Files
speckle-server/packages/frontend-2/components/viewer/sun/Menu.vue
T
Alexandru Popovici 900c18bbcf View Modes 1.5 (#4625)
* feat(viewer-lib): Adding outline rendering support for all/any pipeline:
- Implemented EdgesPipeline as a standalone pipeline. Can be used as is, but it's mostly used by other pipelines to add outline rendering support
- Moved the MRT/non-MRT versions for edge generation inside the EdgesPipeline. This removed a lot of redundant pipelines
- Added optional outline rendering support for all relevant pipelines

* feat(viewer-lib): Added optional edges to the TAA pipeline.

* chore(viewer-lib): Renamed some of the pipelines to be more consistent with the names given by the frontend. Cleaned up older stuff

* chore(viewer-lib): ViewportPass makes sure it requests renders until matcap texture finished loading

* chore(frontend-2): Updated the frontend with the new view mode type changes

* feat(viewer-lib): Some updates on view modes:Added support for outline thickness and color. Removed the background texture option from edges pass

* feat(viewer-lib): Handles WEB-3147:
- Outlines are now displayable on top of any dom element.
- There is one asterisk. Pure black colored outlines (0) do not blend properly because of some browser weirdness

* feat(viewer-lib): All pipelines besides pen now draw the outlines of transparent objects with a bunch of downsides

* chore(viewer-lib): Fixed sandbox errors

* feat(viewer-lib): Updated ViewModes extension to work with pipeline options. Defined EdgesPipelineOptions

* chore(viewer-lib): Fixed sandbox compile errors

* chore(sandbox): Viewer load not object loader only

* chore(viewer-lib): Fixed linting issues.  are now optional when setting view modes

* feat(fe): View mode menu changes with no integration

* feat(fe): Frontend view mode menu integration

* fix(viewer-lib): Fixed the false gradient generated at the edges of the screen when in pen mode

* fix(fe): Better naming. Parse line weight to number

* chore(viewer-lib): A few updates:
- ViewModes now caches it's current options so it can properly determine when to do a full pipeline change and when to just update options
- Default pipeline options are now exported by the viewer
- Default pipeline options have edges enabled

* feat(fe): Design changes. Remove unneeded watch. Fix shortcuts

* feat(fe): use dark mode colours. add colour controls

* fix(fe): shortcuts and colours

* fix(fe): reactive defaultColor

* feat(fe): New descriptions. New hex colours.

* feat(fe): add mixpanel. watch darkmode

* fix(fe): fix dark mode watch

---------

Co-authored-by: andrewwallacespeckle <andrew@speckle.systems>
2025-05-09 15:06:18 +03:00

140 lines
4.4 KiB
Vue

<template>
<ViewerMenu
v-model:open="open"
tooltip="Light controls"
:disabled="!isLightingSupported"
:disabled-tooltip="'Light controls are only available in Default and Default with Edges view modes'"
>
<template #trigger-icon>
<SunIcon class="w-5 h-5" :class="{ 'text-foreground-3': !isLightingSupported }" />
</template>
<template #title>Light controls</template>
<div class="flex flex-col gap-1.5">
<div v-if="!isLightingSupported" class="-mb-1 p-2 pb-0">
<CommonAlert size="xs" color="info">
<template #title>
<span class="block text-body-2xs">Not available in current view mode.</span>
</template>
</CommonAlert>
</div>
<div class="px-2 py-1.5 border-b border-outline flex gap-2 items-center">
<FormSwitch
v-model="sunlightShadows"
name="sunShadows"
:show-label="false"
:disabled="!isLightingSupported"
/>
<span class="text-foreground text-body-2xs">Sun shadows</span>
</div>
<div class="px-2 pb-2 pt-1 flex flex-col gap-2">
<div class="flex items-center gap-1">
<input
id="intensity"
v-model="intensity"
class="w-24 sm:w-32 h-2 mr-2"
type="range"
name="intensity"
min="1"
max="10"
step="0.05"
:disabled="!isLightingSupported"
/>
<label class="text-body-2xs" for="intensity">Intensity</label>
</div>
<div class="flex items-center gap-1">
<input
id="elevation"
v-model="elevation"
class="w-24 sm:w-32 h-2 mr-2"
type="range"
name="elevation"
min="0"
:max="Math.PI"
step="0.05"
:disabled="!isLightingSupported"
/>
<label class="text-body-2xs" for="elevation">Elevation</label>
</div>
<div class="flex items-center gap-1">
<input
id="azimuth"
v-model="azimuth"
class="w-24 sm:w-32 h-2 mr-2"
type="range"
name="azimuth"
:min="-Math.PI * 0.5"
:max="Math.PI * 0.5"
step="0.05"
:disabled="!isLightingSupported"
/>
<label class="text-body-2xs" for="azimuth">Azimuth</label>
</div>
<div class="flex items-center gap-1">
<input
id="indirect"
v-model="indirectLightIntensity"
class="w-24 sm:w-32 h-2 mr-2"
type="range"
name="indirect"
min="0"
max="5"
step="0.05"
:disabled="!isLightingSupported"
/>
<label class="text-body-2xs" for="indirect">Indirect</label>
</div>
</div>
</div>
</ViewerMenu>
</template>
<script setup lang="ts">
import { ViewMode, type SunLightConfiguration } from '@speckle/viewer'
import { SunIcon } from '@heroicons/vue/24/outline'
import { useInjectedViewerState } from '~~/lib/viewer/composables/setup'
import { useMixpanel } from '~~/lib/core/composables/mp'
import { debounce } from 'lodash-es'
import { FormSwitch } from '@speckle/ui-components'
import { useViewModeUtilities } from '~/lib/viewer/composables/ui'
import { TIME_MS } from '@speckle/shared'
const open = defineModel<boolean>('open', { required: true })
const mp = useMixpanel()
const { currentViewMode } = useViewModeUtilities()
const isLightingSupported = computed(() => {
const supported = currentViewMode.value === ViewMode.DEFAULT
return supported
})
const debounceTrackLightConfigChange = debounce(() => {
mp.track('Viewer Action', {
type: 'action',
name: 'light-config-change'
})
}, TIME_MS.second)
const createLightConfigComputed = <K extends keyof SunLightConfiguration>(key: K) =>
computed({
get: () => lightConfig.value[key],
set: (newVal) => {
lightConfig.value = {
...lightConfig.value,
[key]: newVal
}
debounceTrackLightConfigChange()
}
})
const {
ui: { lightConfig }
} = useInjectedViewerState()
const intensity = createLightConfigComputed('intensity')
const elevation = createLightConfigComputed('elevation')
const azimuth = createLightConfigComputed('azimuth')
const indirectLightIntensity = createLightConfigComputed('indirectLightIntensity')
const sunlightShadows = createLightConfigComputed('castShadow')
</script>