d482bf1087
* Fake starting to work * mostly works, need structs and enums * structs and initial Revit 2023 checkin * fix up other projects * Add Architecture * add Revit UI * add properties * add enum names and put in previously ignored virtual methods * more dealing with vritual/new * account for non-virtual structs and regenerate revit * Implement exclusions for types that are too hard * trying to add constructors * add static properties but can't be virtual so can't be used * base constructors and more exclusions * split things out * add interfaces and did some implementations * More fixes and more namespaces * add non-standard props * add point clouds and fields for structs * add exceptions * generate empty constructors * fmt
37 lines
1.4 KiB
C#
37 lines
1.4 KiB
C#
namespace Autodesk.Revit.DB;
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public partial class ReferenceArrayArray : Autodesk.Revit.DB.APIObject, System.Collections.IEnumerable
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{
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public ReferenceArrayArray() => throw new System.NotImplementedException();
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public virtual void Clear() => throw new System.NotImplementedException();
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public virtual Autodesk.Revit.DB.ReferenceArrayArrayIterator ForwardIterator() =>
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throw new System.NotImplementedException();
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public virtual Autodesk.Revit.DB.ReferenceArrayArrayIterator ReverseIterator() =>
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throw new System.NotImplementedException();
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public virtual System.Collections.IEnumerator GetEnumerator() => throw new System.NotImplementedException();
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public virtual Autodesk.Revit.DB.ReferenceArray get_Item(System.Int32 index) =>
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throw new System.NotImplementedException();
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public virtual void set_Item(System.Int32 index, Autodesk.Revit.DB.ReferenceArray item) =>
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throw new System.NotImplementedException();
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public virtual void Append(Autodesk.Revit.DB.ReferenceArray item) => throw new System.NotImplementedException();
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public virtual void Insert(Autodesk.Revit.DB.ReferenceArray item, System.Int32 index) =>
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throw new System.NotImplementedException();
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public virtual System.Boolean IsEmpty
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{
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get => throw new System.NotImplementedException();
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}
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public virtual System.Int32 Size
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{
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get => throw new System.NotImplementedException();
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}
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}
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