obj, "keys"):
|
||||
keys = set(obj.keys()) - ignored_keys
|
||||
return {
|
||||
key: get_blender_custom_properties(obj[key], max_depth - 1)
|
||||
for key in keys
|
||||
if not key.startswith("_")
|
||||
}
|
||||
|
||||
if isinstance(obj, (list, tuple, idprop.types.IDPropertyArray)):
|
||||
return [get_blender_custom_properties(o, max_depth - 1) for o in obj] # type: ignore
|
||||
|
||||
return obj
|
||||
|
||||
|
||||
"""
|
||||
Python implementation of Blender's NURBS curve generation for to Speckle conversion
|
||||
from: https://blender.stackexchange.com/a/34276
|
||||
based on https://projects.blender.org/blender/blender/src/branch/main/source/blender/blenkernel/intern/curve.cc (check old version)
|
||||
"""
|
||||
|
||||
|
||||
def macro_knotsu(nu: bpy.types.Spline) -> int:
|
||||
return nu.order_u + nu.point_count_u + (nu.order_u - 1 if nu.use_cyclic_u else 0)
|
||||
|
||||
|
||||
def macro_segmentsu(nu: bpy.types.Spline) -> int:
|
||||
return nu.point_count_u if nu.use_cyclic_u else nu.point_count_u - 1
|
||||
|
||||
|
||||
def make_knots(nu: bpy.types.Spline) -> list[float]:
|
||||
knots = [0.0] * macro_knotsu(nu)
|
||||
flag = nu.use_endpoint_u + (nu.use_bezier_u << 1)
|
||||
if nu.use_cyclic_u:
|
||||
calc_knots(knots, nu.point_count_u, nu.order_u, 0)
|
||||
else:
|
||||
calc_knots(knots, nu.point_count_u, nu.order_u, flag)
|
||||
return knots
|
||||
|
||||
|
||||
def calc_knots(knots: list[float], point_count: int, order: int, flag: int) -> None:
|
||||
pts_order = point_count + order
|
||||
if flag == 1: # CU_NURB_ENDPOINT
|
||||
k = 0.0
|
||||
for a in range(1, pts_order + 1):
|
||||
knots[a - 1] = k
|
||||
if a >= order and a <= point_count:
|
||||
k += 1.0
|
||||
elif flag == 2: # CU_NURB_BEZIER
|
||||
if order == 4:
|
||||
k = 0.34
|
||||
for a in range(pts_order):
|
||||
knots[a] = math.floor(k)
|
||||
k += 1.0 / 3.0
|
||||
elif order == 3:
|
||||
k = 0.6
|
||||
for a in range(pts_order):
|
||||
if a >= order and a <= point_count:
|
||||
k += 0.5
|
||||
knots[a] = math.floor(k)
|
||||
else:
|
||||
for a in range(1, len(knots) - 1):
|
||||
knots[a] = a - 1
|
||||
|
||||
knots[-1] = knots[-2]
|
||||
|
||||
|
||||
def basis_nurb(
|
||||
t: float,
|
||||
order: int,
|
||||
point_count: int,
|
||||
knots: list[float],
|
||||
basis: list[float],
|
||||
start: int,
|
||||
end: int,
|
||||
) -> Tuple[int, int]:
|
||||
i1 = i2 = 0
|
||||
orderpluspnts = order + point_count
|
||||
opp2 = orderpluspnts - 1
|
||||
|
||||
# this is for float inaccuracy
|
||||
if t < knots[0]:
|
||||
t = knots[0]
|
||||
elif t > knots[opp2]:
|
||||
t = knots[opp2]
|
||||
|
||||
# this part is order '1'
|
||||
o2 = order + 1
|
||||
for i in range(opp2):
|
||||
if knots[i] != knots[i + 1] and t >= knots[i] and t <= knots[i + 1]:
|
||||
basis[i] = 1.0
|
||||
i1 = i - o2
|
||||
if i1 < 0:
|
||||
i1 = 0
|
||||
i2 = i
|
||||
i += 1
|
||||
while i < opp2:
|
||||
basis[i] = 0.0
|
||||
i += 1
|
||||
break
|
||||
|
||||
else:
|
||||
basis[i] = 0.0
|
||||
|
||||
basis[i] = 0.0 # type: ignore
|
||||
|
||||
# this is order 2, 3, ...
|
||||
for j in range(2, order + 1):
|
||||
if i2 + j >= orderpluspnts:
|
||||
i2 = opp2 - j
|
||||
|
||||
for i in range(i1, i2 + 1):
|
||||
if basis[i] != 0.0:
|
||||
d = ((t - knots[i]) * basis[i]) / (knots[i + j - 1] - knots[i])
|
||||
else:
|
||||
d = 0.0
|
||||
|
||||
if basis[i + 1] != 0.0:
|
||||
e = ((knots[i + j] - t) * basis[i + 1]) / (knots[i + j] - knots[i + 1])
|
||||
else:
|
||||
e = 0.0
|
||||
|
||||
basis[i] = d + e
|
||||
|
||||
start = 1000
|
||||
end = 0
|
||||
|
||||
for i in range(i1, i2 + 1):
|
||||
if basis[i] > 0.0:
|
||||
end = i
|
||||
if start == 1000:
|
||||
start = i
|
||||
|
||||
return start, end
|
||||
|
||||
|
||||
def nurb_make_curve(nu: bpy.types.Spline, resolu: int, stride: int = 3) -> list[float]:
|
||||
""" "BKE_nurb_makeCurve"""
|
||||
EPS = 1e-6
|
||||
coord_index = istart = iend = 0
|
||||
|
||||
coord_array = [0.0] * (3 * nu.resolution_u * macro_segmentsu(nu))
|
||||
sum_array = [0] * nu.point_count_u
|
||||
basisu = [0.0] * macro_knotsu(nu)
|
||||
knots = make_knots(nu)
|
||||
|
||||
resolu = resolu * macro_segmentsu(nu)
|
||||
ustart = knots[nu.order_u - 1]
|
||||
uend = (
|
||||
knots[nu.point_count_u + nu.order_u - 1]
|
||||
if nu.use_cyclic_u
|
||||
else knots[nu.point_count_u]
|
||||
)
|
||||
ustep = (uend - ustart) / (resolu - (0 if nu.use_cyclic_u else 1))
|
||||
cycl = nu.order_u - 1 if nu.use_cyclic_u else 0
|
||||
|
||||
u = ustart
|
||||
while resolu:
|
||||
resolu -= 1
|
||||
istart, iend = basis_nurb(
|
||||
u, nu.order_u, nu.point_count_u + cycl, knots, basisu, istart, iend
|
||||
)
|
||||
|
||||
# /* calc sum */
|
||||
sumdiv = 0.0
|
||||
sum_index = 0
|
||||
pt_index = istart - 1
|
||||
for i in range(istart, iend + 1):
|
||||
if i >= nu.point_count_u:
|
||||
pt_index = i - nu.point_count_u
|
||||
else:
|
||||
pt_index += 1
|
||||
|
||||
sum_array[sum_index] = basisu[i] * nu.points[pt_index].co[3] # type: ignore
|
||||
sumdiv += sum_array[sum_index]
|
||||
sum_index += 1
|
||||
|
||||
if (sumdiv != 0.0) and (sumdiv < 1.0 - EPS or sumdiv > 1.0 + EPS):
|
||||
sum_index = 0
|
||||
for i in range(istart, iend + 1):
|
||||
sum_array[sum_index] /= sumdiv # type: ignore
|
||||
sum_index += 1
|
||||
|
||||
coord_array[coord_index : coord_index + 3] = (0.0, 0.0, 0.0)
|
||||
|
||||
sum_index = 0
|
||||
pt_index = istart - 1
|
||||
for i in range(istart, iend + 1):
|
||||
if i >= nu.point_count_u:
|
||||
pt_index = i - nu.point_count_u
|
||||
else:
|
||||
pt_index += 1
|
||||
|
||||
if sum_array[sum_index] != 0.0:
|
||||
for j in range(3):
|
||||
coord_array[coord_index + j] += (
|
||||
sum_array[sum_index] * nu.points[pt_index].co[j]
|
||||
)
|
||||
sum_index += 1
|
||||
|
||||
coord_index += stride
|
||||
u += ustep
|
||||
|
||||
return coord_array
|
||||
|
||||
|
||||
def link_object_to_collection_nested(obj: Object, col: BCollection):
|
||||
if obj.name not in col.objects: # type: ignore
|
||||
col.objects.link(obj)
|
||||
|
||||
for child in obj.children:
|
||||
link_object_to_collection_nested(child, col)
|
||||
|
||||
|
||||
def add_to_hierarchy(
|
||||
converted: Union[Object, BCollection],
|
||||
traversalContext: "TraversalContext",
|
||||
converted_objects: Dict[str, Union[Object, BCollection]],
|
||||
preserve_transform: bool,
|
||||
) -> None:
|
||||
nextParent = traversalContext.parent
|
||||
|
||||
# Traverse up the tree to find a direct parent object, and a containing collection
|
||||
parent_collection: Optional[BCollection] = None
|
||||
parent_object: Optional[Object] = None
|
||||
|
||||
while nextParent:
|
||||
if nextParent.current.id in converted_objects:
|
||||
c = converted_objects[nextParent.current.id]
|
||||
|
||||
if isinstance(c, BCollection):
|
||||
parent_collection = c
|
||||
break
|
||||
else: # isinstance(c, Object):
|
||||
parent_object = parent_object or c
|
||||
|
||||
nextParent = nextParent.parent
|
||||
|
||||
# If no containing collection is found, fall back to the scene collection
|
||||
if not parent_collection:
|
||||
parent_collection = bpy.context.scene.collection
|
||||
|
||||
if isinstance(converted, Object):
|
||||
if parent_object:
|
||||
set_parent(converted, parent_object, preserve_transform)
|
||||
link_object_to_collection_nested(converted, parent_collection)
|
||||
elif converted.name not in parent_collection.children.keys():
|
||||
parent_collection.children.link(converted)
|
||||
|
||||
|
||||
def set_parent(child: Object, parent: Object, preserve_transform: bool = False) -> None:
|
||||
if preserve_transform:
|
||||
previous = child.matrix_world.copy() # type: ignore
|
||||
child.parent = parent
|
||||
child.matrix_world = previous
|
||||
else:
|
||||
child.parent = parent
|
||||
|
||||
+28
-85
@@ -1,106 +1,49 @@
|
||||
from specklepy.api.client import SpeckleClient
|
||||
import requests
|
||||
from typing import Callable
|
||||
|
||||
from bpy_speckle.clients import speckle_clients
|
||||
from specklepy.objects.base import Base
|
||||
from specklepy.objects.graph_traversal.traversal import GraphTraversal, TraversalRule
|
||||
from specklepy.objects.units import get_scale_factor_to_meters, get_units_from_string
|
||||
|
||||
"""
|
||||
Speckle functions
|
||||
"""
|
||||
|
||||
unit_scale = {
|
||||
"meters": 1.0,
|
||||
"centimeters": 0.01,
|
||||
"millimeters": 0.001,
|
||||
"inches": 0.0254,
|
||||
"feet": 0.3048,
|
||||
"kilometers": 1000.0,
|
||||
"mm": 0.001,
|
||||
"cm": 0.01,
|
||||
"m": 1.0,
|
||||
"km": 1000.0,
|
||||
"in": 0.0254,
|
||||
"ft": 0.3048,
|
||||
"yd": 0.9144,
|
||||
"mi": 1609.340,
|
||||
}
|
||||
|
||||
"""
|
||||
Utility functions
|
||||
"""
|
||||
from bpy_speckle.convert.constants import ELEMENTS_PROPERTY_ALIASES
|
||||
|
||||
|
||||
def _report(msg):
|
||||
def _report(msg: object) -> None:
|
||||
"""
|
||||
Function for printing messages to the console
|
||||
"""
|
||||
print("SpeckleBlender: {}".format(msg))
|
||||
|
||||
|
||||
def get_scale_length(units):
|
||||
if units.lower() in unit_scale.keys():
|
||||
return unit_scale[units]
|
||||
_report("Units <{}> are not supported.".format(units))
|
||||
return 1.0
|
||||
def get_scale_length(units: str) -> float:
|
||||
"""Returns a scalar to convert distance values from one unit system to meters"""
|
||||
return get_scale_factor_to_meters(get_units_from_string(units))
|
||||
|
||||
|
||||
"""
|
||||
Client, user, and stream functions
|
||||
"""
|
||||
|
||||
|
||||
def _check_speckle_client_user_stream(scene):
|
||||
def get_default_traversal_func(
|
||||
can_convert_to_native: Callable[[Base], bool]
|
||||
) -> GraphTraversal:
|
||||
"""
|
||||
Verify that there is a valid user and stream
|
||||
Traversal func for traversing a speckle commit object
|
||||
"""
|
||||
speckle = scene.speckle
|
||||
|
||||
user = (
|
||||
speckle.users[int(speckle.active_user)]
|
||||
if len(speckle.users) > int(speckle.active_user)
|
||||
else None
|
||||
ignore_rule = TraversalRule(
|
||||
[
|
||||
lambda o: "Objects.Structural.Results"
|
||||
in o.speckle_type, # Sadly, this one is necessary to avoid double conversion...
