Files
speckle-sharp-sdk/tests/Speckle.Objects.Tests.Unit/Geometry/TransformTests.cs
T
2024-06-21 10:36:21 +01:00

130 lines
5.5 KiB
C#

using System.Collections;
using System.DoubleNumerics;
using NUnit.Framework;
using Objects.Other;
using Speckle.Core.Kits;
namespace Objects.Tests.Unit.Geometry;
[TestFixture, TestOf(typeof(Transform))]
public class TransformTests
{
private const float FLOAT_TOLERANCE = 1e-6f;
[Test, TestCaseSource(nameof(TransformTestCases))]
public void ArrayBackAndForth(Matrix4x4 data)
{
var start = new Transform(data);
var asArr = start.ToArray();
var end = new Transform(asArr);
Assert.That(end.matrix, Is.EqualTo(data));
}
[Test, TestCaseSource(nameof(TransformTestCases))]
public void ConvertToUnits(Matrix4x4 data)
{
const float SF = 1000f;
var transpose = Matrix4x4.Transpose(data); //NOTE: Transform expects matrices transposed (translation in column 4)
var mm = Matrix4x4.Transpose(
Transform.CreateMatrix(new Transform(transpose, Units.Meters).ConvertToUnits(Units.Millimeters))
);
Matrix4x4.Decompose(data, out var ms, out var mr, out var mt);
Matrix4x4.Decompose(mm, out var mms, out var mmr, out var mmt);
Assert.Multiple(() =>
{
Assert.That(mms.X, Is.EqualTo(ms.X).Within(FLOAT_TOLERANCE), "Expect scale x to be unchanged");
Assert.That(mms.Y, Is.EqualTo(ms.Y).Within(FLOAT_TOLERANCE), "Expect scale y to be unchanged");
Assert.That(mms.Z, Is.EqualTo(ms.Z).Within(FLOAT_TOLERANCE), "Expect scale z to be unchanged");
Assert.That(Quaternion.Dot(mr, mmr), Is.LessThan(1).Within(FLOAT_TOLERANCE), "Expect rot x to be equivalent");
Assert.That(mmt.X, Is.EqualTo(mt.X * SF).Within(FLOAT_TOLERANCE), $"Expect translation x to be scaled by {SF}");
Assert.That(mmt.Y, Is.EqualTo(mt.Y * SF).Within(FLOAT_TOLERANCE), $"Expect translation y to be scaled by {SF}");
Assert.That(mmt.Z, Is.EqualTo(mt.Z * SF).Within(FLOAT_TOLERANCE), $"Expect translation z to be scaled by {SF}");
});
}
[
Test(Description = "Tests that Transform decompose matches the behaviour of Matrix4x4"),
TestCaseSource(nameof(TransformTestCases))
]
public void Decompose(Matrix4x4 data)
{
var transpose = Matrix4x4.Transpose(data); //NOTE: Transform expects matrices transposed (translation in column 4)
var sut = new Transform(transpose);
sut.Decompose(out var s, out var r, out var t);
var actual = new Vector3(t.X, t.Y, t.Z);
Matrix4x4.Decompose(data, out var expectedS, out var expectedR, out var expectedT);
Assert.Multiple(() =>
{
Assert.That(s.X, Is.EqualTo(expectedS.X).Within(FLOAT_TOLERANCE), "Expect scale x to be unchanged");
Assert.That(s.Y, Is.EqualTo(expectedS.Y).Within(FLOAT_TOLERANCE), "Expect scale y to be unchanged");
Assert.That(s.Z, Is.EqualTo(expectedS.Z).Within(FLOAT_TOLERANCE), "Expect scale z to be unchanged");
Assert.That(
Quaternion.Dot(r, expectedR),
Is.LessThan(1).Within(FLOAT_TOLERANCE),
"Expect rot x to be equivalent"
);
Assert.That(actual.X, Is.EqualTo(expectedT.X).Within(FLOAT_TOLERANCE), "Expect translation x to be unchanged");
Assert.That(actual.Y, Is.EqualTo(expectedT.Y).Within(FLOAT_TOLERANCE), "Expect translation y to be unchanged");
Assert.That(actual.Z, Is.EqualTo(expectedT.Z).Within(FLOAT_TOLERANCE), "Expect translation z to be unchanged");
});
}
/// <summary>
/// Set of TRS transforms (row dominant i.e. translation in row 4)
/// All with non-negative scale and rotation (for ease of testing scale and rot independently)
/// </summary>
/// <returns></returns>
private static IEnumerable TransformTestCases()
{
var t = new Vector3(128.128f, 255.255f, 512.512f);
var r = Quaternion.CreateFromYawPitchRoll(1.9f, 0.6666667f, 0.5f);
var s = new Vector3(123f, 32f, 0.5f);
yield return new TestCaseData(Matrix4x4.Identity).SetName("{m} Identity Matrix");
yield return new TestCaseData(Matrix4x4.CreateTranslation(t)).SetName("{m} Translation Only (positive)");
yield return new TestCaseData(Matrix4x4.CreateTranslation(t * -Vector3.UnitX)).SetName("{m} Translation Only -X");
yield return new TestCaseData(Matrix4x4.CreateTranslation(t * -Vector3.UnitY)).SetName("{m} Translation Only -Y");
yield return new TestCaseData(Matrix4x4.CreateTranslation(t * -Vector3.UnitZ)).SetName("{m} Translation Only -Z");
yield return new TestCaseData(Matrix4x4.CreateTranslation(-t)).SetName("{m} Translation Only -XYZ ");
yield return new TestCaseData(Matrix4x4.CreateFromYawPitchRoll(0.5f, 0.0f, 0.0f)).SetName("{m} Rotation Only X ");
yield return new TestCaseData(Matrix4x4.CreateFromYawPitchRoll(0.0f, 0.5f, 0.0f)).SetName("{m} Rotation Only Y ");
yield return new TestCaseData(Matrix4x4.CreateFromYawPitchRoll(0.0f, 0.0f, 0.5f)).SetName("{m} Rotation Only Z ");
yield return new TestCaseData(Matrix4x4.CreateFromYawPitchRoll(0.5f, 0.5f, 0.5f)).SetName("{m} Rotation Only XYZ ");
yield return new TestCaseData(Matrix4x4.CreateFromQuaternion(r)).SetName("{m} Rotation Only");
yield return new TestCaseData(Matrix4x4.Identity + Matrix4x4.CreateScale(s)).SetName("{m} Scale Only");
yield return new TestCaseData(Matrix4x4.CreateTranslation(t) + Matrix4x4.CreateFromQuaternion(r)).SetName(
"{m} Translation + Rotation"
);
yield return new TestCaseData(
Matrix4x4.CreateTranslation(t) + Matrix4x4.CreateFromQuaternion(r) + Matrix4x4.CreateScale(s)
).SetName("{m} Translation + Rotation + Scale");
yield return new TestCaseData(
Matrix4x4.CreateTranslation(t) + Matrix4x4.CreateFromQuaternion(r) + Matrix4x4.CreateScale(-s)
).SetName("{m} Translation + Rotation + -Scale");
}
}