Minor improvements
git-svn-id: https://triangle.svn.codeplex.com/svn@75045 0e2699bc-83d4-4a8f-98e7-55e24ab8c7a5
This commit is contained in:
@@ -22,7 +22,7 @@ namespace MeshExplorer
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private void FormTopology_Load(object sender, EventArgs e)
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{
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var mesher = new GenericMesher();
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mesh = (Mesh)mesher.StructurdMesh(new Rectangle(0.0, 0.0, 4.0, 4.0), 4, 4);
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mesh = (Mesh)mesher.StructuredMesh(new Rectangle(0.0, 0.0, 4.0, 4.0), 4, 4);
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renderControl.Initialize(mesh);
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+27
-27
@@ -60,7 +60,7 @@
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this.lbS2.Location = new System.Drawing.Point(137, 122);
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this.lbS2.Name = "lbS2";
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this.lbS2.Size = new System.Drawing.Size(53, 13);
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this.lbS2.TabIndex = 16;
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this.lbS2.TabIndex = 1;
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this.lbS2.Text = "-";
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this.lbS2.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
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//
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@@ -69,7 +69,7 @@
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this.lbS1.Location = new System.Drawing.Point(137, 107);
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this.lbS1.Name = "lbS1";
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this.lbS1.Size = new System.Drawing.Size(53, 13);
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this.lbS1.TabIndex = 15;
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this.lbS1.TabIndex = 1;
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this.lbS1.Text = "-";
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this.lbS1.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
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//
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@@ -78,7 +78,7 @@
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this.lbS0.Location = new System.Drawing.Point(137, 92);
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this.lbS0.Name = "lbS0";
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this.lbS0.Size = new System.Drawing.Size(53, 13);
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this.lbS0.TabIndex = 17;
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this.lbS0.TabIndex = 1;
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this.lbS0.Text = "-";
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this.lbS0.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
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//
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@@ -88,7 +88,7 @@
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this.label6.Location = new System.Drawing.Point(134, 71);
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this.label6.Name = "label6";
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this.label6.Size = new System.Drawing.Size(57, 13);
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this.label6.TabIndex = 19;
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this.label6.TabIndex = 1;
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this.label6.Text = "Segments";
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//
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// lbN2
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@@ -96,7 +96,7 @@
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this.lbN2.Location = new System.Drawing.Point(66, 122);
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this.lbN2.Name = "lbN2";
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this.lbN2.Size = new System.Drawing.Size(57, 13);
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this.lbN2.TabIndex = 13;
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this.lbN2.TabIndex = 1;
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this.lbN2.Text = "-";
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this.lbN2.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
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//
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@@ -105,7 +105,7 @@
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this.lbN1.Location = new System.Drawing.Point(66, 107);
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this.lbN1.Name = "lbN1";
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this.lbN1.Size = new System.Drawing.Size(57, 13);
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this.lbN1.TabIndex = 14;
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this.lbN1.TabIndex = 1;
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this.lbN1.Text = "-";
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this.lbN1.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
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//
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@@ -114,7 +114,7 @@
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this.lbN0.Location = new System.Drawing.Point(66, 92);
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this.lbN0.Name = "lbN0";
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this.lbN0.Size = new System.Drawing.Size(57, 13);
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this.lbN0.TabIndex = 12;
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this.lbN0.TabIndex = 1;
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this.lbN0.Text = "-";
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this.lbN0.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
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//
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@@ -124,7 +124,7 @@
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this.label5.Location = new System.Drawing.Point(63, 71);
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(61, 13);
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this.label5.TabIndex = 10;
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this.label5.TabIndex = 1;
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this.label5.Text = "Neighbors";
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//
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// lbPosition
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@@ -133,7 +133,7 @@
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this.lbPosition.Location = new System.Drawing.Point(70, 15);
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this.lbPosition.Name = "lbPosition";
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this.lbPosition.Size = new System.Drawing.Size(11, 13);
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this.lbPosition.TabIndex = 11;
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this.lbPosition.TabIndex = 1;
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this.lbPosition.Text = "-";
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//
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// lbV2
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@@ -141,7 +141,7 @@
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this.lbV2.Location = new System.Drawing.Point(16, 122);
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this.lbV2.Name = "lbV2";
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this.lbV2.Size = new System.Drawing.Size(38, 13);
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this.lbV2.TabIndex = 6;
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this.lbV2.TabIndex = 1;
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this.lbV2.Text = "-";
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this.lbV2.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
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//
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@@ -150,7 +150,7 @@
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this.lbV1.Location = new System.Drawing.Point(16, 107);
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this.lbV1.Name = "lbV1";
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this.lbV1.Size = new System.Drawing.Size(38, 13);
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this.lbV1.TabIndex = 5;
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this.lbV1.TabIndex = 1;
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this.lbV1.Text = "-";
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this.lbV1.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
