Files
speckle-server/packages/viewer/src/modules/Intersections.ts
T

46 lines
1.6 KiB
TypeScript

import { Raycaster, Scene } from 'three'
import Batcher from './batching/Batcher'
import { WorldTree } from './tree/WorldTree'
export class Intersections {
private scene: Scene
private batcher: Batcher
private lastTimeCall = 0
public constructor(scene: Scene, batcher: Batcher) {
this.scene = scene
this.batcher = batcher
this.batcher
}
public intersectScene(raycaster: Raycaster) {
if (performance.now() - this.lastTimeCall < 100) return
this.lastTimeCall = performance.now()
const target = this.scene.getObjectByName('ContentGroup')
const results = raycaster.intersectObjects(target.children)
if (!results.length) {
this.batcher.resetBatchesDrawRanges()
return
}
results.sort((value) => value.distance)
console.warn(results[0])
const hitId = this.batcher.getRenderView(
results[0].object.uuid,
results[0].faceIndex !== undefined ? results[0].faceIndex : results[0].index
).renderData.id
const hitNode = WorldTree.getInstance().findId(hitId)
console.warn(hitNode)
const renderViews = WorldTree.getRenderTree().getRenderViewsForNode(hitNode)
console.warn(renderViews)
this.batcher.selectRenderViews(renderViews)
// this.batcher.selectRenderView(rv)
// this.batcher.isolateRenderViews(renderViews)
// const node1 = WorldTree.getInstance().findId('62942139c0010e51500ee10655ce33a6')
// const node2 = WorldTree.getInstance().findId('c6268101e02c2c5b1b3af25aed1f722b')
// this.batcher.isolateRenderViews([node1.model.renderView, node2.model.renderView])
}
}