|
||||
lambda o: "Objects.BuiltElements.Revit.Parameter"
|
||||
in o.speckle_type, # This one is just for traversal performance of revit commits
|
||||
],
|
||||
lambda _: [],
|
||||
)
|
||||
|
||||
if user is None:
|
||||
print("No users loaded.")
|
||||
|
||||
stream = (
|
||||
user.streams[user.active_stream]
|
||||
if len(user.streams) > user.active_stream
|
||||
else None
|
||||
convertible_rule = TraversalRule(
|
||||
[can_convert_to_native],
|
||||
lambda _: ELEMENTS_PROPERTY_ALIASES,
|
||||
)
|
||||
|
||||
if stream is None:
|
||||
print("Account contains no streams.")
|
||||
|
||||
return (user, stream)
|
||||
|
||||
|
||||
def _create_stream(user, stream_name, units="Millimeters"):
|
||||
"""
|
||||
Create a new stream
|
||||
"""
|
||||
|
||||
# TODO: double-check, but this should not be accessible through the UI if
|
||||
# there aren't any active users anyway
|
||||
# user = context.scene.speckle.users[int(context.scene.speckle.active_user)]
|
||||
client = speckle_clients[int(bpy.context.scene.speckle.active_user)]
|
||||
return client.stream.create(
|
||||
name=stream_name, description="This is a Blender stream.", is_public=True
|
||||
default_rule = TraversalRule(
|
||||
[lambda _: True],
|
||||
lambda o: o.get_member_names(), # TODO: avoid deprecated members
|
||||
)
|
||||
|
||||
# TODO: Update stream with properties such as units, etc.
|
||||
|
||||
|
||||
def _delete_stream(client, user, stream):
|
||||
"""
|
||||
Delete the active stream
|
||||
TODO: probably doesn't need to be a separate function and can be
|
||||
folded into the operator
|
||||
"""
|
||||
|
||||
user = context.scene.speckle.users[int(context.scene.speckle.active_user)]
|
||||
client = speckle_clients[int(context.scene.speckle.active_user)]
|
||||
|
||||
if stream:
|
||||
res = client.streams.delete(stream.id)
|
||||
_report(res["message"])
|
||||
return GraphTraversal([ignore_rule, convertible_rule, default_rule])
|
||||
|
||||
@@ -1,104 +0,0 @@
|
||||
import os, sys, bpy
|
||||
import ctypes, sys
|
||||
|
||||
import os, sys
|
||||
|
||||
|
||||
def modules_path():
|
||||
# set up addons/modules under the user
|
||||
# script path. Here we'll install the
|
||||
# dependencies
|
||||
modulespath = os.path.normpath(
|
||||
os.path.join(bpy.utils.script_path_user(), "addons", "modules")
|
||||
)
|
||||
if not os.path.exists(modulespath):
|
||||
os.makedirs(modulespath)
|
||||
|
||||
# set user modules path at beginning of paths for earlier hit
|
||||
if sys.path[1] != modulespath:
|
||||
sys.path.insert(1, modulespath)
|
||||
|
||||
return modulespath
|
||||
|
||||
|
||||
def install_dependencies():
|
||||
import sys
|
||||
import os
|
||||
|
||||
try:
|
||||
try:
|
||||
import pip
|
||||
except:
|
||||
print("Installing pip... "),
|
||||
from subprocess import run as sprun
|
||||
|
||||
res = sprun([bpy.app.binary_path_python, "-m", "ensurepip"])
|
||||
|
||||
if res.returncode == 0:
|
||||
import pip
|
||||
else:
|
||||
raise Exception("Failed to install pip.")
|
||||
|
||||
modulespath = modules_path()
|
||||
|
||||
if not os.path.exists(modulespath):
|
||||
os.makedirs(modulespath)
|
||||
|
||||
print("Installing speckle to {}... ".format(modulespath)),
|
||||
from subprocess import run as sprun
|
||||
|
||||
res = sprun(
|
||||
[
|
||||
bpy.app.binary_path_python,
|
||||
"-m",
|
||||
"pip",
|
||||
"install",
|
||||
"-q",
|
||||
"-t",
|
||||
"{}".format(modulespath),
|
||||
"--no-deps",
|
||||
"pydantic",
|
||||
]
|
||||
)
|
||||
res = sprun(
|
||||
[
|
||||
bpy.app.binary_path_python,
|
||||
"-m",
|
||||
"pip",
|
||||
"install",
|
||||
"-q",
|
||||
"-t",
|
||||
"{}".format(modulespath),
|
||||
"specklepy",
|
||||
]
|
||||
)
|
||||
|
||||
except:
|
||||
raise Exception(
|
||||
"Failed to install dependencies. Please make sure you have pip installed."
|
||||
)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
try:
|
||||
import specklepy
|
||||
except:
|
||||
print("Failed to load speckle.")
|
||||
from sys import platform
|
||||
|
||||
if platform == "win32":
|
||||
if ctypes.windll.shell32.IsUserAnAdmin():
|
||||
install_dependencies()
|
||||
import specklepy
|
||||
else:
|
||||
ctypes.windll.shell32.ShellExecuteW(
|
||||
None, "runas", sys.executable, __file__, None, 1
|
||||
)
|
||||
|
||||
else:
|
||||
print(
|
||||
"Platform {} cannot automatically install dependencies.".format(
|
||||
platform
|
||||
)
|
||||
)
|
||||
raise
|
||||
@@ -0,0 +1,225 @@
|
||||
"""
|
||||
Provides uniform and consistent path helpers for `specklepy`
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
from importlib import import_module, invalidate_caches
|
||||
from pathlib import Path
|
||||
from typing import Optional
|
||||
|
||||
_user_data_env_var = "SPECKLE_USERDATA_PATH"
|
||||
|
||||
|
||||
def _path() -> Optional[Path]:
|
||||
"""Read the user data path override setting."""
|
||||
path_override = os.environ.get(_user_data_env_var)
|
||||
if path_override:
|
||||
return Path(path_override)
|
||||
return None
|
||||
|
||||
|
||||
_application_name = "Speckle"
|
||||
|
||||
|
||||
def override_application_name(application_name: str) -> None:
|
||||
"""Override the global Speckle application name."""
|
||||
global _application_name
|
||||
_application_name = application_name
|
||||
|
||||
|
||||
def override_application_data_path(path: Optional[str]) -> None:
|
||||
"""
|
||||
Override the global Speckle application data path.
|
||||
|
||||
If the value of path is `None` the environment variable gets deleted.
|
||||
"""
|
||||
if path:
|
||||
os.environ[_user_data_env_var] = path
|
||||
else:
|
||||
os.environ.pop(_user_data_env_var, None)
|
||||
|
||||
|
||||
def _ensure_folder_exists(base_path: Path, folder_name: str) -> Path:
|
||||
path = base_path.joinpath(folder_name)
|
||||
path.mkdir(exist_ok=True, parents=True)
|
||||
return path
|
||||
|
||||
|
||||
def user_application_data_path() -> Path:
|
||||
"""Get the platform specific user configuration folder path"""
|
||||
path_override = _path()
|
||||
if path_override:
|
||||
return path_override
|
||||
|
||||
try:
|
||||
if sys.platform.startswith("win"):
|
||||
app_data_path = os.getenv("APPDATA")
|
||||
if not app_data_path:
|
||||
raise Exception("Cannot get appdata path from environment.")
|
||||
return Path(app_data_path)
|
||||
else:
|
||||
# try getting the standard XDG_DATA_HOME value
|
||||
# as that is used as an override
|
||||
app_data_path = os.getenv("XDG_DATA_HOME")
|
||||
if app_data_path:
|
||||
return Path(app_data_path)
|
||||
else:
|
||||
return _ensure_folder_exists(Path.home(), ".config")
|
||||
except Exception as ex:
|
||||
raise Exception("Failed to initialize user application data path.", ex)
|
||||
|
||||
|
||||
def user_speckle_folder_path() -> Path:
|
||||
"""Get the folder where the user's Speckle data should be stored."""
|
||||
return _ensure_folder_exists(user_application_data_path(), _application_name)
|
||||
|
||||
|
||||
def user_speckle_connector_installation_path(host_application: str) -> Path:
|
||||
"""
|
||||
Gets a connector specific installation folder.
|
||||
|
||||
In this folder we can put our connector installation and all python packages.
|
||||
"""
|
||||
return _ensure_folder_exists(
|
||||
_ensure_folder_exists(user_speckle_folder_path(), "connector_installations"),
|
||||
host_application,
|
||||
)
|
||||
|
||||
|
||||
print("Starting module dependency installation")
|
||||
print(sys.executable)
|
||||
|
||||
PYTHON_PATH = sys.executable
|
||||
|
||||
|
||||
def connector_installation_path(host_application: str) -> Path:
|
||||
connector_installation_path = user_speckle_connector_installation_path(
|
||||
host_application
|
||||
)
|
||||
connector_installation_path.mkdir(exist_ok=True, parents=True)
|
||||
|
||||
# set user modules path at beginning of paths for earlier hit
|
||||
if sys.path[0] != connector_installation_path:
|
||||
sys.path.insert(0, str(connector_installation_path))
|
||||
|
||||
print(f"Using connector installation path {connector_installation_path}")
|
||||
return connector_installation_path
|
||||
|
||||
|
||||
def is_pip_available() -> bool:
|
||||
try:
|
||||
import_module("pip") # noqa F401
|
||||
return True
|
||||
except ImportError:
|
||||
return False
|
||||
|
||||
|
||||
def ensure_pip() -> None:
|
||||
print("Installing pip... ")
|
||||
|
||||
from subprocess import run
|
||||
|
||||
completed_process = run([PYTHON_PATH, "-m", "ensurepip"])
|
||||
|
||||
if completed_process.returncode == 0:
|
||||
print("Successfully installed pip")
|
||||
else:
|
||||
raise Exception(
|
||||
f"Failed to install pip, got {completed_process.returncode} return code"
|
||||
)
|
||||
|
||||
|
||||
def get_requirements_path() -> Path:
|
||||
# we assume that a requirements.txt exists next to the __init__.py file
|
||||
path = Path(Path(__file__).parent, "requirements.txt")
|
||||
return path
|
||||
|
||||
|
||||
def install_requirements(host_application: str) -> None:
|
||||
# set up addons/modules under the user
|
||||
# script path. Here we'll install the
|
||||
# dependencies
|
||||
path = connector_installation_path(host_application)
|
||||
|
||||
from subprocess import run
|
||||
|
||||
def debugger_is_active() -> bool:
|
||||
"""Return if the debugger is currently active"""
|
||||
return hasattr(sys, "gettrace") and sys.gettrace() is not None
|
||||
|
||||
requirements_path = get_requirements_path()
|
||||
|
||||
is_debug = debugger_is_active()
|
||||
|
||||
if not is_debug and not requirements_path.exists():
|
||||
print("Skipped installing dependencies")
|
||||
return
|
||||
|
||||
print(f"Installing Speckle dependencies to {path}")
|
||||
completed_process = run(
|
||||
[
|
||||
PYTHON_PATH,
|
||||
"-m",
|
||||
"pip",
|
||||
"-q",
|
||||
"--disable-pip-version-check",
|
||||
"install",
|
||||
"--prefer-binary",
|
||||
"--ignore-installed",
|
||||
"--no-compile",
|
||||
"--no-deps",
|
||||
"-t",
|
||||
str(path),
|
||||
"-r",
|
||||
str(requirements_path),
|
||||
],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
)
|
||||
|
||||
if completed_process.returncode != 0:
|
||||
m = f"Failed to install dependencies through pip, got {completed_process.returncode} return code"
|
||||
print(m)
|
||||
raise Exception(m)
|
||||
|
||||
print("Successfully installed dependencies")
|
||||
|
||||
if not is_debug:
|
||||
requirements_path.unlink()
|
||||
|
||||
|
||||
def install_dependencies(host_application: str) -> None:
|
||||
if not is_pip_available():
|
||||
ensure_pip()
|
||||
|
||||
install_requirements(host_application)
|
||||
|
||||
|
||||
def _import_dependencies() -> None:
|
||||
import_module("specklepy")
|
||||
# the code above doesn't work for now, it fails on importing graphql-core
|
||||
# despite that, the connector seams to be working as expected
|
||||
# But it would be nice to make this solution work
|
||||
# it would ensure that all dependencies are fully loaded
|
||||
# requirements = get_requirements_path().read_text()
|
||||
# reqs = [
|
||||
# req.split(" ; ")[0].split("==")[0].split("[")[0].replace("-", "_")
|
||||
# for req in requirements.split("\n")
|
||||
# if req and not req.startswith(" ")
|
||||
# ]
|
||||
# for req in reqs:
|
||||
# print(req)
|
||||
# import_module("specklepy")
|
||||
|
||||
|
||||
def ensure_dependencies(host_application: str) -> None:
|
||||
try:
|
||||
install_dependencies(host_application)
|
||||
invalidate_caches()
|
||||
_import_dependencies()
|
||||
print("Successfully found dependencies")
|
||||
except ImportError:
|
||||
raise Exception(
|
||||
f"Cannot automatically ensure Speckle dependencies. Please try restarting the host application {host_application}!"
