* add reset button to form example
* refactor React Listbox
This splitsup the raw `[state, dispatch]` to separate `useActions` and `useData` hooks.
This allows us to make the actions themselves simpler and include logic
that doesn't really belong in the reducer itself.
This also allows us to expose data via the `useData` hook that doesn't
belong in the state exposed from the `useReducer` hook.
E.g.: we used to store a `propsRef` from the root `Listbox`, and update
the ref with the new props in a `useEffect`. Now, we will just expose
that information directly via the `useData` hook. This simplifies the
code, removes useEffect's and so on.
* refactor Tabs, ensure function reference stays the same
If the `isControlled` value changes, then the references to all the
functions changed. Now they won't because of the `useEvent` hooks.
* type the actions abg similar to how we type the data bag
* refactor RadioGroup to use useData/useActions hooks
* reset Listbox to defaultValue on form reset
* reset Combobox to defaultValue on form reset
* reset RadioGroup to defaultValue on form reset
* reset Switch to defaultChecked on form reset
* port combinations/form playground example to Vue
* update changelog
* ensure that `aria-selected` is explicitly set to `false`
The WAI-ARIA Best Practices don't recommend this and prefer
`aria-selected: true` or undefined (aka not existing when it is
"false"). However in practice, both MacOS VoiceOver and NVDA experience
strange issues if you don't do this (e.g.: everything before the
selected item is also selected)
* update tests to ensure we are checking for `aria-selected=false`
* update changelog
* implement uncontrolled form components
A few versions ago we introduced compatibility with the native `form`
element. This means that behind the scenes we render hidden inputs that
are kept in sync which allows you to submit your normal form and get
data via `new FormData(event.currentTarget)`.
Before this change every form related component (Switch, RadioGroup,
Listbox and Combobox) always had to be passed a `value` and an
`onChange` regardless of this change.
This change will allow you to not even use the `value` and the
`onChange` at all and keep it completely uncontrolled.
This has some changes:
- `value` is made optional
- `onChange` is made optional (but will still be called if passed
regardless of being controlled or uncontrolled)
- `defaultValue` got added so that you can still pre-fill your values
with known values.
- `value` render prop got exposed so that you can still use this while
rendering.
This should also make it completely compatible with tools like Remix
without wiring up your own state.
* update example combinations/form playground to use uncontrolled
components
* improve types, add missing render prop arguments
* add tests for uncontrolled components (React)
* implement uncontrolled form elements in Vue
* use the `compare` function in multiple mode
* add tests to verify fix of incorrect `by` behaviour
* improve TypeScript types for the `by` prop
* update changelog
* convert dialog in playground to use Dialog.Panel
* convert `tabs-in-dialog` example to use `Dialog.Panel`
* add scrollable dialog example to the playground
* simplify `outside click` behaviour
Here is a little story. We used to use the `click` event listener on the
window to try and detect whether we clicked outside of the main area we
are working in.
This all worked fine, until we got a bug report that it didn't work
properly on Mobile, especially iOS. After a bit of debugging we switched
this behaviour to use `pointerdown` instead of the `click` event
listener. Worked great! Maybe...
The reason the `click` didn't work was because of another bug fix. In
React if you render a `<form><Dialog></form>` and your `Dialog` contains
a button without a type, (or an input where you press enter) then the
form would submit... even though we portalled the `Dialog` to a
different location, but it bubbled the event up via the SyntethicEvent
System. To fix this, we've added a "simple" `onClick(e) { e.stopPropagation() }`
to make sure that click events didn't leak out.
Alright no worries, but, now that we switched to `pointerdown` we got
another bug report that it didn't work on older iOS devices. Fine, let's
add a `mousedown` next to the `pointerdown` event. Now this works all
great! Maybe...
This doesn't work quite as we expected because it could happen that both
events fire and then the `onClose` of the Dialog component would fire
twice. In fact, there is an open issue about this: #1490 at the time of
writing this commit message.
We tried to only call the close function once by checking if those
events happen within the same "tick", which is not always the case...
Alright, let's ignore that issue for a second, there is another issue
that popped up... If you have a Dialog that is scrollable (because it is
greater than the current viewport) then a wild scrollbar appears (what a
weird Pokémon). The moment you try to click the scrollbar or drag it the
Dialog closes. What in the world...?
