This website requires JavaScript.
Explore
Help
Register
Sign In
huanld
/
speckle-server
Watch
1
Star
0
Fork
0
You've already forked speckle-server
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
fdc550a38a048a19bee90a7bae2f19818d7c5151
speckle-server
/
packages
/
viewer
/
src
/
modules
/
batching
T
History
AlexandruPopovici
fdc550a38a
#827
Implemented gradient based filtering using ramp texture and per vertex ramp texture index. Implemented filtering by volume in the sandbox, using the gradient filter
2022-07-20 23:59:11 +03:00
..
Batch.ts
#827
Implemented gradient based filtering using ramp texture and per vertex ramp texture index. Implemented filtering by volume in the sandbox, using the gradient filter
2022-07-20 23:59:11 +03:00
Batcher.ts
#827
Implemented gradient based filtering using ramp texture and per vertex ramp texture index. Implemented filtering by volume in the sandbox, using the gradient filter
2022-07-20 23:59:11 +03:00
LineBatch.ts
#811
Implemented conveniene method for isolating objets visually, where all other objects are ghosted, like the effect should look like. Fixed an issue with Brep conversion
2022-06-28 11:41:45 +03:00
MeshBatch.ts
#827
Implemented gradient based filtering using ramp texture and per vertex ramp texture index. Implemented filtering by volume in the sandbox, using the gradient filter
2022-07-20 23:59:11 +03:00
PointBatch.ts
Fixed some remaining issues with the filtering API. Made transparent materials to not write to the depth buffer so we don't get false depth test fails. We will see in the future if we want to treat transparent objects differetly, however for now it's going to be fine
2022-06-27 18:51:52 +03:00