Don't drop items to write when sending fast
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@@ -258,7 +258,7 @@ public sealed class SerializeProcess(
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}
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Interlocked.Increment(ref _objectsSerialized);
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objectSaver.SaveItem(item);
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await objectSaver.SaveAsync(item).ConfigureAwait(false);
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}
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if (!currentClosures.ContainsKey(item.Id))
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