130 lines
5.5 KiB
C#
130 lines
5.5 KiB
C#
using System.Collections;
|
|
using System.DoubleNumerics;
|
|
using NUnit.Framework;
|
|
using Objects.Other;
|
|
using Speckle.Core.Kits;
|
|
|
|
namespace Objects.Tests.Unit.Geometry;
|
|
|
|
[TestFixture, TestOf(typeof(Transform))]
|
|
public class TransformTests
|
|
{
|
|
private const float FLOAT_TOLERANCE = 1e-6f;
|
|
|
|
[Test, TestCaseSource(nameof(TransformTestCases))]
|
|
public void ArrayBackAndForth(Matrix4x4 data)
|
|
{
|
|
var start = new Transform(data);
|
|
var asArr = start.ToArray();
|
|
var end = new Transform(asArr);
|
|
|
|
Assert.That(end.matrix, Is.EqualTo(data));
|
|
}
|
|
|
|
[Test, TestCaseSource(nameof(TransformTestCases))]
|
|
public void ConvertToUnits(Matrix4x4 data)
|
|
{
|
|
const float SF = 1000f;
|
|
|
|
var transpose = Matrix4x4.Transpose(data); //NOTE: Transform expects matrices transposed (translation in column 4)
|
|
var mm = Matrix4x4.Transpose(
|
|
Transform.CreateMatrix(new Transform(transpose, Units.Meters).ConvertToUnits(Units.Millimeters))
|
|
);
|
|
|
|
Matrix4x4.Decompose(data, out var ms, out var mr, out var mt);
|
|
Matrix4x4.Decompose(mm, out var mms, out var mmr, out var mmt);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(mms.X, Is.EqualTo(ms.X).Within(FLOAT_TOLERANCE), "Expect scale x to be unchanged");
|
|
Assert.That(mms.Y, Is.EqualTo(ms.Y).Within(FLOAT_TOLERANCE), "Expect scale y to be unchanged");
|
|
Assert.That(mms.Z, Is.EqualTo(ms.Z).Within(FLOAT_TOLERANCE), "Expect scale z to be unchanged");
|
|
|
|
Assert.That(Quaternion.Dot(mr, mmr), Is.LessThan(1).Within(FLOAT_TOLERANCE), "Expect rot x to be equivalent");
|
|
|
|
Assert.That(mmt.X, Is.EqualTo(mt.X * SF).Within(FLOAT_TOLERANCE), $"Expect translation x to be scaled by {SF}");
|
|
Assert.That(mmt.Y, Is.EqualTo(mt.Y * SF).Within(FLOAT_TOLERANCE), $"Expect translation y to be scaled by {SF}");
|
|
Assert.That(mmt.Z, Is.EqualTo(mt.Z * SF).Within(FLOAT_TOLERANCE), $"Expect translation z to be scaled by {SF}");
|
|
});
|
|
}
|
|
|
|
[
|
|
Test(Description = "Tests that Transform decompose matches the behaviour of Matrix4x4"),
|
|
TestCaseSource(nameof(TransformTestCases))
|
|
]
|
|
public void Decompose(Matrix4x4 data)
|
|
{
|
|
var transpose = Matrix4x4.Transpose(data); //NOTE: Transform expects matrices transposed (translation in column 4)
|
|
var sut = new Transform(transpose);
|
|
|
|
sut.Decompose(out var s, out var r, out var t);
|
|
var actual = new Vector3(t.X, t.Y, t.Z);
|
|
Matrix4x4.Decompose(data, out var expectedS, out var expectedR, out var expectedT);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(s.X, Is.EqualTo(expectedS.X).Within(FLOAT_TOLERANCE), "Expect scale x to be unchanged");
|
|
Assert.That(s.Y, Is.EqualTo(expectedS.Y).Within(FLOAT_TOLERANCE), "Expect scale y to be unchanged");
|
|
Assert.That(s.Z, Is.EqualTo(expectedS.Z).Within(FLOAT_TOLERANCE), "Expect scale z to be unchanged");