|
||||
)
|
||||
@@ -1,53 +1,37 @@
|
||||
from .users import LoadUsers, LoadUserStreams
|
||||
from .object import (
|
||||
UpdateObject,
|
||||
ResetObject,
|
||||
DeleteObject,
|
||||
UploadObject,
|
||||
UploadNgonsAsPolylines,
|
||||
SelectIfSameCustomProperty,
|
||||
SelectIfHasCustomProperty,
|
||||
)
|
||||
from .commit import DeleteCommit
|
||||
from .misc import OpenSpeckleForum, OpenSpeckleGuide, OpenSpeckleTutorials
|
||||
from .streams import (
|
||||
AddStreamFromURL,
|
||||
CopyCommitId,
|
||||
CopyModelId,
|
||||
CopyStreamId,
|
||||
CreateStream,
|
||||
ReceiveStreamObjects,
|
||||
SendStreamObjects,
|
||||
ViewStreamDataApi,
|
||||
DeleteStream,
|
||||
SelectOrphanObjects,
|
||||
)
|
||||
from .streams import (
|
||||
UpdateGlobal,
|
||||
CreateStream,
|
||||
CopyStreamId,
|
||||
CopyCommitId,
|
||||
CopyBranchName,
|
||||
)
|
||||
from .commit import DeleteCommit
|
||||
from .users import LoadUsers, LoadUserStreams, ResetUsers
|
||||
|
||||
operator_classes = [
|
||||
LoadUsers,
|
||||
ResetUsers,
|
||||
ReceiveStreamObjects,
|
||||
SendStreamObjects,
|
||||
LoadUserStreams,
|
||||
CopyStreamId,
|
||||
CopyCommitId,
|
||||
CopyBranchName,
|
||||
CopyModelId,
|
||||
]
|
||||
|
||||
operator_classes.extend([DeleteCommit])
|
||||
|
||||
operator_classes.extend(
|
||||
[
|
||||
UpdateObject,
|
||||
ResetObject,
|
||||
DeleteObject,
|
||||
UploadObject,
|
||||
UploadNgonsAsPolylines,
|
||||
SelectIfSameCustomProperty,
|
||||
SelectIfHasCustomProperty,
|
||||
ViewStreamDataApi,
|
||||
AddStreamFromURL,
|
||||
CreateStream,
|
||||
OpenSpeckleGuide,
|
||||
OpenSpeckleTutorials,
|
||||
OpenSpeckleForum,
|
||||
]
|
||||
)
|
||||
|
||||
operator_classes.extend(
|
||||
[ViewStreamDataApi, DeleteStream, SelectOrphanObjects, UpdateGlobal, CreateStream,]
|
||||
)
|
||||
|
||||
@@ -1,39 +1,31 @@
|
||||
"""
|
||||
Commit operators
|
||||
"""
|
||||
import bpy, os
|
||||
from bpy.props import (
|
||||
StringProperty,
|
||||
BoolProperty,
|
||||
FloatProperty,
|
||||
CollectionProperty,
|
||||
EnumProperty,
|
||||
)
|
||||
|
||||
from bpy_speckle.functions import (
|
||||
_check_speckle_client_user_stream,
|
||||
_create_stream,
|
||||
get_scale_length,
|
||||
_report,
|
||||
)
|
||||
import bpy
|
||||
from bpy.props import BoolProperty
|
||||
from specklepy.logging import metrics
|
||||
|
||||
from bpy_speckle.convert import from_speckle_object
|
||||
from bpy_speckle.clients import speckle_clients
|
||||
from bpy_speckle.functions import _report
|
||||
from bpy_speckle.properties.scene import get_speckle
|
||||
|
||||
|
||||
class DeleteCommit(bpy.types.Operator):
|
||||
"""
|
||||
Delete stream
|
||||
Permanently deletes the selected version from the selected model.
|
||||
To execute from code, call: `bpy.ops.speckle.delete_commit(are_you_sure=True)`
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.delete_commit"
|
||||
bl_label = "Delete commit"
|
||||
bl_label = "Delete Version"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = "Delete active commit permanently"
|
||||
bl_description = "Permanently Deletes the selected version from the selected model"
|
||||
|
||||
are_you_sure: BoolProperty(
|
||||
name="Confirm", default=False,
|
||||
)
|
||||
name="Confirm",
|
||||
default=False,
|
||||
) # type: ignore
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
@@ -41,45 +33,41 @@ class DeleteCommit(bpy.types.Operator):
|
||||
col.prop(self, "are_you_sure")
|
||||
|
||||
def invoke(self, context, event):
|
||||
speckle = get_speckle(context)
|
||||
wm = context.window_manager
|
||||
if len(context.scene.speckle.users) > 0:
|
||||
if len(speckle.users) > 0:
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
return {"CANCELLED"}
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
if not self.are_you_sure:
|
||||
_report("Cancelled by user")
|
||||
return {"CANCELLED"}
|
||||
|
||||
self.are_you_sure = False
|
||||
|
||||
speckle = context.scene.speckle
|
||||
|
||||
check = _check_speckle_client_user_stream(context.scene)
|
||||
if check is None:
|
||||
return {"CANCELLED"}
|
||||
|
||||
user, stream = check
|
||||
client = speckle_clients[int(context.scene.speckle.active_user)]
|
||||
|
||||
stream = user.streams[user.active_stream]
|
||||
if len(stream.branches) < 1:
|
||||
return {"CANCELLED"}
|
||||
else:
|
||||
branch = stream.branches[int(stream.branch)]
|
||||
if len(branch.commits) < 1:
|
||||
return {"CANCELLED"}
|
||||
else:
|
||||
commit = branch.commits[int(branch.commit)]
|
||||
|
||||
deleted = client.commit.delete(stream_id=stream.id, commit_id=commit.id)
|
||||
|
||||
self.delete_commit(context)
|
||||
return {"FINISHED"}
|
||||
|
||||
bpy.ops.speckle.load_user_streams()
|
||||
context.view_layer.update()
|
||||
@staticmethod
|
||||
def delete_commit(context: bpy.types.Context) -> None:
|
||||
speckle = get_speckle(context)
|
||||
|
||||
if context.area:
|
||||
context.area.tag_redraw()
|
||||
return {"FINISHED"}
|
||||
(_, stream, branch, commit) = speckle.validate_commit_selection()
|
||||
|
||||
client = speckle_clients[int(speckle.active_user)]
|
||||
|
||||
deleted = client.commit.delete(stream_id=stream.id, commit_id=commit.id)
|
||||
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
client.account,
|
||||
custom_props={"name": "delete_commit"},
|
||||
)
|
||||
|
||||
if not deleted:
|
||||
raise Exception("Delete operation failed")
|
||||
|
||||
print(
|
||||
f"Version {commit.id} ({commit.message}) of model {branch.id} ({branch.name}) has been deleted from project {stream.id} ({stream.name})"
|
||||
)
|
||||
|
||||
@@ -0,0 +1,62 @@
|
||||
import webbrowser
|
||||
|
||||
import bpy
|
||||
from specklepy.logging import metrics
|
||||
|
||||
|
||||
class OpenSpeckleGuide(bpy.types.Operator):
|
||||
_guide_url = "https://speckle.guide/user/blender.html"
|
||||
|
||||
bl_idname = "speckle.open_speckle_guide"
|
||||
bl_label = "Speckle Docs"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = f"Browse the documentation on the Speckle Guide ({_guide_url})"
|
||||
|
||||
def execute(self, context):
|
||||
webbrowser.open(self._guide_url)
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={"name": "OpenSpeckleGuide"},
|
||||
)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class OpenSpeckleTutorials(bpy.types.Operator):
|
||||
_tutorials_url = "https://speckle.systems/tutorials/"
|
||||
|
||||
bl_idname = "speckle.open_speckle_tutorials"
|
||||
bl_label = "Tutorials Portal"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = (
|
||||
f"Visit our tutorials portal for learning resources ({_tutorials_url})"
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
webbrowser.open(self._tutorials_url)
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={"name": "OpenSpeckleTutorials"},
|
||||
)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class OpenSpeckleForum(bpy.types.Operator):
|
||||
_forum_url = "https://speckle.community/"
|
||||
|
||||
bl_idname = "speckle.open_speckle_forum"
|
||||
bl_label = "Community Forum"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = (
|
||||
f"Ask questions and join the discussion on our community forum ({_forum_url})"
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
webbrowser.open(self._forum_url)
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={"name": "OpenSpeckleForum"},
|
||||
)
|
||||
return {"FINISHED"}
|
||||
@@ -1,384 +0,0 @@
|
||||
"""
|
||||
Object operators
|
||||
"""
|
||||
|
||||
import bpy, bmesh, os
|
||||
from bpy.props import (
|
||||
StringProperty,
|
||||
BoolProperty,
|
||||
FloatProperty,
|
||||
CollectionProperty,
|
||||
EnumProperty,
|
||||
)
|
||||
|
||||
from specklepy.api.client import SpeckleClient
|
||||
from bpy_speckle.convert import to_speckle_object
|
||||
from bpy_speckle.convert.to_speckle import export_ngons_as_polylines
|
||||
|
||||
from bpy_speckle.functions import get_scale_length, _report
|
||||
from bpy_speckle.clients import speckle_clients
|
||||
|
||||
|
||||
class UpdateObject(bpy.types.Operator):
|
||||
"""
|
||||
Update local (receive) or remote (send) object depending on
|
||||
the update direction. If sending, updates the object on the
|
||||
server in-place.
