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specklepy/src/specklepy/objects/structural/geometry.py
T
Gergő Jedlicska 08aaa41b6c fix units
2022-12-16 21:45:04 +01:00

111 lines
2.8 KiB
Python

from enum import Enum
from typing import List, Optional
from specklepy.objects.base import Base
from specklepy.objects.geometry import Line, Mesh, Plane, Point, Vector
from specklepy.objects.structural.axis import Axis
from specklepy.objects.structural.properties import (
Property1D,
Property2D,
Property3D,
PropertyDamper,
PropertyMass,
PropertySpring,
)
STRUCTURAL_GEOMETRY = "Objects.Structural.Geometry"
class ElementType1D(int, Enum):
Beam = 0
Brace = 1
Bar = 2
Column = 3
Rod = 4
Spring = 5
Tie = 6
Strut = 7
Link = 8
Damper = 9
Cable = 10
Spacer = 11
Other = 12
Null = 13
class ElementType2D(int, Enum):
Quad4 = 0
Quad8 = 1
Triangle3 = 2
Triangle6 = 3
class ElementType3D(int, Enum):
Brick8 = 0
Wedge6 = 1
Pyramid5 = 2
Tetra4 = 3
class Restraint(Base, speckle_type=STRUCTURAL_GEOMETRY + ".Restraint"):
code: Optional[str] = None
stiffnessX: float = 0.0
stiffnessY: float = 0.0
stiffnessZ: float = 0.0
stiffnessXX: float = 0.0
stiffnessYY: float = 0.0
stiffnessZZ: float = 0.0
class Node(Base, speckle_type=STRUCTURAL_GEOMETRY + ".Node"):
name: Optional[str] = None
basePoint: Optional[Point] = None
constraintAxis: Optional[Axis] = None
restraint: Optional[Restraint] = None
springProperty: Optional[PropertySpring] = None
massProperty: Optional[PropertyMass] = None
damperProperty: Optional[PropertyDamper] = None
class Element1D(Base, speckle_type=STRUCTURAL_GEOMETRY + ".Element1D"):
name: Optional[str] = None
baseLine: Optional[Line] = None
property: Optional[Property1D] = None
type: Optional[ElementType1D] = None
end1Releases: Optional[Restraint] = None
end2Releases: Optional[Restraint] = None
end1Offset: Optional[Vector] = None
end2Offset: Optional[Vector] = None
orientationNode: Optional[Node] = None
orinetationAngle: float = 0.0
localAxis: Optional[Plane] = None
parent: Optional[Base] = None
end1Node: Optional[Node] = None
end2Node: Optional[Node] = None
topology: Optional[List] = None
displayMesh: Optional[Mesh] = None
class Element2D(Base, speckle_type=STRUCTURAL_GEOMETRY + ".Element2D"):
name: Optional[str] = None
property: Optional[Property2D] = None
type: Optional[ElementType2D] = None
offset: float = 0.0
orientationAngle: float = 0.0
parent: Optional[Base] = None
topology: Optional[List] = None
displayMesh: Optional[Mesh] = None
class Element3D(Base, speckle_type=STRUCTURAL_GEOMETRY + ".Element3D"):
name: Optional[str] = None
baseMesh: Optional[Mesh] = None
property: Optional[Property3D] = None
type: Optional[ElementType3D] = None
orientationAngle: float = 0.0
parent: Optional[Base] = None
topology: List
# class Storey needs ependency on built elements first