Commit Graph

16 Commits

Author SHA1 Message Date
JR-Morgan 672865ed87 Refactored ToNative converter to aligh with UE 2022-05-23 01:51:35 +01:00
JR-Morgan 8412d2e425 Clean-up 2022-04-07 01:12:28 +01:00
JR-Morgan 8b44834934 Speckle shader magic! 2021-12-11 17:44:34 +00:00
JR-Morgan 11a154a98e Speckle shader 2021-12-11 00:35:49 +00:00
JR-Morgan 3de01bdf4e To Native mesh conversion now correctly converts vertex colors and PBR properties 2021-12-10 17:06:16 +00:00
JR-Morgan 97c017998a Fixed bug with object selection in speckle playground that caused an exception to be thrown on send 2021-10-29 17:23:50 +01:00
JR-Morgan 0e357a9198 Fixed broken scene references (hopefully for good now)
- Removed `.meta` from `.gitignore`
- Fixed broken scene references
- Upgraded project to 2020.3.17
2021-09-15 11:23:06 +01:00
Jedd Morgan 67e0efeb18 Merge pull request #39 from psarras/assemblies
added assemblies in preparation for creating a Package #7
2021-09-14 16:31:59 +01:00
David Morgan f13ff5519e forgot endif 2021-08-12 10:12:31 -05:00
David Morgan 73f9ebec65 wrapped unity editor name space 2021-08-12 07:24:41 -05:00
spsarras d1a7623cc9 added assemblies in preparation for creating a Package #7 2021-08-12 10:57:14 +01:00
Matteo Cominetti b071f87d48 refractor: restores 2 space indent 2021-07-08 15:54:32 +01:00
Matteo Cominetti 4241e4a619 feat: tutorial - finish 2021-04-17 19:25:53 +01:00
Matteo Cominetti ecd44b14d1 feat: improves ui and basic commands 2021-02-15 20:08:26 +00:00
Matteo Cominetti 1c08d2cb5a feat: adds support for speckle metadata when sending and receiving, closes #5 2021-02-12 19:32:36 +00:00
Matteo Cominetti 9482563f4a feat: adds previously excluded unity garbage 2021-01-05 16:03:37 +00:00