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.update_object"
|
||||
bl_label = "Update Object"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
client = None
|
||||
|
||||
def execute(self, context):
|
||||
user = context.scene.speckle.users[int(context.scene.speckle.active_user)]
|
||||
client = speckle_clients[int(context.scene.speckle.active_user)]
|
||||
stream = user.streams[user.active_stream]
|
||||
|
||||
active = context.active_object
|
||||
_report(active)
|
||||
|
||||
if active is not None and active.speckle.enabled:
|
||||
if active.speckle.send_or_receive == "send" and active.speckle.stream_id:
|
||||
sstream = client.streams.get(active.speckle.stream_id)
|
||||
# res = client.StreamGetAsync(active.speckle.stream_id)['resource']
|
||||
# res = client.streams.get(active.speckle.stream_id)
|
||||
|
||||
if sstream is None:
|
||||
_report("Getting stream failed.")
|
||||
return {"CANCELLED"}
|
||||
|
||||
stream_units = "Meters"
|
||||
if sstream.baseProperties:
|
||||
stream_units = sstream.baseProperties.units
|
||||
|
||||
scale = context.scene.unit_settings.scale_length / get_scale_length(
|
||||
stream_units
|
||||
)
|
||||
|
||||
sm = to_speckle_object(active, scale)
|
||||
|
||||
_report("Updating object {}".format(sm["_id"]))
|
||||
client.objects.update(active.speckle.object_id, sm)
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
return {"CANCELLED"}
|
||||
return {"CANCELLED"}
|
||||
|
||||
|
||||
class ResetObject(bpy.types.Operator):
|
||||
"""
|
||||
Reset Speckle object settings
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.reset_object"
|
||||
bl_label = "Reset Object"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
context.object.speckle.send_or_receive = "send"
|
||||
context.object.speckle.stream_id = ""
|
||||
context.object.speckle.object_id = ""
|
||||
context.object.speckle.enabled = False
|
||||
context.view_layer.update()
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class DeleteObject(bpy.types.Operator):
|
||||
"""
|
||||
Delete object from the server and update relevant stream
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.delete_object"
|
||||
bl_label = "Delete Object"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
user = context.scene.speckle.users[int(context.scene.speckle.active_user)]
|
||||
client = speckle_clients[int(context.scene.speckle.active_user)]
|
||||
active = context.object
|
||||
if active.speckle.enabled:
|
||||
res = client.StreamGetAsync(active.speckle.stream_id)
|
||||
existing = [
|
||||
x
|
||||
for x in res["resource"]["objects"]
|
||||
if x["_id"] == active.speckle.object_id
|
||||
]
|
||||
if existing == None:
|
||||
return {"CANCELLED"}
|
||||
# print("Existing: %s" % SpeckleResource.to_json_pretty(existing))
|
||||
new_objects = [
|
||||
x
|
||||
for x in res["resource"]["objects"]
|
||||
if x["_id"] != active.speckle.object_id
|
||||
]
|
||||
# print (SpeckleResource.to_json_pretty(new_objects))
|
||||
|
||||
res = client.GetLayers(active.speckle.stream_id)
|
||||
new_layers = res["resource"]["layers"]
|
||||
new_layers[-1]["objectCount"] = new_layers[-1]["objectCount"] - 1
|
||||
new_layers[-1]["topology"] = "0-%s" % new_layers[-1]["objectCount"]
|
||||
|
||||
res = client.StreamUpdateAsync(
|
||||
{"objects": new_objects, "layers": new_layers}, active.speckle.stream_id
|
||||
)
|
||||
res = client.ObjectDeleteAsync(active.speckle.object_id)
|
||||
|
||||
active.speckle.send_or_receive = "send"
|
||||
active.speckle.stream_id = ""
|
||||
active.speckle.object_id = ""
|
||||
active.speckle.enabled = False
|
||||
context.view_layer.update()
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class UploadNgonsAsPolylines(bpy.types.Operator):
|
||||
"""
|
||||
Upload mesh ngon faces as polyline outlines
|
||||
TODO: move to another category of specialized operators and fix to work with API 2.0
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.upload_ngons_as_polylines"
|
||||
bl_label = "Upload Ngons As Polylines"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
clear_stream: BoolProperty(
|
||||
name="Clear stream",
|
||||
default=False,
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
active = context.active_object
|
||||
if active is not None and active.type == "MESH":
|
||||
|
||||
user = context.scene.speckle.users[int(context.scene.speckle.active_user)]
|
||||
client = speckle_clients[int(context.scene.speckle.active_user)]
|
||||
stream = user.streams[user.active_stream]
|
||||
|
||||
scale = context.scene.unit_settings.scale_length / get_scale_length(
|
||||
stream.units
|
||||
)
|
||||
|
||||
sp = export_ngons_as_polylines(active, scale)
|
||||
|
||||
if sp is None:
|
||||
return {"CANCELLED"}
|
||||
|
||||
placeholders = []
|
||||
for polyline in sp:
|
||||
|
||||
res = client.objects.create([polyline])
|
||||
print(res)
|
||||
|
||||
if res == None:
|
||||
_report(client.me)
|
||||
continue
|
||||
placeholders.extend(res)
|
||||
|
||||
# polyline['_id'] = res['_id']
|
||||
# placeholders.append({'type':'Placeholder', '_id':res['_id']})
|
||||
|
||||
if len(placeholders) < 1:
|
||||
return {"CANCELLED"}
|
||||
|
||||
# Get list of existing objects in stream and append new object to list
|
||||
_report("Fetching stream...")
|
||||
sstream = client.streams.get(stream.id)
|
||||
|
||||
if self.clear_stream:
|
||||
_report("Clearing stream...")
|
||||
sstream.objects = placeholders
|
||||
N = 0
|
||||
else:
|
||||
sstream.objects.extend(placeholders)
|
||||
|
||||
N = sstream.layers[-1].objectCount
|
||||
if self.clear_stream:
|
||||
N = 0
|
||||
sstream.layers[-1].objectCount = N + len(placeholders)
|
||||
sstream.layers[-1].topology = "0-%s" % (N + len(placeholders))
|
||||
|
||||
res = client.streams.update(sstream.id, sstream)
|
||||
|
||||
# Update view layer
|
||||
context.view_layer.update()
|
||||
_report("Done.")
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.prop(self, "clear_stream")
|
||||
|
||||
|
||||
class UploadObject(bpy.types.Operator):
|
||||
"""
|
||||
DEPRECATED
|
||||
Upload an individual object
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.upload_object"
|
||||
bl_label = "Upload Object"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
active = context.active_object
|
||||
if active is not None:
|
||||
user = context.scene.speckle.users[int(context.scene.speckle.active_user)]
|
||||
client = speckle_clients[int(context.scene.speckle.active_user)]
|
||||
stream = user.streams[user.active_stream]
|
||||
|
||||
scale = context.scene.unit_settings.scale_length / get_scale_length(
|
||||
stream.units
|
||||
)
|
||||
|
||||
sm = to_speckle_object(active, scale)
|
||||
|
||||
placeholders = client.objects.create([sm])
|
||||
if placeholders == None:
|
||||
return {"CANCELLED"}
|
||||
|
||||
sstream = client.streams.get(stream.id)
|
||||
sstream.objects.extend(placeholders)
|
||||
|
||||
N = sstream.layers[-1].objectCount
|
||||
sstream.layers[-1].objectCount = N + 1
|
||||
sstream.layers[-1].topology = "0-%s" % (N + 1)
|
||||
|
||||
_report("Updating stream %s" % stream.id)
|
||||
|
||||
res = client.streams.update(stream["id"], sstream)
|
||||
|
||||
_report(res)
|
||||
|
||||
active.speckle.enabled = True
|
||||
active.speckle.object_id = sm.id
|
||||
active.speckle.stream_id = stream.id
|
||||
active.speckle.send_or_receive = "send"
|
||||
|
||||
context.view_layer.update()
|
||||
_report("Done.")
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
def get_custom_speckle_props(self, context):
|
||||
ignore = ["speckle", "cycles", "cycles_visibility"]
|
||||
|
||||
active = context.active_object
|
||||
if not active:
|
||||
return []
|
||||
|
||||
return [(x, "{}".format(x), "") for x in active.keys()]
|
||||
|
||||
|
||||
class SelectIfSameCustomProperty(bpy.types.Operator):
|
||||
"""
|
||||
Select scene objects if they have the same custom property
|
||||
value as the active object
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.select_if_same_custom_props"
|
||||
bl_label = "Select Identical Custom Props"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
custom_prop: EnumProperty(
|
||||
name="Custom properties",
|
||||
description="Available streams associated with user.",
|
||||
items=get_custom_speckle_props,
|
||||
)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
col = layout.column()
|
||||
col.prop(self, "custom_prop")
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
active = context.active_object
|
||||
if not active:
|
||||
return {"CANCELLED"}
|
||||
|
||||
if self.custom_prop not in active.keys():
|
||||
return {"CANCELLED"}
|
||||
|
||||
value = active[self.custom_prop]
|
||||
|
||||
_report(
|
||||
"Looking for '{}' property with a value of '{}'.".format(
|
||||
self.custom_prop, value
|
||||
)
|
||||
)
|
||||
|
||||
for obj in bpy.data.objects:
|
||||
|
||||
if self.custom_prop in obj.keys() and obj[self.custom_prop] == value:
|
||||
obj.select_set(True)
|
||||
else:
|
||||
obj.select_set(False)
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class SelectIfHasCustomProperty(bpy.types.Operator):
|
||||
"""
|
||||
Select scene objects if they have the same custom property
|
||||
as the active object, regardless of the value
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.select_if_has_custom_props"
|
||||
bl_label = "Select Same Custom Prop"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
custom_prop: EnumProperty(
|
||||
name="Custom properties",
|
||||
description="Custom properties yo",
|
||||
items=get_custom_speckle_props,
|
||||
)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
col = layout.column()
|
||||
col.prop(self, "custom_prop")
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
active = context.active_object
|
||||
if not active:
|
||||
return {"CANCELLED"}
|
||||
|
||||
if self.custom_prop not in active.keys():
|
||||
return {"CANCELLED"}
|
||||
|
||||
value = active[self.custom_prop]
|
||||
|
||||
_report("Looking for '{}' property.".format(self.custom_prop))
|
||||
|
||||
for obj in bpy.data.objects:
|
||||
|
||||
if self.custom_prop in obj.keys():
|
||||
obj.select_set(True)
|
||||
else:
|
||||
obj.select_set(False)
|
||||
|
||||
return {"FINISHED"}
|
||||
+563
-498
File diff suppressed because it is too large
Load Diff
+185
-98
@@ -3,135 +3,222 @@ User account operators
|
||||
"""
|
||||
|
||||
from typing import cast
|
||||
import bpy, bmesh, os
|
||||
from bpy.props import (
|
||||
StringProperty,
|
||||
BoolProperty,
|
||||
FloatProperty,
|
||||
CollectionProperty,
|
||||
EnumProperty,
|
||||
)
|
||||
from bpy_speckle.properties.scene import SpeckleUserObject
|
||||
|
||||
from bpy_speckle.functions import _report
|
||||
import bpy
|
||||
from bpy.types import Context
|
||||
from specklepy.core.api.client import SpeckleClient
|
||||
from specklepy.core.api.credentials import Account, get_local_accounts
|
||||
from specklepy.core.api.models import Stream
|
||||
from specklepy.logging import metrics
|
||||
|
||||
from bpy_speckle.clients import speckle_clients
|
||||
|
||||
from specklepy.api.client import SpeckleClient
|
||||
from specklepy.api.credentials import get_default_account, get_local_accounts
|
||||
from bpy_speckle.functions import _report
|
||||
from bpy_speckle.properties.scene import (
|
||||
SpeckleSceneSettings,
|
||||
SpeckleStreamObject,
|
||||
SpeckleUserObject,
|
||||
get_speckle,
|
||||
restore_selection_state,
|
||||
)
|
||||
|
||||
|
||||
class LoadUsers(bpy.types.Operator):
|
||||
class ResetUsers(bpy.types.Operator):
|
||||
"""
|
||||
Load all users from local user database
|
||||
Reset loaded users
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.users_load"
|
||||
bl_label = "Load users"
|
||||
bl_idname = "speckle.users_reset"
|
||||
bl_label = "Reset Users"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
|
||||
def execute(self, context):
|
||||
self.reset_ui(context)
|
||||
|
||||
_report("Loading users...")
