* Add Speckle v2 and v3 launch buttons to the Navisworks ribbon
- Added `LaunchSpeckleConnector` class with constants for command and plugin names
- Updated `NavisworksRibbon.name` file to include display names for Speckle v2 and v3
- Updated `NavisworksRibbon.xaml` file to include ribbon panels and buttons for Speckle v2 and v3
- Updated `NavisworksRibbon.xaml.cs` file to include commands for launching Speckle v2 and v3 connectors
- Added resources for the icons of the new buttons
* Delete AppUtils.cs and Commands.cs, add Utilities.cs
- Delete AppUtils.cs and Commands.cs (Replaced by v2 and v3 Tools)
- Add Utilities.cs for plugin utilities functionality
* Update Speckle Connector for Navisworks to use the new SpeckleV3Tool plugin and developer ID. Also, initialize the services with the correct version of Navisworks.
* Update RibbonHandler class in Navisworks connector plugin:
- Refactor the CanExecuteCommand method to handle different commandIds.
- Add a static constructor to subscribe to the PluginRecordsChanged event.
- Implement OnPluginRecordsChanged method to reset the cached state of V2 plugin availability.
- Modify ExecuteCommand method to load and activate the appropriate plugin based on the commandId.
- Add a new IsValidVersion method to check if the current version of Navisworks is compatible with the plugin.
* Update ribbon handling logic in NavisworksRibbon.xaml.cs
- Find the v2 plugin and update the availability state
- Hide the v2 ribbon tab if it exists
* Fix ribbon handling for Speckle v3 and v2 tools
Refactor the code in `RibbonHandler` to improve the handling of commands for Speckle v3 and v2 tools. The changes include:
- Extracting a new method `HandleCommand` to handle the loading and activation of plugins
- Removing duplicated code by calling `HandleCommand` for both Speckle v3 and v2 tools
- Adding null checks when finding plugin records
- Returning early if plugin loading should be skipped
* XMLDOC comments added
- Added two summary comments to describe the purpose of the methods `CanExecuteCommand()` and `ExecuteCommand()`.
* Add Speckle V2 and V3 tools to Navisworks plugin
- Added `SpeckleV2Tool.cs` file with constants for Speckle V2 tool
- Added `SpeckleV3Tool.cs` file with constants for Speckle V3 tool
* Refactor Utilities.cs for Navisworks plugin
- Add conditional compilation for DEBUG mode
* Remove debug code and comments in Utilities.cs
- Remove debug code that prints available plugins to the Debug output window
- Remove unused using statement for System.Text
* Refactor plugin activation logic in NavisworksRibbon.xaml.cs and Utilities.cs
- Simplify ActivatePluginPane method in Utilities.cs
- Remove unused parameter 'command' from ActivatePluginPane method
* Update Speckle branding and UI elements
- Changed display names for Speckle versions to reflect beta status.
- Updated XAML to simplify ribbon panel structure.
- Adjusted constants in the tool class for consistency with new naming.
* Fix formatting and improve error messages
- Added missing newlines for better readability in code.
- Updated error message to enhance clarity for users.
- Cleaned up XML formatting in project files for consistency.
- Ensured all package references are properly formatted.
* Add missing namespace for Navisworks integration
- Included the HostApp namespace to improve functionality.
- Ensures better access to required classes and methods.
* Fix message box formatting in Navisworks plugin
Updated the message box string concatenation for better readability.
* More warnings
* Code warnings fixes and setup
* more warning fixes
* Fixed all warnings
* format
* Fixed new warnings
* registration
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Co-authored-by: Adam Hathcock <adam@speckle.systems>