Files
speckle-server/packages/frontend-2/components/tour/Segmentation.vue
T
andrewwallacespeckle fcb924d3a5 DO NOT MERGE - refactor: new design system implementation (#2537)
* refactor WIP

* Button design changes

* FE2 FormButton Updates

* ts composition api

* CommonTextLink Changes

* CommonTextLink prop updates

* Add disabled styles

* WIP

* Design system updates

* Colour Updates

* New Text Styles. Initial FE2 changes

* More fe2 styling classes

* Minor update

* Minor update

* Fix build

* More updates for discussion

* More styling updates

* Minor updates to inputs

* Revert change to size options

* More text updates

* More font class swapping

* Revert dui3 changes

* Confirmed Lineheights

* Add story files for new text styles

* Minor copy changes

* Minor typo

* Revert variant>color

* New Colours WIP

* andrew/web-1371-misalignment-in-account-dropdown

* andrew/web-1374-settings-text-styles-are-not-right

* andrew/web-1375-nav-texts-should-be-14px

* andrew/web-1376-decrease-size-of-versions-header

* andrew/web-1377-version-card-title

* Updates

* semibold>medium

* Colour updates

* Sizing updates

* Colour updates

* Colour updates

* Measure mode

* Updates

* Fix build

* Fix build

* WIP Updates

* Changes from PR

* Updated login, registration and reset password styling

* Make share dropdown bg white

* Updated viewer titles

* Fix: Resize panel highlight color in the viewer should be blue

* Fix: Blue + Add link in Models. And other blue links in Viewer

* Add labelPosition Prop. Fix Button stories

* Updated CommonLink to remove default underline

* Add Highlight Color

* Card updates from Michal

* Updated discussion icon on version card

* Small tweaks to version card

* Small tweaks to version card

* Fix: Ghost button doesn't have padding

* Fix: Write Delete...