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={"name": "ResetUsers"},
|
||||
)
|
||||
|
||||
users = context.scene.speckle.users
|
||||
|
||||
context.scene.speckle.users.clear()
|
||||
speckle_clients.clear()
|
||||
|
||||
profiles = get_local_accounts()
|
||||
|
||||
for profile in profiles:
|
||||
user = users.add()
|
||||
user.server_name = profile.serverInfo.name or "Speckle Server"
|
||||
user.server_url = profile.serverInfo.url
|
||||
user.name = profile.userInfo.name
|
||||
user.email = profile.userInfo.email
|
||||
user.company = profile.userInfo.company or ""
|
||||
user.authToken = profile.token
|
||||
try:
|
||||
client = SpeckleClient(host=profile.serverInfo.url, use_ssl=True)
|
||||
client.authenticate(user.authToken)
|
||||
speckle_clients.append(client)
|
||||
except Exception as ex:
|
||||
_report(ex)
|
||||
users.remove(len(users) - 1)
|
||||
|
||||
context.scene.speckle.active_user_index = int(context.scene.speckle.active_user)
|
||||
bpy.ops.speckle.load_user_streams()
|
||||
bpy.context.view_layer.update()
|
||||
|
||||
if context.area:
|
||||
context.area.tag_redraw()
|
||||
return {"FINISHED"}
|
||||
|
||||
@staticmethod
|
||||
def reset_ui(context: Context):
|
||||
speckle = get_speckle(context)
|
||||
|
||||
class LoadUserStreams(bpy.types.Operator):
|
||||
speckle.users.clear()
|
||||
speckle_clients.clear()
|
||||
|
||||
|
||||
class LoadUsers(bpy.types.Operator):
|
||||
"""
|
||||
Load all available streams for active user user
|
||||
Loads all user accounts from the credentials in the local database.
|
||||
See docs to add accounts via Manager
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.load_user_streams"
|
||||
bl_label = "Load user streams"
|
||||
bl_idname = "speckle.users_load"
|
||||
bl_label = "Load Users"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = "(Re)load all available user streams"
|
||||
bl_description = "Loads all user accounts from the credentials in the local database.\nSee docs to add accounts via Manager"
|
||||
|
||||
def execute(self, context):
|
||||
speckle = context.scene.speckle
|
||||
_report("Loading users...")
|
||||
|
||||
if len(speckle.users) > 0:
|
||||
user = speckle.users[int(context.scene.speckle.active_user)]
|
||||
client = speckle_clients[int(context.scene.speckle.active_user)]
|
||||
speckle = get_speckle(context)
|
||||
users_list = speckle.users
|
||||
|
||||
ResetUsers.reset_ui(context)
|
||||
|
||||
profiles = get_local_accounts()
|
||||
active_user_index = 0
|
||||
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
None,
|
||||
custom_props={
|
||||
"name": "LoadUsers",
|
||||
},
|
||||
)
|
||||
|
||||
if not profiles:
|
||||
raise Exception(
|
||||
"Zero accounts were found, please add one through Speckle Manager or a local account"
|
||||
)
|
||||
|
||||
for profile in profiles:
|
||||
try:
|
||||
streams = client.stream.list(stream_limit=20)
|
||||
except Exception as e:
|
||||
_report("Failed to retrieve streams: {}".format(e))
|
||||
return
|
||||
if not streams:
|
||||
_report("Failed to retrieve streams.")
|
||||
return
|
||||
add_user_account(profile, speckle)
|
||||
except Exception as ex:
|
||||
_report(
|
||||
f"Failed to authenticate user account {profile.userInfo.email} with server {profile.serverInfo.url}: {ex}"
|
||||
)
|
||||
users_list.remove(len(users_list) - 1)
|
||||
continue
|
||||
|
||||
user.streams.clear()
|
||||
if profile.isDefault:
|
||||
active_user_index = len(users_list) - 1
|
||||
|
||||
streams = sorted(streams, key=lambda x: x.name, reverse=False)
|
||||
default_units = "Meters"
|
||||
_report(f"Authenticated {len(users_list)}/{len(profiles)} accounts")
|
||||
|
||||
for s in streams:
|
||||
stream = user.streams.add()
|
||||
stream.name = s.name
|
||||
stream.id = s.id
|
||||
stream.description = s.description
|
||||
if active_user_index < len(users_list):
|
||||
speckle.active_user = str(active_user_index)
|
||||
|
||||
sstream = client.stream.get(id=s.id)
|
||||
|
||||
if not sstream.branches:
|
||||
continue
|
||||
|
||||
for b in sstream.branches.items:
|
||||
branch = stream.branches.add()
|
||||
branch.name = b.name
|
||||
|
||||
if not b.commits:
|
||||
continue
|
||||
|
||||
for c in b.commits.items:
|
||||
commit = branch.commits.add()
|
||||
commit.id = c.id
|
||||
commit.message = c.message
|
||||
commit.author_name = c.authorName
|
||||
commit.author_id = c.authorId
|
||||
commit.created_at = c.createdAt
|
||||
commit.source_application = str(c.sourceApplication)
|
||||
|
||||
if hasattr(s, "baseProperties"):
|
||||
stream.units = s.baseProperties.units
|
||||
else:
|
||||
stream.units = default_units
|
||||
|
||||
bpy.context.view_layer.update()
|
||||
|
||||
return {"FINISHED"}
|
||||
bpy.context.view_layer.update()
|
||||
|
||||
if context.area:
|
||||
context.area.tag_redraw()
|
||||
return {"CANCELLED"}
|
||||
|
||||
if not users_list:
|
||||
raise Exception(
|
||||
"Zero valid user accounts were found, please ensure account is valid and the server is running"
|
||||
)
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
def add_user_account(
|
||||
account: Account, speckle: SpeckleSceneSettings
|
||||
) -> SpeckleUserObject:
|
||||
"""Creates a new new SpeckleUserObject for the provided user Account and adds it to the SpeckleSceneSettings"""
|
||||
users_list = speckle.users
|
||||
|
||||
URL = account.serverInfo.url
|
||||
|
||||
user = cast(SpeckleUserObject, users_list.add())
|
||||
user.server_name = account.serverInfo.name or "Speckle Server"
|
||||
user.server_url = URL
|
||||
user.id = account.userInfo.id
|
||||
user.name = account.userInfo.name
|
||||
user.email = account.userInfo.email
|
||||
user.company = account.userInfo.company or ""
|
||||
|
||||
assert URL
|
||||
client = SpeckleClient(
|
||||
host=URL,
|
||||
use_ssl="https" in URL,
|
||||
)
|
||||
client.authenticate_with_account(account)
|
||||
speckle_clients.append(client)
|
||||
return user
|
||||
|
||||
|
||||
def add_user_stream(user: SpeckleUserObject, stream: Stream):
|
||||
"""Adds the provided Stream (with branch & commits) to the SpeckleUserObject"""
|
||||
s = cast(SpeckleStreamObject, user.streams.add())
|
||||
s.name = stream.name
|
||||
s.id = stream.id
|
||||
s.description = stream.description
|
||||
|
||||
_report(f"Adding stream {s.id} - {s.name}")
|
||||
|
||||
if stream.branches:
|
||||
s.load_stream_branches(stream)
|
||||
|
||||
|
||||
class LoadUserStreams(bpy.types.Operator):
|
||||
"""
|
||||
(Re)Load all available projects for active user
|
||||
"""
|
||||
|
||||
bl_idname = "speckle.load_user_streams"
|
||||
bl_label = "Load User's Projects"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = "(Re)Load all available projects for active user"
|
||||
|
||||
stream_limit: int = 20
|
||||
branch_limit: int = 100
|
||||
commits_limit: int = 10
|
||||
|
||||
def execute(self, context):
|
||||
self.load_user_stream(context)
|
||||
return {"FINISHED"}
|
||||
|
||||
def load_user_stream(self, context: Context) -> None:
|
||||
speckle = get_speckle(context)
|
||||
|
||||
user = speckle.validate_user_selection()
|
||||
|
||||
client = speckle_clients[int(speckle.active_user)]
|
||||
try:
|
||||
streams = client.stream.list(stream_limit=self.stream_limit)
|
||||
except Exception as ex:
|
||||
raise Exception("Failed to retrieve projects") from ex
|
||||
|
||||
if not streams:
|
||||
_report("Zero projects found")
|
||||
return
|
||||
|
||||
active_stream_id = None
|
||||
if active_stream := user.get_active_stream():
|
||||
active_stream_id = active_stream.id
|
||||
elif len(user.streams) > 0:
|
||||
active_stream_id = user.streams[0].id
|
||||
|
||||
user.streams.clear()
|
||||
|
||||
for i, s in enumerate(streams):
|
||||
assert s.id
|
||||
load_branches = s.id == active_stream_id if active_stream_id else i == 0
|
||||
if load_branches:
|
||||
sstream = client.stream.get(
|
||||
id=s.id, branch_limit=self.branch_limit, commit_limit=10
|
||||
)
|
||||
add_user_stream(user, sstream)
|
||||
else:
|
||||
add_user_stream(user, s)
|
||||
|
||||
restore_selection_state(speckle)
|
||||
|
||||
bpy.context.view_layer.update()
|
||||
|
||||
if context.area:
|
||||
context.area.tag_redraw()
|
||||
|
||||
metrics.track(
|
||||
"Connector Action",
|
||||
client.account,
|
||||
custom_props={"name": "LoadUserStreams"},
|
||||
)
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
from .addon import SpeckleAddonPreferences
|
||||
from .collection import SpeckleCollectionSettings
|
||||
from .object import SpeckleObjectSettings
|
||||
from .scene import (
|
||||
SpeckleSceneSettings,
|
||||
SpeckleSceneObject,
|
||||
SpeckleUserObject,
|
||||
SpeckleStreamObject,
|
||||
SpeckleBranchObject,
|
||||
SpeckleCommitObject,
|
||||
SpeckleSceneObject,
|
||||
SpeckleSceneSettings,
|
||||
SpeckleStreamObject,
|
||||
SpeckleUserObject,
|
||||
)
|
||||
from .object import SpeckleObjectSettings
|
||||
from .collection import SpeckleCollectionSettings
|
||||
from .addon import SpeckleAddonPreferences
|
||||
|
||||
property_classes = [
|
||||
SpeckleSceneObject,
|
||||
|
||||
@@ -3,7 +3,6 @@ Addon properties
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.props import BoolProperty
|
||||
|
||||
|
||||
class SpeckleAddonPreferences(bpy.types.AddonPreferences):
|
||||
|
||||
@@ -3,11 +3,10 @@ Collection properties
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.props import StringProperty, BoolProperty, EnumProperty
|
||||
|
||||
|
||||
class SpeckleCollectionSettings(bpy.types.PropertyGroup):
|
||||
enabled: bpy.props.BoolProperty(default=False, name="Enabled")
|
||||
enabled: bpy.props.BoolProperty(default=False, name="Enabled") # type: ignore
|
||||
|
||||
send_or_receive: bpy.props.EnumProperty(
|
||||
name="Mode",
|
||||
@@ -15,7 +14,6 @@ class SpeckleCollectionSettings(bpy.types.PropertyGroup):
|
||||
("send", "Send", "Send data to Speckle server."),
|
||||
("receive", "Receive", "Receive data from Speckle server."),
|
||||
),
|
||||
)
|
||||
stream_id: bpy.props.StringProperty(default="")
|
||||
name: bpy.props.StringProperty(default="")
|
||||
units: bpy.props.StringProperty(default="")
|
||||
) # type: ignore
|
||||
stream_id: bpy.props.StringProperty(default="") # type: ignore
|
||||
name: bpy.props.StringProperty(default="") # type: ignore
|
||||
|
||||
@@ -3,7 +3,6 @@ Object properties
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.props import StringProperty, BoolProperty, EnumProperty
|
||||
|
||||
|
||||
class SpeckleObjectSettings(bpy.types.PropertyGroup):
|
||||
@@ -15,6 +14,6 @@ class SpeckleObjectSettings(bpy.types.PropertyGroup):
