Commit Graph

64 Commits

Author SHA1 Message Date
AlexandruPopovici 71ce007a08 #746. Added remaining material extensions and replaced them where required. 2022-05-24 12:08:28 +03:00
AlexandruPopovici 81a4de69b2 #746. Figured out how to clamp the world space thick lines to any pixel value when they're screen size width becomes less than 1 pixel and they start to basically dissapear. 2022-05-20 15:57:57 +03:00
AlexandruPopovici a3c7dcf408 #746 Implemented RTE for basic line materials (non thick) 2022-05-17 17:53:49 +03:00
AlexandruPopovici 742d83296e #746 Added real time switching between thick and regular lines 2022-05-17 17:12:02 +03:00
AlexandruPopovici 832f537dc7 Added realtime switching between RTE and non-RTE rendering. The speckle materials now have conditional compiling regarding RTE implementation 2022-05-17 15:56:32 +03:00
AlexandruPopovici e3cd5ae1f0 #746 A lot of changes to Geometry. Started integrating RTE with the viewer 2022-05-17 14:52:38 +03:00
AlexandruPopovici 5c639e595d Reverted to old formatting. 2022-05-10 11:41:33 +03:00
AlexandruPopovici 060f7e5304 Worked on #746. Added members to the public API (still based on the original viewer). Added sample hdri and enabled proper (well, as proper as three can do it...) IBL. Added controls to the sandbox UI 2022-05-09 23:01:20 +03:00
AlexandruPopovici bba9516c68 Implemented correct mouse picking for the new lines 2022-05-03 15:12:16 +03:00
AlexandruPopovici 8e647b056b Finished first draft of the new line rendering approach which supports variable line thickness. 2022-05-02 17:26:34 +03:00
AlexandruPopovici 180c0f0062 WIP on variable line thickness. The method included in three.js for thick lines has some issues, but it;s relatively easy to use. Will need to extend the thick lines;s material and see if I can fix the current issues withing it;s shaders 2022-04-30 17:42:35 +03:00
Alexandru Popovici 02eb9a8c41 Alex/lines #443 (#721)
* Fixed some issues with npm scripts on Windows systems

* Made the example script run the dev build with wtch in parralel with running a http server. Handled #443

* #443. Added lineweigth to the rendered lines. However this will not work on most systems. More information about this in the issue

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Reverted the changes to the npm scripts

* Restored package.lock files from packages outside of viewer to their original state