Well... turns out that `pointerdown` gets fired if you happen to "click"
(or touch) on the scrollbar. A click event does not get fired. No
worries we can fix this! Maybe...
(Narrator: ... nope ...)
One thing we can try is to measure the scrollbar width, and if you
happen to click near the edge then we ignore this click. You can think
of it like `let safeArea = viewportWidth - scrollBarWidth`. Everything
works great now! Maybe...
Well, let me tell you about macOS and "floating" scrollbars... you can't
measure those... AAAAAAAARGHHHH
Alright, scratch that, let's add an invisible 20px gap all around the
viewport without measuring as a safe area. Nobody will click in the 20px
gap, right, right?! Everything works great now! Maybe...
Mobile devices, yep, Dialogs are used there as well and usually there is
not a lot of room around those Dialogs so you almost always hit the
"safe area". Should we now try and detect the device people are
using...?
/me takes a deep breath...
Inhales... Exhales...
Alright, time to start thinking again... The outside click with a
"simple" click worked on Menu and Listbox not on the Dialog so this
should be enough right?
WAIT A MINUTE
Remember this piece of code from earlier:
```js
onClick(event) {
event.stopPropagation()
}
```
The click event never ever reaches the `window` so we can't detect the
click outside...
Let's move that code to the `Dialog.Panel` instead of on the `Dialog`
itself, this will make sure that we stop the click event from leaking
if you happen to nest a Dialog in a form and have a submitable
button/input in the `Dialog.Panel`. But if you click outside of the
`Dialog.Panel` the "click" event will bubble to the `window` so that we
can detect a click and check whether it was outside or not.
Time to start cleaning:
- ☑️ Remove all the scrollbar measuring code...
- Closing works on mobile now, no more safe area hack
- ☑️ Remove the pointerdown & mousedown event
- Outside click doesn't fire twice anymore
- ☑️ Use a "simple" click event listener
- We can click the scrollbar and the browser ignores it for us
All issues have been fixed! (Until the next one of course...)
* ensure a `Dialog.Panel` exists
* cleanup unnecessary code
* use capture phase for outside click behaviour
* further improve outside click
We added event.preventDefault() & event.defaultPrevented checks to make
sure that we only handle 1 layer at a time.
E.g.:
```js
<Dialog>
<Menu>
<Menu.Button>Button</Menu.Button>
<Menu.Items>...</Menu.Items>
</Menu>
</Dialog>
```
If you open the Dialog, then open the Menu, pressing `Escape` will close
the Menu but not the Dialog, pressing `Escape` again will close the
Dialog.
Now this is also applied to the outside click behaviour.
If you open the Dialog, then open the Menu, clicking outside will close
the Menu but not the Dialog, outside again will close the Dialog.
* add explicit `enabled` value to the `useOutsideClick` hook
* ensure outside click properly works with Poratl components
Usually this works out of the box, however our Portal components will
render inside the Dialog component "root" to ensure that it is inside
the non-inert tree and is inside the Dialog visually.
This means that the Portal is not in a separate container and
technically outside of the `Dialog.Panel` which means that it will close
when you click on a non-interactive item inside that Portal...
This fixes that and allows all Portal components.
* update changelog
* sort React imports
* improve type signature of the `useEvent` hook
* use more correct `useIsoMorphicEffect` check in `useEvent`
* refactor `useCallback` to cleaner `useEvent`
* convert `const` to `let`
Just for consistency..
* cleanup `Tabs` code
Created explicit functions that can be called from child components
instead of calling `dispatch` directly. Introduced a `useData` and
`useActions` hook to make child components easier.
The seperation of `useData` allows us to pass down props directly
instead of going via the `useReducer` hook and dispatching actions to
make values up to date.
* cleanup `Combobox` code
* cleanup `RadioGroup` code
* refactor `VisuallyHidden` to `Hidden` component
This new component will also make sure that it is visually hidden to
sighted users. However, it contains a few more features that are going
to be useful in other places as well. These features include:
1. Make visually hidden to sighted users (default)
2. Hide from assistive technology via `features={Features.Hidden}`
(will add `display: none;`)
3. Hide from assistive technology but make the element focusable via
`features={Features.Focusable}` (will add `aria-hidden="true"`)
* add `useEvent` hook
This will behave the same (roughly) as the new to be released `useEvent`
hook in React 18.X
This hook allows you to have a stable function that can "see" the latest
data it is using. We already had this concept using:
```js
let handleX = useLatestValue(() => {
// ...
