Files
speckle-server/packages/frontend-2/components/viewer/explorer/Explorer.vue
T
andrewwallacespeckle fcb924d3a5 DO NOT MERGE - refactor: new design system implementation (#2537)
* refactor WIP

* Button design changes

* FE2 FormButton Updates

* ts composition api

* CommonTextLink Changes

* CommonTextLink prop updates

* Add disabled styles

* WIP

* Design system updates

* Colour Updates

* New Text Styles. Initial FE2 changes

* More fe2 styling classes

* Minor update

* Minor update

* Fix build

* More updates for discussion

* More styling updates

* Minor updates to inputs

* Revert change to size options

* More text updates

* More font class swapping

* Revert dui3 changes

* Confirmed Lineheights

* Add story files for new text styles

* Minor copy changes

* Minor typo

* Revert variant>color

* New Colours WIP

* andrew/web-1371-misalignment-in-account-dropdown

* andrew/web-1374-settings-text-styles-are-not-right

* andrew/web-1375-nav-texts-should-be-14px

* andrew/web-1376-decrease-size-of-versions-header

* andrew/web-1377-version-card-title

* Updates

* semibold>medium

* Colour updates

* Sizing updates

* Colour updates

* Colour updates

* Measure mode

* Updates

* Fix build

* Fix build

* WIP Updates

* Changes from PR

* Updated login, registration and reset password styling

* Make share dropdown bg white

* Updated viewer titles

* Fix: Resize panel highlight color in the viewer should be blue

* Fix: Blue + Add link in Models. And other blue links in Viewer

* Add labelPosition Prop. Fix Button stories

* Updated CommonLink to remove default underline

* Add Highlight Color

* Card updates from Michal

* Updated discussion icon on version card

* Small tweaks to version card

* Small tweaks to version card

* Fix: Ghost button doesn't have padding

* Fix: Write Delete...

