Files
speckle-sketchup/speckle_connector/converter/to_native.rb
T
izzy lyseggen 7d73ebf7d0 feat(converter): edges and preserved faces on to_speckle (#44)
* chore: update packages

* chore: add debug 2022 vscode task

* feat(converter): ngons and edges on `to_speckle`

* feat(converter): big improvements 🥳

* feat(convert): add triangulation for faces with holes

you'll lose the true face with hole on receive, but this is the best
intermediary solution that won't break other connectors
2022-06-09 17:05:09 +01:00

244 lines
9.0 KiB
Ruby

require "sketchup"
# To Native conversions for the ConverterSketchup
module SpeckleSystems::SpeckleConnector::ToNative
def traverse_commit_object(obj)
if can_convert_to_native(obj)
convert_to_native(obj, Sketchup.active_model.entities)
elsif obj.is_a?(Hash) && obj.key?("speckle_type")
return if is_ignored_speckle_type(obj)
puts(">>> Found #{obj["speckle_type"]}: #{obj["id"]}")
props = obj.keys.filter_map { |key| key unless key.start_with?("_") }
props.each { |prop| traverse_commit_object(obj[prop]) }
elsif obj.is_a?(Hash)
obj.each_value { |value| traverse_commit_object(value) }
elsif obj.is_a?(Array)
obj.each { |value| traverse_commit_object(value) }
else
nil
end
end
def can_convert_to_native(obj)
return false unless obj.is_a?(Hash) && obj.key?("speckle_type")
[
"Objects.Geometry.Line",
"Objects.Geometry.Polyline",
"Objects.Geometry.Mesh",
"Objects.Geometry.Brep",
"Objects.Other.BlockInstance",
"Objects.Other.BlockDefinition",
"Objects.Other.RenderMaterial"
].include?(obj["speckle_type"])
end
def is_ignored_speckle_type(obj)
["Objects.BuiltElements.Revit.Parameter"].include?(obj["speckle_type"])
end
def convert_to_native(obj, entities = Sketchup.active_model.entities)
puts(">>> Converting #{obj["speckle_type"]}: #{obj["id"]}")
case obj["speckle_type"]
when "Objects.Geometry.Line", "Objects.Geometry.Polyline" then if entities == Sketchup.active_model.entities
edge_to_native_component(obj, entities)
else
edge_to_native(obj, entities)
end
when "Objects.Other.BlockInstance" then component_instance_to_native(obj, entities)
when "Objects.Other.BlockDefinition" then component_definition_to_native(obj)
when "Objects.Geometry.Mesh" then if entities == Sketchup.active_model.entities
mesh_to_native_component(obj, entities)
else
mesh_to_native(obj, entities)
end
when "Objects.Geometry.Brep" then if entities == Sketchup.active_model.entities
mesh_to_native_component(obj["displayMesh"], entities)
else
mesh_to_native(obj["displayMesh"], entities)
end
when obj.key?["displayValue"]
parent_id = obj["applicationId"] || obj["id"]
obj["displayValue"].each do |o|
o["applicationId"] = "#{parent_id}::#{o["id"]}" if o["applicationId"].nil?
convert_to_native(o, entities)
end
else
nil
end
rescue StandardError => e
puts("Failed to convert #{obj["speckle_type"]} (id: #{obj["id"]})")
puts(e)
nil
end
# def register_receive(entity, id)
# # entity.add_observer(@entity_observer)
# # entity.set_attribute("speckle", "applicationId", id)
# @registry[id] = entity.persistent_id
# end
# def get_received_entity(app_id)
# return if @registry[app_id].nil?
# end
# def received?(id)
# !@registry[id].nil?
# end
def length_to_native(length, units = @units)
length.__send__(SpeckleSystems::SpeckleConnector::SKETCHUP_UNIT_STRINGS[units])
end
def edge_to_native(line, entities)
if line.key?("value")
values = line["value"]
points = values.each_slice(3).to_a.map { |pt| point_to_native(pt[0], pt[1], pt[2], line["units"]) }
points.push(points[0]) if line["closed"]
entities.add_edges(*points)
else
start_pt = point_to_native(line["start"]["x"], line["start"]["y"], line["start"]["z"], line["units"])
end_pt = point_to_native(line["end"]["x"], line["end"]["y"], line["end"]["z"], line["units"])
entities.add_edges(start_pt, end_pt)
end
end
def edge_to_native_component(line, entities)
line_id = line["applicationId"] || line["id"]
definition = component_definition_to_native([line], "def::#{line_id}")
find_and_erase_existing_instance(definition, line_id)
instance = entities.add_instance(definition, Geom::Transformation.new)
instance.name = line_id
instance
end
