From 3bb5d1e73acd61bb84c247b69ed215ff80d14876 Mon Sep 17 00:00:00 2001 From: Dogukan Karatas Date: Wed, 26 Nov 2025 12:09:24 +0100 Subject: [PATCH] SolidX class added --- src/Speckle.Objects/Geometry/SolidX.cs | 6 ++++++ src/Speckle.Objects/Other/RawEncoding.cs | 1 + 2 files changed, 7 insertions(+) create mode 100644 src/Speckle.Objects/Geometry/SolidX.cs diff --git a/src/Speckle.Objects/Geometry/SolidX.cs b/src/Speckle.Objects/Geometry/SolidX.cs new file mode 100644 index 00000000..bedec851 --- /dev/null +++ b/src/Speckle.Objects/Geometry/SolidX.cs @@ -0,0 +1,6 @@ +using Speckle.Sdk.Models; + +namespace Speckle.Objects.Geometry; + +[SpeckleType("Objects.Geometry.SolidX")] +public class SolidX : RawEncodedObject; diff --git a/src/Speckle.Objects/Other/RawEncoding.cs b/src/Speckle.Objects/Other/RawEncoding.cs index 97fc1532..1e22f8cd 100644 --- a/src/Speckle.Objects/Other/RawEncoding.cs +++ b/src/Speckle.Objects/Other/RawEncoding.cs @@ -20,4 +20,5 @@ public class RawEncoding : Base // note: at this stage, since we're using this f public static class RawEncodingFormats { public const string RHINO_3DM = "3dm"; + public const string ACAD_DWG = "dwg"; }