|
|
|
|
Assert.That(
|
|
Quaternion.Dot(r, expectedR),
|
|
Is.LessThan(1).Within(FLOAT_TOLERANCE),
|
|
"Expect rot x to be equivalent"
|
|
);
|
|
|
|
Assert.That(actual.X, Is.EqualTo(expectedT.X).Within(FLOAT_TOLERANCE), "Expect translation x to be unchanged");
|
|
Assert.That(actual.Y, Is.EqualTo(expectedT.Y).Within(FLOAT_TOLERANCE), "Expect translation y to be unchanged");
|
|
Assert.That(actual.Z, Is.EqualTo(expectedT.Z).Within(FLOAT_TOLERANCE), "Expect translation z to be unchanged");
|
|
});
|
|
}
|
|
|
|
/// <summary>
|
|
/// Set of TRS transforms (row dominant i.e. translation in row 4)
|
|
/// All with non-negative scale and rotation (for ease of testing scale and rot independently)
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
private static IEnumerable TransformTestCases()
|
|
{
|
|
var t = new Vector3(128.128f, 255.255f, 512.512f);
|
|
var r = Quaternion.CreateFromYawPitchRoll(1.9f, 0.6666667f, 0.5f);
|
|
var s = new Vector3(123f, 32f, 0.5f);
|
|
|
|
yield return new TestCaseData(Matrix4x4.Identity).SetName("{m} Identity Matrix");
|
|
|
|
yield return new TestCaseData(Matrix4x4.CreateTranslation(t)).SetName("{m} Translation Only (positive)");
|
|
|
|
yield return new TestCaseData(Matrix4x4.CreateTranslation(t * -Vector3.UnitX)).SetName("{m} Translation Only -X");
|
|
|
|
yield return new TestCaseData(Matrix4x4.CreateTranslation(t * -Vector3.UnitY)).SetName("{m} Translation Only -Y");
|
|
|
|
yield return new TestCaseData(Matrix4x4.CreateTranslation(t * -Vector3.UnitZ)).SetName("{m} Translation Only -Z");
|
|
|
|
yield return new TestCaseData(Matrix4x4.CreateTranslation(-t)).SetName("{m} Translation Only -XYZ ");
|
|
|
|
yield return new TestCaseData(Matrix4x4.CreateFromYawPitchRoll(0.5f, 0.0f, 0.0f)).SetName("{m} Rotation Only X ");
|
|
|
|
yield return new TestCaseData(Matrix4x4.CreateFromYawPitchRoll(0.0f, 0.5f, 0.0f)).SetName("{m} Rotation Only Y ");
|
|
|
|
yield return new TestCaseData(Matrix4x4.CreateFromYawPitchRoll(0.0f, 0.0f, 0.5f)).SetName("{m} Rotation Only Z ");
|
|
|
|
yield return new TestCaseData(Matrix4x4.CreateFromYawPitchRoll(0.5f, 0.5f, 0.5f)).SetName("{m} Rotation Only XYZ ");
|
|
|
|
yield return new TestCaseData(Matrix4x4.CreateFromQuaternion(r)).SetName("{m} Rotation Only");
|
|
|
|
yield return new TestCaseData(Matrix4x4.Identity + Matrix4x4.CreateScale(s)).SetName("{m} Scale Only");
|
|
|
|
yield return new TestCaseData(Matrix4x4.CreateTranslation(t) + Matrix4x4.CreateFromQuaternion(r)).SetName(
|
|
"{m} Translation + Rotation"
|
|
);
|
|
|
|
yield return new TestCaseData(
|
|
Matrix4x4.CreateTranslation(t) + Matrix4x4.CreateFromQuaternion(r) + Matrix4x4.CreateScale(s)
|
|
).SetName("{m} Translation + Rotation + Scale");
|
|
|
|
yield return new TestCaseData(
|
|
Matrix4x4.CreateTranslation(t) + Matrix4x4.CreateFromQuaternion(r) + Matrix4x4.CreateScale(-s)
|
|
).SetName("{m} Translation + Rotation + -Scale");
|
|
}
|
|
}
|