JR-Morgan
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672865ed87
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Refactored ToNative converter to aligh with UE
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2022-05-23 01:51:35 +01:00 |
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JR-Morgan
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8412d2e425
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Clean-up
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2022-04-07 01:12:28 +01:00 |
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JR-Morgan
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8b44834934
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Speckle shader magic!
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2021-12-11 17:44:34 +00:00 |
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JR-Morgan
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11a154a98e
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Speckle shader
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2021-12-11 00:35:49 +00:00 |
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JR-Morgan
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3de01bdf4e
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To Native mesh conversion now correctly converts vertex colors and PBR properties
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2021-12-10 17:06:16 +00:00 |
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JR-Morgan
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97c017998a
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Fixed bug with object selection in speckle playground that caused an exception to be thrown on send
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2021-10-29 17:23:50 +01:00 |
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JR-Morgan
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0e357a9198
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Fixed broken scene references (hopefully for good now)
- Removed `.meta` from `.gitignore`
- Fixed broken scene references
- Upgraded project to 2020.3.17
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2021-09-15 11:23:06 +01:00 |
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Jedd Morgan
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67e0efeb18
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Merge pull request #39 from psarras/assemblies
added assemblies in preparation for creating a Package #7
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2021-09-14 16:31:59 +01:00 |
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David Morgan
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f13ff5519e
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forgot endif
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2021-08-12 10:12:31 -05:00 |
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David Morgan
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73f9ebec65
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wrapped unity editor name space
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2021-08-12 07:24:41 -05:00 |
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spsarras
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d1a7623cc9
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added assemblies in preparation for creating a Package #7
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2021-08-12 10:57:14 +01:00 |
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Matteo Cominetti
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b071f87d48
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refractor: restores 2 space indent
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2021-07-08 15:54:32 +01:00 |
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Matteo Cominetti
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4241e4a619
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feat: tutorial - finish
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2021-04-17 19:25:53 +01:00 |
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Matteo Cominetti
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ecd44b14d1
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feat: improves ui and basic commands
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2021-02-15 20:08:26 +00:00 |
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Matteo Cominetti
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1c08d2cb5a
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feat: adds support for speckle metadata when sending and receiving, closes #5
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2021-02-12 19:32:36 +00:00 |
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Matteo Cominetti
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9482563f4a
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feat: adds previously excluded unity garbage
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2021-01-05 16:03:37 +00:00 |
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