def face_to_native
nil
end
def point_to_native(x, y, z, units)
Geom::Point3d.new(length_to_native(x, units), length_to_native(y, units), length_to_native(z, units))
end
# converts a mesh to a native mesh and adds the faces to the given entities collection
def mesh_to_native(mesh, entities)
native_mesh = Geom::PolygonMesh.new(mesh["vertices"].count / 3)
points = []
mesh["vertices"].each_slice(3) do |pt|
points.push(point_to_native(pt[0], pt[1], pt[2], mesh["units"]))
end
faces = mesh["faces"]
while faces.count.positive?
num_pts = faces.shift
# 0 -> 3, 1 -> 4 to preserve backwards compatibility
num_pts += 3 if num_pts < 3
indices = faces.shift(num_pts)
native_mesh.add_polygon(indices.map { |index| points[index] })
end
entities.add_faces_from_mesh(native_mesh, 4, material_to_native(mesh["renderMaterial"]))
native_mesh
end
# creates a component definition and instance from a mesh
def mesh_to_native_component(mesh, entities)
mesh_id = mesh["applicationId"] || mesh["id"]
definition = component_definition_to_native([mesh], "def::#{mesh_id}")
find_and_erase_existing_instance(definition, mesh_id)
instance = entities.add_instance(definition, Geom::Transformation.new)
instance.name = mesh_id
instance.material = material_to_native(mesh["renderMaterial"])
instance
end
# finds or creates a component definition from the geometry and the given name
def component_definition_to_native(geometry, name, application_id = "")
definition = Sketchup.active_model.definitions[name]
return definition if definition && (definition.name == name || definition.guid == application_id)
definition&.entities&.clear!
definition ||= Sketchup.active_model.definitions.add(name)
geometry.each { |obj| convert_to_native(obj, definition.entities) }
puts("definition finished: #{name} (#{application_id})")
puts(" entity count: #{definition.entities.count}")
definition
end
# takes a component definition and finds and erases the first instance with the matching name (and optionally the applicationId)
def find_and_erase_existing_instance(definition, name, app_id = "")
definition.instances.find { |ins| ins.name == name || ins.guid == app_id }&.erase!
end
# creates a component instance from a block
def component_instance_to_native(block, entities)
# is_group = block.key?("is_sketchup_group") && block["is_sketchup_group"]
# something about this conversion is freaking out if nested block geo is a group
# so this is set to false always until I can figure this out
is_group = false
definition = component_definition_to_native(
block["blockDefinition"]["geometry"],
block["blockDefinition"]["name"],
block["blockDefinition"]["applicationId"]
)
name = block["name"].nil? || block["name"].empty? ? block["id"] : block["name"]
find_and_erase_existing_instance(definition, name, block["applicationId"])
transform = transform_to_native(
block["transform"].is_a?(Hash) ? block["transform"]["value"] : block["transform"],
block["units"]
)
instance =
if is_group
entities.add_group(definition.entities.to_a)
else
entities.add_instance(definition, transform)
end
puts("Failed to create instance for speckle block instance #{block["id"]}") if instance.nil?
instance.transformation = transform if is_group
instance.material = material_to_native(block["renderMaterial"])
instance.name = name
instance
end
def transform_to_native(t_arr, units = @units)
Geom::Transformation.new(
[
t_arr[0],
t_arr[4],
t_arr[8],
t_arr[12],
t_arr[1],
t_arr[5],
t_arr[9],
t_arr[13],
t_arr[2],
t_arr[6],
t_arr[10],
t_arr[14],
length_to_native(t_arr[3], units),
length_to_native(t_arr[7], units),
length_to_native(t_arr[11], units),
t_arr[15]
]
)
end
def material_to_native(render_mat)
return if render_mat.nil?
# return material with same name if it exists
name = render_mat["name"] || render_mat["id"]
material = Sketchup.active_model.materials[name]
return material if material
# create a new sketchup material
material = Sketchup.active_model.materials.add(name)
material.alpha = render_mat["opacity"]
argb = render_mat["diffuse"]
material.color = Sketchup::Color.new((argb >> 16) & 255, (argb >> 8) & 255, argb & 255, (argb >> 24) & 255)
material
end
end