Files
speckle-unity/Assets
David Morgan 054fe68fc3 feat: non leaking meshes generated in editor mode
Addressed issue with unity bugging out over meshes being created in editor mode by modifying the conversion process ConverterUnity.Geometry.cs. Also modified stream manager to manage the RecursiveConverter.cs component access
2021-06-30 17:40:38 -05:00
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