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specklepy/specklepy/objects/structural/geometry.py
T
izzy lyseggen 21f13c4750 chore: lgtm fixes (#164)
* chore: clean imports

* chore: more lil fixes
2022-02-21 11:19:06 +00:00

109 lines
2.4 KiB
Python

from enum import Enum
from typing import List
from ..base import Base
from ..geometry import *
from .properties import *
from .axis import Axis
STRUCTURAL_GEOMETRY = "Objects.Structural.Geometry"
class ElementType1D(int, Enum):
Beam = 0
Brace = 1
Bar = 2
Column = 3
Rod = 4
Spring = 5
Tie = 6
Strut = 7
Link = 8
Damper = 9
Cable = 10
Spacer = 11
Other = 12
Null = 13
class ElementType2D(int, Enum):
Quad4 = 0
Quad8 = 1
Triangle3 = 2
Triangle6 = 3
class ElementType3D(int, Enum):
Brick8 = 0
Wedge6 = 1
Pyramid5 = 2
Tetra4 = 3
class Restraint(Base, speckle_type=STRUCTURAL_GEOMETRY + ".Restraint"):
code: str = None
stiffnessX: float = 0.0
stiffnessY: float = 0.0
stiffnessZ: float = 0.0
stiffnessXX: float = 0.0
stiffnessYY: float = 0.0
stiffnessZZ: float = 0.0
units: str = None
class Node(Base, speckle_type=STRUCTURAL_GEOMETRY + ".Node"):
name: str = None
basePoint: Point = None
constraintAxis: Axis = None
restraint: Restraint = None
springProperty: PropertySpring = None
massProperty: PropertyMass = None
damperProperty: PropertyDamper = None
units: str = None
class Element1D(Base, speckle_type=STRUCTURAL_GEOMETRY + ".Element1D"):
name: str = None
baseLine: Line = None
property: Property1D = None
type: ElementType1D = None
end1Releases: Restraint = None
end2Releases: Restraint = None
end1Offset: Vector = None
end2Offset: Vector = None
orientationNode: Node = None
orinetationAngle: float = 0.0
localAxis: Plane = None
parent: Base = None
end1Node: Node = Node
end2Node: Node = Node
topology: List = None
displayMesh: Mesh = None
units: str = None
class Element2D(Base, speckle_type=STRUCTURAL_GEOMETRY + ".Element2D"):
name: str = None
property: Property2D = None
type: ElementType2D = None
offset: float = 0.0
orientationAngle: float = 0.0
parent: Base = None
topology: List = None
displayMesh: Mesh = None
units: str = None
class Element3D(Base, speckle_type=STRUCTURAL_GEOMETRY + ".Element3D"):
name: str = None
baseMesh: Mesh = None
property: Property3D = None
type: ElementType3D = None
orientationAngle: float = 0.0
parent: Base = None
topology: List
units: str = None
# class Storey needs ependency on built elements first