|
||||
("send", "Send", "Send data to Speckle server."),
|
||||
("receive", "Receive", "Receive data from Speckle server."),
|
||||
),
|
||||
)
|
||||
stream_id: bpy.props.StringProperty(default="")
|
||||
object_id: bpy.props.StringProperty(default="")
|
||||
) # type: ignore
|
||||
stream_id: bpy.props.StringProperty(default="") # type: ignore
|
||||
object_id: bpy.props.StringProperty(default="") # type: ignore
|
||||
|
||||
+290
-60
@@ -2,133 +2,363 @@
|
||||
Scene properties
|
||||
"""
|
||||
|
||||
from dataclasses import dataclass
|
||||
from typing import Iterable, Optional, Tuple, Union, cast
|
||||
|
||||
import bpy
|
||||
from bpy.props import (
|
||||
StringProperty,
|
||||
BoolProperty,
|
||||
FloatProperty,
|
||||
CollectionProperty,
|
||||
EnumProperty,
|
||||
FloatProperty,
|
||||
IntProperty,
|
||||
PointerProperty,
|
||||
StringProperty,
|
||||
)
|
||||
from specklepy.api.client import SpeckleClient
|
||||
from specklepy.core.api.models import Stream
|
||||
|
||||
from bpy_speckle.clients import speckle_clients
|
||||
|
||||
|
||||
class SpeckleSceneObject(bpy.types.PropertyGroup):
|
||||
name: bpy.props.StringProperty(default="")
|
||||
name: bpy.props.StringProperty(default="") # type: ignore
|
||||
|
||||
|
||||
class SpeckleCommitObject(bpy.types.PropertyGroup):
|
||||
id: StringProperty(default="abc")
|
||||
message: StringProperty(default="A simple commit")
|
||||
author_name: StringProperty(default="Author name")
|
||||
author_id: StringProperty(default="Author ID")
|
||||
created_at: StringProperty(default="Today")
|
||||
source_application: StringProperty(default="Unknown")
|
||||
id: StringProperty(default="") # type: ignore
|
||||
message: StringProperty(default="") # type: ignore
|
||||
author_name: StringProperty(default="") # type: ignore
|
||||
author_id: StringProperty(default="") # type: ignore
|
||||
created_at: StringProperty(default="") # type: ignore
|
||||
source_application: StringProperty(default="") # type: ignore
|
||||
referenced_object: StringProperty(default="") # type: ignore
|
||||
|
||||
|
||||
class SpeckleBranchObject(bpy.types.PropertyGroup):
|
||||
def get_commits(self, context):
|
||||
if self.commits != None and len(self.commits) > 0:
|
||||
if self.commits is not None and len(self.commits) > 0:
|
||||
COMMITS = cast(Iterable[SpeckleCommitObject], self.commits)
|
||||
return [
|
||||
(str(i), commit.id, commit.message, i)
|
||||
for i, commit in enumerate(self.commits)
|
||||
for i, commit in enumerate(COMMITS)
|
||||
]
|
||||
return [("0", "<none>", "<none>", 0)]
|
||||
|
||||
name: StringProperty(default="main")
|
||||
commits: CollectionProperty(type=SpeckleCommitObject)
|
||||
def commit_update_hook(self, context: bpy.types.Context):
|
||||
selection_state.selected_commit_id = SelectionState.get_item_id_by_index(
|
||||
self.commits, self.commit
|
||||
)
|
||||
selection_state.selected_branch_id = self.id
|
||||
# print(f"commit_update_hook: {selection_state.selected_commit_id=}, {selection_state.selected_branch_id=}")
|
||||
|
||||
name: StringProperty(default="main") # type: ignore
|
||||
id: StringProperty(default="") # type: ignore
|
||||
description: StringProperty(default="") # type: ignore
|
||||
commits: CollectionProperty(type=SpeckleCommitObject) # type: ignore
|
||||
commit: EnumProperty(
|
||||
name="Commit",
|
||||
description="Active commit",
|
||||
name="Version",
|
||||
description="Selected model version",
|
||||
items=get_commits,
|
||||
)
|
||||
update=commit_update_hook,
|
||||
) # type: ignore
|
||||
|
||||
def get_active_commit(self) -> Optional[SpeckleCommitObject]:
|
||||
selected_index = int(self.commit)
|
||||
if 0 <= selected_index < len(self.commits):
|
||||
return self.commits[selected_index]
|
||||
return None
|
||||
|
||||
|
||||
class SpeckleStreamObject(bpy.types.PropertyGroup):
|
||||
def load_stream_branches(self, sstream: Stream):
|
||||
self.branches.clear()
|
||||
# branches = [branch for branch in stream.branches.items if branch.name != "globals"]
|
||||
for b in sstream.branches.items:
|
||||
branch = cast(SpeckleBranchObject, self.branches.add())
|
||||
branch.name = b.name
|
||||
branch.id = b.id
|
||||
branch.description = b.description or ""
|
||||
|
||||
if not b.commits:
|
||||
continue
|
||||
|
||||
for c in b.commits.items:
|
||||
commit: SpeckleCommitObject = branch.commits.add()
|
||||
commit.id = commit.name = c.id
|
||||
commit.message = c.message or ""
|
||||
commit.author_name = c.authorName
|
||||
commit.author_id = c.authorId
|
||||
commit.created_at = (
|
||||
c.createdAt.strftime("%Y-%m-%d %H:%M:%S.%f%Z")
|
||||
if c.createdAt
|
||||
else ""
|
||||
)
|
||||
commit.source_application = str(c.sourceApplication)
|
||||
commit.referenced_object = c.referencedObject
|
||||
|
||||
def get_branches(self, context):
|
||||
if len(self.branches) > 0:
|
||||
if self.branches:
|
||||
BRANCHES = cast(Iterable[SpeckleBranchObject], self.branches)
|
||||
return [
|
||||
(str(i), branch.name, branch.name, i)
|
||||
for i, branch in enumerate(self.branches)
|
||||
(str(i), branch.name, branch.description, i)
|
||||
for i, branch in enumerate(BRANCHES)
|
||||
if branch.name != "globals"
|
||||
]
|
||||
return [("0", "<none>", "<none>", 0)]
|
||||
|
||||
name: StringProperty(default="SpeckleStream")
|
||||
description: StringProperty(default="No description provided.")
|
||||
id: StringProperty(default="")
|
||||
units: StringProperty(default="Meters")
|
||||
query: StringProperty(default="")
|
||||
branches: CollectionProperty(type=SpeckleBranchObject)
|
||||
def branch_update_hook(self, context: bpy.types.Context):
|
||||
selection_state.selected_branch_id = SelectionState.get_item_id_by_index(
|
||||
self.branches, self.branch
|
||||
)
|
||||
# print(f"branch_update_hook: {selection_state.selected_branch_id=}, {selection_state.selected_stream_id=}")
|
||||
|
||||
name: StringProperty(default="") # type: ignore
|
||||
description: StringProperty(default="") # type: ignore
|
||||
id: StringProperty(default="") # type: ignore
|
||||
branches: CollectionProperty(type=SpeckleBranchObject) # type: ignore
|
||||
branch: EnumProperty(
|
||||
name="Branch",
|
||||
description="Active branch",
|
||||
name="Model",
|
||||
description="Selected Model",
|
||||
items=get_branches,
|
||||
)
|
||||
update=branch_update_hook,
|
||||
) # type: ignore
|
||||
|
||||
def get_active_branch(self) -> Optional[SpeckleBranchObject]:
|
||||
selected_index = int(self.branch)
|
||||
if 0 <= selected_index < len(self.branches):
|
||||
return self.branches[selected_index]
|
||||
return None
|
||||
|
||||
|
||||
class SpeckleUserObject(bpy.types.PropertyGroup):
|
||||
server_name: StringProperty(default="SpeckleXYZ")
|
||||
server_url: StringProperty(default="https://speckle.xyz")
|
||||
name: StringProperty(default="Speckle User")
|
||||
email: StringProperty(default="user@speckle.xyz")
|
||||
company: StringProperty(default="SpeckleSystems")
|
||||
authToken: StringProperty(default="")
|
||||
streams: CollectionProperty(type=SpeckleStreamObject)
|
||||
active_stream: IntProperty(default=0)
|
||||
def fetch_stream_branches(
|
||||
self, context: bpy.types.Context, stream: SpeckleStreamObject
|
||||
):
|
||||
speckle = context.scene.speckle
|
||||
client = speckle_clients[int(speckle.active_user)]
|
||||
sstream = client.stream.get(
|
||||
id=stream.id, branch_limit=100, commit_limit=10
|
||||
) # TODO: refactor magic numbers
|
||||
stream.load_stream_branches(sstream)
|
||||
|
||||
def stream_update_hook(self, context: bpy.types.Context):
|
||||
stream = SelectionState.get_item_by_index(self.streams, self.active_stream)
|
||||
selection_state.selected_stream_id = stream.id
|
||||
# print(f"stream_update_hook: {selection_state.selected_stream_id=}, {selection_state.selected_user_id=}")
|
||||
if (
|
||||
len(stream.branches) == 0
|
||||
): # do not reload on selection, same as the old behavior
|
||||
self.fetch_stream_branches(context, stream)
|
||||
|
||||
server_name: StringProperty(default="SpeckleXYZ") # type: ignore
|
||||
server_url: StringProperty(default="https://speckle.xyz") # type: ignore
|
||||
id: StringProperty(default="") # type: ignore
|
||||
name: StringProperty(default="Speckle User") # type: ignore
|
||||
email: StringProperty(default="user@speckle.xyz") # type: ignore
|
||||
company: StringProperty(default="SpeckleSystems") # type: ignore
|
||||
streams: CollectionProperty(type=SpeckleStreamObject) # type: ignore
|
||||
active_stream: IntProperty(default=0, update=stream_update_hook) # type: ignore
|
||||
|
||||
def get_active_stream(self) -> Optional[SpeckleStreamObject]:
|
||||
selected_index = int(self.active_stream)
|
||||
if 0 <= selected_index < len(self.streams):
|
||||
return self.streams[selected_index]
|
||||
return None
|
||||
|
||||
|
||||
class SpeckleSceneSettings(bpy.types.PropertyGroup):
|
||||
def get_scripts(self, context):
|
||||
seq = [("<none>", "<none>", "<none>")]
|
||||
seq.extend([(t.name, t.name, t.name) for t in bpy.data.texts])
|
||||
return seq
|
||||
return [
|
||||
("<none>", "<none>", "<none>"),
|
||||
*[(t.name, t.name, t.name) for t in bpy.data.texts],
|
||||
]
|
||||
|
||||
streams: EnumProperty(
|
||||
name="Available streams",
|
||||
description="Available streams associated with user.",
|
||||
items=[],
|
||||
)
|
||||
) # type: ignore
|
||||
|
||||
users: CollectionProperty(type=SpeckleUserObject)
|
||||
users: CollectionProperty(type=SpeckleUserObject) # type: ignore
|
||||
|
||||
def get_users(self, context):
|
||||
USERS = cast(Iterable[SpeckleUserObject], self.users)
|
||||
return [
|
||||
(str(i), "{} ({})".format(user.email, user.server_name), user.server_url, i)
|
||||
for i, user in enumerate(self.users)
|
||||
(str(i), f"{user.email} ({user.server_name})", user.server_url, i)
|
||||
for i, user in enumerate(USERS)
|
||||
]
|
||||
|
||||
def set_user(self, context):
|
||||
bpy.ops.speckle.load_user_streams()
|
||||
def user_update_hook(self, context):
|
||||
bpy.ops.speckle.load_user_streams() # type: ignore
|
||||
selection_state.selected_user_id = SelectionState.get_item_id_by_index(
|
||||
self.users, self.active_user
|
||||
)
|
||||
|
||||
active_user: EnumProperty(
|
||||
items=get_users,
|
||||
name="User",
|
||||
description="Select user",
|
||||
update=set_user,
|
||||
name="Account",
|
||||
description="Select account",
|
||||
update=user_update_hook,
|
||||
get=None,
|
||||
set=None,
|
||||
)
|
||||
) # type: ignore
|
||||
|
||||
objects: CollectionProperty(type=SpeckleSceneObject)
