Fix typo in Mesh.cs (#33)
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@@ -34,7 +34,7 @@ namespace TriangleNet
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// TODO: Check if custom hashmap implementation could be faster.
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// Using hashsets for memory management should quite fast.
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// Using hashsets for memory management should be quite fast.
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internal TrianglePool triangles;
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internal Dictionary<int, SubSegment> subsegs;
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internal Dictionary<int, Vertex> vertices;
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