* Fix: Version hover border color

* Updates to Project Card. Updates to PageTabs

* Fix: Adjust title in announcement modal

* Updates from Comments

* Select Background Colour

* Fix: Select dropdown color

* Improve list view. Improve discussions

* Fix: Minor tweaks to onboarding checklist

* Fix: Clean up nav

* Hide third item when not >md

* Change project heading size

* Add border to version card

* Adjust spacing in dropdowns

* Slight change

* Update button style in Version card

* Tweaked nav menu

* Tweaked nav menu

* Various styling tweaks

* Fix settings modal subheader

* Various styling tweaks and fixes

* Tweak settings dialog styling

* Tweak simple scrollbar

* Minor tweaks to model page

* Minor tweaks to model page

* Minor tweak to login

* Tweak discussion card

* Tweak settings page

* Tweak vertical tabs

* Tweak Dialog alignment

* Fix some paddings

* Change IconVersions to ClockIcon

* Tweak spacing between icons

* Updates to Card Icons

* Bold "connectors" in empty project message

* Remove padding in Profile field

* Update inline model create

* Remove icons from share menu

* Updated Delete dialog

* Wrong text positioning in alert

* Updated copy in dropdown

* Change bg to bg-foundation in select dropdown component

* Fix merge conflicy

* Selection Info title colour

* Wrong text class

* Update card colours based on call

* Update card colours

* Update empty state

* Input label font weight

* Updates to Embed

* Various styling fixes

* Fix; Viewer panel header styling

* Fix; Adjust BG in dev mode list items

* Fix; Fix button placement in video modal

* Fix: Share menu is not using LayoutMenu

* Fix: Buttons clash under filters

* Fix: Adjust spacing in selection info

* Fix: Adjust gray BG behind model preview images

* Fix: No hover cursor on model card

* Fix: Align text styling in dev mode and selection info panel

* Fix for menu width

* Fix mobile problems

* Fix Add spacing on new login screens

* Revert prose change. Add prose-sm

* Text - Use contain for bg image

* Fix onboarding screens

* Responsive fixes

* Fix hydration errors

* Added padding to Add Model Dialog

* Fix versions buttons

* Fix build problem

* Changes PRE PR

* Final Pre PR Changes

* Remove DUI3 change

* Fix small issue with dialog after merge conflict

* Remove label classes from Visibility Select

* Revert changes made in Controls.vue

* Remove old-webhooks

* Add highlight colours to Storybook

* Add v-keyboard-clickable

---------

Co-authored-by: Mike Tasset <mike.tasset@gmail.com>
2024-07-30 15:34:41 +01:00

145 lines
4.8 KiB
Vue

<!-- eslint-disable vuejs-accessibility/no-static-element-interactions -->
<template>
<div class="max-w-xl w-screen h-[100dvh] flex items-center justify-center">
<Transition
enter-from-class="opacity-0"
enter-active-class="transition duration-300"
>
<!-- eslint-disable-next-line vuejs-accessibility/mouse-events-have-key-events -->
<div
v-show="step === 0"
class="border border-outline bg-foundation text-foreground backdrop-blur shadow-lg rounded-xl p-4 space-y-2 absolute pointer-events-auto mx-2"
@mouseenter="rotateGently(Math.random() * 2)"
@mouseleave="rotateGently(Math.random() * 2)"
>
<h2 class="text-center text-heading-lg font-medium">
Welcome, {{ activeUser?.name?.split(' ')[0] }}!
</h2>
<p class="text-center text-body-2xs text-foreground2">
Let's get to know each other. What industry do you work in?
</p>
<div class="grid grid-cols-2 gap-3 pt-2">
<FormButton
v-for="val in OnboardingIndustry"
:key="val"
class="text-xs hover:scale-[1.05] capitalize"
size="sm"
color="outline"
full-width
@click="setIndustry(val)"
@mouseenter="rotateGently(Math.random() * 2)"
@focus="rotateGently(Math.random() * 2)"
>
{{ val }}
</FormButton>
</div>
</div>
</Transition>
<Transition
enter-from-class="opacity-0"
enter-active-class="transition duration-300"
>
<!-- eslint-disable-next-line vuejs-accessibility/mouse-events-have-key-events -->
<div
v-show="step === 1"
class="bg-foundation border dark:border-neutral-800 text-foreground backdrop-blur shadow-lg rounded-xl p-4 space-y-2 absolute pointer-events-auto mx-2"
@mouseenter="rotateGently(Math.random() * 2)"
@mouseleave="rotateGently(Math.random() * 2)"
>
<h2 class="text-center text-heading-lg font-medium">Thanks!</h2>
<p class="text-center text-body-2xs text-foreground2">
Last thing! Please select the role that best describes you:
</p>
<div class="grid grid-cols-2 gap-3 pt-2">
<FormButton
v-for="val in OnboardingRole"
:key="val"
class="text-xs hover:scale-[1.05]"
size="sm"
color="outline"
full-width
@click="setRole(val)"
@mouseenter="rotateGently(Math.random() * 2)"
@focus="rotateGently(Math.random() * 2)"
>
{{ RoleTitleMap[val] }}
</FormButton>
</div>
</div>
</Transition>
</div>
</template>
<script setup lang="ts">
import { Vector3 } from 'three'
import { useActiveUser } from '~~/lib/auth/composables/activeUser'
import {
OnboardingIndustry,
OnboardingRole,
RoleTitleMap
} from '~~/lib/auth/helpers/onboarding'
import type { OnboardingState } from '~~/lib/auth/helpers/onboarding'
import { useProcessOnboarding } from '~~/lib/auth/composables/onboarding'
import { useCameraUtilities } from '~~/lib/viewer/composables/ui'
import { useViewerTour } from '~/lib/viewer/composables/tour'
const { setMixpanelSegments } = useProcessOnboarding()
const {
setView,
camera: { position, target }
} = useCameraUtilities()
const onboardingState = ref<OnboardingState>({ industry: undefined, role: undefined })
const { activeUser } = useActiveUser()
const tourState = useViewerTour()
const emit = defineEmits(['next'])
const step = ref(0)
function setIndustry(val: OnboardingIndustry) {
onboardingState.value.industry = val
step.value++
nextView()
}
function setRole(val: OnboardingRole) {
onboardingState.value.role = val
step.value++
nextView()
// NOTE: workaround for being able to view this in storybook
if (activeUser.value?.id) setMixpanelSegments(onboardingState.value)
tourState.showSegmentation.value = false
emit('next')
}
/** Hardcoded vec3s in Z up space */
const camPos = [
[23.86779, 82.9541, 29.05586, -27.41942, 37.72358, 29.05586, 0, 1],
[23.86779, 82.9541, 29.05586, -27.41942, 37.72358, 29.05586, 0, 1],
[27.22726, 2.10995, 27.98292, -27.31762, 36.15982, 27.98292, 0, 1],
[-42.39747, 72.34078, 29.54059, -25.71981, 35.86063, 29.54059, 0, 1],
[27.22726, 2.10995, 27.98292, -27.31762, 36.15982, 27.98292, 0, 1],
[-25.89795, 12.51216, 59.41238, -21.55546, 37.76445, 32.52495, 0, 1]
]
let flip = 1
const rotateGently = (factor = 1) => {
setView({ azimuth: (Math.PI / 12) * flip * factor, polar: 0 }, true)
flip *= -1
}
function nextView() {
position.value = new Vector3(
camPos[step.value][0],
camPos[step.value][1],
camPos[step.value][2]
)
target.value = new Vector3(
camPos[step.value][3],
camPos[step.value][4],
camPos[step.value][5]
)
}
</script>