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2022-04-27 17:24:37 +03:00
Fabians 1c7436e7ff extra prefer-const & object-shorthand 2022-04-04 19:00:24 +03:00
Gergő Jedlicska 6ea3ff1e63 style(viewer): fix eslint errors 2022-03-30 10:07:40 +02:00
Gergő Jedlicska 569b4688fa style(all): reformat with print width 88 2022-03-29 19:46:49 +02:00
Fabians aa5e94d640 chore: reformatting everything with prettier 2022-03-29 17:12:31 +03:00
cristi8 ad1624ef37 viewer fixes 2022-01-17 13:22:59 +02:00
Cristian Balas db2a91651c update frontend package-lock, viewer fixes (#499) 2021-12-14 13:41:20 +02:00
Cristian Balas 1f378b9823 Viewer fixes (#495) 2021-12-13 18:06:09 +02:00
Dimitrie Stefanescu 18f0140465 fix(viewer/frontend): fixes aspect ratio refresh and camera NaN position on ze
this was a really fustrating debug session: because we're setting `display:none` on the renderer dom
element if the vue renderer comp is destroyed (to keep one instance alive always), this would
trigger the on window resize function. In turn, this would set the camera aspect ratio from a div
thats 0x0px. Needless to say, things would refuse to work thereafterwards and a full page refresh
would be needed to reinstantiate the renderer.
2021-11-23 23:23:24 +00:00
Dimitrie Stefanescu c53789fd89 feat(viewer): latest changes with @cristi8's help on block selection (still WIP) 2021-11-16 18:33:39 +00:00
Dimitrie Stefanescu 2562094d58 feat(viewer): various fixes, fiddles 2021-11-14 11:13:23 +00:00
Dimitrie Stefanescu 235faf8c09 feat(viewer): adds ortho camera 🧊 2021-11-13 14:28:55 +00:00
Dimitrie Stefanescu f34e89f564 feat(viewer): section box + more 2021-11-12 20:27:45 +00:00
cristi8 580039d1a0 wip viewer - optimizations 2021-10-31 19:00:31 +02:00
cristi8 0c305f9deb wip viewer 2021-10-29 21:40:13 +03:00
cristi8 355301ae36 wip viewer 2021-10-29 11:05:38 +03:00
cristi8 38eca4dbdc WIP viewer 2021-10-25 15:46:37 +03:00
Dimitrie Stefanescu 3a3fd7d963 refactor(viewer): linting yay 2021-07-05 09:11:44 +01:00
Dimitrie Stefanescu a357e770f4 feat(viewer): added unit support for blocks & nested blocks
note: this is a bit of a wider change as extra scaling flags needed to be added to prevent it when
not needed - namely inside block instances, which get transformed anyway later; otherwise double
scaling would happen.
2021-05-20 20:08:43 +01:00
Dimitrie Stefanescu 921a82caee style(viewer): cleanup 2021-05-20 17:56:39 +01:00
Dimitrie Stefanescu 90abe98986 feat(viewer): handles block object selection 2021-05-20 17:54:47 +01:00
Dimitrie Stefanescu 1729b0c583 feat(viewer): preliminary blocks & nested block support 2021-05-20 16:30:42 +01:00
Dimitrie Stefanescu e0eba09d79 refactor(viewer): removes unused files & cleans up console logs 2021-05-13 18:51:43 +01:00
Dimitrie Stefanescu 1567c341ae feat(viewer): adds pointcloud support 2021-05-13 18:48:47 +01:00
Dimitrie Stefanescu 3e95142a36 feat(viewer): adds support for 🌈 meshes 2021-05-10 22:15:05 +01:00
Dimitrie Stefanescu b1f963451f feat(viewer): adds handling for named views (partly closes #193) 2021-05-10 17:15:44 +01:00
Dimitrie Stefanescu c11630fc14 feat(viewer): adds several optional parameters to various functions
(1) post load function skipping; (2) zoom fit; (3) zoom transitions; (4) camera rotation;
2021-04-23 15:34:40 +01:00
Dimitrie Stefanescu 73dca8dc3a refactor(viewer): cleanup 2021-02-21 22:02:22 +00:00
Dimitrie Stefanescu 399982c519 refactor(viewer): moved zoom methods to interactions class & refactored clipping planes assignment 2021-02-21 21:19:58 +00:00
Dimitrie Stefanescu 6abf2d7e14 feat(viewer): interaction methods for section boxes 2021-02-21 21:11:58 +00:00
Dimitrie Stefanescu 6fe560840e feat(viewer): section box now 💯 2021-02-21 13:39:44 +00:00
Dimitrie Stefanescu db2a3f01f6 feat(viewer): intermeidate step 2021-02-20 23:05:54 +00:00
Dimitrie Stefanescu 70bbc43acb fix(viewer): near/far correctly set on zoom zoom 2021-02-19 11:28:02 +00:00
Dimitrie Stefanescu 6f365fad73 feat(viewer): changes camera controls; makes zooming smoother; fixes selection handling timeouts 2021-02-19 10:36:22 +00:00
NGimbal e4b3510043 fix set from bbox bug 2021-02-10 23:18:19 -05:00
NGimbal 166af0956e reverted to section planes in material rather than renderer 2021-02-10 21:52:37 -05:00
NGimbal 7572d03f61 show sectionBox toggle in interface 2021-02-10 18:19:09 -05:00
NGimbal 653e4c42ff set by box 2021-02-06 16:27:19 -05:00
NGimbal 2cc074ed5a properly oriented planes 2021-02-04 21:28:01 -05:00