wo80
23c2682c6e
Move Windows-specific projects into separate solution.
2022-03-05 01:01:39 +01:00
wo80
11e42c98f4
Update copyright headers.
2022-03-04 23:29:58 +01:00
wo80
43b424e62d
Minor updates.
2022-03-04 22:55:24 +01:00
wo80
ee6f03d5ce
Triangle.Rendering projection expects normalized device coordinates now.
...
This should allow correct rendering of meshes that use more than 32bit float precision for their coordinates (no more unchecked cast from double to float).
2022-03-02 17:36:33 +01:00
wo80
a728da583e
Triangle.Rendering minor updates.
2022-03-02 17:23:26 +01:00
wo80
80428bfa40
Triangle.Rendering simplify IRenderLayer and buffer handling.
2022-03-02 17:03:22 +01:00
wo80
e35b465330
Triangle.Rendering documentation and minor updates.
2022-03-01 01:35:06 +01:00
wo80
ea6d39e1da
Add examples project.
2022-02-15 17:45:36 +01:00
wo80
5500ecc166
Simplify EdgeIterator implementation.
2022-02-14 21:44:03 +01:00
wo80
a67b518b2d
Minor updates to Triangle.Rendering code.
2022-02-14 14:01:35 +01:00
wo80
a77cded7d2
Convert projects to netstandard2.0 and net6.0.
2022-02-13 12:42:21 +01:00
wo80
a088a2f8c5
Rename source folder.
2022-02-13 12:28:55 +01:00