Files
speckle-sharp-sdk/tests/Speckle.Objects.Tests.Unit/Geometry/MeshTests.cs
T
2024-06-21 10:36:21 +01:00

45 lines
1.3 KiB
C#

using NUnit.Framework;
using Objects.Geometry;
namespace Objects.Tests.Unit.Geometry;
[TestFixture, TestOf(typeof(Mesh))]
public class MeshTests
{
private static Mesh[] s_testCaseSource = { CreateBlenderStylePolygon(), CreateRhinoStylePolygon() };
[Test, TestCaseSource(nameof(s_testCaseSource))]
public void CanAlignVertices(Mesh inPolygon)
{
inPolygon.AlignVerticesWithTexCoordsByIndex();
Assert.That(inPolygon.VerticesCount, Is.EqualTo(inPolygon.TextureCoordinatesCount));
var expectedPolygon = CreateRhinoStylePolygon();
Assert.That(inPolygon.vertices, Is.EquivalentTo(expectedPolygon.vertices));
Assert.That(inPolygon.faces, Is.EquivalentTo(expectedPolygon.faces));
Assert.That(inPolygon.textureCoordinates, Is.EquivalentTo(expectedPolygon.textureCoordinates));
}
private static Mesh CreateRhinoStylePolygon()
{
return new Mesh
{
vertices = { 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 0, 0 },
faces = { 3, 0, 1, 2, 3, 3, 4, 5 },
textureCoordinates = { 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0 }
};
}
private static Mesh CreateBlenderStylePolygon()
{
return new Mesh
{
vertices = { 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0 },
faces = { 3, 0, 1, 2, 3, 0, 2, 3 },
textureCoordinates = { 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0 }
};
}
}