Files
speckle-server/packages/objectloader/types
Alexandru Popovici 6b7dbc5d70 Reduced Viewer Memory Footprint (#1406)
* The ObjectLoader and ViewerObjectsLoaders are disposed upon loading complete.

* Added viewer parameter for keeping or discarding original geometry data. Defaults to discarding it. WIP on mesh and point cloud implementation for actual discarding it

* Geometry data from raw nodes is now disposed after building their reder views

* Removed raw geometry data from points and lines

* Removed the float64 array which was persisted pointlessly by the section plane outlines feature. Also fixed a bug for this feature regarding resizing the point buffer and RTE

* Implemented BVHs in local space, relative to world origin. This cuts down on it's redundant memory footprint by half

* Implemented SpeckleMeshBVH which completely hides the RTE-related transformations that we're making to reduce memory footprint.

* Added some clarifications to the SpeckleMeshBVH class
2023-02-28 13:07:33 +02:00
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