})
```
But this returned a stable ref so you had to call `handleX.current()`.
This new hook is a bit nicer to work with but doesn't change much in the
end.
* add `useTabDirection` hook
This keeps track of the direction people are tabbing in. This returns a
ref so no re-renders happen because of this hook.
* add `useWatch` hook
This is similar to the `useEffect` hook, but only executes if values are
_actually_ changing... 😒
* add `microTask` util
* refactor `useFocusTrap` hook to `FocusTrap` component
Using a component directly allows us to simplify the focus trap logic
itself. Instead of intercepting the <kbd>Tab</kbd> keydown event and
figuring out the correct element to focus, we will now add 2 "guard"
buttons (hence why we require a component now). These buttons will
receive focus and if they do, redirect the focus to the first/last
element inside the focus trap.
The sweet part is that all the tabs in between those buttons will now be
handled natively by the browser. No need to find the first non disabled,
non hidden with correct tabIndex element!
* refactor the `Dialog` component to use the `FocusTrap` component
Also added a hidden button so that we know the correct "main" tree of
the application. Before this we were assuming the previous active
element which will still be correct in most cases but we don't have
access to that anymore since the logic is encapsulated inside the
FocusTrap component.
* ensure `<Portal />` properly cleans up
We make sure that the Portal is cleaning up its `element` properly.
We also make sure to call the `target.appendChild(element)`
conditionally because I ran into a super annoying bug where a focused
element got blurred because I believe that this re-mounts the element
instead of 'moving' it or just ignoring it, if it already is in the
correct spot.
* refactor: use `useEvent` instead of `useLatestValue`
Not really necessary, just cleaner.
* update changelog
* add explicit `multiple` prop to the `Combobox`
This allows you to set the value to a **tuple** in `single-value` mode,
which was not possible before the `multiple` prop was introduced,
because then it resulted in `multi-value` mode instead of `single-value`
mode.
* add explicit `multiple` prop to the `Listbox`
This allows you to set the value to a **tuple** in `single-value` mode,
which was not possible before the `multiple` prop was introduced,
because then it resulted in `multi-value` mode instead of `single-value`
mode.
* update changelog
* update playground to use `multiple` prop
* improve rendering of hidden form fields
* add `attemptSubmit` helper
This will allow us to _try_ and submit a form based on any element you
pass it. It will try and lookup the current form and if it is
submittable it will attempt to submit it.
Instead of submitting the form directly, we try to follow the native
browser support where it looks for the first `input[type=submit]`,
`input[type=image]`, `button` or `button[type=submit]`, then it clicks
it.
This allows you to disable your submit button, or have an `onClick` that
does an `event.preventDefault()` just like the native form in a browser
would do.
* ensure we can submit a form from a closed Combobox
When the Combobox is closed, then the `Enter` keydown event will be
ignored and thus not use `event.preventDefault()`.
With recent changes where we always have an active option, it means that
you will always be able to select an option.
If we have no option at all (some edge case) or when the combobox is
closed, then the `Enter` keydown event will just bubble, allowing you to
submit a form.
Fixes: #1282
This is a continuation of a PR ([#1176](https://github.com/tailwindlabs/headlessui/pull/1176)) provided by Alexander, so wanted to include
them as a co-author because of their initial work.
Co-authored-by: Alexander Lyon <arlyon@me.com>
* ensure we can submit a form from a RadioGroup
* ensure we can submit a form from a Switch
* simplify / refactor form playground example
* update changelog
Co-authored-by: Alexander Lyon <arlyon@me.com>
* rename inconsistent `passThroughProps` and `passthroughProps` to more
concise `incomingProps`
This is going to make a bit more sense in the next commits of this
branch, hold on!
* split props into `propsWeControl` and `propsTheyControl`
This will allow us to merge the props with a bit more control. Instead
of overriding every prop from the user' props with our props, we can now
merge event listeners.
* update `render` API to accept `propsWeControl` and `propsTheyControl`
* improve the merge logic
This will essentially do the exact same thing we were doing before:
```js
let props = { ...propsTheyControl, ...propsWeControl }
```
But instead of overriding everything, we will merge the event listener
related props like `onClick`, `onKeyDown`, ...
