25 lines
513 B
C#
25 lines
513 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Speckle.ConnectorUnity;
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using UnityEngine;
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namespace Speckle.ConnectorUnity
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{
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public class SpeckleTutorial : MonoBehaviour
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{
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void Start()
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{
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// instantiate a re receiver
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var go = new GameObject();
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var receiver = go.AddComponent<Receiver>();
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receiver.Init();
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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} |