Files
specklepy/speckle/objects/geometry.py
T
2021-03-19 10:20:17 +00:00

352 lines
8.9 KiB
Python

from .base import Base
from typing import Any, List
GEOMETRY = "Objects.Geometry."
class Interval(Base, speckle_type="Objects.Primitive.Interval"):
start: float = 0
end: float = 0
def length(self):
return abs(self.start - self.end)
class Point(Base, speckle_type=GEOMETRY + "Point"):
x: float = 0
y: float = 0
z: float = 0
def __init__(self, x: float = 0, y: float = 0, z: float = 0, **data: Any) -> None:
super().__init__(**data)
self.x, self.y, self.z = x, y, z
def __repr__(self) -> str:
return f"{self.__class__.__name__}(x: {self.x}, y: {self.y}, z: {self.z}, id: {self.id}, speckle_type: {self.speckle_type})"
class Vector(Point, speckle_type=GEOMETRY + "Vector"):
pass
class ControlPoint(Point, speckle_type=GEOMETRY + "ControlPoint"):
weight: float = None
class Plane(Base, speckle_type=GEOMETRY + "Plane"):
origin: Point = Point()
normal: Vector = Vector()
xdir: Vector = Vector()
ydir: Vector = Vector()
class Box(Base, speckle_type=GEOMETRY + "Box"):
basePlane: Plane = Plane()
ySize: Interval = Interval()
zSize: Interval = Interval()
xSize: Interval = Interval()
area: float = None
volume: float = None
class Line(Base, speckle_type=GEOMETRY + "Line"):
start: Point = Point()
end: Point = None
domain: Interval = None
bbox: Box = None
length: float = None
class Arc(Base, speckle_type=GEOMETRY + "Arc"):
radius: float = None
startAngle: float = None
endAngle: float = None
angleRadians: float = None
plane: Plane = None
domain: Interval = None
startPoint: Point = None
midPoint: Point = None
endPoint: Point = None
bbox: Box = None
area: float = None
length: float = None
class Circle(Base, speckle_type=GEOMETRY + "Circle"):
radius: float = None
plane: Plane = None
domain: Interval = None
bbox: Box = None
area: float = None
length: float = None
class Ellipse(Base, speckle_type=GEOMETRY + "Ellipse"):
firstRadius: float = None
secondRadius: float = None
plane: Plane = None
domain: Interval = None
trimDomain: Interval = None
bbox: Box = None
area: float = None
length: float = None
class Polyline(Base, speckle_type=GEOMETRY + "Polyline"):
value: List[float] = None
closed: bool = None
domain: Interval = None
bbox: Box = None
area: float = None
length: float = None
def __init__(self, **data: Any) -> None:
super().__init__(**data)
self.add_chunkable_attrs(value=20000)
@classmethod
def from_points(cls, points: List[Point]):
polyline = cls()
polyline.units = points[0].units
for point in points:
polyline.value.extend([point.x, point.y, point.z])
return polyline
# @property
# def value(self) -> List[float]:
# return self._value
# @value.setter
# def value(self, coords) -> None:
# if len(coords) % 3:
# coords.extend([0] * (3 - len(coords) % 3))
# self._value = coords
def as_points(self) -> List[Point]:
"""Converts the `value` attribute to a list of Points"""
if not self.value:
return
if len(self.value) % 3:
raise ValueError("Points array malformed: length%3 != 0.")
values = iter(self.value)
return [Point(v, next(values), next(values), units=self.units) for v in values]
class Curve(Base, speckle_type=GEOMETRY + "Curve"):
degree: int = None
periodic: bool = None
rational: bool = None
points: List[float] = None
weights: List[float] = None
knots: List[float] = None
domain: Interval = None
displayValue: Polyline = None
closed: bool = None
bbox: Box = None
area: float = None
length: float = None
def __init__(self, **data: Any) -> None:
super().__init__(**data)
self.add_chunkable_attrs(points=20000, weights=20000, knots=20000)
def as_points(self) -> List[Point]:
"""Converts the `value` attribute to a list of Points"""
if not self.points:
return
if len(self.points) % 3:
raise ValueError("Points array malformed: length%3 != 0.")
