Files
speckle-unity/Assets/SpeckleTutorial.cs
T
2021-04-14 14:38:05 +01:00

25 lines
513 B
C#

using System.Collections;
using System.Collections.Generic;
using Speckle.ConnectorUnity;
using UnityEngine;
namespace Speckle.ConnectorUnity
{
public class SpeckleTutorial : MonoBehaviour
{
void Start()
{
// instantiate a re receiver
var go = new GameObject();
var receiver = go.AddComponent<Receiver>();
receiver.Init();
}
// Update is called once per frame
void Update()
{
}
}
}