|
||||
objects: CollectionProperty(type=SpeckleSceneObject) # type: ignore
|
||||
|
||||
scale: FloatProperty(default=0.001)
|
||||
scale: FloatProperty(default=0.001) # type: ignore
|
||||
|
||||
user: StringProperty(
|
||||
name="User",
|
||||
description="Current user.",
|
||||
description="Current user",
|
||||
default="Speckle User",
|
||||
)
|
||||
) # type: ignore
|
||||
|
||||
receive_script: EnumProperty(
|
||||
name="Receive script",
|
||||
description="Script to run when receiving stream objects.",
|
||||
description="Custom py script to execute when receiving objects. See docs for function signature.",
|
||||
items=get_scripts,
|
||||
)
|
||||
) # type: ignore
|
||||
|
||||
send_script: EnumProperty(
|
||||
name="Send script",
|
||||
description="Script to run when sending stream objects.",
|
||||
description="Custom py script to execute when sending objects. See docs for function signature",
|
||||
items=get_scripts,
|
||||
)
|
||||
) # type: ignore
|
||||
|
||||
def get_active_user(self) -> Optional[SpeckleUserObject]:
|
||||
if self.active_user is None:
|
||||
return None
|
||||
selected_index = int(self.active_user)
|
||||
if 0 <= selected_index < len(self.users):
|
||||
return self.users[selected_index]
|
||||
return None
|
||||
|
||||
def validate_user_selection(self) -> SpeckleUserObject:
|
||||
user = self.get_active_user()
|
||||
if not user:
|
||||
raise SelectionException("No user account selected/found")
|
||||
return user
|
||||
|
||||
def validate_stream_selection(
|
||||
self,
|
||||
) -> Tuple[SpeckleUserObject, SpeckleStreamObject]:
|
||||
user = self.validate_user_selection()
|
||||
|
||||
stream = user.get_active_stream()
|
||||
if not stream:
|
||||
raise SelectionException("No project selected/found")
|
||||
|
||||
return (user, stream)
|
||||
|
||||
def validate_branch_selection(
|
||||
self,
|
||||
) -> Tuple[SpeckleUserObject, SpeckleStreamObject, SpeckleBranchObject]:
|
||||
(user, stream) = self.validate_stream_selection()
|
||||
|
||||
branch = stream.get_active_branch()
|
||||
if not branch:
|
||||
raise SelectionException("No model selected/found")
|
||||
return (user, stream, branch)
|
||||
|
||||
def validate_commit_selection(
|
||||
self,
|
||||
) -> Tuple[
|
||||
SpeckleUserObject, SpeckleStreamObject, SpeckleBranchObject, SpeckleCommitObject
|
||||
]:
|
||||
(user, stream, branch) = self.validate_branch_selection()
|
||||
commit = branch.get_active_commit()
|
||||
if commit is None:
|
||||
raise SelectionException("No model version selected/found")
|
||||
|
||||
return (user, stream, branch, commit)
|
||||
|
||||
|
||||
class SelectionException(Exception):
|
||||
pass
|
||||
|
||||
|
||||
def get_speckle(context: bpy.types.Context) -> SpeckleSceneSettings:
|
||||
"""
|
||||
Gets the speckle scene object
|
||||
"""
|
||||
return context.scene.speckle # type: ignore
|
||||
|
||||
|
||||
@dataclass
|
||||
class SelectionState:
|
||||
selected_user_id: Optional[str] = None
|
||||
selected_stream_id: Optional[str] = None
|
||||
selected_branch_id: Optional[str] = None
|
||||
selected_commit_id: Optional[str] = None
|
||||
|
||||
@staticmethod
|
||||
def get_item_id_by_index(
|
||||
collection: bpy.types.PropertyGroup, index: Union[str, int]
|
||||
) -> Optional[str]:
|
||||
if item := SelectionState.get_item_by_index(collection, index):
|
||||
return item.id
|
||||
return None
|
||||
|
||||
@staticmethod
|
||||
def get_item_by_index(
|
||||
collection: bpy.types.PropertyGroup, index: Union[str, int]
|
||||
) -> Optional[bpy.types.PropertyGroup]:
|
||||
items = collection.values()
|
||||
i = int(index)
|
||||
if 0 <= i <= len(items):
|
||||
return items[i]
|
||||
return None
|
||||
|
||||
@staticmethod
|
||||
def get_item_index_by_id(
|
||||
collection: Iterable[SpeckleCommitObject], id: Optional[str]
|
||||
) -> Optional[str]:
|
||||
for index, item in enumerate(collection):
|
||||
if item.id == id:
|
||||
return str(index)
|
||||
return None
|
||||
|
||||
|
||||
selection_state = SelectionState()
|
||||
|
||||
|
||||
def restore_selection_state(speckle: SpeckleSceneSettings) -> None:
|
||||
# Restore branch selection state
|
||||
if selection_state.selected_branch_id is not None:
|
||||
(active_user, active_stream) = speckle.validate_stream_selection()
|
||||
# print(f"restore_selection_state: {active_user.id=}, {active_stream.id=}")
|
||||
# print(f"restore_selection_state: {selection_state.selected_user_id=}, {selection_state.selected_stream_id=}, {selection_state.selected_branch_id=}, {selection_state.selected_commit_id=}")
|
||||
|
||||
is_same_user = active_user.id == selection_state.selected_user_id
|
||||
|
||||
if is_same_user:
|
||||
active_user.active_stream = int(
|
||||
SelectionState.get_item_index_by_id(
|
||||
active_user.streams, selection_state.selected_stream_id
|
||||
)
|
||||
)
|
||||
active_stream = SelectionState.get_item_by_index(
|
||||
active_user.streams, active_user.active_stream
|
||||
)
|
||||
if branch := SelectionState.get_item_index_by_id(
|
||||
active_stream.branches, selection_state.selected_branch_id
|
||||
):
|
||||
active_stream.branch = branch
|
||||
|
||||
# Restore commit selection state
|
||||
if selection_state.selected_commit_id is not None:
|
||||
(
|
||||
active_user,
|
||||
active_stream,
|
||||
active_branch,
|
||||
) = speckle.validate_branch_selection()
|
||||
# print(f"restore_selection_state: {active_user.id=}, {active_stream.id=}, {active_branch.id=}")
|
||||
# print(f"restore_selection_state: {selection_state.selected_user_id=}, {selection_state.selected_stream_id=}, {selection_state.selected_branch_id=}, {selection_state.selected_commit_id=}")
|
||||
|
||||
is_same_user = active_user.id == selection_state.selected_user_id
|
||||
is_same_stream = active_stream.id == selection_state.selected_stream_id
|
||||
is_same_branch = active_branch.id == selection_state.selected_branch_id
|
||||
|
||||
if is_same_user and is_same_stream and is_same_branch:
|
||||
if commit := SelectionState.get_item_index_by_id(
|
||||
active_branch.commits, selection_state.selected_commit_id
|
||||
):
|
||||
active_branch.commit = commit
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
from .object import OBJECT_PT_speckle
|
||||
from .view3d import (
|
||||
VIEW3D_UL_SpeckleUsers,
|
||||
VIEW3D_UL_SpeckleStreams,
|
||||
VIEW3D_PT_SpeckleUser,
|
||||
VIEW3D_PT_SpeckleStreams,
|
||||
VIEW3D_PT_SpeckleActiveStream,
|
||||
VIEW3D_PT_SpeckleHelp,
|
||||
VIEW3D_PT_SpeckleStreams,
|
||||
VIEW3D_PT_SpeckleUser,
|
||||
VIEW3D_UL_SpeckleStreams,
|
||||
VIEW3D_UL_SpeckleUsers,
|
||||
)
|
||||
|
||||
ui_classes = [
|
||||
@@ -13,5 +14,5 @@ ui_classes = [
|
||||
VIEW3D_PT_SpeckleActiveStream,
|
||||
VIEW3D_UL_SpeckleUsers,
|
||||
VIEW3D_UL_SpeckleStreams,
|
||||
# OBJECT_PT_speckle,
|
||||
VIEW3D_PT_SpeckleHelp,
|
||||
]
|
||||
|
||||
@@ -3,21 +3,16 @@ Object UI elements
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.props import (
|
||||
StringProperty,
|
||||
BoolProperty,
|
||||
FloatProperty,
|
||||
CollectionProperty,
|
||||
EnumProperty,
|
||||
)
|
||||
from deprecated import deprecated
|
||||
|
||||
|
||||
@deprecated
|
||||
class OBJECT_PT_speckle(bpy.types.Panel):
|
||||
bl_space_type = "PROPERTIES"
|
||||
# bl_idname = 'OBJECT_PT_speckle'
|
||||
bl_region_type = "WINDOW"
|
||||
bl_context = "object"
|
||||
bl_label = "Speckle"
|
||||
bl_label = "Speckle (Legacy)"
|
||||
|
||||
def draw_header(self, context):
|
||||
self.layout.prop(context.object.speckle, "enabled", text="")
|
||||
@@ -28,7 +23,7 @@ class OBJECT_PT_speckle(bpy.types.Panel):
|
||||
layout.active = ob.speckle.enabled
|
||||
col = layout.column()
|
||||
col.prop(ob.speckle, "send_or_receive", expand=True)
|
||||
col.prop(ob.speckle, "stream_id", text="Stream ID")
|
||||
col.prop(ob.speckle, "stream_id", text="Project ID")
|
||||
col.prop(ob.speckle, "object_id", text="Object ID")
|
||||
col.operator("speckle.update_object", text="Update")
|
||||
col.operator("speckle.reset_object", text="Reset")
|
||||
|
||||
+66
-54
@@ -2,22 +2,11 @@
|
||||
Speckle UI elements for the 3d viewport
|
||||
"""
|
||||
|
||||
from datetime import datetime
|
||||
|
||||
import bpy
|
||||
from bpy.props import (
|
||||
StringProperty,
|
||||
BoolProperty,
|
||||
FloatProperty,
|
||||
CollectionProperty,
|
||||
EnumProperty,
|
||||
)
|
||||
|
||||
import datetime
|
||||
|
||||
"""
|
||||
Compatibility
|
||||
TODO: evaluate if we should still support Blender <2.80
|
||||
"""
|
||||
from bpy_speckle.properties.scene import get_speckle
|
||||
|
||||
Region = "TOOLS" if bpy.app.version < (2, 80, 0) else "UI"
|
||||
|
||||
@@ -78,15 +67,14 @@ class VIEW3D_UL_SpeckleUsers(bpy.types.UIList):
|
||||
|
||||
class VIEW3D_UL_SpeckleStreams(bpy.types.UIList):
|
||||
"""
|
||||
Speckle stream list
|
||||
Speckle projects list
|
||||
"""
|
||||
|
||||
def draw_item(self, context, layout, data, stream, active_data, active_propname):
|
||||
if self.layout_type in {"DEFAULT", "COMPACT"}:
|
||||
if stream:
|
||||
# layout.prop(user, "name", text=user.name, emboss=False, icon_value=0)
|
||||
layout.label(
|
||||
text="{} ({})".format(stream.name, stream.id),
|
||||
text=f"{stream.name} ({stream.id})",
|
||||
translate=False,
|
||||
icon_value=0,
|
||||
)
|
||||
@@ -95,7 +83,7 @@ class VIEW3D_UL_SpeckleStreams(bpy.types.UIList):
|
||||
|
||||
elif self.layout_type in {"GRID"}:
|
||||
layout.alignment = "CENTER"
|
||||
layout.label(text="Streams", icon_value=0)
|
||||
layout.label(text="Projects", icon_value=0)
|
||||
|
||||
|
||||
class VIEW3D_PT_SpeckleUser(bpy.types.Panel):
|
||||
@@ -105,93 +93,101 @@ class VIEW3D_PT_SpeckleUser(bpy.types.Panel):
|
||||
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = Region
|
||||
bl_category = "Speckle"
|
||||
bl_category = "Speckle (Legacy)"
|
||||
bl_context = "objectmode"
|
||||
bl_label = "User"
|
||||
bl_label = "User Account"
|
||||
|
||||
def draw(self, context):
|
||||
speckle = context.scene.speckle
|
||||
speckle = get_speckle(context)
|
||||
|
||||
layout = self.layout
|
||||
# Draw a box with the text "Warning: This is a legacy add-on. Download the new connector from https://app.speckle.systems/connectors"
|
||||
box = layout.box()
|
||||
box.label(text="Warning: This is a legacy add-on.", icon="ERROR")
|
||||
box.label(text="Download the new connector from")
|
||||
box.label(text="https://app.speckle.systems/connectors")
|
||||
layout.separator()
|
||||
|
||||
col = layout.column()
|
||||
|
||||
if len(speckle.users) < 1:
|
||||
col.label(text="No users found.")