* fix typo in tests
* simplify naming
- Rename `propsWeControl` to `ourProps`
- Rename `propsTheyControl` to `theirProps`
* update changelog
* update tests to expose bug in React implementation
* fix incorrect `active` state on mouseLeave
The React code had a bug in the Listbox and Combobox components where it
incorrectly made the first selected value the active value.
The first selected option should be the active option when you open the
listbox. However when you already had the component in an `open` state,
hovered over a non-selected item and them left the option by moving it
to the body then the first selected option became the active one again.
This made sense because we used a `useEffect` in each option to make it
the active one if it was also selected. Since every component
re-renders, code got called and the bug arises.
Now, instead we moved the logic to make it the active option to the
reducer logic. We will check it when we register an option and doesn't
have an active option index yet or when we open the Listbox/Combobox.
This should also solve the strange scrolling behaviour where the options
scroll up if you have more options than you display.
* update changelog
* First attempt at a multi-listbox
* implement `multiple` mode on Listbox
* add multiple Listbox example to playground
* implement `multiple` mode on Combobox
* make sure groupContext is not undefined or null
On vercel, getting a strange issue like `TypeError: undefined is not an
object (evaluating 'r.resolveTarget')` which doesn't happen locally or
once published. Would expect it to be `null` since we default to `null`.
Hopefully this fixes things.
* bump all the dependencies
* make sure that `@types/react` use set to the correct version
`@types/react-dom` hardcoded the `@types/react` to version `16.14.21`
instead of using the latest `16.14.24` resulting in type mismatches.
*cries in inconsistency*
* update changelog
* add multiple Combobox example to playground
* refactor Combobox, use actions
* use combobox data
This is a first step in refactoring everything where we use dedicated
actions and data instead of accessing the reducer state directly.
It also allows us to get rid of mutations in render where we updated
some values in render directly which is not ideal.
Co-authored-by: pvanliefland <pierre.vanliefland@gmail.com>
* cleanup auto-scrolling
We keep the actual container focused, so we don't require the invidiual
option to be focused as well. We do want to scroll it into view but
that's part of another piece of code.
Also cleaned up some manual `document.querySelector` calls now that we
keep track of a `ref`.
* update changelog
* implement `objetToFormEntries` functionality
If we are working with more complex data structures then we have to
encode those data structures into a syntax that the HTML can understand.
This means that we have to use `<input type="hidden" name="..." value="...">` syntax.
To convert a simple array we can use the following syntax:
```js
// Assuming we have a `name` of `person`
let input = ['Alice', 'Bob', 'Charlie']
```
Results in:
```html
<input type="hidden" name="person[]" value="Alice" />
<input type="hidden" name="person[]" value="Bob" />
<input type="hidden" name="person[]" value="Charlie" />
```
Note: the additional `[]` in the name attribute.
---
A more complex object (even deeply nested) can be encoded like this:
```js
// Assuming we have a `name` of `person`
let input = {
id: 1,
name: {
first: 'Jane',
last: 'Doe'
}
}
```
Results in:
```html
<input type="hidden" name="person[id]" value="1" />
<input type="hidden" name="person[name][first]" value="Jane" />
<input type="hidden" name="person[name][last]" value="Doe" />
```
* implement VisuallyHidden component
* implement and export some extra helper utilities
* implement form element for Switch
* implement form element for Combobox
* implement form element for RadioGroup
* implement form element for Listbox
* add combined forms example to the playground
* update changelog
* enable support for iterators
* ensure to compile dom iterables
* remove unused imports
* adjust active {item,option} index
We had various ordering issues, and now we properly sort all the notes
which is awesome. However, there is this case where we still use the
`activeOptionIndex` / `activeItemIndex` from _before_ the sort happens.
Now we will ensure that this is properly adjusted when performing the
sort of the items.
In addition, we will also properly adjust these values when
`registering` and `unregistering` items, not only when performing
actions.
* update changelog
* improve outside click support
We used to use `pointerdown`, but some older devices with iOS 12 didn't
have support for that. Instead we used `mousedown`. But now it turns out
that some devices only properly use `pointerdown` and not the `mousedown` event.
Instead, we will listen to both, but make sure to only handle the event
once.
* update changelog
* ensure proper sort order
We already fixed a bug in the past where the order of DOM nodes wasn't
stored in the correct order when performing operations (e.g.: using your
keyboard to go to the next option).
We fixed this by ensuring that when we register/unregister an
option/item, that we sorted the list properly. This worked fine, until
we introduced the Combobox components. This is because items in a
Combobox are continuously filtered and because of that moved around.