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//
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@@ -159,7 +159,7 @@
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this.lbV0.Location = new System.Drawing.Point(16, 92);
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this.lbV0.Name = "lbV0";
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this.lbV0.Size = new System.Drawing.Size(38, 13);
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this.lbV0.TabIndex = 7;
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this.lbV0.TabIndex = 1;
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this.lbV0.Text = "-";
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this.lbV0.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
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//
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@@ -169,7 +169,7 @@
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this.label4.Location = new System.Drawing.Point(8, 71);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(47, 13);
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this.label4.TabIndex = 9;
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this.label4.TabIndex = 1;
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this.label4.Text = "Vertices";
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//
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// label1
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@@ -178,7 +178,7 @@
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this.label1.Location = new System.Drawing.Point(6, 15);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(52, 13);
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this.label1.TabIndex = 8;
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this.label1.TabIndex = 1;
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this.label1.Text = "Position:";
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//
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// label2
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@@ -187,7 +187,7 @@
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this.label2.Location = new System.Drawing.Point(7, 37);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(51, 13);
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this.label2.TabIndex = 8;
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this.label2.TabIndex = 1;
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this.label2.Text = "Triangle:";
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//
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// lbTriangle
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@@ -196,7 +196,7 @@
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this.lbTriangle.Location = new System.Drawing.Point(70, 37);
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this.lbTriangle.Name = "lbTriangle";
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this.lbTriangle.Size = new System.Drawing.Size(11, 13);
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this.lbTriangle.TabIndex = 11;
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this.lbTriangle.TabIndex = 1;
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this.lbTriangle.Text = "-";
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//
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// darkButton9
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@@ -204,7 +204,7 @@
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this.darkButton9.Location = new System.Drawing.Point(99, 367);
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this.darkButton9.Name = "darkButton9";
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this.darkButton9.Size = new System.Drawing.Size(78, 23);
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this.darkButton9.TabIndex = 21;
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this.darkButton9.TabIndex = 10;
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this.darkButton9.Text = "Rprev";
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this.darkButton9.UseVisualStyleBackColor = true;
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this.darkButton9.Click += new System.EventHandler(this.btnPrimitive_Click);
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@@ -214,7 +214,7 @@
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this.darkButton7.Location = new System.Drawing.Point(99, 338);
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this.darkButton7.Name = "darkButton7";
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this.darkButton7.Size = new System.Drawing.Size(78, 23);
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this.darkButton7.TabIndex = 22;
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this.darkButton7.TabIndex = 8;
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this.darkButton7.Text = "Dprev";
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this.darkButton7.UseVisualStyleBackColor = true;
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this.darkButton7.Click += new System.EventHandler(this.btnPrimitive_Click);
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@@ -224,7 +224,7 @@
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this.darkButton5.Location = new System.Drawing.Point(99, 309);
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this.darkButton5.Name = "darkButton5";
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this.darkButton5.Size = new System.Drawing.Size(78, 23);
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this.darkButton5.TabIndex = 23;
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this.darkButton5.TabIndex = 6;
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this.darkButton5.Text = "Oprev";
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this.darkButton5.UseVisualStyleBackColor = true;
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this.darkButton5.Click += new System.EventHandler(this.btnPrimitive_Click);
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@@ -234,7 +234,7 @@
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this.darkButton3.Location = new System.Drawing.Point(99, 280);
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this.darkButton3.Name = "darkButton3";
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this.darkButton3.Size = new System.Drawing.Size(78, 23);
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this.darkButton3.TabIndex = 24;
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this.darkButton3.TabIndex = 4;
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this.darkButton3.Text = "Lprev";
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this.darkButton3.UseVisualStyleBackColor = true;
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this.darkButton3.Click += new System.EventHandler(this.btnPrimitive_Click);
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@@ -244,7 +244,7 @@
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this.darkButton8.Location = new System.Drawing.Point(11, 367);
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this.darkButton8.Name = "darkButton8";
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this.darkButton8.Size = new System.Drawing.Size(78, 23);
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this.darkButton8.TabIndex = 25;
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this.darkButton8.TabIndex = 9;
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this.darkButton8.Text = "Rnext";
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this.darkButton8.UseVisualStyleBackColor = true;
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this.darkButton8.Click += new System.EventHandler(this.btnPrimitive_Click);
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@@ -254,7 +254,7 @@
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this.darkButton6.Location = new System.Drawing.Point(11, 338);
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this.darkButton6.Name = "darkButton6";
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this.darkButton6.Size = new System.Drawing.Size(78, 23);
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this.darkButton6.TabIndex = 26;
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this.darkButton6.TabIndex = 7;
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this.darkButton6.Text = "Dnext";
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this.darkButton6.UseVisualStyleBackColor = true;
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this.darkButton6.Click += new System.EventHandler(this.btnPrimitive_Click);
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@@ -264,7 +264,7 @@
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this.darkButton4.Location = new System.Drawing.Point(11, 309);
