14d959834f
* xunit unit tests * most pass with formatting * convert objects to xunit * remove nunit * format * merge fixes * switch objects to fluent assertions * update to fluent assertions * more FA * convert all to FA * Format * Fix tests * formatting * hopefully made credential test better * Catch more specific exception * use another more specific exception * Fix tests * update to xunit * update packages
51 lines
1.6 KiB
C#
51 lines
1.6 KiB
C#
using FluentAssertions;
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using Speckle.Objects.Geometry;
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using Speckle.Sdk.Common;
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using Xunit;
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namespace Speckle.Objects.Tests.Unit.Geometry;
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public class MeshTests
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{
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private static readonly Mesh[] TestCaseSource = { CreateBlenderStylePolygon(), CreateRhinoStylePolygon() };
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[Theory]
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[MemberData(nameof(GetTestCaseSource))]
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public void CanAlignVertices(Mesh inPolygon)
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{
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inPolygon.AlignVerticesWithTexCoordsByIndex();
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inPolygon.VerticesCount.Should().Be(inPolygon.TextureCoordinatesCount);
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var expectedPolygon = CreateRhinoStylePolygon();
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inPolygon.vertices.Should().BeEquivalentTo(expectedPolygon.vertices);
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inPolygon.faces.Should().BeEquivalentTo(expectedPolygon.faces);
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inPolygon.textureCoordinates.Should().BeEquivalentTo(expectedPolygon.textureCoordinates);
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}
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public static IEnumerable<object[]> GetTestCaseSource() => TestCaseSource.Select(mesh => new object[] { mesh });
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private static Mesh CreateRhinoStylePolygon()
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{
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return new Mesh
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{
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vertices = new List<double> { 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 0, 0 },
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faces = new List<int> { 3, 0, 1, 2, 3, 3, 4, 5 },
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textureCoordinates = new List<double> { 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0 },
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units = Units.Meters,
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};
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}
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private static Mesh CreateBlenderStylePolygon()
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{
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return new Mesh
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{
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vertices = new List<double> { 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0 },
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faces = new List<int> { 3, 0, 1, 2, 3, 0, 2, 3 },
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textureCoordinates = new List<double> { 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0 },
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units = Units.Meters,
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};
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}
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}
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