From d975978800e63a4487ecdb07a6a5d095b720be6a Mon Sep 17 00:00:00 2001 From: Matteo Cominetti Date: Tue, 29 Jun 2021 22:13:22 +0100 Subject: [PATCH] feat: updates sample scene --- Assets/SpecklePlayground.unity | 206 +++++++++++++++++++++++++++++++++ 1 file changed, 206 insertions(+) diff --git a/Assets/SpecklePlayground.unity b/Assets/SpecklePlayground.unity index c76fadd..cd3b01f 100644 --- a/Assets/SpecklePlayground.unity +++ b/Assets/SpecklePlayground.unity @@ -1132,6 +1132,87 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310693430} m_CullTransparentMesh: 1 +--- !u!1 &324688274 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 324688277} + - component: {fileID: 324688276} + - component: {fileID: 324688275} + m_Layer: 0 + m_Name: Objects.Geometry.Mesh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!23 &324688275 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 324688274} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - 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