Moving a DOM node to a new position _doesn't_ require a full
unmount/remount. This means that the sort gets messed up and the order
is wrong when moving around again.
To fix this, we will always perform a sort when performing actions. This
could have performance drawbacks, but the alternative is to re-sort when
the component gets updated. The bad part is that you can update a
component via many ways (like changes on the parent), in those
scenario's you probably don't care to properly re-order the internal
list. Instead we do it while performing an action (`goToOption` / `goToItem`).
To make things a bit more efficient, instead of querying the DOM all the
time using `document.querySelectorAll`, we will keep track of the
underlying DOM node instead. This does increase memory usage a bit but I
think that this is a fine trade-off.
Performance wise this could also be a bottleneck to perform the sorting
if you have a lot of data. But this problem already exists today,
therefore I consider this a complete new problem instead to solve. Maybe
we don't solve it in Headless UI itself, but figure out a way to make it
composable with existing virtualization libraries.
* update changelog
* disable scroll when hover list item
* change API a bit
* fix scroll into view
For keyboard only for Combobox, Listbox and Menu for both React and Vue.
* update changelog
Co-authored-by: yuta-ike <38308823+yuta-ike@users.noreply.github.com>
* forward ref to all components
* fix playground pages
This isn't a perfect fix of course. But the TypeScript changes required
to do it properly are a bit bigger and require more work.
Having this ready is a good step forward.
* update changelog
* trigger scrollIntoView effect when position changes
This is important otherwise it could happen that the current active item
is still the active item even if we inserted X items before the current
one. This will result in the active item being out of the current
viewport. To fix this, we will also make sure to trigger the effect if
the position of the active item changes.
* update changelog
* use esbuild for React instead of tsdx
* remove tsdx from Vue
* use consistent names
* add jest and prettier
* update scripts
* ignore some folders for prettier
* run lint script instead of tsdx lint
* run prettier en-masse
This has a few changes because of the new prettier version.
* bump typescript to latest version
* make typescript happy
* cleanup playground package.json
* make esbuild a dev dependency
* make scripts consistent
* fix husky hooks
* add dedicated watch script
* add `yarn playground-react` and `yarn react-playground` (alias)
This will make sure to run a watcher for the actual @headlessui/react
package, and start a development server in the playground-react package.
* ignore formatting in the .next folder
* run prettier on playground-react package
* setup playground-vue
Still not 100% working, but getting there!
* add playground aliases in @headlessui/vue and @headlessui/react
This allows you to run `yarn react playground` or `yarn vue playground`
from the root.
* add `clean` script
* move examples folder in playground-vue to root
* ensure new lines for consistency in scripts
* fix typescript issue
* fix typescript issues in playgrounds
* make sure to run prettier on everything it can
* run prettier on all files
* improve error output
If you minify the code, then it could happen that the errors are a bit
obscure. This will hardcode the component name to improve errors.
* add the `prettier-plugin-tailwindcss` plugin, party!
* update changelog
* improve typeahead search logic
This ensures that if you have 4 items:
- Alice
- Bob
- Charlie
- Bob
And you search for `b`, then you jump to the first `Bob`, but if yuo
search again for `b` then we used to go to the very first `Bob` because
we always searched from the top. Now we will search from the active item
and onwards. Which means that we will now jump to the second `Bob`.
* update changelog
* ensure correct order in `Menu.Item`
* Update Vue version of menu component ordering issue
* ensure correct order of `Listbox.Option`s
* add test to verify that RadioGroup.Option order is correct
* ensure correct order of `ListboxOption`s
* cleanup
* add test to verify that `RadioGroupOption` order is correct
* update changelog
* use similar a,z signature compared to other places
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
* add `{type:'button'}` only for buttons
We will try and infer the type based on the passed in `props.as` prop or
the default tag. However, when somebody uses `as={CustomComponent}` then
we don't know what it will render. Therefore we have to pass it a ref
and check if the final result is a button or not. If it is, and it
doesn't have a `type` yet, then we can set the `type` correctly.
* update changelog
* add `aria-orientation` to the Listbox component
By default the `Listbox` will have an orientation of `vertical`. When
you pass the `horizontal` prop to the `Listbox` component then the
`aria-orientation` will be set to `horizontal`.