* Fix: Version hover border color

* Updates to Project Card. Updates to PageTabs

* Fix: Adjust title in announcement modal

* Updates from Comments

* Select Background Colour

* Fix: Select dropdown color

* Improve list view. Improve discussions

* Fix: Minor tweaks to onboarding checklist

* Fix: Clean up nav

* Hide third item when not >md

* Change project heading size

* Add border to version card

* Adjust spacing in dropdowns

* Slight change

* Update button style in Version card

* Tweaked nav menu

* Tweaked nav menu

* Various styling tweaks

* Fix settings modal subheader

* Various styling tweaks and fixes

* Tweak settings dialog styling

* Tweak simple scrollbar

* Minor tweaks to model page

* Minor tweaks to model page

* Minor tweak to login

* Tweak discussion card

* Tweak settings page

* Tweak vertical tabs

* Tweak Dialog alignment

* Fix some paddings

* Change IconVersions to ClockIcon

* Tweak spacing between icons

* Updates to Card Icons

* Bold "connectors" in empty project message

* Remove padding in Profile field

* Update inline model create

* Remove icons from share menu

* Updated Delete dialog

* Wrong text positioning in alert

* Updated copy in dropdown

* Change bg to bg-foundation in select dropdown component

* Fix merge conflicy

* Selection Info title colour

* Wrong text class

* Update card colours based on call

* Update card colours

* Update empty state

* Input label font weight

* Updates to Embed

* Various styling fixes

* Fix; Viewer panel header styling

* Fix; Adjust BG in dev mode list items

* Fix; Fix button placement in video modal

* Fix: Share menu is not using LayoutMenu

* Fix: Buttons clash under filters

* Fix: Adjust spacing in selection info

* Fix: Adjust gray BG behind model preview images

* Fix: No hover cursor on model card

* Fix: Align text styling in dev mode and selection info panel

* Fix for menu width

* Fix mobile problems

* Fix Add spacing on new login screens

* Revert prose change. Add prose-sm

* Text - Use contain for bg image

* Fix onboarding screens

* Responsive fixes

* Fix hydration errors

* Added padding to Add Model Dialog

* Fix versions buttons

* Fix build problem

* Changes PRE PR

* Final Pre PR Changes

* Remove DUI3 change

* Fix small issue with dialog after merge conflict

* Remove label classes from Visibility Select

* Revert changes made in Controls.vue

* Remove old-webhooks

* Add highlight colours to Storybook

* Add v-keyboard-clickable

---------

Co-authored-by: Mike Tasset <mike.tasset@gmail.com>
2024-07-30 15:34:41 +01:00

171 lines
4.9 KiB
Vue

<template>
<div>
<ViewerLayoutPanel @close="$emit('close')">
<template #title>Scene explorer</template>
<template #actions>
<div class="flex items-center justify-between w-full">
<div v-if="!showRaw" class="flex items-center gap-1">
<FormButton
size="sm"
color="primary"
text
:icon-left="BarsArrowDownIcon"
@click="expandLevel++"
>
Unfold
</FormButton>
<FormButton
size="sm"
color="primary"
text
:icon-left="BarsArrowUpIcon"
:disabled="expandLevel <= -1 && manualExpandLevel <= -1"
@click="collapse()"
>
Collapse
</FormButton>
</div>
<div v-else>
<h4 class="font-medium whitespace-normal text-body-2xs ml-1">Dev mode</h4>
</div>
<FormButton
v-tippy="showRaw ? 'Switch back' : 'Switch to Dev Mode'"
size="sm"
class="-mr-1"
color="subtle"
@click="showRaw = !showRaw"
>
<CodeBracketIcon
class="size-4 sm:size-3"
:class="showRaw ? 'text-primary' : 'text-foreground'"
/>
</FormButton>
</div>
</template>
<div
v-if="!showRaw && rootNodes.length !== 0"
class="relative flex flex-col gap-y-2 py-2"
>
<div v-for="(rootNode, idx) in rootNodes" :key="idx" class="rounded-xl">
<ViewerExplorerTreeItem
:tree-item="rootNode"
:sub-header="'Model version'"
:debug="false"
:expand-level="expandLevel"
:manual-expand-level="manualExpandLevel"
@expanded="(e) => (manualExpandLevel < e ? (manualExpandLevel = e) : '')"
/>
</div>
</div>
<ViewerDataviewerPanel v-if="showRaw" class="pointer-events-auto" />
</ViewerLayoutPanel>
<ViewerExplorerFilters :filters="allFilters || []" />
</div>
</template>
<script setup lang="ts">
import {
BarsArrowUpIcon,
BarsArrowDownIcon,
CodeBracketIcon
} from '@heroicons/vue/24/solid'
import { ViewerEvent } from '@speckle/viewer'
import type {
ExplorerNode,
TreeItemComponentModel
} from '~~/lib/viewer/helpers/sceneExplorer'
import {
useInjectedViewer,
useInjectedViewerLoadedResources,
useInjectedViewerState
} from '~~/lib/viewer/composables/setup'
import { useViewerEventListener } from '~~/lib/viewer/composables/viewer'
import { sortBy, flatten } from 'lodash-es'
defineEmits(['close'])
const { modelsAndVersionIds } = useInjectedViewerLoadedResources()
const {
resources: {
response: { resourceItems }
}
} = useInjectedViewerState()
const {
metadata: { worldTree, availableFilters: allFilters }
} = useInjectedViewer()
const expandLevel = ref(-1)
const manualExpandLevel = ref(-1)
const collapse = () => {
if (expandLevel.value > -1) expandLevel.value--
if (manualExpandLevel.value > -1) manualExpandLevel.value--
}
const showRaw = ref(false)
// TODO: worldTree being set in postSetup.ts (viewer) does not seem to create a reactive effect
// in here (as i was expecting it to?). Therefore, refHack++ to trigger the computed prop rootNodes.
// Possibly Fabs will know more :)
const refhack = ref(1)
useViewerEventListener(ViewerEvent.Busy, (isBusy: boolean) => {
if (isBusy) return
refhack.value++
})
const rootNodes = computed(() => {
refhack.value
if (!worldTree.value) return []
// eslint-disable-next-line vue/no-side-effects-in-computed-properties
expandLevel.value = -1
const rootNodes = worldTree.value._root.children as ExplorerNode[]
const results: Record<number, ExplorerNode[]> = {}
const unmatchedNodes: ExplorerNode[] = []
for (const node of rootNodes) {
const objectId = ((node.model as Record<string, unknown>).id as string)
.split('/')
.reverse()[0] as string
const resourceItemIdx = resourceItems.value.findIndex(
(res) => res.objectId === objectId
)
const resourceItem =
resourceItemIdx !== -1 ? resourceItems.value[resourceItemIdx] : null
const raw = node.model?.raw as Record<string, unknown>
if (resourceItem?.modelId) {
// Model resource
const model = modelsAndVersionIds.value.find(
(item) => item.model.id === resourceItem.modelId
)?.model
raw.name = model?.name
raw.type = model?.id
} else {
raw.name = 'Object'
raw.type = 'Single object'
}
const res = node.model as ExplorerNode
if (resourceItem) {
;(results[resourceItemIdx] = results[resourceItemIdx] || []).push(res)
} else {
unmatchedNodes.push(res)
}
}
const nodes = [
...flatten(sortBy(Object.entries(results), (i) => i[0]).map((i) => i[1])),
...unmatchedNodes
]
return nodes.map(
(n): TreeItemComponentModel => ({
rawNode: markRaw(n)
})
)
})
</script>