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this.darkButton4.Name = "darkButton4";
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this.darkButton4.Size = new System.Drawing.Size(78, 23);
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this.darkButton4.TabIndex = 27;
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this.darkButton4.TabIndex = 5;
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this.darkButton4.Text = "Onext";
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this.darkButton4.UseVisualStyleBackColor = true;
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this.darkButton4.Click += new System.EventHandler(this.btnPrimitive_Click);
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@@ -274,7 +274,7 @@
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this.darkButton2.Location = new System.Drawing.Point(11, 280);
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this.darkButton2.Name = "darkButton2";
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this.darkButton2.Size = new System.Drawing.Size(78, 23);
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this.darkButton2.TabIndex = 28;
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this.darkButton2.TabIndex = 3;
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this.darkButton2.Text = "Lnext";
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this.darkButton2.UseVisualStyleBackColor = true;
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this.darkButton2.Click += new System.EventHandler(this.btnPrimitive_Click);
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@@ -284,12 +284,12 @@
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this.darkButton1.Location = new System.Drawing.Point(11, 251);
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this.darkButton1.Name = "darkButton1";
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this.darkButton1.Size = new System.Drawing.Size(166, 23);
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this.darkButton1.TabIndex = 20;
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this.darkButton1.TabIndex = 2;
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this.darkButton1.Text = "Sym";
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this.darkButton1.UseVisualStyleBackColor = true;
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this.darkButton1.Click += new System.EventHandler(this.btnPrimitive_Click);
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//
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// TopoControlView
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// TopologyControlView
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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@@ -321,7 +321,7 @@
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this.Controls.Add(this.label1);
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this.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.ForeColor = System.Drawing.Color.White;
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this.Name = "TopoControlView";
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this.Name = "TopologyControlView";
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this.Size = new System.Drawing.Size(195, 439);
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this.ResumeLayout(false);
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this.PerformLayout();
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@@ -1,6 +1,7 @@
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namespace TriangleNet.Meshing
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{
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using System;
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using System.Collections.Generic;
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using TriangleNet.Geometry;
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using TriangleNet.IO;
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@@ -86,9 +87,19 @@ namespace TriangleNet.Meshing
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/// <param name="nx">Number of segments in x direction.</param>
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/// <param name="ny">Number of segments in y direction.</param>
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/// <returns>Mesh</returns>
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public IMesh StructurdMesh(double width, double height, int nx, int ny)
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public IMesh StructuredMesh(double width, double height, int nx, int ny)
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{
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return StructurdMesh(new Rectangle(0.0, 0.0, width, height), nx, ny);
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if (width <= 0.0)
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{
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throw new ArgumentException("width");
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}
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if (height <= 0.0)
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{
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throw new ArgumentException("height");
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}
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return StructuredMesh(new Rectangle(0.0, 0.0, width, height), nx, ny);
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}
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/// <summary>
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@@ -98,7 +109,7 @@ namespace TriangleNet.Meshing
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/// <param name="nx">Number of segments in x direction.</param>
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/// <param name="ny">Number of segments in y direction.</param>
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/// <returns>Mesh</returns>
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public IMesh StructurdMesh(Rectangle bounds, int nx, int ny)
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public IMesh StructuredMesh(Rectangle bounds, int nx, int ny)
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{
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var polygon = new Polygon((nx + 1) * (ny + 1));
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@@ -129,10 +140,10 @@ namespace TriangleNet.Meshing
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n = 0;
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// Set vertex id and hash.
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// Set vertex hash and id.
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foreach (var v in points)
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{
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v.id = v.hash = n++;
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v.hash = v.id = n++;
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}
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// Add boundary segments.
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@@ -170,8 +181,20 @@ namespace TriangleNet.Meshing
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k = j + (ny + 1) * i;
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l = j + (ny + 1) * (i + 1);
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triangles[n++] = new InputTriangle(k, l, l + 1);
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triangles[n++] = new InputTriangle(k, l + 1, k + 1);
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// Create 2 triangles in rectangle [k, l, l + 1, k + 1].
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if ((i + j) % 2 == 0)
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{
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// Diagonal from bottom left to top right.
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triangles[n++] = new InputTriangle(k, l, l + 1);
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triangles[n++] = new InputTriangle(k, l + 1, k + 1);
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}
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else
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{
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// Diagonal from top left to bottom right.
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triangles[n++] = new InputTriangle(k, l, k + 1);
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triangles[n++] = new InputTriangle(l, l + 1, k + 1);
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}
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}
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}
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Reference in New Issue
Block a user