8a148b892f
* removes unused classes and gh schema constructors * additional cleanup of backwards compatibility (v2) * Update Arc.cs * updates unit tests * re-adds bbox to box * updates tests * pr fixes for backwards compatibility * Uses a new objects test in Revit for serialization tests * format * updates revit model curve class to inherit from curve geometry, and adds deprecated v2 classes * fixes transform unit tests * fixes deprecated speckle type * removes unnecessary new revit curve classes --------- Co-authored-by: Adam Hathcock <adam@hathcock.uk> Co-authored-by: Alan Rynne <alan@rynne.es>
101 lines
4.3 KiB
C#
101 lines
4.3 KiB
C#
using System.Collections;
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using NUnit.Framework;
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using Speckle.DoubleNumerics;
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using Speckle.Objects.Other;
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using Speckle.Sdk.Common;
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namespace Speckle.Objects.Tests.Unit.Geometry;
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[TestFixture, TestOf(typeof(Transform))]
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public class TransformTests
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{
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private const float FLOAT_TOLERANCE = 1e-6f;
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[Test, TestCaseSource(nameof(TransformTestCases))]
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public void ArrayBackAndForth(Matrix4x4 data)
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{
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var start = new Transform() { matrix = data, units = Units.None };
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var asArr = Transform.CreateMatrix(start.ToArray());
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var end = new Transform() { matrix = asArr, units = Units.None };
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Assert.That(end.matrix, Is.EqualTo(data));
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}
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[Test, TestCaseSource(nameof(TransformTestCases))]
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public void ConvertToUnits(Matrix4x4 data)
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{
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const float SF = 1000f;
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var transpose = Matrix4x4.Transpose(data); //NOTE: Transform expects matrices transposed (translation in column 4)
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var mm = Matrix4x4.Transpose(
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Transform.CreateMatrix(
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new Transform() { matrix = transpose, units = Units.Meters }.ConvertToUnits(Units.Millimeters)
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)
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);
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Matrix4x4.Decompose(data, out var ms, out var mr, out var mt);
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Matrix4x4.Decompose(mm, out var mms, out var mmr, out var mmt);
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Assert.Multiple(() =>
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{
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Assert.That(mms.X, Is.EqualTo(ms.X).Within(FLOAT_TOLERANCE), "Expect scale x to be unchanged");
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Assert.That(mms.Y, Is.EqualTo(ms.Y).Within(FLOAT_TOLERANCE), "Expect scale y to be unchanged");
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Assert.That(mms.Z, Is.EqualTo(ms.Z).Within(FLOAT_TOLERANCE), "Expect scale z to be unchanged");
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Assert.That(Quaternion.Dot(mr, mmr), Is.LessThan(1).Within(FLOAT_TOLERANCE), "Expect rot x to be equivalent");
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Assert.That(mmt.X, Is.EqualTo(mt.X * SF).Within(FLOAT_TOLERANCE), $"Expect translation x to be scaled by {SF}");
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Assert.That(mmt.Y, Is.EqualTo(mt.Y * SF).Within(FLOAT_TOLERANCE), $"Expect translation y to be scaled by {SF}");
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Assert.That(mmt.Z, Is.EqualTo(mt.Z * SF).Within(FLOAT_TOLERANCE), $"Expect translation z to be scaled by {SF}");
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});
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}
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/// <summary>
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/// Set of TRS transforms (row dominant i.e. translation in row 4)
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/// All with non-negative scale and rotation (for ease of testing scale and rot independently)
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/// </summary>
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/// <returns></returns>
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private static IEnumerable TransformTestCases()
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{
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var t = new Vector3(128.128f, 255.255f, 512.512f);
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var r = Quaternion.CreateFromYawPitchRoll(1.9f, 0.6666667f, 0.5f);
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var s = new Vector3(123f, 32f, 0.5f);
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yield return new TestCaseData(Matrix4x4.Identity).SetName("{m} Identity Matrix");
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yield return new TestCaseData(Matrix4x4.CreateTranslation(t)).SetName("{m} Translation Only (positive)");
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yield return new TestCaseData(Matrix4x4.CreateTranslation(t * -Vector3.UnitX)).SetName("{m} Translation Only -X");
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yield return new TestCaseData(Matrix4x4.CreateTranslation(t * -Vector3.UnitY)).SetName("{m} Translation Only -Y");
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yield return new TestCaseData(Matrix4x4.CreateTranslation(t * -Vector3.UnitZ)).SetName("{m} Translation Only -Z");
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yield return new TestCaseData(Matrix4x4.CreateTranslation(-t)).SetName("{m} Translation Only -XYZ ");
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yield return new TestCaseData(Matrix4x4.CreateFromYawPitchRoll(0.5f, 0.0f, 0.0f)).SetName("{m} Rotation Only X ");
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yield return new TestCaseData(Matrix4x4.CreateFromYawPitchRoll(0.0f, 0.5f, 0.0f)).SetName("{m} Rotation Only Y ");
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yield return new TestCaseData(Matrix4x4.CreateFromYawPitchRoll(0.0f, 0.0f, 0.5f)).SetName("{m} Rotation Only Z ");
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yield return new TestCaseData(Matrix4x4.CreateFromYawPitchRoll(0.5f, 0.5f, 0.5f)).SetName("{m} Rotation Only XYZ ");
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yield return new TestCaseData(Matrix4x4.CreateFromQuaternion(r)).SetName("{m} Rotation Only");
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yield return new TestCaseData(Matrix4x4.Identity + Matrix4x4.CreateScale(s)).SetName("{m} Scale Only");
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yield return new TestCaseData(Matrix4x4.CreateTranslation(t) + Matrix4x4.CreateFromQuaternion(r)).SetName(
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"{m} Translation + Rotation"
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);
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yield return new TestCaseData(
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Matrix4x4.CreateTranslation(t) + Matrix4x4.CreateFromQuaternion(r) + Matrix4x4.CreateScale(s)
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).SetName("{m} Translation + Rotation + Scale");
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yield return new TestCaseData(
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Matrix4x4.CreateTranslation(t) + Matrix4x4.CreateFromQuaternion(r) + Matrix4x4.CreateScale(-s)
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).SetName("{m} Translation + Rotation + -Scale");
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}
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}
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