values = iter(self.points)
return [Point(v, next(values), next(values), units=self.units) for v in values]
class Polycurve(Base, speckle_type=GEOMETRY + "Polycurve"):
segments: List[Base] = []
domain: Interval = None
closed: bool = None
bbox: Box = None
area: float = None
length: float = None
class Extrusion(Base, speckle_type=GEOMETRY + "Extrusion"):
capped: bool = None
profile: Base = None
pathStart: Point = None
pathEnd: Point = None
pathCurve: Base = None
pathTangent: Base = None
profiles: List[Base] = None
length: float = None
area: float = None
volume: float = None
bbox: Box = None
class Mesh(Base, speckle_type=GEOMETRY + "Mesh"):
vertices: List[float] = None
faces: List[int] = None
colors: List[int] = None
textureCoordinates: List[float] = None
bbox: Box = None
area: float = None
volume: float = None
def __init__(self, **data) -> None:
super().__init__(**data)
self.add_chunkable_attrs(
vertices=2000, faces=2000, colors=2000, textureCoordinates=2000
)
class Surface(Base, speckle_type=GEOMETRY + "Surface"):
degreeU: int = None
degreeV: int = None
rational: bool = None
area: float = None
pointData: List[float] = None
countU: int = None
countV: int = None
bbox: Box = None
class BrepFace(Base, speckle_type=GEOMETRY + "BrepFace"):
_Brep: "Brep" = None
SurfaceIndex: int = None
LoopIndices: List[int] = None
OuterLoopIndex: int = None
OrientationReversed: bool = None
@property
def _outer_loop(self):
return self._Brep.Loops[self.OuterLoopIndex]
@property
def _surface(self):
return self._Brep.Surfaces[self.SurfaceIndex]
@property
def _loops(self):
return [self._Brep.Loops[index] for index in self.LoopIndices]
class BrepEdge(Base, speckle_type=GEOMETRY + "BrepEdge"):
_Brep: "Brep" = None
Curve3dIndex: int = None
TrimIndices: List[int] = None
StartIndex: int = None
EndIndex: int = None
ProxyCurveIsReversed: bool = None
Domain: Interval = None
@property
def _start_vertex(self):
return self._Brep.Vertices[self.StartIndex]
@property
def _end_vertex(self):
return self._Brep.Vertices[self.EndIndex]
@property
def _trims(self):
return [self._Brep.Trims[i] for i in self.TrimIndices]
@property
def _curve(self):
return self._Brep.Curve3D[self.Curve3dIndex]
class BrepLoop(Base, speckle_type=GEOMETRY + "BrepLoop"):
_Brep: "Brep" = None
FaceIndex: int = None
TrimIndices: List[int] = None
Type: str = None
@property
def _face(self):
return self._Brep.Faces[self.FaceIndex]
@property
def _trims(self):
return [self._Brep.Trims[i] for i in self.TrimIndices]
class BrepTrim(Base, speckle_type=GEOMETRY + "BrepTrim"):
_Brep: "Brep" = None
EdgeIndex: int = None
StartIndex: int = None
EndIndex: int = None
FaceIndex: int = None
LoopIndex: int = None
CurveIndex: int = None
IsoStatus: int = None
TrimType: str = None
IsReversed: bool = None
Domain: Interval = None
@property
def _face(self):
return self._Brep.Faces[self.FaceIndex]
@property
def _loop(self):
return self._Brep.Loops[self.LoopIndex]
@property
def _edge(self):
return self._Brep.Edges[self.EdgeIndex] if self.EdgeIndex != -1 else None
@property
def _curve_2d(self):
return self._Brep.Curve2D[self.CurveIndex]
class Brep(Base, speckle_type=GEOMETRY + "Brep"):
provenance: str = None
bbox: Box = None
area: float = None
volume: float = None
displayValue: Mesh = None
Surfaces: List[Surface] = []
Curve3D: List[Base] = []
Curve2D: List[Base] = []
Vertices: List[Point] = []
Edges: List[BrepEdge] = []
Loops: List[BrepLoop] = []
Trims: List[BrepTrim] = []
Faces: List[BrepFace] = []
IsClosed: bool = None
Orientation: int = 0
def __init__(self, **data: Any) -> None:
super().__init__(**data)
self.add_detachable_attrs({"displayValue"})
self.add_chunkable_attrs(
Surfaces=200,
Curve3D=200,
Curve2D=200,
Vertices=5000,
Edges=5000,
Loops=5000,
Trims=5000,
Faces=5000,
)
def __setattr__(self, name: str, value: Any) -> None:
if not value:
return
if name in ["Edges", "Loops", "Trims", "Faces"]:
for val in value:
val._Brep = self
super().__setattr__(name, value)
BrepEdge.update_forward_refs()
BrepLoop.update_forward_refs()
BrepTrim.update_forward_refs()
BrepFace.update_forward_refs()