Additionally, we swap the previous/next keys:
- Vertical: ArrowUp/ArrowDown
- Horizontal: ArrowLeft/ArrowRight
* update changelog
* encode expected `aria-expanded` behaviour
* ensure `aria-expanded` has the correct value
`aria-expanded` can be in 3 different states:
| Value | Description |
| ------------------- | -------------------------------------------------------------------------- |
| false | The grouping element this element owns or controls is collapsed. |
| true | The grouping element this element owns or controls is expanded. |
| undefined (default) | The element does not own or control a grouping element that is expandable. |
Ref: https://www.w3.org/TR/wai-aria-1.2/#aria-expandedFixes: #580
* ensure `disabled` prop in Vue is not rendered when `false`
* update changelog
* only destructure from props inside render
* conditionally ensure that tabindex -1 exists
* reflect `disabled` prop in React as well
* update changelog
* simplify examples by using the implicit open/closed state
* introduce Open/Closed context (React)
* use Open/Closed context in Dialog component (React)
* use Open/Closed context in Disclosure component (React)
* use Open/Closed context in Listbox component (React)
* use Open/Closed context in Menu component (React)
* use Open/Closed context in Popover component (React)
* use Open/Closed context in Transition component (React)
* introduce Open/Closed context (Vue)
* use Open/Closed context in Dialog component (Vue)
* use Open/Closed context in Disclosure component (Vue)
* use Open/Closed context in Listbox component (Vue)
* use Open/Closed context in Menu component (Vue)
* use Open/Closed context in Popover component (Vue)
* use Open/Closed context in Transition component (Vue)
* use a ref in the Description comopnent
This allows us to update the ref and everything should work after that.
Currently we only saw the "current" state.
* add more Vue examples
* update changelog
* Fixed typos (#350)
* chore: Fix typo in render.ts (#347)
* Better vue link (#353)
* Better vue link
* add better React link
Co-authored-by: Robin Malfait <malfait.robin@gmail.com>
* Enable NoScroll feature for the initial useFocusTrap hook (#356)
* enable NoScroll feature for the initial useFocusTrap hook
Once you are using Tab and Shift+Tab it does the scrolling.
Fixes: #345
* update changelog
* Revert "Enable NoScroll feature for the initial useFocusTrap hook (#356)"
This reverts commit 19590b07624d7e3d751cbf11de869dfb0ea432ba.
Solution is not 100% correct, so will revert for now!
* Improve search (#385)
* make search case insensitive for the listbox
* make search case insensitive for the menu
* update changelog
* add `disabled` prop to RadioGroup and RadioGroup Option (#401)
* add `disabled` prop to RadioGroup and RadioGroup Option
Also did some general cleanup which in turn fixed an issue where the
RadioGroup is unreachable when a value is used that doesn't exist in the
list of options.
Fixes: #378
* update changelog
* Fix type of `RadioGroupOption` (#400)
Match RadioGroupOption value types to match modelValue allowed types for RadioGroup
* update changelog
* fix typo's
* chore(CI): update main workflow (#395)
* chore(CI): update main workflow
* Update main.yml
* fix dialog event propagation (#422)
* re-export the `screen` utility for quick debugging purposes
* stop event propagation when clicking inside a Dialog
Fixes: #414
* improve dialog escape (#430)
* Make sure that `Escape` only closes the top most Dialog
* update changelog
* add defaultOpen prop to Disclosure component (#447)
* add defaultOpen prop to Disclosure component
* update changelog
Co-authored-by: Shuvro Roy <shuvro.roy@northsouth.edu>
Co-authored-by: Alex Nault <nault.alex@gmail.com>
Co-authored-by: Eugene Kopich <github@web2033.com>
Co-authored-by: Nathan Shoemark <n.shoemark@gmail.com>
Co-authored-by: Michaël De Boey <info@michaeldeboey.be>
When we are listening to a keydown event, and when a `space` event
enters. If you then event.preventDefault(), then we still trigger the
click event in firefox. To get around this, we have to make sure that we
cancel the `space` event in the keyup event.
* add little editor hack
By adding a html`..` to the template strings editors can get syntax
highlighting for these template strings. Even better, prettier can even
format the contents inside those because now it is "aware" of what kind
of content is inside of these template strings.
You might notice that for the Menu component I have a jsx`..`, this is
another little hack, this only provides us with syntax highlighting and
not with prettier support.