|
||||
col.label(text="Refresh to initialise")
|
||||
else:
|
||||
# col.label(text="User")
|
||||
col.prop(speckle, "active_user", text="")
|
||||
user = speckle.users[int(speckle.active_user)]
|
||||
col.label(text="{} ({})".format(user.server_name, user.server_url))
|
||||
col.label(text="{} ({})".format(user.name, user.email))
|
||||
col.label(text=f"{user.server_name} ({user.server_url})")
|
||||
col.label(text=f"{user.name} ({user.email})")
|
||||
|
||||
col.operator("speckle.users_load", text="", icon="FILE_REFRESH")
|
||||
|
||||
|
||||
class VIEW3D_PT_SpeckleStreams(bpy.types.Panel):
|
||||
"""
|
||||
Speckle Streams UI panel in the 3d viewport
|
||||
Speckle projects UI panel in the 3d viewport
|
||||
"""
|
||||
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = Region
|
||||
bl_category = "Speckle"
|
||||
bl_category = "Speckle (Legacy)"
|
||||
bl_context = "objectmode"
|
||||
bl_label = "Streams"
|
||||
bl_label = "Projects"
|
||||
|
||||
def draw(self, context):
|
||||
speckle = context.scene.speckle
|
||||
speckle = get_speckle(context)
|
||||
col = self.layout.column()
|
||||
|
||||
if len(speckle.users) < 1:
|
||||
col.label(text="No stream data.")
|
||||
col.label(text="No Projects")
|
||||
else:
|
||||
user = speckle.users[int(speckle.active_user)]
|
||||
# col.label(text="Streams")
|
||||
col.template_list(
|
||||
"VIEW3D_UL_SpeckleStreams", "", user, "streams", user, "active_stream"
|
||||
)
|
||||
row = col.row(align=True)
|
||||
row.operator("speckle.add_stream_from_url", text="", icon="URL")
|
||||
row.operator("speckle.create_stream", text="", icon="ADD")
|
||||
row.operator("speckle.delete_stream", text="", icon="REMOVE")
|
||||
row.operator("speckle.load_user_streams", text="", icon="FILE_REFRESH")
|
||||
|
||||
|
||||
class VIEW3D_PT_SpeckleActiveStream(bpy.types.Panel):
|
||||
"""
|
||||
Speckle Active Streams UI panel in the 3d viewport
|
||||
Speckle Active Projects UI panel in the 3d viewport
|
||||
"""
|
||||
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = Region
|
||||
bl_category = "Speckle"
|
||||
bl_category = "Speckle (Legacy)"
|
||||
bl_context = "objectmode"
|
||||
bl_label = "Active stream"
|
||||
bl_label = "Active Project"
|
||||
|
||||
def draw(self, context):
|
||||
speckle = context.scene.speckle
|
||||
speckle = get_speckle(context)
|
||||
col = self.layout.column()
|
||||
|
||||
if len(speckle.users) < 1:
|
||||
col.label(text="No stream data.")
|
||||
col.label(text="No projects")
|
||||
else:
|
||||
user = speckle.users[int(speckle.active_user)]
|
||||
user = speckle.validate_user_selection()
|
||||
# user = speckle.users[int(speckle.active_user)]
|
||||
if len(user.streams) < 1:
|
||||
col.label(text="No active stream.")
|
||||
col.label(text="No active project")
|
||||
else:
|
||||
stream = user.streams[user.active_stream]
|
||||
# user.active_stream = min(user.active_stream, len(user.streams) - 1)
|
||||
row = col.row()
|
||||
row.label(text="{} ({})".format(stream.name, stream.id))
|
||||
row.label(text=f"{stream.name} ({stream.id})")
|
||||
row.operator("speckle.stream_copy_id", text="", icon="COPY_ID")
|
||||
col.separator()
|
||||
|
||||
row = col.row()
|
||||
row.prop(stream, "branch", text="")
|
||||
row.operator("speckle.branch_copy_name", text="", icon="COPY_ID")
|
||||
row.prop(stream, "branch", text="Model")
|
||||
row.operator("speckle.model_copy_id", text="", icon="COPY_ID")
|
||||
|
||||
if len(stream.branches) > 0:
|
||||
branch = stream.branches[int(stream.branch)]
|
||||
|
||||
row = col.row()
|
||||
row.prop(branch, "commit", text="")
|
||||
row.prop(branch, "commit", text="Version")
|
||||
row.operator("speckle.commit_copy_id", text="", icon="COPY_ID")
|
||||
|
||||
if len(branch.commits) > 0:
|
||||
@@ -207,16 +203,14 @@ class VIEW3D_PT_SpeckleActiveStream(bpy.types.Panel):
|
||||
row.label(text=line)
|
||||
area.separator()
|
||||
|
||||
dt = datetime.datetime.strptime(
|
||||
commit.created_at, "%Y-%m-%dT%H:%M:%S.%fZ"
|
||||
)
|
||||
col.label(text="{}".format(dt.ctime()))
|
||||
col.label(
|
||||
text="{} ({})".format(commit.author_name, commit.author_id)
|
||||
dt = datetime.strptime(
|
||||
commit.created_at, "%Y-%m-%d %H:%M:%S.%f%Z"
|
||||
)
|
||||
col.label(text=f"{dt.ctime()}")
|
||||
col.label(text=f"{commit.author_name} ({commit.author_id})")
|
||||
col.label(text=commit.source_application)
|
||||
else:
|
||||
col.label(text="No branches found!")
|
||||
col.label(text="No models found!")
|
||||
|
||||
col.separator()
|
||||
|
||||
@@ -228,15 +222,11 @@ class VIEW3D_PT_SpeckleActiveStream(bpy.types.Panel):
|
||||
subcol = row.column()
|
||||
subcol.operator("speckle.send_stream_objects", text="Send")
|
||||
subcol.prop(speckle, "send_script", text="")
|
||||
area.prop(stream, "query", text="Filter")
|
||||
|
||||
col.separator()
|
||||
|
||||
row = col.row(align=True)
|
||||
subcol = row.column()
|
||||
subcol.label(text="Units:")
|
||||
subcol = row.column()
|
||||
subcol.label(text=stream.units)
|
||||
|
||||
col.label(text="Description:")
|
||||
area = col.box()
|
||||
@@ -252,4 +242,26 @@ class VIEW3D_PT_SpeckleActiveStream(bpy.types.Panel):
|
||||
|
||||
area.separator()
|
||||
col.separator()
|
||||
col.operator("speckle.view_stream_data_api", text="Open Stream in Web")
|
||||
col.operator("speckle.view_stream_data_api", text="Open Model in Web")
|
||||
|
||||
|
||||
class VIEW3D_PT_SpeckleHelp(bpy.types.Panel):
|
||||
"""
|
||||
Speckle Help UI panel in the 3d viewport
|
||||
"""
|
||||
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = Region
|
||||
bl_category = "Speckle (Legacy)"
|
||||
bl_context = "objectmode"
|
||||
bl_label = "Help"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
col = layout.column()
|
||||
|
||||
col.operator("speckle.open_speckle_guide")
|
||||
col.separator()
|
||||
col.operator("speckle.open_speckle_tutorials")
|
||||
col.separator()
|
||||
col.operator("speckle.open_speckle_forum")
|
||||
|
||||
+1
-1
@@ -22,7 +22,7 @@ def get_iddata(base, uuid, name, obdata):
|
||||
"""
|
||||
This is taken from the import_3dm add-on:
|
||||
https://github.com/jesterKing/import_3dm
|
||||
# Copyright (c) 2018-2019 Nathan Letwory, Joel Putnam,
|
||||
# Copyright (c) 2018-2019 Nathan Letwory, Joel Putnam,
|
||||
Tom Svilans
|
||||
|
||||
Get an iddata. If an object with given uuid is found in
|
||||
|
||||
Executable
+4
@@ -0,0 +1,4 @@
|
||||
#!/usr/bin/env bash
|
||||
set -e -o pipefail
|
||||
|
||||
poetry export --only main -o bpy_speckle/requirements.txt
|
||||
@@ -0,0 +1,20 @@
|
||||
import sys
|
||||
from pathlib import Path
|
||||
|
||||
|
||||
def patch_installer(tag: str):
|
||||
"""Patches the installer with the correct connector version and specklepy version"""
|
||||
tag = tag.replace("\n", "")
|
||||
iss_file = "speckle-sharp-ci-tools/blender.iss"
|
||||
iss_path = Path(iss_file)
|
||||
lines = iss_path.read_text().split("\n")
|
||||
lines.insert(12, f'#define AppVersion "{tag.split("-")[0]}"')
|
||||
lines.insert(13, f'#define AppInfoVersion "{tag}"')
|
||||
|
||||
iss_path.write_text("\n".join(lines))
|
||||
print(f"Patched installer with connector v{tag}")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
tag = sys.argv[1]
|
||||
patch_installer(tag)
|
||||
@@ -0,0 +1,33 @@
|
||||
import re
|
||||
import sys
|
||||
|
||||
|
||||
def patch_connector(tag):
|
||||
"""Patches the connector version within the connector init file"""
|
||||
bpy_file = "bpy_speckle/__init__.py"
|
||||
tag = tag.split(".")
|
||||
|
||||
with open(bpy_file, "r") as file:
|
||||
lines = file.readlines()
|
||||
|
||||
for index, line in enumerate(lines):
|
||||
if '"version":' in line:
|
||||
lines[index] = f' "version": ({tag[0]}, {tag[1]}, {tag[2]}),\n'
|
||||
print(f"Patched connector version number in {bpy_file}")
|
||||
break
|
||||
|
||||
with open(bpy_file, "w") as file:
|
||||
file.writelines(lines)
|
||||
|
||||
|
||||
def main():
|
||||
tag = sys.argv[1]
|
||||
if not re.match(r"([0-9]+)\.([0-9]+)\.([0-9]+)", tag):
|
||||
raise ValueError(f"Invalid tag provided: {tag}")
|
||||
|
||||
print(f"Patching version: {tag}")
|
||||
patch_connector(tag.split("-")[0])
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
Generated
+1384
-491
File diff suppressed because it is too large
Load Diff
+38
-8
@@ -2,19 +2,49 @@
|
||||
name = "speckle-blender"
|
||||
version = "2.0.0"
|
||||
description = "the Speckle 2.0 connector for Blender!"
|
||||
authors = ["izzy lyseggen <izzy.lyseggen@gmail.com>"]
|
||||
authors = ["izzy lyseggen <izzy.lyseggen@gmail.com>", "Gergő Jedlicska <gergo@jedlicska.com>"]
|
||||
license = "Apache-2.0"
|
||||
package-mode = false
|
||||
|
||||
[tool.poetry.requires-plugins]
|
||||
poetry-plugin-export = ">=1.8"
|
||||
|
||||
[tool.poetry.dependencies]
|
||||
python = ">=3.7,<3.8"
|
||||
specklepy = "^2.2.2"
|
||||
python = ">=3.9.0, <4.0.0"
|
||||
specklepy = "^2.23.0"
|
||||
|
||||
[tool.poetry.dev-dependencies]
|
||||
devtools = "^0.6.1"
|
||||
numpy = "^1.20.2"
|
||||
bpy = "^2.82.1"
|
||||
bpy-build = "^2.1.0"
|
||||
# [tool.poetry.group.local_specklepy.dependencies]
|
||||
# specklepy = {path = "../specklepy", develop = true}
|
||||
|
||||
[tool.poetry.group.dev.dependencies]
|
||||
fake-bpy-module-latest = "^20241010"
|
||||
black = "24.10.0"
|
||||
isort = "^5.13.2"
|
||||
pylint = "^3.3.2"
|
||||
ruff = "^0.8.2"
|
||||
|
||||
[build-system]
|
||||
requires = ["poetry-core>=1.0.0"]
|
||||
build-backend = "poetry.core.masonry.api"
|
||||
|
||||
[tool.black]
|
||||
exclude = '''
|
||||
/(
|
||||
\.eggs
|
||||
| \.git
|
||||
| \.hg
|
||||
| \.mypy_cache
|
||||
| \.tox
|
||||
| \.venv
|
||||
| _build
|
||||
| buck-out
|
||||
| build
|
||||
| dist
|
||||
)/
|
||||
'''
|
||||
include = '\.pyi?$'
|
||||
line-length = 88
|
||||
target-version = ["py39", "py310", "py311", "py312", "py313"]
|
||||
|
||||
[tool.isort]
|
||||
profile = "black"
|
||||
Reference in New Issue
Block a user