The reason why we have this is that for some reason, when you have:
html`
<MenuItem>
`
It will be formatted as:
html`
<menuitem>
`
There might exist a better name we can use instead of jsx, but for now,
this will do. Having syntax highlighting is already 10x better than what
we had before!
* add Alert component
* update changelog
* update REACT readme for Alert component
* expose Alert component
* add Disclosure component
* expose Disclosure component
* add FocusTrap component
* add FocusTrap example
* expose FocusTrap
* update test utils
We've been making some changes in the React utils, so we have to update
them here as well!
* add Popover component
* expose Popover
* drop unused state
* type Disclosure's API object
* add Portal component
* add Portal example
* expose Portal component
* use correct containElement assertion
* add useInertOthers hook
* add Dialog component
* fix various typo's
* expose Dialog
* add Popover example
* force focus on the Popover button on click
* drop own id when using labels
We are nesting the Label and Description components, if we also add the
id of ourselves we get strange results when using Voice Over.
First you would hear the contents (which includes the labels and
descriptions) then you would hear the labels and descriptions again.
We don't want to hear things twice!
* add Dialog example
* ensure to stop propagation
Otherwise if you nest a Menu inside a Dialog and you press `Escape` the
Dialog will close as well, which is not the expected behaviour.
* improve focus management
When you trigger a Popover using a `click` event, then start using `Tab`
the next `a`-tags do not contain the default focus styles. These only
happen when you trigger it using the keyboard first.
Using a tabindex="0" does make it "focusable" and the default browser
styles will be visible. If we remove the tabindex in a
requestAnimationFrame or a setTimeout then the focus styles will be
removed as well.
This should not cause to many issues (fingers crossed) because the
document.activeElement was already referring to the correct element!
* remove Alert component
There are a lot of unknowns and context dependendant questions to
implement Alerts in a good way. The current Alert component just had a
role set, and it had no JS attached.
We will revisit this, once we start working on Alert Dialogs,
Notification center notifications (dismissable, hide after x time, ...)
* ensure Popover.Overlay auto shows/hides based on Popover state
* enable focus trapping based on `open` prop
Only enable focus trapping in the Dialog when `open` is true, regardless
of the `static` prop.
* handle attrs on Dialog manually
* add low level Description component
* add low level Label component
* add RadioGroup component
* expose RadioGroup
* update README with links to new components
* update changelog with all the changes
* add RadioGroup example
* improve type in test
* cleanup internal Dialog Description
We have a low level Description component abstraction that can be used
instead of the Dialog specifiction Description.
* refactor raw window events to a shared useWindowEvent
* passthrough prop bag via context for abstract Description
The Description component is a generic low level component that is
re-used. This causes an issue that the render prop "bag"/"slot" doesn't
contain the data from let's say a Dialog component.
This commit will ensure that you can specify a bag (React) and slot
(Vue) on the DescriptionProvider, so that the Description component can
read it from the context.
* improve render function in React
These contain a few changes that are purely internal changes. Nothing
changes / breaks in the public API of the components.
- Instead of using multiple arguments in your `render()` functions, we now
use an object.
- `propsBag` / `bag` is renamed to `slot`.
- We also provide a `name` to the render function, so that we can use
that to improve error messages.
* use the new internal render api (React)
* improve render function in Vue
* use the new internal render api (Vue)
* add Alert component
* expose Alert
* rename forgotten FLYOUT to POPOVER
* use PopoverRenderPropArg
* organize imports in a consistent way
* ensure Portals behave as expected
Portals can be nested from a React perspective, however in the DOM they
are rendered as siblings, this is mostly fine.
However, when they are rendered inside a Dialog, the Dialog itself is
marked with `role="modal"` which makes all the other content inert. This
means that rendering Menu.Items in a Portal or an Alert in a portal
makes it non-interactable. Alerts are not even announced.
To fix this, we ensure that we make the `root` of the Portal the actual
dialog. This allows you to still interact with it, because an open modal
is the "root" for the assistive technology.
But there is a catch, a Dialog in a Dialog *can* render as a sibling,
because you force the focus into the new Dialog. So we also ensured that
Dialogs are always rendered in the portal root, and not inside another
Dialog.
* add dialog with alert example
* add internal Description component
* add internal Label component
* add RadioGroup component
* expose RadioGroup
* add RadioGroup example
* ensure to include tha RadioGroup.Option own id
* update changelog
* split documentation